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* ShoutOut: To [[Literature/TheLittlePrince,]] both in name, and in a piece of flavor text referencing a line spoken by The Fox ("One sees clearly only with the heart. The essential is invisible to the eye.")

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* ShoutOut: To [[Literature/TheLittlePrince,]] Literature/TheLittlePrince, both in name, and in a piece of flavor text referencing a line spoken by The Fox ("One sees clearly only with the heart. The essential is invisible to the eye.")
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{{Expy}}: Of the Tin Man from TheWizardOfOz, though with a darker epilogue, including the fact that it killed The Wizard.

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* {{Expy}}: Of the Tin Man from TheWizardOfOz, though with a darker epilogue, including the fact that it killed The Wizard.

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The head of the security department. He is a moody, more than likely depressed worker that's absolutely miserable in his line of work at the Lobotomy Corporation, wishing be finally be free from it. For now he just settle on quietly celebrating each day him and his department members survive, though.

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The head of the security department. He is a moody, more than likely depressed worker that's absolutely miserable in his line of work at the Lobotomy Corporation, wishing be finally be free from it. For now he just settle settles on quietly celebrating each day him he and his department members survive, though.



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* WhatTheHellHero: Tipereth A will not hesitate to call you a terrible manager if you allow people to die/monsters to break free.



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* GoodScarsEvilScars: Her face is scarred with various lashes and cuts.



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The mysterious head of the Record Team, who seems to know more about the Corporation than the other Sephirah.

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The mysterious head of the Record Team, who seems to know more about the Corporation than the other Sephirah. He is the oldest of the AI in the facility, and as such he is the most weary and rational of the group.
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The head of the Extraction Team.

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The head of the Extraction Team.Team who oversees the disposal of the dead. The exposure to a countless amount of dead workers has left her with a jaded and morbid outlook on life in the Corporation.
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* AutoDoc: Is designed to aid doctors in surgeries. In game however, [[GameplayAndStorySegregation it's less of a doctor and more of a stat buffer/de-buffer.]]



The drinks dispensed by the machine are beneficial under normal circumstances, as they can help heal the health of employees or reinforce their mental fortitude. However, trying to take a drink of them when they are in a bad mood will result in the room being filled with soda, and when it drains again the employee inside will vanish, never to be seen again.

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The drinks dispensed by the machine are beneficial under normal circumstances, as they can help heal the health of employees an employee or reinforce their mental fortitude. However, trying to take a drink of them when they are in a bad mood will work results have a chance to result in the room being filled with soda, and when once it drains again the employee inside will vanish, never to be seen again.




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** For added points, the machine will produce more energy if a particularly hardy employee is sent in to take the torture, so sending in someone with over 100 HP is bound to net you a decent amount of energy in exchange for their long-lasting agony.



When the clock strikes twelve, [[spoiler: all blessed employees will transform into monstrous creatures called Apostles,]] and Plague Doctor [[spoiler: will transform into the ALEPH-class White Night.]]

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When the clock strikes twelve, [[spoiler: all blessed employees will transform into monstrous creatures called Apostles,]] and Plague Doctor [[spoiler: will transform into the ALEPH-class ALEPH-classed White Night.]]
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* {{Cult}}: One will gradually be formed the more people that achieve the prerequisites are sent in, culminating in [[spoiler: the Plague Doctors ascension to the [[LightIsNotGood White Nite]].]]
* PlagueDoctor: It's in the name. [[spoiler:This is not their true form, however.]]



A small white dove with a red belly. Punishing Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forest's executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that caused trouble in the forest.

Punishing Birds likelihood of escape increases as more Abnormalities that aren’t it get worked on. When it breaks out, it will fly around the facility to peck on employees for a small amount of damage, preferring to attack panicking ones. If Punishing Bird is attacked back, then it will turn red and increase its damage greatly to retaliate. Once enough employees have been pecked, killed or not, it will return to its containment room on its own.

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A small white dove with a red belly. Punishing Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forest's executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing new mouth that can devour any creature that caused trouble in the forest.

a single bite.

Punishing Birds likelihood of escape increases as more Abnormalities that aren’t it get worked on. When it breaks out, it will fly around the facility to peck on employees for a small amount of damage, preferring to attack panicking ones. If Punishing Bird is attacked back, then it will turn red red, reveal its CombatTentacles and increase its own damage greatly to retaliate. Once enough employees have been pecked, attacked, killed or not, it will return to its containment room on its own.



* DeathOfAThousandCuts: Among the Abnormalities that specialize in White Damage, it's method of attack is one of these. Employees who stand inside of its static will gradually take low amounts of White Damage, which is neglible if they're in for a quick passing, but detrimental if you intend for them to stay in rooms affected by it for anytime longer than a few seconds (such as if they're suppressing an escaped monster or need to cross a large space of affected rooms.)

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* DeathOfAThousandCuts: Among the Abnormalities that specialize in White Damage, it's method of attack is one of these. Employees who stand inside of its static will gradually take low amounts of White Damage, which is neglible negligible if they're in for a quick passing, but detrimental if you intend for them to stay in rooms affected by it for anytime longer than a few seconds long periods of time (such as if they're suppressing an escaped monster or need to cross a large space of affected rooms.)



When Scorched Girl breaks containment, she will rush out of her room and make a B-line to the department room where all your controllable employees are resting. When she reaches the center of that room she’ll detonate in a fiery explosion, and reappear in her containment back at a neutral mood.

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When Scorched Girl breaks containment, she will rush walk out of her room and make a B-line to the department room where all your controllable employees are resting. When she reaches the center of that room she’ll detonate in a fiery explosion, and reappear in her containment back at a neutral mood.



* CreepyChild: A charred black little girl who mutters about wanting to reduce people to ashes just like her.

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* CreepyChild: A charred black little girl who mutters about wanting to reduce people to ashes just like her.



A fluffy white mound with two small black eyes and a glowing flower growing from its head. The Meat Lantern is a predator that tricks its prey into thinking it’s just an ordinary flower. In actuality its true form is buried beneath the ground, lying in wait for large prey to step over it so I can spring up and devour them in one bite.

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A fluffy white mound with two small black eyes and a glowing flower growing from its head. The Meat Lantern is a predator that tricks its prey into thinking it’s just an ordinary flower. In actuality its true form is buried beneath the ground, lying in wait for large prey to step over it so I it can spring up and devour them in one bite.



An eyeless old lady who sits on a rocking chair, waiting to tell stories to whoever meets her. It is said that this old woman knows every story and poem ever written, and even those that were never written. It eagerly awaits for potential listeners to come and listen to its stories, just like a kindly grandmother.

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An eyeless old lady who sits on a rocking chair, waiting to tell stories to whoever meets her. It is said that this old woman knows every story and poem ever written, and even conceived, including those that were never written.writtened. It eagerly awaits for potential listeners to come and listen to its stories, just like a kindly grandmother.



A disturbed man in a straitjacket. The Forsaken Murderer was to be put on death row for the brutal murders he committed. However, some researchers decided that he'd be put to better use if he becomes their unwilling lab rat for their experimental injections. Though the Murderer was mostly suppressed of his violent tendencies by last few runs of the tests, he complained endlessly that his head was feeling heavy and metallic. The discomfort this caused made him start ramming his head into walls and floors out of discomfort of the sudden heaviness he had. The researches that injected him had neglected him long ago though, and had no intentions to help now that he was supposedly of no threat to them. The Murderer killed them, and then vanished before being apprehended by the Lobotomy Corporation.

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A disturbed man in a straitjacket. The Forsaken Murderer was to be put on death row for the brutal murders he committed. However, some researchers decided that he'd be put to better use if he becomes became their unwilling lab rat for their experimental injections. Though the Murderer was mostly suppressed of his violent tendencies by last few runs of the tests, he complained endlessly that his head was feeling heavy and metallic. The discomfort this caused made lead to him start ramming his head into walls and floors out of discomfort of the sudden heaviness he had.in an effort to relieve it. The researches that injected him had neglected him long ago though, and had no intentions to help now that he was supposedly of no threat to them. The One day, he Murderer killed them, escaped, bludgeoned one of them to death with his metallic head, and then vanished before being apprehended by the Lobotomy Corporation.
Corporation at some point later.



A monstrous creature that has hundreds of small eyeballs, horns with bizarre growths and the body of a mixture of something vaguely mammalian mixed with insect hind legs. Long ago, a woman was hired by the monster to act as its maid. Desperate for money, the woman accepted and moved into the monsters manor. After some time the woman envied the opportunity to own the spectacular manor that the monster owned, so one day she sneaked behind it and stabbed it to death. However, the curse that had afflicted the monster was passed onto the woman, who now inherited both the manor and the monsters grotesque and agonizing appearance. Others would attempt to do the same, killing the manors owner to take it all for themselves and having the curse get passed down to them, before the Lobotomy Corporation would capture and contain of the victims for research.

Beauty and the Beast will respond best to Repression, but doing this will worsen its health. If Repression is used on it twice in a row by the same employee, then Beauty and the Beast will die and the curse will be passed down to the employee, continuing the cycle.

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A monstrous creature that has hundreds of small eyeballs, horns with bizarre growths and the body of a mixture of something vaguely mammalian mixed with insect hind legs. Long ago, a woman was hired by the monster to act as its maid. Desperate for money, the woman accepted and moved into the monsters manor. After some time the woman envied the opportunity to own the spectacular manor that the monster owned, so one day she sneaked behind it and stabbed it to death. However, the curse that had afflicted the monster was passed onto the woman, who now inherited both the manor and the monsters grotesque and agonizing appearance. Others would attempt to do the same, killing the manors owner to take it all for themselves and having the curse get passed down to them, before the Lobotomy Corporation would capture and contain one of the victims for research.

Beauty and the Beast will respond best to Repression, but doing this will worsen its health. If Repression is used on it twice in a row by the same employee, row, then Beauty and the Beast will die and the curse will be passed down to the employee, continuing the cycle.cycle.



* BathSuicide: Suicides don't happen in the bath, but the theme of cutting oneself in the bath comes up frequently from ingame blurbs. The Bloodbaths researched weapon is even a knife called the Wrist Cutter.

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* BathSuicide: Suicides don't happen in the bath, but the theme of cutting oneself in the bath comes up frequently from ingame blurbs. The Bloodbaths researched weapon is EGO equipment even includes a knife called the Wrist Cutter.




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** VideoGameCrueltlyPunishment: However, sending in too many unqualified employees to be drowned will result in the bath indiscriminately pulling and killing anyone who enters its room, rendering it useless for energy harvesting for the day.




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* BrownNote: Its attempts at communicating via song usually ends with the person it's talking to going crazy.




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* AllWebbedUp: The fate of anyone who steps on a baby spider.
* MamaBear: The Abnormality herself is very protective of her offspring.




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* JumpScare: Lower her Qliphoth counter low enough and she might scare the bejeezus out of you with a loud scream and hands clutching the edge of her containment. The JumpScare used to be a much more traditional one with a NightmareFace filling the screen along with the scream, but this was removed.



Likewise, when Employees with a Temperance stat of 1 are sent to work with it, they will fall asleep and not wake up (this is treated as a
death.) Void Dream can also breach once its Qliphoth counter drops to zero, caused by getting bad work results. When Void Dream is breaching, it will occasionally launch sparkling spheres of light, making any employee hit by them fall asleep and be temporarily unable to act.
When attacked, Void Dream will change its shape to that of a rooster, walking around and occasionally crowing. This will deal White damage to employees, and wake up any employees that are still sleeping, but causing them to panic in the process.

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Likewise, when Employees with a Temperance stat of 1 are sent to work with it, they will fall asleep and not wake up (this is treated as a
a death.) Void Dream can also breach once its Qliphoth counter drops to zero, caused by getting bad work results. When Void Dream is breaching, it will occasionally launch sparkling spheres of light, making any employee hit by them fall asleep and be temporarily unable to act.
act. When attacked, Void Dream will change its shape to that of a rooster, walking around and occasionally crowing. This will deal White damage to employees, and wake up any employees that are still sleeping, but causing them to panic in the process.process.
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Dead Butterflies has stubborn requirements for containment, as only employees with a Fortitude stat of less than 3 and a Justice stat if 3 or more can have a good chance at keeping him in containment. If he ever breaks free, he will strut around the facility looking for employees to kill with swarms of all-consuming butterflies to fill hallways with.

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Dead Butterflies has stubborn requirements for containment, as only employees with a Fortitude stat of less than 3 and a Justice stat if 3 or more can have a good chance at keeping him in containment. If he ever breaks free, he will strut around the facility looking for employees to kill with swarms of all-consuming butterflies to fill hallways with.



