Is there an issue? Send a MessageReason:
None
Changed line(s) 942 (click to see context) from:
* ShoutOut: To the fairy tale ''The Red Shoes''.
to:
* ShoutOut: To the fairy tale ''The Red Shoes''. Curiously enough, though, its code starts with "O" for "original" instead of "F" for "fairy tale".
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup
Changed line(s) 1735 (click to see context) from:
* MakeMeWannaShout: Its second phase will cause it to grow an additional copy of itself that will raise itself in the air to shriek loudly, dealing a burst of Black damage to those in the same room.
to:
* MakeMeWannaShout: SuperScream: Its second phase will cause it to grow an additional copy of itself that will raise itself in the air to shriek loudly, dealing a burst of Black damage to those in the same room.
Is there an issue? Send a MessageReason:
Added example(s)
Added DiffLines:
* TomatoInTheMirror: As mentioned before, Judgement Bird's HeelRealization is this; realizing that the monster in the forest was ''himself'' the whole time - and by extension Big Bird and Punishing Bird.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* DeceptivelyCuteCritter: Ppodae is an adorable puppy that uses its cuteness to lure in people and devour them.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AntiFrustrationFeatures: Due to [[SheatheYourSword its nature]], it's coded differently compared to other Abnormalities to keep it from being unbearable to deal with.
** It's one of the few hostile entities in the game that employees will not automatically attack if it enters the same room as them, to avoid triggering a guaranteed death or two while it [[ScratchDamage does its thing.]]
** It's the only Abnormality in the game that will not trigger Little Red Riding Hooded Mercenary's Qliphoth Counter upon breaching, since it does so often unless you're constantly working on it, which would make the latter Abnormality much more frustrating to contain.
** It's one of the few hostile entities in the game that employees will not automatically attack if it enters the same room as them, to avoid triggering a guaranteed death or two while it [[ScratchDamage does its thing.]]
** It's the only Abnormality in the game that will not trigger Little Red Riding Hooded Mercenary's Qliphoth Counter upon breaching, since it does so often unless you're constantly working on it, which would make the latter Abnormality much more frustrating to contain.
Is there an issue? Send a MessageReason:
None
Changed line(s) 42 (click to see context) from:
** The Red Shoes reference a story that goes by the same name, which was created by Creator/HansChristianAndersen. But instead of involuntarily dancing until their feet have to be severed, the victim is driven to a murderous rage and cuts everyone around them apart. Oddly enough, The Red Shoes isn't classified as a Fairy Tale Abnormality (an F), but instead an Original (an O).
to:
** The Red Shoes reference a story that goes by the [[Literature/TheRedShoes same name, which was created by Creator/HansChristianAndersen.name]]. But instead of involuntarily dancing until their feet have to be severed, the victim is driven to a murderous rage and cuts everyone around them apart. Oddly enough, The Red Shoes isn't classified as a Fairy Tale Abnormality (an F), but instead an Original (an O).
Is there an issue? Send a MessageReason:
None
Changed line(s) 671 (click to see context) from:
* {{Expy}}: It's behavior is very similar to the Baku from Japanese mythology.
to:
* {{Expy}}: It's DreamEater: Its behavior is very similar to the Baku from Japanese mythology.
Is there an issue? Send a MessageReason:
None
Changed line(s) 436,437 (click to see context) from:
* {{Foreshadowing}}: An early Abnormality who can name-drop Carmen, one of the most important figures in the story of Lobotomy Corporation, in the description of its EGO long before the player likely knows anything about her, let alone her name.
--> ''Bearing unlimited possibility to change humanity's future, confidential research began in the underground. The researchers laid down all sense of dignity, but they did not feel guilty as they had the greater good to pursue. Even the merciful Carmen condoned the project.''
--> ''Bearing unlimited possibility to change humanity's future, confidential research began in the underground. The researchers laid down all sense of dignity, but they did not feel guilty as they had the greater good to pursue. Even the merciful Carmen condoned the project.''
to:
* {{Foreshadowing}}: {{Foreshadowing}}:
** An early Abnormality who can name-drop Carmen, one of the most important figures in the story of Lobotomy Corporation, in the description of its EGO long before the player likely knows anything about her, let alone her name.
--> ---> ''Bearing unlimited possibility to change humanity's future, confidential research began in the underground. The researchers laid down all sense of dignity, but they did not feel guilty as they had the greater good to pursue. Even the merciful Carmen condoned the project.''''