* AndCallHimGeorge: The Teddy Bear will hug people so tightly that you can hear bones crunching as the employee struggles and begs for air.

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* AndCallHimGeorge: The Teddy Bear will hug people so tightly that you can hear bones crunching as the employee struggles and begs for air.struggles.



A towering, robed being with a floating mask and ice shards protruding from her shoulders. The Snow Queen follows the same story as the [[https://en.m.wikipedia.org/wiki/The_Snow_Queen one in original story did.]] Shortly after her death via suicide, the Snow Queen was revived by the Lobotomy Corporations founder, only known "A". Using a machine to give her a new body, she was contained in the Corporation for research.

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A towering, robed being with a floating mask and ice shards protruding from her shoulders. The Snow Queen follows the same story as the [[https://en.m.wikipedia.org/wiki/The_Snow_Queen one in original story did.]] Shortly after her death via suicide, the Snow Queen was revived by the Lobotomy Corporations founder, only known as "A". Using a machine to give her a new body, she was contained in the Corporation for research.



* HostageSituation: She'll create one if the employee doesn't achieve a good result. The situation can also happen if a neutral result is archived, though not as frequently.

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* HostageSituation: She'll create one if the employee doesn't achieve a good result. The situation can also happen if a neutral result is archived, achieved, though not as frequently.



* BellyMouth: The Fetus uses this to feed, possibly because its ordinary mouth just isn't developed enough for eating.

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* BellyMouth: The Fetus uses a jagged teethed version of this to feed, possibly because its ordinary mouth just isn't developed enough for eating.feed.




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* OverlyLongTongue: Uses one to snare and devour people being sacrificed to it.



A meat grinder altered to also be able to play music. The music that the machine plays will only ever play when a human is thrown into its mouth and is shredded away, which it achieves through hypnosis of the people around it.

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A meat grinder altered to also be able to play music. The music that the machine plays will only ever play when a human is thrown into its mouth and is shredded away, which away. The music it achieves through hypnosis of plays is marvelous enough that those who listen to it may be compelled to do the people around it.
machines bidding and get more human victims to feed to it.



Der Freischütz can be a very helpful Abnormality to keep around if you can manage his mood and don’t mind the risk of collateral damage when you employ his services, which is easiest to do if Employees with a Justice stat of 3 or higher regularly work with him. If he’s in a good mood, you can commission him to shoot at any target in the facility with his rifle for a massive amount of damage, like a rampaging Abnormality or an [[VideoGameCrueltyPotential employee.]] The shot fired will consume 10% of the energy in the facility, penetrate all walls in its way and damage anyone who happens to be between Der Freischütz and the target. If Der Freischütz' mood dips too low, then he will take aim at a random target in the facility without your command and fire at them.

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Der Freischütz can be a very helpful Abnormality to keep around if you can manage his mood and don’t mind the risk of collateral damage when you employ his services, which is easiest to do if Employees with a Justice stat of 3 or higher regularly work with him. If he’s in a good mood, you have the resources necessary, you can commission him to shoot at any target in the facility with his rifle for a massive amount of damage, like a rampaging Abnormality or an [[VideoGameCrueltyPotential employee.]] The shot fired will consume 10% of the energy in the facility, penetrate all walls in its way and damage anyone who happens to be between Der Freischütz and the target. If Der Freischütz' mood dips too low, then he will take aim at a random target hallway in the facility without your command and fire at them.



* AlwaysAccurateAttack: Whenever he fires his rifle, it ‘’will’’ hit whoever was targeted no matter how many rooms and walls of rock are in the way.

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* AlwaysAccurateAttack: Whenever he fires his rifle, it ‘’will’’ hit whoever was targeted anyone no matter how many rooms and walls of rock are in the way.



* AchillesHeel: It's a fiend in battle, especially when compared to other HE-classed monsters, but you can command employees to beat it into submission when you're not looking at it, thus rendering it helpless.



* GameplayAndStorySegregation: The story entries for the Sap say that those who drink from it will melt into green paste, but ingame that translates to a delayed explosion of the victim.



An Abnormality that consists of three different entities; a bag of organs and meat with a santa-hat made of intestine poking out from it which rides a sewn up reindeer-like creature with a beard, who is being pulled by a sleigh with a black bag filled with an unknown item inside it. Rudolta moves around giving gifts to everyone indiscriminately, though no one is quite so sure where exactly they came from.

Rudolta, despiting its horrible appearance, is relatively easy to hold in compared to other HE classed Abnormalities. If someone gets a bad work result, then its counter will go down and could cause it to break out of containment. When this happens, it will slowly slide its away around the facility to deal constant White Damage to everyone around it.

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An Abnormality that consists of three different entities; a bag of organs and meat with a santa-hat made of intestine poking out from it which rides a sewn up reindeer-like creature with a beard, who is being pulled by a sleigh with a black bag filled with an unknown item inside it.contents. Rudolta moves around giving gifts to everyone indiscriminately, though no one is quite so sure where exactly they came from.

Rudolta, despiting its horrible appearance, is relatively easy to hold in compared to other HE classed Abnormalities. If someone gets a bad work result, then its Qliphoth counter will could go down and could cause it to break out of containment. When this happens, it will slowly slide its away around the facility to deal constant White Damage to everyone around it.



* AxCrazy: Literal in this case; people possessed will an ax from seemingly nowhere, have a giant demented grin and have pitch black eyes.

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* AxCrazy: Literal in this case; people possessed will pull an ax from seemingly nowhere, have a giant demented grin and have pitch black eyes.eyes.
* MightyGlacier: It depends on who gets possessed, but having an armor-clad employee put the shoes on can lead to a shambling madman that's easy to avoid but hits like a truck and takes damage like a champ, thanks to the victim still retaining some of their stats when converted.



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* UselessUsefulSpell: Sending someone into the shelter to juke any pursuing monsters isn't a very good idea when extended visits can end up releasing a new monster somewhere else.



* NonMaliciousMonster: Out of all creatures there Porccubus seems to be one of the most "friendly". Entries mention this abnormality being docile and easy to befriend, but nothing stops it from killing your employees if you let it breach, or if you let the wrong person interact with it, though.

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* NonMaliciousMonster: Out of all creatures there is, Porccubus seems to be one of the most "friendly". Entries mention this abnormality being docile and easy to befriend, but nothing stops it from killing your employees if you let it breach, or if you let the wrong person interact with it, though.








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* HealThyself: Any dead bodies in its path will be picked up and stuffed into it chest, healing it instantly.



* HangingJudge: Its obsession with saving the forest led to it creating blatantly unfair scales that were biased to pronouncing everything guilty. Creatures and people found guilty by Bird of Judgement are usually killed shortly after.

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* HangingJudge: Its obsession with saving the forest led to it creating blatantly unfair scales that were biased to pronouncing everything guilty. Creatures and people found guilty by Bird of Judgement are usually killed shortly after.afterwards via a noose suddenly tying itself around their necks as a post grows behind them, leaving them to hang dead.



A giant round black bird with dozens of eyes who carries a lantern that never burns out. Big Bird used to live in the Black Forest, and after hearing about the prophecy of a terrible monster that would destroy its home, Big Bird became the watchful guardian of its forest that warned and protected visitors from the monster, alongside Punishing Bird and Bird of Judgement. When told that the monster could come at night when everyone’s asleep, it used all of its feathers to create an everlasting lantern and grew dozens of eyes so that it could patrol in the dead of night. Big Bird concluded that the best way to save people from the monster was to kill visitors to protect them from the agony the monster in the forest will cause them. This logic carries over to its new home in the Lobotomy Corporation, where it thinks that it can save the employees from the other horrific Abnormalities by killing them first.

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A giant round black bird with dozens of eyes who carries a lantern that never burns out. Big Bird used to live in the Black Forest, Forest with Little Bird and Long Bird, and after hearing about the prophecy of a terrible monster that would destroy its home, Big Bird became the watchful guardian of its forest that warned and protected visitors from the monster, alongside Punishing Bird and Bird of Judgement. When told that the monster could come at night when everyone’s asleep, it used all of its feathers to create an everlasting lantern and grew dozens of eyes so that it could patrol in the dead of night. Big Bird concluded that the best way to save people from the monster was to kill visitors to protect them from the agony the monster in the forest will cause them. This logic carries over to its new home in the Lobotomy Corporation, where it thinks that it can save the employees from the other horrific Abnormalities by killing them first.



The enchanted, poisonous apple that Snow White bit into in her fable. Thanks to the lasting magic of the witch who created it, she grew sapient and very bitter over her unending existence as an apple that cannot be eaten or decompose like nature intended. Any animal that tried to eat it would die from poisoning, giving her nothing but the dead bodies of forest animals that tried to eat her as company. Eventually, she grew a body of vines and thorns and set out to find her own prince to relieve her loneliness, much like Snow White did.

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The enchanted, poisonous apple that Snow White bit into in her fable. Thanks to the lasting magic of the witch who created it, she grew sapient sentient and very bitter over her unending existence as an apple that cannot be eaten or decompose like nature intended. Any animal that tried to eat it would die from poisoning, giving her nothing but the dead bodies of forest animals that tried to eat her as company. Eventually, she grew a body of vines and thorns and set out to find her own prince to relieve her loneliness, much like Snow White did.



* ThePowerOfHate: The apple was given into sapience with the Witches own hateful magic, which only grew over the years as the apple boiled up inside with jealousy and self-hatred over its existence.

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* ThePowerOfHate: The apple was given into sapience with a conscience by the Witches own hateful magic, which only grew over the years as the apple boiled up inside with jealousy and brewed intense self-hatred and jealousy over its existence.the years.



* HiredGuns: She’s a mercenary who took up the line of work to train herself for her final confrontation with the Big Bad Wolf.

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* HiredGuns: She’s a mercenary who took up the line of work to train herself for her final confrontation with the Big Bad Wolf. She can also be hired by you if you have a target that needs to be taken care of. The price for her service will increase the higher the threat level of the target is.



* ZergRush: The Queens Bees main fighting style is to drown you in a horde of worker bees, which can easily happens because of the huge amount of unimportant nameless workers that can act as hosts to the worker bees.

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* ZergRush: The Queens Bees main fighting style is to drown you in a horde of worker bees, which can easily happens happen because of the huge amount of unimportant nameless workers that can act as hosts to the worker bees.




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* LivingToy
* GhostlyGape: Due to her eyes being pecked out by birds, her face is but two holes where eyes would be and a constantly smiling equally empty mouth.



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-----The Silent Orchestra may breach if a bad or good work result is achieved, causing it pull a massive curtain over the players screen while it vanishes from its room to reappear in the main department room of where it's held. After positioning itself, it will begin its concert, conducting a 4-part song with its ensemble. Each part of the song will give the Silent Orchestra a new weakness and set of immunities to damage types. Allowing it to continue its song up to the finale will end with it playing a note that will burst the heads of everyone and anyone in the facility who is under their max mental HP, drain all of the energy accumulated during the day, and will bring the Silent Orchestra back to its containment.
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* BarrierChangeBoss: Each part of the performance will grant the Silent Orchestra a new set of weaknesses and immunities. Part 1 makes it vulnerable to Pale damage, part 2 makes its vulnerable to Black damage, part 3 makes it vulnerable to White damage, and part 4 makes it vulnerable to Red damage. Transitioning to the Finale makes it immune to all forms of damage.




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* InterfaceScrew: When it's breaching, the Silent Orchestra will block part of the screen (including your menu buttons) with its curtain. It will also disable the volume options, ensuring you get to listen to its performance.
* SensoryAbuse: In the middle of its performance, the Silent Orchestra will begin emitting a very loud and piercing screeching noise. Due to the aforementioned inability to lower the volume ingame when it's performing, you'll be forced to endure it.
* YourHeadAsplode: All listeners (everyone in the building) will have their heads blown up if they're below 50% max mental HP.


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* LightIsNotGood
* RedEyesTakeWarning: Its blood red eyes tip off the notion that this isn't a very nice angel.
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Fixed a typo for CENSORED (censored bar instead of censor bar)


* CensoredBar: Appears to the player as a bunch of these, for your mental safety.

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* CensoredBar: CensorBar: Appears to the player as a bunch of these, for your mental safety.

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* NonMaliciousMonster: Out of all creatures there Porccubus seems to be one of the most "friendly". Entries mention this abnormality being docile and easy to befriend, but nothing stops it from killing your employees if you let it breach, or if you let the wrong person interact with it, though.



* ClingyMacGuffin: One of the creepy aspects of his pebbles is that the person cannot throw it away even if they want to. Stories entries about The Child of Galaxy detail an employee freaking out over this.




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* CrazyJealousGuy: REALLY doesn't like when people who befriended him go work with another Abnormality. He also makes people who interact with him promise they'll come back, and if a person carrying one of his pebbles, a proof of his friendship, dies he becomes deeply saddened.
* DisasterDominoes: If someone carrying his pebble dies he loses 4 out of his 5 Qliphoth meter. If his Qliphoth meter is depleted completely ''everyone'' carrying his pebbles dies instantly.
* TheOmniscient: To the one who holds his pebbles. He says he knows ''everything'' about them.

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Added a bunch of minor things. Also, what trope would work to describe a Korean urban legend? Asking for the Opened Can of Wellcheers.



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* ShoutOut: In the Legacy version, if you fail to get it's last observation, you would be told to come back after watching ''[[Film/FuriousSeven Fast and Furious 7]]'' for more than five times, a likely nod to Creator/VinDiesel.




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* ShoutOut: To the fairy tale 'The Little Match Girl.'




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* ShoutOut: To the fairy tale 'Beauty and the Beast.'



Employees who read this book can enjoy a large buff to their Prudence, but at the cost of becoming more vulnerable to White damage and risking instant death if they ever [[SanitySlippage panic.]]

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Employees who read this book can enjoy a large buff to their Prudence, but at the cost of becoming more vulnerable to White damage and risking [[DraggedOffToHell instant death death]] if they ever [[SanitySlippage panic.]]



* LosingYourHead: What Crumbling Armor does to employees who are too greedy or don't have enough Fortitude.

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* LosingYourHead: What Crumbling Armor does to employees who are too greedy greedy, or don't have enough Fortitude.
** It will also do this to employees with any level of the buff if they do Attachment work.



Likewise, when Employees with a Temperance stat of 1 are sent to work with it, they will fall asleep and not wake up. Void Dream can also breach once its Qliphoth counter drops to zero, caused by getting bad work results. When Void Dream is breaching, it will occasionally launch sparkling spheres of light, making any employee hit by them fall asleep and be temporarily unable to act.

to:

Likewise, when Employees with a Temperance stat of 1 are sent to work with it, they will fall asleep and not wake up. up (this is treated as a
death.)
Void Dream can also breach once its Qliphoth counter drops to zero, caused by getting bad work results. When Void Dream is breaching, it will occasionally launch sparkling spheres of light, making any employee hit by them fall asleep and be temporarily unable to act.




to:

* WouldHarmAChild: Implied to have killed a child and their mother in the final encyclopedia entry.




to:

* ShoutOut: To the fairy tale 'The Snow Queen.'




to:

* ShoutOut: He shares his name with [[https://en.wikipedia.org/wiki/Der_Freisch%C3%BCtz the German Opera of the same name.]]



A red orb being grasped by a snapped off branch. It was once part of a greater tree found at the edge of the world where no plants were able to survive. It was discovered that the tree sustains itself by attracting creatures to feed on its sap, which causes them to melt into a green paste, which the tree then uses as nutrition.

to:

A red orb being grasped by a snapped off branch. It was once part of a greater tree found at the edge of the world where no plants were able to survive. It was discovered that the tree sustains itself by attracting creatures to feed on its sap, which causes them to [[ImMelting melt into a green paste, paste,]] which the tree then uses as nutrition.



* AllWomenLoveShoes: In the Legacy version, the Red Shoes would automatically MindControl any female who worked with them.




to:

* ShoutOut: To the fairy tale 'The Red Shoes.'



A long, thorn-covered creature with a flower for a head and two black beady eyes. Its spines contain a toxin that pleasures the victims brain greatly, providing a high and level of happiness that's unmatched by any other drug. People stung by its spines crave more of it and become dependent on its properties, and will start to willingly poke themselves with more of its toxins, until the brain activity becomes so great that their heads explode.

to:

A long, thorn-covered creature with a flower for a head and two black beady eyes. Its spines contain a toxin that pleasures the victims brain greatly, providing a high and level of happiness that's unmatched by any other drug. People stung by its spines crave more of it and become dependent on its properties, and will start to willingly poke themselves with more of its toxins, until the brain activity becomes so great that [[YourHeadASplode their heads explode.
explode.]]




to:

{{Expy}}: Of the Tin Man from TheWizardOfOz, though with a darker epilogue, including the fact that it killed The Wizard.



* GetBackHereBoss: When she breaches containment, she will never stick to one room for very long before leaving and growing herself in another. While this means that beating her into submission can be a huge pain, it also means that it’s viable to just simply ignore her and wait out her wrath before sending employees to that part of the facility.
* ImpaledWithExtremePrejudice: Employees killed by her will be impaled from below and have the guilty thorn come out through their mouth.



* ImpaledWithExtremePrejudice: Employees killed by her will be impaled from below and have the guilty thorn come out through their mouth.
* GetBackHereBoss: When she breaches containment, she will never stick to one room for very long before leaving and growing herself in another. While this means that beating her into submission can be a huge pain, it also means that it’s viable to just simply ignore her and wait out her wrath before sending employees to that part of the facility.

to:

* ImpaledWithExtremePrejudice: Employees killed by her will be impaled from below and have ShoutOut: To the guilty thorn come out through their mouth.
* GetBackHereBoss: When she breaches containment, she will never stick to one room for very long before leaving and growing herself in another. While this means that beating her into submission can be a huge pain, it also means that it’s viable to just simply ignore her and wait out her wrath before sending employees to that part of the facility.
fairy tale 'Snow White.'



* GunAndSword: Wields a hand cannon of a pistol alongside a bloodied blade.



* GunAndSword: Wields a hand cannon of a pistol alongside a bloodied blade.

to:

* GunAndSword: Wields a hand cannon of a pistol alongside a bloodied blade.
ShoutOut: To the fairy tale 'Little Red Riding Hood.'




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* EatenAlive: Can happen to employees who work with it. Luckily, it's non-lethal.
* ShoutOut: As well as being a nod to the fairy tale 'Little Red Riding Hood,' it's implied to have been a part of many tales involving a wolf as an antagonist, including a nod to 'The Three Little Pigs.'


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* FungusHumongous


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* ShoutOut: To [[Literature/TheLittlePrince,]] both in name, and in a piece of flavor text referencing a line spoken by The Fox ("One sees clearly only with the heart. The essential is invisible to the eye.")


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* CensoredBar: Appears to the player as a bunch of these, for your mental safety.
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[[folder: Tiphereth A and B]]

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[[folder: Tiphereth A and B]]B[[spoiler: / Lisa and Enoch]]]]

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* BattleshipRaid: Defeating the Apocalypse Bird means you’ll have to locate and destroy the giant eggs themed after their respective bird (a white egg with red tentacles coming out of it for Punishment Bird, a black and multi-eyed egg for Big Bird, and a bandage covered egg for Bird of Judgement), which in turn disables an attack that the bird is granting the monster.
* TheDreaded: Among the Corporation, who tried to hide the evidence of its existence to avoid panic among new workers. However, some veteran employees of Lobotomy Corp. clearly remember the horrors and destruction it caused the last time it showed up.



* TheDreaded: Among the Corporation, who tried to hide the evidence of its existence to avoid panic among new workers. However, some veteran employees of Lobotomy Corp. clearly remember the horrors and destruction it caused the last time it showed up.

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* TheDreaded: Among MonsterMash: As a result of the Corporation, who tried to hide the evidence of its existence to avoid panic among new workers. However, some veteran employees of Lobotomy Corp. clearly remember the horrors and destruction it power outage caused by the last time it showed up.Birds invasion, many other Abnormalities are bound to escape, filling in the areas where Apocalypse Bird can’t reach to worsen the situation/impede progress on reaching the eggs.



* PowerFloats: Hovers constantly, and only ever hits the ground if it gets defeated. The way the legs come out from its core do make it look like it's standing up on dozens of legs, however.

to:

* PowerFloats: Hovers constantly, and in place constantly when breaching, only ever hits touching the ground if it gets defeated. The way the when it’s defeated/using its legs come out from to stand idle in its core do make it look like it's standing up on dozens of legs, however.containment.



* HorrorHunger: Their primary theme and motive; they invade your facility so that they can enjoy the buffet they assumed was set out for them.

to:

* HorrorHunger: Their primary theme and motive; they invade your facility so that they can enjoy the buffet they assumed was set out for them.
them. And if their quotes are to be believed, they began to cannibalize each other when there was no more food to be had.



Man sized insects who crawl in hallways to lunge at employees for a bite. Individually they're rather pathetic, but they always cluster in groups of fives to more effectively shred meals apart.

to:

->We ate endlessly to live. Inevitable depletion, garbage...

Man sized insects who crawl in hallways to lunge at employees for a bite. Individually they're rather pathetic, but they always cluster appear in huge groups of fives to more effectively shred meals apart.



-> We were able to live. We could continue eating.



The apex predator among the Amber, the Eternal Meal is a rocky, building-sized monstrosity that has planted itself into the ground and is capable of eating entire rooms with its giant teeth filled maw. When the timer reaches midnight, Eternal Meal will appear in a department room to devour anyone in there. It has no methods of attacks other than that, but it will spawn instances of Food Chain every once in a while so that they can invade the parts of the facility it could not.

to:

->Only the strongest survive. That is all.

The apex predator among the Amber, the Eternal Meal is a rocky, building-sized monstrosity that has planted itself into the ground and is capable of eating entire rooms with its giant teeth filled maw. When the timer reaches midnight, Eternal Meal will appear in a department room to devour anyone in there. It has no methods of attacks other than that, direct method of attack, but it will spawn instances of Food Chain every once in a while so that they can invade the parts of the facility it could not.not. Once enough instances are spawned it will burrow back into the ground to reappear in another room, continuing until it’s been killed.



* EvilLaugh: Complete a Crimson ordeal and the event ends with the clown horde laughing maniacally as their closing message is shown.



->Life means get desire.



->We draw the bumps of life, the harmony of the flesh, and the more beautiful appearance.



->Someday everyone will know, and tomorrow we will march together.



* GrewBeyondTheirProgramming: If their quotes are to be believed, they are robots who began to question their unexplained existence, and built a tower in an attempt reach the heavens for answers.



->One day I got a question. Where did we come from? Received a life to someone, and left unattended irresponsibly.

to:

->One day I we got a question. Where question; where did we come from? Received We received a life to from someone, and were left unattended irresponsibly.
irresponsibly.

->Living is painful.



->We will understand life and soul through our hands.



->There was no answer. They did not get what they wanted. They saw only the death of life.



A stationary, inanimate weapon sporting giant laser cannons. If you allow the day to reach midnight, then the Last Helix will be deployed to put a permanent end to your day. It will take a few moments to charge its cannons before fire at a slowly turning 360 degree sweep across the whole facility to liquefy everyone in the building.

to:

->Who pays for the pain and price of deeds in our life?

A stationary, inanimate weapon sporting giant laser cannons. If you allow the day to reach midnight, then the Last Helix will can be deployed to put a permanent end to your day. It will take a few moments to charge its cannons before fire at a slowly turning 360 degree sweep across the whole facility to liquefy everyone in the building.



->When the sun rises up, there will be no remains anymore.



* PurpleIsPowerful: Their signature color is bright purple.

to:

* PurpleIsPowerful: Their signature color is bright purple.
violet.



->They have not paid for understanding. Just do it.



->We can not understand them, nor will they understand us.



->In order not to collapse oneself. Because what they cannot understand and cannot reach is unacceptable...




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* BattleshipRaid: Defeating the God of Delusions means that you’ll have to shatter each of its monoliths until it’s unable to attack anymore.
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[[folder: Removed Abnormalities]]
Abnormalities that were in a previous version of the game, but have since been removed.

! Price of Silence (O-05-65-H)
->"Silence is no longer just bringing peace."

An Abnormality that appeared as a green clock, set on a black, scythe-shaped post.

Its ability would activate whenever Price of Silence was in a bad mood. Whenever the game was paused during this time, a random employee would get killed after unpausing it, moving the clock forwards and slightly increasing Price of Silence's mood. After twelve times, the thirteenth time this ability activated would instead randomly kill thirteen employees off, one by one.

Though Price of Silence has been removed from the game, [[spoiler: Hokma's Meltdown form bears a strong resemblance to this Abnormality, both in ability and appearance.]]

! Hammer of Light (O-05-48-Z)
->"Hammer of Light is such a simple abnormality. It takes as much it gave to you. What price did you pay to it?"

A large, white hammer covered in runic writing, that is always surrounded by light.

Normally, Hammer of Light's containment room was locked and inaccessible. However, if the panic level in the facility was high enough, the room could be accessed, and any employee that entered the room could pick up the Hammer of Light to turn into a powerful, featureless warrior. In this state, the employee would become vastly more powerful in suppressing Abnormalities; however, upon the panic situation ended, the employee would immediately die.