** [[spoiler: In a way, Forsaken Murderer's story foreshadows many of the major revelations of this game and [[VideoGame/LibraryOfRuina it's sequel]]. Namely the idea of a head/brain being turned into metal, which is effectively what the Sephira [[BrainUploading really are]], and the mantra of "Ends, begins, ends, begins", which reflects Angela's situation of being [[GroundhogsDayLoop trapped in an endless loop of beginning and restarting the same 50 days over and over again]].]]
** An early Abnormality who can name-drop Carmen, one of the most important figures in the story of Lobotomy Corporation, in the description of its EGO long before the player likely knows anything about her, let alone her name.
** [[spoiler: In a way, Forsaken Murderer's story foreshadows many of the major revelations of this game and [[VideoGame/LibraryOfRuina it's sequel]]. Namely the idea of a head/brain being turned into metal, which is effectively what the Sephira [[BrainUploading really are]], and the mantra of "Ends, begins, ends, begins", which reflects Angela's situation of being [[GroundhogsDayLoop trapped in an endless loop of beginning and restarting the same 50 days over and over again]].]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ShoutOut: To the German myth of ''Alraune'' (lit. 'mandrake root'), that told of witches who 'made love' to the mandrake root bearing children [[EmptyShell that had no soul or capability to feel real love]].
--> Perchance we tried to make a human without a heart.
--> Perchance we tried to make a human without a heart.
Is there an issue? Send a MessageReason:
None
* CorruptedCharacterCopy: Of the Little Match Girl. The original girl simply passed away happily, while this version of her caused a fire and was reborn as a vengeful spirit instead, still wishing to burn others to keep the flame alive.
Changed line(s) 357 (click to see context) from:
* {{PyroManiac}}: She lit matches to see visions of a better life, to the point of accidentally causing a fire and burning herself to death.
to:
* {{PyroManiac}}: {{Pyromaniac}}: She lit matches to see visions of a better life, to the point of accidentally causing a fire and burning herself to death.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CuteAndPsycho: It's an extremely cute small puppy, to the extent that much of its log is filled with descriptions of how employees were lining up in order to work with it. It's also capable of HulkingOut and going on a rampage...at the same time, meaning that employees tend not to notice or outright care that it is.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1223 (click to see context) from:
* FrickinLaserBeams: Aside from firing stars at her enemies, both of her signature moves are beams. Arcana Beats is the aformentioned FingerGun beam, while Arcana Slave is an outright WaveMotionGun that takes a bit of chanting to start up.
to:
* FrickinLaserBeams: Aside from firing stars at her enemies, both of her signature moves are beams. Arcana Beats is the aformentioned FingerGun beam, while Arcana Slave is an outright WaveMotionGun that takes a bit of chanting to start up. Her monstrous form also loves to indulge in BeamSpam.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FrickinLaserBeams: Aside from firing stars at her enemies, both of her signature moves are beams. Arcana Beats is the aformentioned FingerGun beam, while Arcana Slave is an outright WaveMotionGun that takes a bit of chanting to start up.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FlowerMotifs: Red poppies, [[https://en.wikipedia.org/wiki/Papaver_somniferum known for their opiod contents]].
Is there an issue? Send a MessageReason:
Apocalypse Bird's E.G.O Gift has a different name to the rest of the set.
Changed line(s) 1603,1604 (click to see context) from:
->E.G.O: Twilight
to:
->E.G.O: Twilight
Twilight (E.G.O Gift: Through the Dark Twilight)
Is there an issue? Send a MessageReason:
None
Changed line(s) 1617 (click to see context) from:
* DoesThisRemindYouOfAnything: the story of the Black Forest mirrors the situation of the City itself, with Head being controlling ruler like Big Bird, Eye being draconian judge like Judgement Bird and Claw being brutal enforcer like Punishing Bird.
to:
* DoesThisRemindYouOfAnything: the The story of the Black Forest mirrors the situation of the City itself, with Head the Head's Beholders being controlling ruler like Big Bird, Eye Bird [[note]] With the Head's Beholders being implied to see everything, even being able to see into ''the future'' to act well ahead of time [[/note]], the Head itself being draconian judge judges like Judgement Bird [[note]]With the Head making up bizarre laws and Claw directly jumping into action whenever they are broken [[/note]] and their Claws being brutal enforcer enforcers like Punishing Bird.Bird [[note]] Both are a difficult fight if trifled with, so the best way to handle both the Claws in the City and the Punishing Bird is to JustIgnoreIt, as direct combat is guaranteed suicide [[/note]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 594,595 (click to see context) from:
->E.G.O: Red Eyes
to:
->E.G.O: [[RedEyesTakeWarning Red Eyes
Eyes]]
* RedEyesTakeWarning: Its E.G.O is named for the Abnormality having this, and the creature itself is a vicious MamaBear who sees anyone who dares to harm its spiderlings as a threat.