! Poor Screenwriter's Note (O-05-31-W)
->"The sinner was shaken to the bizarre atmosphere of the stage, and confessed his sins. A screenplay is what makes people more honest."

An open book, containing a script, sitting on a wooden table. The script tells the story of a man finding a mask on the street, putting it on and then beginning to kill people, continuing this until someone shot him.

Poor Screenwriter's Note did not have a set work preference, instead showing its preferred work type at the moment. Performing the wrong kind of work would lower its mood. If its mood was bad for too long, the Poor Screenwriter's Note would trigger its ability upon any employee entering its containment room, designating said employee as the protagonist of the story, the killer, and four other employees as their victims. The first employee would then try to kill all the victims, and upon succeeding in this, allow you, the manager, to finish the story by shooting the killer - or anyone else, or no one at all, if you so desired.
[[/folder]]

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->"Its scale tilted according to the sins committed."




to:

->"A month later we concluded, there was no such thing as the beast."




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->"When the day a ripe apple fell off the tree in the garden where the princess and the king stood, the witch's heart burned with hatred."




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->"I will hang his head over my bed. Only then I can fall asleep without having a nightmare."




An innocent and cartoony large wolf that’ll reveal its true form when angered. It was the Big Bad Wolf in the story of Red Riding Hood, who attacked and brutalized the little girl. The two escaped from each other and went on with their lives, never forgetting each other and both wishing for an opportunity to meet each other again to finish what they started decades ago.

to:

\n->"Actually I didn't really care. I must be called Big Bad Wolf."

An innocent and cartoony cartoony-looking large wolf that’ll reveal that reveals its true form when angered. It was the Big Bad Wolf in the story of Red Riding Hood, who attacked and brutalized the little girl. The two escaped from each other and went on with their lives, never forgetting each other and both wishing for an opportunity to meet each other again to finish what they started decades ago.




to:

->"In the name of love and justice, here comes Magical Girl!"



->"Don't look away, just keep on watching. Contain it inside your sight."



->"Even if this is my curse, I will love this curse as a blessing."



->"The only advise that can be given is to be cautious and be aware of your surroundings."



->"If you feel a sharp pain in the stomach or tickling sensation in the neck, the only available action will be to look up at the blue sky one last time."



->"What happens when the black swan wakes up from the dream of being a white swan?"



->"And the prayer always ends with eternal despair of the worshipper."



A lady left floating in an amber liquid filled vat, which is part of. Like the Queen of Hatred and Knight of Despair, the woman inside the egg once sought to protect the world from evil. But her ambitions and greed cursed her into being trapped in a golden egg-like creatures, which was found laying in the bottom of a river before she was taken in to the Lobotomy Corporation.

to:

->"Sadness shall say, "Be gone! Die!" But desire wants eternity. An immortality that can never be abolished."

A lady left floating in an amber liquid filled liquid-filled vat, which is part of.of a large fish-like monster. Like the Queen of Hatred and Knight of Despair, the woman inside the egg once sought to protect the world from evil. But her ambitions and greed cursed her into being trapped in a golden egg-like creatures, which was found laying in the bottom of a river before she was taken in to the Lobotomy Corporation.



->"Tell the baby it will get its favorite flavored candy, grape."



->"All that remained was the hollow pride of a weathered knight."



->"With her hope to return to dust, It will return to grave with everything that desire to live."



->"When the time comes, the train chugs down the tracks and sounds its mighty horn."



->"It could enter any hole of your body."



->"Those who succeeded in hunt are granted with the feather that countless hunters yearned.."




to:

->"Now, you become the sky, and I become the land.."




to:

->"However, the world has more than warmth and light."




to:

->"In chaotic cries of fear, somebody shouted. "It's the monster! Big terrible monster lives in the dark, black forest!""




to:

->"And many skins yelled only one word. "Manager.""




to:

->"We will meet again as stars."




to:

->"The smiling faces are eerie and full of sorrow."



! (CENSORED) (O-03-89)

Its appearance is unknown to the Manager as all records of (CENSORED)s name, appearance and audio has been censored in their security cameras to avoid them being driven mad. The mere sight and sound of (CENSORED) is enough to drive most people insane, and even the select few who have a chance of withstanding its mental assault risk being overtaken by it.

(CENSORED) will only ever accept Level 5 employees working on it, anything less than that will instantly cause the employee to panic. If an employee panics at the sight of (CENSORED), it will come closer to escaping. The Repression action has been replaced by a Sacrifice option, which will force one random employee in the building to be sacrificed to (CENSORED) to sate it, which in turn keeps it further away from escaping. If (CENSORED) escapes, it will patrol around the facility, and any employee who encounters (CENSORED) will be (CENSORED) as they’re eviscerated. Any employee who witnesses this attack will take White Damage as long as they’re in the same where (CENSORED) is attacking. From the remains of its victims, another smaller version of (CENSORED) will spawn to support the original (CENSORED).

to:

! (CENSORED) (O-03-89)

CENSORED (O-03-89)
->"If any system issue deletes the blur from the Abnormality, we will have to sincerely think of how to deal with the manager."

Its appearance is unknown to the Manager as all records of (CENSORED)s CENSORED's name, appearance and audio has been censored in their security cameras to avoid them being driven mad. The mere sight and sound of (CENSORED) CENSORED is enough to drive most people insane, and even the select few who have a chance of withstanding its mental assault risk being overtaken by it.

(CENSORED) CENSORED will only ever accept Level 5 employees working on it, anything less than that will instantly cause the employee to panic. If an employee panics at the sight of (CENSORED), CENSORED, it will come closer to escaping. The Repression action has been replaced by a Sacrifice option, which will force one random employee in the building to be sacrificed to (CENSORED) CENSORED to sate it, which in turn keeps it further away from escaping. If (CENSORED) CENSORED escapes, it will patrol around the facility, and any employee who encounters (CENSORED) CENSORED will be (CENSORED) CENSORED as they’re eviscerated. Any employee who witnesses this attack will take White Damage as long as they’re in the same where (CENSORED) CENSORED is attacking. From the remains of its victims, another smaller version of (CENSORED) CENSORED will spawn to support the original (CENSORED).
CENSORED.



* HealThyself: Any preexisting corpses it encounters will be used to heal (CENSORED).
* LotteryOfDoom: Right from the get-go, a random employee can be chosen to get sacrificed to (CENSORED) in order to keep it from breaking out.
* LudicrousGibs: The only clue to what's happening to (CENSORED)s victims is the organs and body parts that get thrown out when its attacking someone.
* NothingIsScarier: We haven’t got a clue as to what happens to its victims, what (CENSORED) looks like or even what its name is. [[UpToEleven The audio of its attacks is even censored!]]
* SoundEffectBleep: Not a swear this time however; (CENSORED)s censorship even extends to censoring the sounds that its attack makes.
* YouCannotGraspTheTrueForm: Looking at it is enough to drive most people into palpable panic. Its gotten to the point where the managers cameras must have the creature censored at all times to avoid their mind falling apart at the sight of it.

to:

* HealThyself: Any preexisting corpses it encounters will be used to heal (CENSORED).
CENSORED.
* LotteryOfDoom: Right from the get-go, a random employee can be chosen to get sacrificed to (CENSORED) CENSORED in order to keep it from breaking out.
* LudicrousGibs: The only clue to what's happening to (CENSORED)s CENSORED's victims is the organs and body parts that get thrown out when its it's attacking someone.
* NothingIsScarier: We haven’t got a clue as to what happens to its victims, what (CENSORED) CENSORED looks like or even what its name is. [[UpToEleven The audio of its attacks is even censored!]]
* SoundEffectBleep: Not a swear this time however; (CENSORED)s CENSORED's censorship even extends to censoring the sounds that its attack makes.
* YouCannotGraspTheTrueForm: Looking at it is enough to drive most people into palpable panic. Its It's gotten to the point where the managers cameras must have the creature censored at all times to avoid their mind falling apart at the sight of it.




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->"The world's most beautiful concert starts from ruins."




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->"Rise, my servants. Rise and serve me."

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->"What happens when people die?"




to:

->"Blood covered the floors, people were running away.."



->"So she came up with this brilliant idea!"




A worn out person sized teddy bear with multiple tears and missing buttons. This teddy bear once belonged to a little girl, who gave it much love, attention and most importantly; hugs. As the girl grew up though, she neglected her childhood toy and left it in the closet for many years before completely forgetting about. The bear never forgot about its best friend, and out of fear for losing another person, it tends to hold very tightly to anyone else who shows it affection, often to the point where they die of suffocation or internal trauma.

to:

\n->"Its very first memory starts from a warm hug."

A worn out person sized person-sized teddy bear with multiple tears and missing buttons. This teddy bear once belonged to a little girl, who gave it much love, attention and most importantly; hugs. As the girl grew up though, she neglected her childhood toy and left it in the closet for many years before completely forgetting about. The bear never forgot about its best friend, and out of fear for losing another person, it tends to hold very tightly to anyone else who shows it affection, often to the point where they die of suffocation or internal trauma.



->"Ices are melting... We don't know if it's because spring is coming or the palace is crumbling."



->"One day, maybe you will know. The meaning of desperation in their faces when the roulette spins."



->"This portrait captures the very essence of this moment. What do we have to lose?"



->"But nothing was like a music it makes when it eats a human."




to:

->"This magical bullet truly can hit anyone you say!"


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->"The keyhole of the machine houses someone's tireless gaze."


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->"The tree reaped from what it sowed."


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->"From my infinite hatred, I give you this gift."


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->"The girl begged in tears. "Mister, please cut off my feet...""


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->"The city still remained beautiful and the emerald roads sparkled brighter than ever."


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->"It literally becomes, "The safest place on Earth."


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->"The final chapter ends with a sentence, "Born again.""


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->"Now it's time for my head to burst. Good day."


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->"The child's tear dropped, as a star came down from the sky. The world fell into a sleep, as it was trapped in ecstatic lullaby."


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->"Now in this forest full of hearts, the forest will remain the same, full of trees."

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to:

->"It feeds on the "evil" that surfaces during conversations."




to:

->"You've been pressing it for numerous times and you still have something you want to know about it?"



->"Everything will be peaceful while you are under the fairies' care."




to:

->"Many of those who underwent this operation have found rest and became healthy again."




to:

->"Somewhere in the distance, you hear seagulls."




to:

->"You turned on your electric hair clipper..."



->"Satisfaction is only temporary."



->"Now everything will be just fine."



->"Betrayed hearts were slowly forgotten in the depths."



->"I shall cure you, depriving of every disease and injury you possess."




to:

->"People have been committing sins from a long time ago. 'Why do they commit such a thing? Even when they know that it is bad?'"




to:

->"This is a record of the day that we must never forget."




to:

->"I am coming to you. You, who will be reduced to ashes like me."




to:

->"That's not a flower, order all the employees to get away immediately."




A person who uses carved faces on a sheet of flesh to express themselves. The person behind the sheet was once a shy, moody person who was constantly patronized to be happy and expressive with their emotions by the people around them. One day they snapped, took the flesh off some people and carved faces into it so that they can finally express their feelings.

Working on this Abnormality means knowing that the likelihood of succeeding is tied to what face they are currently behind. If they’re is behind the smiling or laughing face, then your chances of research go up greatly. Beginning work when they’re behind the sad or angry face severely cuts your chances of succeeding. The neutral face, predictably, has an average chance of failing or succeeding.

to:

\n->"Good day today! Are you still shy today?"

A person who uses carved faces on a sheet of flesh to express themselves. The person behind the sheet was once a shy, moody person who was constantly patronized to be happy and expressive with their emotions by the people around them. her. One day they she snapped, took the flesh her own skin off some people and dried it, then carved faces into it so that they she can finally express their feelings.

Working on this Abnormality means knowing that the likelihood of succeeding is tied to what face they are she is currently behind. If they’re she is behind the smiling or laughing face, then your chances of research go up greatly. Beginning work when they’re she's behind the sad or angry face severely cuts your chances of succeeding. The neutral face, predictably, has an average chance of failing or succeeding.



* TheFaceless: No one has ever seen their real face, and it doesn’t intend on letting anyone look at them any time soon.
* ShrinkingViolet: The person behind the sheet was incredibly shy and meek before they finally found a way to express themselves.
* PuzzleBoss: Not quite a boss, but they have a unique mechanic to them in that you must time your employees entrance to their room to whatever face Shy Look happens to be behind. Their movement is sporadic and they has no clear pattern to where they’ll shift, so quick timing and patience can make the difference between a nice amount of energy harvested or an insane employee running out the room/dying on the spot from the barrage of Black Damage.

to:

* TheFaceless: No one has ever seen their her real face, and it she doesn’t intend on letting anyone look at them her any time soon.
* ShrinkingViolet: The person behind the sheet was incredibly shy and meek before they she finally found a way to express themselves.
* PuzzleBoss: Not quite a boss, but they have she has a unique mechanic to them in that you must time your employees employees' entrance to their her room to whatever face Shy Look happens to be behind. Their Her movement is sporadic and they she has no clear pattern to where they’ll she'll shift, so quick timing and patience can make the difference between a nice amount of energy harvested or an insane employee running out the room/dying on the spot from the barrage of Black Damage.



->"She was so talkative before. In the end, loneliness was the only listener."



->"But what's really pitiful is those like you dying in the hands of the likes of me."



->"But the curse continues, never to be removed."



->"Save us now and forevermore. The Truth shall set us free."



Employees who read this book can enjoy a buff to every single one of their stats, but they risk instant death if they ever [[SanitySlippage panic.]]

to:

Employees who read this book can enjoy a large buff to every single one of their stats, Prudence, but they risk at the cost of becoming more vulnerable to White damage and risking instant death if they ever [[SanitySlippage panic.]]



->"The more blood it has, the more beautiful it is."



An orange bathtub filled with blood, which has two closed eyes and has long white arms submerged inside, alongside smaller hands of its victims floating inside. Its origin is currently unknown. It's said that people who suffer from depression and weak wills who approach the bathtub will be pulled into the pool.

to:

->"Many hands float in the bath. These are the hands of people I once loved."

An orange skin-covered bathtub filled with blood, which has two closed eyes and has long white arms submerged inside, alongside smaller hands of its victims floating inside. Its origin is currently unknown. It's said that people who suffer from depression and weak wills who approach the bathtub will be pulled into the pool.


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->"Eventually they will lose all Prudence and even forget how to exist."


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->"Life is only given to those who do not fear death."


Added DiffLines:

->"You see a singing in front of your eyes. It is very splendid, and it approaches you..."


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->"This bracelet does not forgive those with greed so it should be only be worn by those in need."


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->"Unsurprisingly, not a single employee volunteered to retrieve the corpse of their cocooned colleague."


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->"Excessive aspiration will result in a frenzy."


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->"Remember this melody? The professor played this song when the students were sleepy. Happy birthday."


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->"Her unbearable sorrow grew and grew until she was entirely covered with long, mournful hair."


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->"Please, eat my dreams."

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to:

An Abnormality that, when resting, appears as a large black bird with a long neck and tail, standing on a tree that has scorchmarks right underneath Fiery Bird's spot. When breaching or activating its healing ability, however, Fiery Bird turns into a bright yellow and orange bird, completely cloaked in flames. Long ago, Fiery Bird lived in a forest, where it was often visited by hunters attempting to obtain one of its feathers. However, as the rumors about Fiery Bird spread further and the creature became more of a creature of legend, the forest got crowded with visitors. Eventually, this all became too much for Fiery Bird, who then left the forest for someplace people wouldn't know of it as much.

Fiery Bird is an exception to the general rule of work results, as bad work results will cause its Qliphoth counter to instead ''increase'', while both good and neutral results have a chance to decrease it. However, this can be a boon, as when an employee works with Fiery Bird and either has less than 20% of their own HP left, or works when Fiery Bird's Qliphoth counter is at 1, Fiery Bird will briefly turn into its flaming form and heal the employee. When its Qliphoth counter hits zero, however, Fiery Bird will breach, spreading its flames across the room for Red damage and counterattacking employees who try to suppress it for White damage. Fiery Bird will continue like this, either until it is suppressed, or until it decides to return to its containment on its own.


Added DiffLines:

One half of a mystical pendant, its other half being Yang. Yin is the black half, having a white dot at the center of its widest part, and constantly floating in place, a red rope dangling beneath it. Yin is considered to be the darker half of the pendant, and is thought to only bring suffering, unlike its white counterpart. This made Yin question its own existence, before deciding to attempt reuniting with Yang once more. When it tries to reunite, Yin takes on the appearance of a black fish, with a singular orange eye gazing out in front of it. If the two do reunite, they together take on the form of a massive black and white dragon.

Yin's Qliphoth counter can decrease in two ways: either by achieving a bad work result on it, or by having its counterpart, Yang, be worn for 30 seconds or more. Once the counter hits zero, Yin will breach, and if Yang is in the facility, it will breach as well. When breaching, Yin turns into a black fish, emitting dark waves that deal Black damage to employees around it. If Yin and Yang meet, the two will unite and turn into a dragon, which flies across the entire facility (in a similar fashion to Express Train to Hell) and reverses the HP and SP percentages of anything in its path, while also depleting the Qliphoth counters of any Abnormalities on its way.


Added DiffLines:

The other half of a mystical pendant, and the counterpart to Yin. Yang is the white half, with a black dot being located at the center of its widest part. Yin is seen as the light half of the pendant, thought to only do good, unlike its black counterpart. However, Yang was never intended to exist alone, and is only one half of a delicate balance. When Yin tries to find Yang, Yang does the same for its counterpart, taking on the form of a white fish with small, beady blue eyes. If the two meet, they will combine to form a massive black and white dragon.

When an employee wears Yang, they will receive a large boost to their resistance to White damage, and have their SP healed in the meantime. However, wearing Yang for 30 seconds or more will decrease its counterpart, Yin's Qliphoth counter. If Yin then breaches, Yang will immediately follow, turning into a white fish. In this form, Yang is weak and only capable of doing minor amounts of White damage; however, should the two halves meet, they will unite and turn into a dragon, which flies across the entire facility and reverses the HP and SP percentages of anything in its path, while also depleting the Qliphoth counters of any Abnormalities on its way.

Added: 56

Changed: 1072

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[[folder: Malkuth]]

to:

[[folder: Malkuth]]Malkuth[[spoiler: / Elijah]]]]



[[folder: Yesod]]

to:

[[folder: Yesod]]Yesod[[spoiler: / Gabriel]]]]



[[folder: Netzach]]

to:

[[folder: Netzach]]Netzach[[spoiler: / Giovanni]]]]



[[folder: Hod]]

to:

[[folder: Hod]]Hod[[spoiler: / Michelle]]]]



[[folder:Gebura]]

to:

[[folder:Gebura]][[folder:Gebura[[spoiler: / Kali]]]]



[[folder:Chesed]]

to:

[[folder:Chesed]][[folder:Chesed[[spoiler: / Daniel]]]]



[[folder:Hokma]]

to:

[[folder:Hokma]][[folder:Hokma[[spoiler: / Benjamin]]]]



! One Sin and Hundreds of Good Deeds

to:

! One Sin and Hundreds of Good Deeds
Deeds (O-03-03)



! Don’t Touch Me

to:

! Don’t Touch Me
Me (O-05-47)



! Fairy Festival

to:

! Fairy FestivalFestival (F-04-83)



! You Must Be Happy

to:

! You Must Be Happy
Happy (T-09-94)



! Opened Can of Wellcheers

to:

! Opened Can of Wellcheers
Wellcheers (F-05-52)



! You're Bald...

to:

! You're Bald...
Bald... (Bald-Is-Awesome!)



! Mirror of Alteration

to:

! Mirror of AlterationAdjustment (O-09-81)



The Mirror of Alteration will take a random stat of an Employee who uses it and switch its value for another, meaning that a lvl 3 in Fortitude could get transferred to a lvl 3 in Temperance.

to:

The Mirror of Alteration Adjustment will take a random stat of an Employee who uses it and switch its value for another, meaning that a lvl 3 in Fortitude could get transferred to a lvl 3 in Temperance.



! We Can Change Anything

to:

! We Can Change AnythingAnything (T-09-85)



! Old Belief and Promise

to:

! Old Belief and PromisePromise (T-09-97)



! Plague Doctor

to:

! Plague DoctorDoctor (O-01-45)









! Punishment Bird

A small white dove with a red belly. Punishment Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forest's executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that caused trouble in the forest.

Punishment Birds likelihood of escape increases as more Abnormalities that aren’t it get worked on. When it breaks out, it will fly around the facility to peck on employees for a small amount of damage, preferring to attack panicking ones. If Punishment Bird is attacked back, then it will turn red and increase its damage greatly to retaliate. Once enough employees have been pecked, killed or not, it will return to its containment room on its own.

to:

! Punishment Bird

Punishing Bird (O-02-56)

A small white dove with a red belly. Punishment Punishing Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forest's executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that caused trouble in the forest.

Punishment Punishing Birds likelihood of escape increases as more Abnormalities that aren’t it get worked on. When it breaks out, it will fly around the facility to peck on employees for a small amount of damage, preferring to attack panicking ones. If Punishment Punishing Bird is attacked back, then it will turn red and increase its damage greatly to retaliate. Once enough employees have been pecked, killed or not, it will return to its containment room on its own.



* TurnsRed: Trying to suppress it back into submission will make it turn red and buff its attacks to punish the offender. This means that the best thing to do when Punishment Bird escapes is to do absolutely nothing, unless you’re sure your employee can take the damage.

! 1.72 MHz

to:

* TurnsRed: Trying to suppress it back into submission will make it turn red and buff its attacks to punish the offender. This means that the best thing to do when Punishment Punishing Bird escapes is to do absolutely nothing, unless you’re sure your employee can take the damage.

! 1.72 MHz
76 MHz (T-06-27)



People exposed to its BrownNote can go insane and hostile to the fellow people around them, and allowing 1.72 MHz to be unattended can result in it extended its influence to the rooms surrounding it.

to:

People exposed to its BrownNote can go insane and hostile to the fellow people around them, and allowing 1.72 76 MHz to be unattended can result in it extended its influence to the rooms surrounding it.



! Scorched Girl

to:

! Scorched Girl
Girl (F-01-02)



! Meat Lantern

to:

! Meat Lantern
Lantern (O-04-84)



! Shy Look Today

to:

! Shy Look Today
Today (O-01-92)



! Old Lady

to:

! Old LadyLady (O-01-12)



! Forsaken Murderer
A disturbed man in a straight jacket. The Forsaken Murderer was to be put on death row for the brutal murders he committed. However, some researchers decided that he'd be put to better use if he becomes their unwilling lab rat for their experimental injections. Though the Murderer was mostly suppressed of his violent tendencies by last few runs of the tests, he complained endlessly that his head was feeling heavy and metallic. The discomfort this caused made him start ramming his head into walls and floors out of discomfort of the sudden heaviness he had. The researches that injected him had neglected him long ago though, and had no intentions to help now that he was supposedly of no threat to them. The Murderer killed them, and then vanished before being apprehended by the Lobotomy Corporation.

to:

! Forsaken Murderer
Murderer (T-01-54)
A disturbed man in a straight jacket.straitjacket. The Forsaken Murderer was to be put on death row for the brutal murders he committed. However, some researchers decided that he'd be put to better use if he becomes their unwilling lab rat for their experimental injections. Though the Murderer was mostly suppressed of his violent tendencies by last few runs of the tests, he complained endlessly that his head was feeling heavy and metallic. The discomfort this caused made him start ramming his head into walls and floors out of discomfort of the sudden heaviness he had. The researches that injected him had neglected him long ago though, and had no intentions to help now that he was supposedly of no threat to them. The Murderer killed them, and then vanished before being apprehended by the Lobotomy Corporation.



! Beauty and the Beast

to:

! Beauty and the BeastBeast (F-02-44)



! Prophecy of the Skin

to:

! Prophecy of the SkinSkin (T-09-90)



! Grave of Cherry Blossoms
A Cherry Blossom tree that sprouts its cherry blossoms overtime, and is coated in what appears to be blood. It's able to stay alive in containment despite the lack of plant necessities there, so Employees often rest by it to admire its beauty.

to:

! Grave of Cherry Blossoms
Blossoms (O-04-100)
A Cherry Blossom cherry blossom tree that sprouts its cherry blossoms overtime, over time, and is coated in what appears to be blood. It's able to stay alive in containment despite the lack of plant necessities there, so Employees often rest by it to admire its beauty.



! Bloodbath

to:

! Bloodbath (T-05-51)



! Behavior Adjustment

to:

! Behavior Adjustment (O-09-96)



! Crumbling Armor

to:

! Crumbling Armor (O-05-61)



! Fragment of the Universe

to:

! Fragment of the Universe (O-03-60)



! Luminous Bracelet

to:

! Luminous BraceletBracelet (O-09-95)



! Spider Bud

to:

! Spider BudBud (T-02-43)



! The Heart of Aspiration

to:

! The Heart of Aspiration (T-09-77)



! Theresia

to:

! Theresia (T-09-09)



! Wall Gazer

to:

! Wall GazerGazer (F-01-18)



! Void Dream

to:

! Void DreamDream (T-02-99)



! Funeral of the Dead Butterflies

to:

! Funeral of the Dead Butterflies
Butterflies (T-01-68)



! Little Helper

to:

! Little Helper
Helper (T-05-41)



! Laetitia

to:

! LaetitiaLaetitia (O-01-67)



* CreepyCute: According to a few employees who have worked with her and ingame blurbs, people think she's cute yet a little unsettling

to:

* CreepyCute: According to a few employees who have worked with her and ingame blurbs, people think she's cute yet a little unsettlingunsettling.