Changed line(s) 612 (click to see context) from:
to:
->E.G.O: [[spoiler: Aspiration]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 159 (click to see context) from:
* ShoutOut: A particularly obscure one to an old Korean urban legend about people going missing and being held captive on fishing boats after drinking a can of Welch soda laced with a sleeping pill. The full portrait for the Abnormality is based on an advertisement for [=LOTTE=] coffee that was made in the 90's.
to:
* ShoutOut: A particularly obscure one to an old Korean urban legend about people going missing and being held captive on fishing boats after drinking a can of Welch soda laced with a sleeping pill.
** The full portrait for the Abnormality is based on an advertisement for [=LOTTE=] coffee that was made in the 90's.
** The full portrait for the Abnormality is based on an advertisement for [=LOTTE=] coffee that was made in the 90's.
Changed line(s) 996 (click to see context) from:
* DieLaughing: Those who overdose on its toxins will laugh hysterically until their head bursting wide open interupts them.
to:
* DieLaughing: Those who overdose on its toxins will laugh hysterically until their head bursting wide open interupts interrupts them.
Changed line(s) 1474,1475 (click to see context) from:
The Firebird is an exception to the general rule of work results, as Bad work results will cause its Qliphoth counter to instead ''increase'', while both good and neutral results have a chance to decrease it. However, this can be a boon, as when an employee works with The Firebird and either has less than 20% of their own HP left, or works when The Firebird's Qliphoth counter is at 1, The Firebird will briefly turn into its flaming form and heal the employee. When its Qliphoth counter hits zero, however, The Firebird will breach, spreading its flames across the room for Red damage and counterattacking employees who try to suppress it for White damage. The Firebird will continue like this, either until it is suppressed, or until it decides to return to its containment on its own. Suppressing it is the only way to obtain its E.G.O weapon, which otherwise can't be purchased normally.
to:
The Firebird is an exception to the general rule of work results, as Bad work results will cause its Qliphoth counter to instead ''increase'', while both good and neutral results have a chance to decrease it. However, this can be a boon, as when an employee works with The Firebird and either has less than 20% of their own HP left, or works when The Firebird's Qliphoth counter is at 1, The Firebird will briefly turn into its flaming form and heal the employee. When its Qliphoth counter hits zero, however, The Firebird will breach, spreading its flames across the room for Red damage and counterattacking employees who try to suppress it for White damage. The Firebird will continue like this, either until it is suppressed, or until it decides to return to its containment on its own. Suppressing it is the only way to obtain its E.G.O weapon, which otherwise can't be purchased normally.
normally. It should also be noted that while it isn't stated in its notes, any employee who is wearing its E.G.O suit will die upon entering The Snow Queen's containment unit.
Is there an issue? Send a MessageReason:
None
Changed line(s) 168 (click to see context) from:
to:
->E.G.O: Tough
Is there an issue? Send a MessageReason:
None
Changed line(s) 1890 (click to see context) from:
to:
->E.G.O: Dead Silence
Is there an issue? Send a MessageReason:
None
Changed line(s) 71 (click to see context) from:
to:
->E.G.O: Penitence
Changed line(s) 98 (click to see context) from:
* BigRedButton
to:
* BigRedButtonBigRedButton: Its entire concept is this.