! Happy Teddy Bear

to:

! Happy Teddy Bear
Bear (T-04-06)



! The Snow Queen

to:

! The Snow QueenQueen (F-01-37)



! Nameless Fetus
It is a slimy, obese infant with no legs and a giant fanged mouth on its belly. No one knows where it came from, but its monstrous appetite and deafening tantrums means that the Corporation is willing to sate it for the sake of the safety of the majority. 'Majority' being the keyword there, as the managers of the Corporation will hold a lottery disguised as a promotion opportunity. The chosen employee will be congratulated for their promotion, before they'll secretly taken away to be killed and then fed to the Fetus to get it to stop crying.

to:

! Nameless Fetus
It is a
Fetus (O-01-15)
A
slimy, obese infant with no legs and a giant fanged mouth on its belly. No one knows where it came from, but its monstrous appetite and deafening tantrums means that the Corporation is willing to sate it for the sake of the safety of the majority. 'Majority' being the keyword there, as the managers of the Corporation will hold a lottery disguised as a promotion opportunity. The chosen employee will be congratulated for their promotion, before they'll secretly taken away to be killed and then fed to the Fetus to get it to stop crying.



! Portrait of Another World

to:

! Portrait of Another WorldWorld (O-09-91)



! Singing Machine

to:

! Singing MachineMachine (O-05-30)



! Der Freischütz

to:

! Der Freischütz
Freischütz (F-01-69)



! Schadenfreude

to:

! Schadenfreude (O-05-76)



! Giant Tree Sap

to:

! Giant Tree SapSap (T-09-80)



! Rudolta

to:

! Rudolta Rudolta (F-02-49)



! Red Shoes

to:

! Red Shoes (O-04-08)



! Scarecrow Searching for Wisdom

to:

! Scarecrow Searching for WisdomWisdom (F-01-87)



! Shelter from the 27th of March

to:

! Shelter from the 27th of MarchMarch (T-09-82)



! Note from a Crazed Researcher

to:

! Note from a Crazed Researcher (T-09-78)



! Porccubus

to:

! Porccubus (O-02-98)



! The Child of Galaxy

to:

! The Child of Galaxy (O-01-55)



! Warm-Hearted Woodsman

to:

! Warm-Hearted WoodsmanWoodsman (F-05-32)



! Judgement Bird

A tall black bird with a completely bandaged head, and holds a balancing a scale on its long neck. Formerly known as Long Bird, Judgement Bird used to live in the Black Forest with Little Bird and Big Bird. When it heard the prophecy of its home falling to ruin from infighting and a terrible monster, it became the Forests self-appointed Guardian and Judge. Using its balancing scale, it would weigh the sins of troublemakers in the forest who created fights and decided whether they get executed or if they get to live. When the results of the scale didn’t tip in any direction, it created a new scale that would always tip towards Guilty, and thus will always have an answer.

Judgement Bird will break out if employees consistently get bad work results from it. When it escapes, it will wander around aimlessly until he enters a room with employees in them. When this happens, it will pause for a moment to balance its scales to pronounce everyone guilty before firing off a glimmering light that damages everyone in the room.

to:

! Bird of Judgement Bird

(O-02-62)

A tall black bird with a completely bandaged head, and holds a balancing a scale on its long neck. Formerly known as Long Bird, Bird of Judgement Bird used to live in the Black Forest with Little Bird and Big Bird. When it heard the prophecy of its home falling to ruin from infighting and a terrible monster, it became the Forests self-appointed Guardian and Judge. Using its balancing scale, it would weigh the sins of troublemakers in the forest who created fights and decided whether they get executed or if they get to live. When the results of the scale didn’t tip in any direction, it created a new scale that would always tip towards Guilty, and thus will always have an answer.

Bird of Judgement Bird will break out if employees consistently get bad work results from it. When it escapes, it will wander around aimlessly until he enters a room with employees in them. When this happens, it will pause for a moment to balance its scales to pronounce everyone guilty before firing off a glimmering light that damages everyone in the room.



* TheFaceless: Judgement Bird has covered its own face with bandages thanks to it giving its own eyes to Big Bird, leaving what’s behind it a mystery.
* HangingJudge: Its obsession with saving the forest led to it creating blatantly unfair scales that were biased to pronouncing everything guilty. Creatures and people found guilty by Judgement Bird are usually killed shortly after.

to:

* TheFaceless: Bird of Judgement Bird has covered its own face with bandages thanks to it giving its own eyes to Big Bird, leaving what’s behind it a mystery.
* HangingJudge: Its obsession with saving the forest led to it creating blatantly unfair scales that were biased to pronouncing everything guilty. Creatures and people found guilty by Bird of Judgement Bird are usually killed shortly after.



! Big Bird

A giant round black bird with dozens of eyes who carries a lantern that never burns out. Big Bird used to live in the Black Forest, and after hearing about the prophecy of a terrible monster that would destroy its home, Big Bird became the watchful guardian of its forest that warned and protected visitors from the monster, alongside Punishment Bird and Judgement Bird. When told that the monster could come at night when everyone’s asleep, it used all of its feathers to create an everlasting lantern and grew dozens of eyes so that it could patrol in the dead of night. Big Bird concluded that the best way to save people from the monster was to kill visitors to protect them from the agony the monster in the forest will cause them. This logic carries over to its new home in the Lobotomy Corporation, where it thinks that it can save the employees from the other horrific Abnormalities by killing them first.

to:

! Big Bird

Bird (O-02-40)

A giant round black bird with dozens of eyes who carries a lantern that never burns out. Big Bird used to live in the Black Forest, and after hearing about the prophecy of a terrible monster that would destroy its home, Big Bird became the watchful guardian of its forest that warned and protected visitors from the monster, alongside Punishment Punishing Bird and Judgement Bird.Bird of Judgement. When told that the monster could come at night when everyone’s asleep, it used all of its feathers to create an everlasting lantern and grew dozens of eyes so that it could patrol in the dead of night. Big Bird concluded that the best way to save people from the monster was to kill visitors to protect them from the agony the monster in the forest will cause them. This logic carries over to its new home in the Lobotomy Corporation, where it thinks that it can save the employees from the other horrific Abnormalities by killing them first.



* ExtraEyes: It has many, many yellow eyes that stare intently at everything. Some of those eyes once belonged to Judgement Bird, which were given to him so he can watch for the monster more easily.

to:

* ExtraEyes: It has many, many yellow eyes that stare intently at everything. Some of those eyes once belonged to Judgement Bird, Bird of Judgement, which were given to him so he can watch for the monster more easily.



! Snow White's Apple

to:

! Snow White's Apple
Apple (F-04-42)



! Little Red Riding Hooded Mercenary

to:

! Little Red Riding Hooded Mercenary
Mercenary (F-01-57)



! Big and Might Be Bad Wolf

to:

! Big and Might Be Bad Wolf
Wolf (F-02-58)



! The Queen of Hatred

to:

! The Queen of Hatred
Hatred (O-01-04)



! The Burrowing Heaven

to:

! The Burrowing HeavenHeaven (O-04-72)



! The Little Prince
A giant purple/blue mushroom that has several severed hands hanging from its rims, and its head if revealed on the stem of the mushroom when it's reproducing. It's believed that the mushroom came from space.

to:

! The Little Prince
Prince (O-04-66)
A giant purple/blue purple mushroom that has several severed hands hanging from its rims, and its head if revealed on the stem of the mushroom when it's reproducing. It's believed that the mushroom came from space.



! Dimensional Refraction Variant

to:

! Dimensional Refraction Variant (O-03-88)



! Queen Bee

to:

! Queen Bee Bee (T-04-50)



! Dream of a Black Swan

to:

! Dream of a Black Swan (F-02-70)



! Flesh Idol

to:

! Flesh Idol (T-09-79)



! The King of Greed

to:

! The King of GreedGreed (O-01-64)



! The Dreaming Current

to:

! The Dreaming CurrentCurrent (T-02-71)



! The Knight of Despair

to:

! The Knight of DespairDespair (O-01-73)



! Alriune

to:

! AlriuneAlriune (T-04-53)



! Express Train to Hell

to:

! Express Train to Hell (T-09-86)



! The Naked Nest

to:

! The Naked NestNest (O-02-74)



! Fiery Bird (O-02-101)

! Yin (O-05-102)

! Yang (O-07-103)



! Apocalypse Bird

to:

! Apocalypse Bird
Bird (O-02-63)



* AllYourPowersCombined: The Apocalypse Bird was made from Big Bird, Judgement Bird and Punishment Bird merging together to create something with all of their powers so that it could see for miles across the earth, judge any sin without fail, and devour anything decides to punish.

to:

* AllYourPowersCombined: The Apocalypse Bird was made from Big Bird, Bird of Judgement Bird and Punishment Punishing Bird merging together to create something with all of their powers so that it could see for miles across the earth, judge any sin without fail, and devour anything decides to punish.



* TragicMonster: Big Bird, Judgement Bird and Punishment Bird only wanted to make sure that the prophecy that was set upon the forest would never come true. It turns out that they were the ones who set it all into motion, leaving them alone with no one else for company in the abandoned forest.

! Nothing There

to:

* TragicMonster: Big Bird, Bird of Judgement Bird and Punishment Punishing Bird only wanted to make sure that the prophecy that was set upon the forest would never come true. It turns out that they were the ones who set it all into motion, leaving them alone with no one else for company in the abandoned forest.

! Nothing There
There (O-06-20)



! Blue Star

to:

! Blue Star
Star (O-03-93)



! The Mountain of Smiling Bodies

to:

! The Mountain of Smiling Bodies
Bodies (T-01-75)



! (CENSORED)

to:

! (CENSORED)
(CENSORED) (O-03-89)



! The Silent Orchestra

to:

! The Silent Orchestra
Orchestra (T-01-31)



! White Night

to:

! White Night
Night (T-03-46)

Added: 3776

Changed: 2248

Is there an issue? Send a MessageReason:
None





to:

\n\n! Plague Doctor
An Abnormality dressed like a traditional plague doctor, with large black wings extending from its body. [[spoiler: The first form of White Night.]]

When an employee achieves either a good or bad work result, Plague Doctor's Qliphoth counter will decrease. When the counter hits zero, the Plague Doctor will perform a baptism on either the employee who performed the work (after a good result) or a random employee, who will be possessed and brought to Plague Doctor's containment (after a bad result). After this happens, a clock will appear on the screen, and the blessed employee's name will be added to the clock as the hand moves forward one hours. The blessed employee will then be unable to perform work on Plague Doctor again.

When the clock strikes twelve, [[spoiler: all blessed employees will transform into monstrous creatures called Apostles,]] and Plague Doctor [[spoiler: will transform into the ALEPH-class White Night.]]








to:

When an employee with a Temperance stat of 3 performs work on the Warm-Hearted Woodsman, or if a bad work result is achieved, its Qliphoth counter will decrease. Once its Qliphoth counter hits zero, it will first wait for someone to enter its containment, upon which it will kill the employee, shove their corpse into its chest and then breach. When breaching, the Warm-Hearted Woodsman will attack employees with its axe, dealing Red damage, while stuffing its chest with any corpses it finds to heal itself.


------------------------
* AnAxeToGrind: Its weapon of choice.



! Snow Whites Apple

to:

! Snow Whites White's Apple



Snow Whites Apple is relatively straightforward as far as WAW classed Abnormalities go, but once she breaks out she goes on an unpredictable rampage across the facility, suddenly appearing in a room to plant herself in. While she does this, vines will begin to consume the room and will slow down and stab at any employee that stands in them. When a room is completely consumed, she will disappear and reappear in a different one to repeat the process. Rooms with vines will continue to slow down employees, but they will only take damage if Snow Whites Apple is in the room with them.

to:

Snow Whites White's Apple is relatively straightforward as far as WAW classed Abnormalities go, but once she breaks out she goes on an unpredictable rampage across the facility, suddenly appearing in a room to plant herself in. While she does this, vines will begin to consume the room and will slow down and stab at any employee that stands in them. When a room is completely consumed, she will disappear and reappear in a different one to repeat the process. Rooms with vines will continue to slow down employees, but they will only take damage if Snow Whites White's Apple is in the room with them.



A gang of blond haired twins who stand in unison next to each other, with their unseen sister watching them afar at all times. The sister herself is a giant black swan-like creature that has 2 conjoined faces poking out from the monsters beak. A long time ago, there was a family living in poverty and struggling to provide even the basic necessities of life. One of the family members, the sister, went off to pursue her passion for knitting as a career so that she can provide her brothers. She gave each of her brothers some green nettle clothing she made herself as gifts from work. One day at work, a mysterious fog took over the city. After a few days this fog slowly started to mutate the population, causing them to deform into hideous green goo spilling monsters, among other mutations. Thanks to the gems and clothing the sister gave her brothers, they were mostly spared from the effects of the fog, but their sister was not as fortunate by the end of it all.

to:

A gang of blond haired twins sextuplets who stand in unison next to each other, with their unseen sister watching them from afar at all times. The sister herself is a giant black swan-like creature that has 2 conjoined faces poking out from the monsters beak. A long time ago, there was a family living in poverty and struggling to provide even the basic necessities of life. One of the family members, the The sister, Eliya, went off to pursue her passion for knitting as a career so that she can could provide for her brothers. She gave each of her brothers some green nettle clothing she made herself as gifts from work.gifts. One day at work, a mysterious fog took over the city. After a few days this fog slowly started to mutate the population, causing them to deform into hideous green goo spilling monsters, among other mutations. Thanks to the gems and clothing the sister gave her brothers, they were mostly spared from the effects of the fog, but their sister was not as fortunate by the end of it all.



A lady left floating in an amber liquid filled vat, which is being housed a golden dormant creature. Like the Queen of Hatred and Knight of Despair, the woman inside the egg once sought to protect the world from evil. But her ambitions and greed cursed her into being trapped in a golden egg-like creatures, which was found laying in the bottom of a river before she was taken in to the Lobotomy Corporation.

to:

A lady left floating in an amber liquid filled vat, which is being housed a golden dormant creature.part of. Like the Queen of Hatred and Knight of Despair, the woman inside the egg once sought to protect the world from evil. But her ambitions and greed cursed her into being trapped in a golden egg-like creatures, which was found laying in the bottom of a river before she was taken in to the Lobotomy Corporation.



A shark-like creature with two fanged mouths, rainbow colored tongues, human legs that replace its tail, an eyeball that is smeared across its face like paint, and appears to have been shot at with a gun several times along with a large needle embedded in its back. There was once a terminally ill child who was expected to die within a few years. This child loved the ocean, but couldn't visit it often due to their condition keeping them stuck in their parents laboratory. The only solace they ever got was candy, which were given to them by their doctors/parents. These treats allowed the child to see the ocean they loved, and miraculously they survived past their expected life span. Though, the child was left in their laboratory room to enjoy their hallucinations in for years after their recovery.

to:

A shark-like creature with two fanged mouths, rainbow colored tongues, human legs that replace its tail, an eyeball that is smeared across its face like paint, and appears to have been shot at with a gun several times along with both bullet holes and a large needle embedded in its back. There was once a terminally ill child who was expected to die within a few years. This child loved the ocean, but couldn't visit it often due to their condition keeping them stuck in their parents parents' laboratory. The only solace they ever got was candy, which were was given to them by their doctors/parents. These treats allowed the child to see the ocean they loved, and miraculously they survived past their expected life span. Though, the child was left in their laboratory room to enjoy their hallucinations in for years after their recovery.




! Alriune

to:

\nA tall woman whose face is partially obscured by pitch-black shadows. Both her long blue hair and longer blue dress are adorned with her spade motif, matching her with the Queen of Hatred and King of Despair. Long ago, she fought as a protector of justice. As she slowly began to realize that no good was left in the world, however, she slowly began to turn to despair, though her desire to protect always remained.

When an employee achieves a good work result on her, the Knight of Despair will bless this employee, which halves all Red, Black and White damage dealt against them but both doubling Pale damage and preventing them from doing anything but suppression. If a blessed employee dies or panics, the Knight of Despair will breach, summoning black spears and teleporting around the facility to deal Pale damage to any employees in her way.

! Alriune
Alriune
An Abnormality with a vaguely equine, six-legged lower body and a doll-like upper body. She is bright pink and wears a sunhat in the same color, with teal leaves covering her chest and lavender dust coming out of her mouth. Her eyes were stolen by crows, as she was said to be a doll abandoned in a forest.

When getting good or bad work results on Alriune, her Qliphoth counter might decrease. Once it hits zero, she will breach, teleporting around the facility and dealing White damage to any employees in the same room as her. At the same time, up to three petals will appear around her lower back, each petal increasing the damage she deals.




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Normally, this Abnormality appears as only the ticket station, covered in rocks and skulls. Behind the bars set into it, a clerk, unseen save for their glowing yellow eyes, gives tickets to any employees interacting with this Abnormality. When certain requirements are met, the other part of the Express Train to Hell appears, this being the titular train itself.

At the top of the ticket station, four lights are visible. One of these four will light up every 30 seconds. When an employee receives a ticket, it will heal both HP and MP, with a range depending on the amount of lights visible.[[note]]only the employee at one or two lights, the entire departments at three lights, the entire facility at four lights[[/note]] Afterwards, all lights will be reset. However, if all four lights are on and any work is performed, train horns will sound and two portals will appear on either side of the facility, upon which the rusty Express Train to Hell passes from one portal to the other, dealing massive Black damage to anything in its path.




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A strange Abnormality that first appears as a brown, vaguely rock-like nest sitting on the floor of its containment. Occasionally, brown worms poke out from the nest.

After finishing any work with the Naked Nest, there is a chance of the employee who performed the work being infected, with the chance of this happening increasing the lower the employee's HP is. If an employee does get infected, this will eventually first be visible when the employee's skin turns green. After this point, the employee has a chance of spreading the infection to other employees who are nearby. After a certain point, the employee's skin will change further, this time taking on the texture of the Nest. From this point onwards, the Employee will be considered a minion of the Naked Nest and will start to attack other employees.


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! White Night

An angelic being, whose body is said to resemble an underdeveloped embryo. It has five pairs of white wings, large red eyes, a halo floating above its head and a golden collar with the number "666" engraved on it. [[spoiler: The second form of Plague Doctor.]]

When White Night's Qliphoth counter hits zero, which decreases when it is not worked on for a certain amount of time or when a bad work result is achieved, White Night will breach. It will teleport to the department's main room and remain there, while its minions, the Apostles, wreak havoc in the rest of the department. White Night itself will occasionally create a red ring around itself which expands outwards, dealing Pale damage to employees and reviving fallen Apostles in the process. There are two ways to suppress White Night: either defeating it outright, or having the final Apostle, who appears different from the rest, confess to One Sin and Hundreds of Good Deeds.

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* VengefulVendingMachine: A non-comedic example; trying to take a drink from them when they're not in the mood for it will make that person be drowned in soda, put onto a boat that sailed in, and be taken away to parts completely unknown.

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* VengefulVendingMachine: A non-comedic example; trying to take a drink from them when they're not in the mood for it will make that person be drowned in soda, the entire containment room flood, have the employee put onto a boat that sailed sails in, and be taken away to parts completely unknown.



An ornament that sports two vaguely worm-like creatures clinging to the sides of a marble.

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An ornament that sports two vaguely worm-like lizard-like creatures clinging to the sides of a marble.



A small white dove with a red belly. Punishment Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forests executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that caused trouble in the forest.

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A small white dove with a red belly. Punishment Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forests Forest's executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that caused trouble in the forest.




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A circular, black device with a white eye in the center.

Employees can equip this abnormality to increase their Attack Speed and Movement Speed, at the cost of lowering their MP and Prudence. If an employee with Behavior Adjustment equipped tries to return it too soon, or panics, they will lose their sanity and die.
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* EyeScream: What employees who lose their sanity from this abnormality do... to themselves.




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An ancient suit of samurai armor. True to its name, it seems to be disintegrating. Within the helmet, however, a glowing blue eye is visible.

Crumbling Armor can give out various buffs to employees performing Repression work on it, shown by either a blue, orange or red flaming aura surrounding it. These buffs will increase the Attack Speed and Movement Speed of the employee, but lower their HP. Doing more Repression work will move the buff to its next stage, but if an employee tries to go beyond Red, has a Fortitude stat of 1 or a buffed employee tries to perform Attachment work, Crumbling Armor will kill said employee.
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* LosingYourHead: What Crumbling Armor does to employees who are too greedy or don't have enough Fortitude.




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A vaguely spider-like creature covered in hearts, said to have changed its shape to resemble a child's drawing. It's not from Earth, at least, and though it tries to communicate with humans, its "singing" drives people mad.

Bad and sometimes neutral results, as well as employees panicking in its containment room, will decrease Fragment of the Universe's Qliphoth counter. When the counter hits zero, it will breach, either attacking employees directly and dealing Black damage or singing its song and dealing White damage.




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A small black bracelet, with a glowing green hexagonal gem set into it.

Employees can equip the bracelet to have their HP and Fortitude get increased, as well as being continuously healed. However, if an employee attempts to return the bracelet with full HP or receives no damage for a certain period of time, the bracelet will interpret this as "greed" and kill the employee.




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A large, pitch-black arachnid creature with countless red eyes, who hangs from her containment room's ceiling and watches over her children below.

If an employee has a Prudence stat of 1 or tries to perform Insight work, it will accidentally crush one of the baby spiders. This, in turn, enrages the mother spider to the point where it will wrap the employee up to become spider food.




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A glowing red heart with a darkened clot in the center.

Employees can equip the Heart to gain a boost to their HP and Attack Speed. However, if the employee tries to return the Heart too soon or doesn't attack any Abnormalities or Ordeals for a certain period of time, the employee will panic.




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A rusty music box with a little ballerina standing on the top.

When in use, all the employees in the department in which Theresia is located will begin to regain MP over time. However, after a certain amount of time has passed, the employee who originally used Theresia will panic.




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A completely bare woman who always sits in the corner of her containment room, with her head and hands pressed agaist the wall. Her face is entirely obscured by the long, black hair covering it, supposedly grown out out of mourning.

Bad and sometimes neutral results, as well as employees trying to perform Attachment work, will decrease Wall Gazer's Qliphoth counter. When her counter hits zero, a high-pitched scream will sound and all the employees in her department will be hit with high White damage.

! Void Dream
An Abnormality that takes the shape of a floating purple sheep, with two eyes visible on its woolly coat. It is said to cause people to have dreams so happy that they will never want to wake up again, and instead try to experience Void Dream's dreams over and over again, until death.

Likewise, when Employees with a Temperance stat of 1 are sent to work with it, they will fall asleep and not wake up. Void Dream can also breach once its Qliphoth counter drops to zero, caused by getting bad work results. When Void Dream is breaching, it will occasionally launch sparkling spheres of light, making any employee hit by them fall asleep and be temporarily unable to act.
When attacked, Void Dream will change its shape to that of a rooster, walking around and occasionally crowing. This will deal White damage to employees, and wake up any employees that are still sleeping, but causing them to panic in the process.



! Der Freischutz

A shadowy entity sporting an impressive rifle and dressed in elegant regalia. It is said that a hunter once made a DealWithTheDevil for a magical hunting rifle that never misses, but on the condition that his soul would belong to the Devil and the final bullet fired will find and kill his beloved wife. When that last bullet killed his beloved, he fell into despair and started wandering aimlessly doing whatever he pleased. Eventually he himself turned into a devil and began to steal the souls of others with his rifle.

Der Freischutz can be a very helpful Abnormality to keep around if you can manage his mood and don’t mind the risk of collateral damage when you employ his services, which is easiest to do if Employees with a Justice stat of 3 or higher regularly work with him. If he’s in a good mood, you can commission him to shoot at any target in the facility with his rifle for a massive amount of damage, like a rampaging Abnormality or an [[VideoGameCrueltyPotential employee.]] The shot fired will consume 10% of the energy in the facility, penetrate all walls in its way and damage anyone who happens to be between Der Freishutz and the target. If Der Freishutz mood dips too low, then he will take aim at a random target in the facility without your command and fire at them.

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! Der Freischutz

Freischütz

A shadowy entity sporting an impressive rifle and dressed in elegant regalia. It is said that a hunter once made a DealWithTheDevil for a magical hunting rifle that never misses, but on the condition that his soul would belong to the Devil and the that final bullet fired will would find and kill his beloved wife. When that last Instead of letting the final bullet killed do so, the hunter shot all his beloved, he fell into despair loved ones at the depths of his despair, and afterwards started wandering aimlessly doing whatever he pleased. Eventually he himself turned into a devil and began to steal the souls of others with his rifle.