Changed line(s) 113 (click to see context) from:
to:
->E.G.O: Wingbeat
Changed line(s) 148 (click to see context) from:
to:
->E.G.O: Soda
Changed line(s) 233 (click to see context) from:
to:
->E.G.O: Prophet
Changed line(s) 256 (click to see context) from:
to:
->E.G.O: Pink
Changed line(s) 277 (click to see context) from:
to:
->E.G.O: Standard Training E.G.O
Changed line(s) 295 (click to see context) from:
to:
->E.G.O: Beak
Changed line(s) 323 (click to see context) from:
to:
->E.G.O: Noise
Changed line(s) 339 (click to see context) from:
to:
->E.G.O: Fourth Match Flame
Changed line(s) 356 (click to see context) from:
to:
->E.G.O: Lantern
Changed line(s) 377 (click to see context) from:
to:
->E.G.O: Today's Expression
Changed line(s) 396 (click to see context) from:
to:
->E.G.O: Loneliness
Changed line(s) 411 (click to see context) from:
to:
->E.G.O: Regret
Changed line(s) 435 (click to see context) from:
to:
->E.G.O: Horn
Changed line(s) 469 (click to see context) from:
to:
->E.G.O: Cherry Blossoms
Changed line(s) 485 (click to see context) from:
to:
->E.G.O: Wrist Cutter
Changed line(s) 519 (click to see context) from:
to:
->E.G.O: Life for the Daredevil
Changed line(s) 540 (click to see context) from:
to:
->E.G.O: Fragments from Somewhere
Changed line(s) 574 (click to see context) from:
to:
->E.G.O: Red Eyes
Changed line(s) 618 (click to see context) from:
to:
->E.G.O: Screaming Wedge
Changed line(s) 636 (click to see context) from:
to:
->E.G.O: Rapturous Dream
Changed line(s) 653 (click to see context) from:
to:
->E.G.O: So Cute!
Changed line(s) 673 (click to see context) from:
to:
->E.G.O: Solemn Lament
Changed line(s) 692 (click to see context) from:
to:
->E.G.O: Grinder mk4
Changed line(s) 710 (click to see context) from:
to:
->E.G.O: Laetitia
Changed line(s) 733 (click to see context) from:
to:
->E.G.O: Bear Paws [[note]] Later renamed to 'The Forgotten' [[/note]]
Changed line(s) 750 (click to see context) from:
to:
->E.G.O: Frost Splinter
Changed line(s) 766 (click to see context) from:
to:
->E.G.O: Crier
Changed line(s) 800 (click to see context) from:
to:
->E.G.O: Harmony
Changed line(s) 817 (click to see context) from:
to:
->E.G.O: Magic Bullet
Changed line(s) 838 (click to see context) from:
to:
->E.G.O: Gaze
Changed line(s) 869 (click to see context) from:
to:
->E.G.O: Christmas
Changed line(s) 884 (click to see context) from:
to:
->E.G.O: Sanguine Desire
Changed line(s) 908 (click to see context) from:
to:
->E.G.O: Harvest
Changed line(s) 955 (click to see context) from:
to:
->E.G.O: Pleasure
Changed line(s) 973 (click to see context) from:
to:
->E.G.O: Our Universe
Changed line(s) 992 (click to see context) from:
to:
->E.G.O: Logging
Changed line(s) 1014 (click to see context) from:
to:
->E.G.O: Justitia
Changed line(s) 1046 (click to see context) from:
to:
->E.G.O: Lamp
Changed line(s) 1080 (click to see context) from:
to:
->E.G.O: Green Stem
Changed line(s) 1101 (click to see context) from:
to:
->E.G.O: Crimson Scar
Changed line(s) 1127 (click to see context) from:
to:
->E.G.O: Cobalt Scar
Changed line(s) 1154 (click to see context) from:
to:
->E.G.O: In the Name of Love and Hate
Changed line(s) 1199 (click to see context) from:
to:
->E.G.O: Heaven
Changed line(s) 1217 (click to see context) from:
to:
->E.G.O: Spore
Changed line(s) 1236 (click to see context) from:
to:
->E.G.O: Diffraction
Changed line(s) 1251 (click to see context) from:
to:
->E.G.O: Hornet
Changed line(s) 1269 (click to see context) from:
to:
->E.G.O: Black Swan
Changed line(s) 1306 (click to see context) from:
to:
->E.G.O: Gold Rush
Changed line(s) 1328 (click to see context) from:
to:
->E.G.O: Ecstacy
Changed line(s) 1347 (click to see context) from:
to:
->E.G.O: Sword Sharpened with Tears
Changed line(s) 1369 (click to see context) from:
to:
->E.G.O: Faint Aroma
Changed line(s) 1402 (click to see context) from:
to:
->E.G.O: Exuviae
Changed line(s) 1416 (click to see context) from:
to:
->E.G.O: Feather of Honor
Changed line(s) 1437 (click to see context) from:
to:
->E.G.O: Hypocrisy
Changed line(s) 1457 (click to see context) from:
to:
->E.G.O: Discord
Changed line(s) 1487 (click to see context) from:
to:
->E.G.O: Amita
Changed line(s) 1506 (click to see context) from:
to:
->E.G.O: Moonlight
Changed line(s) 1541 (click to see context) from:
to:
->E.G.O: Twilight
Changed line(s) 1574 (click to see context) from:
to:
->E.G.O: Mimicry
Changed line(s) 1611 (click to see context) from:
to:
->E.G.O: Sound of a Star
Changed line(s) 1637 (click to see context) from:
to:
->E.G.O: Smile
Changed line(s) 1667 (click to see context) from:
to:
->E.G.O: CENSORED
Changed line(s) 1699 (click to see context) from:
to:
->E.G.O: Da Capo
Changed line(s) 1719 (click to see context) from:
to:
->E.G.O: Adoration
Changed line(s) 1741 (click to see context) from:
to:
->E.G.O: Paradise Lost
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* BitchInSheepsClothing: They're adorable fairies that heal your workers. It becomes apparent that they're just keeping their future meals fresh rather fast, and they will eat and kill any under their care if they're ordered to work on another abnormality.
Added DiffLines:
%%* TheParanoiac: Employees under the Fairies' Care will be eaten if they go into a containment unit other than the Fairy Forest's. What's actually in the containment unit doesn't change anything, even if it's harmless or entirely psychological in effect, the fairies aren't taking any chances of their food being stolen from them.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* KillerRobot: It only kills you if you're stupid enough (or [[VideoGameCrueltyPotential ordered]]) to go into it, but once inside, you're already gone.
Added DiffLines:
* WouldHurtAChild: Its advertisements claim that it'll help "change" troublemaking, misbehaving kids. Presumably, this was supposed to be done by putting the kids in the machine... [[DeathOfAChild and letting them get blended.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 1675 (click to see context) from:
* TheFourthWallWillNotProtectYou: Albeit one that isn't as extensive as [=WhiteNight=], Silent Orchestra, Binah or Apocalypse Bird's effects, but the ''reason'' why it's completely, well, [[ShapedLikeItself censored]]? That's because you, the player, [[YouCannotGraspTheTrueForm would go insane just looking at it]]. It's also heavily implied it's the reason why ''half'' of the past Managers had to be terminated from their position, as even with the cognitive filter raised to its maximum setting, it's still ''that'' damaging to your psyche.
to:
* TheFourthWallWillNotProtectYou: Albeit one that isn't as extensive as [=WhiteNight=], Silent Orchestra, Binah or Apocalypse Bird's effects, but the ''reason'' why it's completely, well, [[ShapedLikeItself censored]]? That's because you, the player, [[YouCannotGraspTheTrueForm would go insane just looking at it]]. It's also heavily implied it's the reason why ''half'' of the past Managers had to be terminated from their position, as even with the cognitive filter raised to its maximum setting, setting (to the point that employees and abnormalities are reduced to being perceived as simple shapes), it's still ''that'' damaging to your psyche.
Is there an issue? Send a MessageReason:
None
* BlandNameProduct: The name of the soda is a stand in for the Welch brand of juice.
Changed line(s) 153 (click to see context) from:
* ShoutOut: A particularly obscure one to an old Korean urban legend about people going missing and being held captive on fishing boats after drinking a can of Welch soda laced with a sleeping pill.
to:
* ShoutOut: A particularly obscure one to an old Korean urban legend about people going missing and being held captive on fishing boats after drinking a can of Welch soda laced with a sleeping pill. The full portrait for the Abnormality is based on an advertisement for [=LOTTE=] coffee that was made in the 90's.
Added DiffLines:
* ThreateningShark: The Dreaming Current is a shark that if allowed to escape containment, can kill many employees.
Is there an issue? Send a MessageReason:
None
Changed line(s) 90,91 (click to see context) from:
A large red seemingly innocuous button that must never be pressed at any point ever, lest you wish for disaster to strike.
to:
A [[BigRedButton large red seemingly innocuous button button]] that must never be pressed at any point ever, lest you wish for disaster to strike.
Added DiffLines:
* BigRedButton