Der Freischutz Freischütz can be a very helpful Abnormality to keep around if you can manage his mood and don’t mind the risk of collateral damage when you employ his services, which is easiest to do if Employees with a Justice stat of 3 or higher regularly work with him. If he’s in a good mood, you can commission him to shoot at any target in the facility with his rifle for a massive amount of damage, like a rampaging Abnormality or an [[VideoGameCrueltyPotential employee.]] The shot fired will consume 10% of the energy in the facility, penetrate all walls in its way and damage anyone who happens to be between Der Freishutz Freischütz and the target. If Der Freishutz Freischütz' mood dips too low, then he will take aim at a random target in the facility without your command and fire at them.



Schadenfreudes main gimmick comes from its unwillingness to be looked at when its being worked on by an employee. If your camera focuses on him for too long, it will automatically break containment and sprout its legs and buzzsaws to rampage around the facility. It's a killing machine when viewed, but if the camera is looking away then it will stop in its tracks.

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Schadenfreudes Schadenfreude's main gimmick comes from its unwillingness to be looked at when its being worked on by an employee. If your camera focuses on him for too long, it will automatically break containment and sprout its legs and buzzsaws to rampage around the facility. It's a killing machine when viewed, but if the camera is looking away then it will stop in its tracks.



A worn out scarecrow with a sickle and a rake for hands, the top half of its smiling sewn up head is missing. The Scarecrow is the same one from The Wizard OF Oz, however at the end of the journey he still wasn't satisfied with the gift given to him. It is implied that he went to a place called Emerald City and took part in a corrupt operation that would take the working body parts of the poor and have them donated to the rich, and one man in particular had his brain lobotomized for the Scarecrow when he went in the hospital for treatment.

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A worn out scarecrow with a sickle and a rake for hands, the top half of its smiling sewn up head is missing. The Scarecrow is the same one from The Wizard OF of Oz, however at the end of the journey he still wasn't satisfied with the gift given to him. It is implied that he went to a place called Emerald City and took part in a corrupt operation that would take the working body parts of the poor and have them donated to the rich, and one man in particular had his brain lobotomized for the Scarecrow when he went in the hospital for treatment.



A long, thorn covered creature with a flower for a head and two black beady eyes. Its spines contain a toxin that pleasures the victims brain greatly, providing a high and level of happiness that's unmatched by any other drug. People stung by its spines crave more of it and become dependent on its properties, and will start to willingly poke themselves with more of its toxins, until the brain activity becomes so great that their heads explode.

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A long, thorn covered thorn-covered creature with a flower for a head and two black beady eyes. Its spines contain a toxin that pleasures the victims brain greatly, providing a high and level of happiness that's unmatched by any other drug. People stung by its spines crave more of it and become dependent on its properties, and will start to willingly poke themselves with more of its toxins, until the brain activity becomes so great that their heads explode.




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A young boy whose entire body is covered in a galaxy-like pattern, and who is constantly sobbing. Though he is friendly and somewhat shy at best, he's also clingy to the point where he won't allow his friends to leave him for anyone else.

When an employee works with him, he will give them a pebble as token of his friendship in return. This pebble will continuously restore the HP and MP of the employee, but if the employee tries to work with any other Abnormality, it will receive Black damage. When this happens, or when an employee with a pebble dies, this will drop the Child of Galaxy's Qliphoth counter, and when his counter hits zero, all employees carrying a pebble will die as the Child of Galaxy breaks down in tears.
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* CreepyChild: He appears to be nice enough, until his "friends" try to work with any other Abnormality.




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A large mechanical being, covered in moss, who represents the Tin Man from the Wizard of Oz. There is a little door on its chest, which the Woodsman tries to stuff with hearts, so that it can finally have the heart it was promised. It always carries a large axe.

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[[folder:Geborah]]

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[[folder:Geborah]][[folder:Gebura]]



[[folder:Hokma]]
The mysterious head of the Record Team, who seems to know more about the Corporation than the other Sephirah.
[[/folder]]

[[folder:Binah]]
The head of the Extraction Team.
[[/folder]]



->Complete food, perfect substitute material.



->Getting to know its taste was an unavoidable process.



The apex predator among the Amber, the Eternal Meal is a rocky, building size monstrosity that has planted itself into the ground and is capable of eating entire rooms with its giant teeth filled maw. When the timer reaches midnight, Eternal Meal will appear in a department room to devour anyone in there. It has no methods of attacks other than that, but it will spawn instances of Food Chain every once in a while so that they can invade the parts of the facility it could not.

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->They fought to eat each other.

The apex predator among the Amber, the Eternal Meal is a rocky, building size building-sized monstrosity that has planted itself into the ground and is capable of eating entire rooms with its giant teeth filled maw. When the timer reaches midnight, Eternal Meal will appear in a department room to devour anyone in there. It has no methods of attacks other than that, but it will spawn instances of Food Chain every once in a while so that they can invade the parts of the facility it could not.



Tiny jesters who with brown demonic heads that smile constantly. When they teleport into the facility, they will ignore all employees and rush for an Abnormalities containment unit. Once there, they'll stop to constantly drain the E-boxes from that specimen and drain its Qliphoth counter by one, instigating that Abnormality into escaping.

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->Let's make a stronger fire in a life like a candle that will someday end.

Tiny jesters who with brown demonic heads that smile constantly. When they teleport into the facility, they will ignore all employees and rush for an Abnormalities containment unit. Once there, they'll stop to constantly drain the E-boxes from that specimen and drain its Qliphoth counter by one, instigating that Abnormality into escaping.



! A Chorus of Salivia
Three, possibly four headed, quadruple legged monsters that wear clown makeup on their many faces. The Chorus of Salivia will spawn from a tent filled with teeth and will begin to roam around hallways, attacking anyone in its way. If defeated, they'll burst into smaller versions of Cheers For The Start who'll try to do their usual routine.

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! A Chorus of Salivia
Three, possibly four headed, quadruple legged
Saliva
->We march every time and share our joy.

Three-headed, quadrupedal
monsters that wear clown makeup on their many faces. The A Chorus of Salivia Saliva will spawn from a tent filled with teeth and will begin to roam around hallways, attacking anyone in its way. If defeated, they'll burst into smaller versions of Cheers For The Start who'll try to do their usual routine.



A giant, beefy monster sewn together by stitches who wields a spear, spiked mallet and a meat cleaver, and its gaping mouth has a tongue with a clowns head on the end of it. When it appears, it will take up a hallway and start rolling down it, damaging anyone in its way. Killing it will cause it to burst into two Chorus of Salivia.

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->Abandon the old body and become all one, and continues the red carnival constantly.

A giant, beefy monster sewn together by stitches who wields a spear, spiked mallet and a meat cleaver, and its gaping mouth has a tongue with a clowns head on the end of it. When it appears, it will take up a hallway and start rolling down it, damaging anyone in its way. Killing it will cause it to burst into two Chorus of Salivia.Saliva.



->One day I got a question. Where did we come from? Received a life to someone, and left unattended irresponsibly.



->They eventually bounded in life. We were only to throw out despair and anger.



->They set up a far high tower to go where they came.



->The tower is touched by the sky, and nothing will remain on the ground.



A new, and currently unfinished Ordeal. Their sole unit is a moving pack of gas masked scavengers who are called the Sweepers.

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A new, and currently unfinished Ordeal. Their sole unit only appearance is during the Indigo Noon, and consists of a moving pack of gas masked scavengers who are called the Sweepers.Sweepers.

! Sweeper
->When the night falls in the Backstreet, they will come.



->To understand what is beyond comprehension, They see and dreaming.



->Only weak actions were heard to us, and we sought mercy and love for them.



! The God of Delusion

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! The God of DelusionDelusion
->We tried to accept it endlessly. We wanted to understand them in our head whatever the consequences.

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! The Sephirahs
The highly ranked employees who oversee the operations performed by their respective wings of the Lobotomy Corporation.

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! The Sephirahs
Sephirah
The highly ranked employees AI assigned to specific departments who oversee the operations performed by their respective wings of the Lobotomy Corporation.



The AI who is the most highly ranked Sephirah, who acts as your advisor and is your go-to AI for management tips when you're first starting out.

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The leading AI who is the most highly ranked among the Sephirah, who also acts as your advisor and is your go-to AI for management tips when you're first starting out.


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* BadBoss: She holds very little regard for the feelings of her Sephirah, and there’s an almost nonexistent attachment to the workers, encouraging you to sacrifice people and endure losses.
** [[spoiler: In one particular flashback, she intentionally allowed an Abnormality to break out and massacre the Welfare Team when she received reports of an all-time low casualty rate in the department. The reason? That monster produces more energy when it kills, and she wanted the Corporation to meet its work quota a little quicker.]]


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* WeHaveReserves: Zig-zags between approving of this mentality and warning against irresponsible use of it, but she usually likes to remind you that there are always plenty of other perfectly qualified people looking to fill in a dead employees old position.


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[[folder: Hod]]
Head of the Training Team, which works to prepare and train workers for the dangers the work place presents. She’s a friendly, if somewhat awkward worker that does her best to help as many people as possible.
[[/folder]]

[[folder: Tiphereth A and B]]
Due to the size of the Central Command, two Sephirah were needed to manage the whole department. Tiphereth A is the negative little blonde girl, while Tiphereth B is the optimistic little blonde boy.
[[/folder]]

[[folder:Geborah]]
The stern head of the Disciplinary Team, who is adamant on the extreme use of violence against Abnormalities. The only other thing that can match her hatred over Abnormalities are cowards.
* BloodKnight: Rather than warning you of an escaped monster/employee death, she will encourage you to get ready to start a fight/take revenge.
** Her missions and rewards also reflect this mindset; all of her missions involve successfully beating down several escaping Abnormalities in a single day that escalate in danger, culminating in having to defeat three ALEPH classed Abnormalities in a day. The rewards for completing these missions include the Execution Bullet; an ammo type that can instantly kill any employee targeted, and the Rabbit Team; special forces who are under orders to mercilessly gun down every living being in a department with no questions asked.
[[/folder]]

[[folder:Chesed]]
The calm and collected leader of the Welfare Team, Chesed is a rational and understanding authority figure who aims to protect as many workers as possible while also meeting the corporations energy quota within the fastest time possible.
* BenevolentBoss: He wishes for the well being of his workers in the sense that they’re more than expendable resources. In fact, the rewards for completed Welfare missions are healing bullets that restore HP/Sanity, and an upgrade that makes both more potent in their effects.
* TimedMission: All of the mission Chesed gives require you to complete days within 20-15 minutes.
[[/folder]]

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A notebook that was left behind by a guilt ridden researcher of the Lobotomy Corp.

The Note is a tool Abnormality that can be picked up and held by an employee who interacts with it. While holding the note, the success rate of every research done by that employee goes up considerably. But if the note if returned within 30 seconds of picking it up or if they try to return it when they haven't done any work, then they'll explode for quite a bit of damage to the people around them and die, as punishment for their unwillingness to satisfy its desire for research. They will also explode if they take a certain amount of damage while holding the note.
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A long, thorn covered creature with a flower for a head and two black beady eyes. Its spines contain a toxin that pleasures the victims brain greatly, providing a high and level of happiness that's unmatched by any other drug. People stung by its spines crave more of it and become dependent on its properties, and will start to willingly poke themselves with more of its toxins, until the brain activity becomes so great that their heads explode.

If an employee with a Temperance stat below 3 interacts with Porccubus and gets a good result from it, then they'll die on the spot. The same employees with the aforementioned Temperance stat will receive more damage from Porrcubus if they approach it while it's breaching. When breaching, Porccubus will vanish from its containment and appear in a random hallway to deal White Damage to anyone who approaches it.
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* YourHeadAsplode: The end result of people who overdose themselves on Porccubus' spines, the top half of their head will burst and the only thing left will be a smile on the victims face from the ecstasy they experienced.



A shark-like creature missing with two fanged mouths, rainbow colored tongues, human legs that replace its tail, an eyeball that is smeared across its face like paint, and appears to have been shot at with a gun several times along with a large needle embedded in its back. There was once a terminally ill child who was expected to die within a few years. This child loved the ocean, but couldn't visit it often due to their condition keeping them stuck in their parents laboratory. The only solace they ever got was candy, which were given to them by their doctors/parents. These treats allowed the child to see the ocean they loved, and miraculously they survived past their expected life span. Though, the child was left in their laboratory room to enjoy their hallucinations in for years after their recovery.

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A shark-like creature missing with two fanged mouths, rainbow colored tongues, human legs that replace its tail, an eyeball that is smeared across its face like paint, and appears to have been shot at with a gun several times along with a large needle embedded in its back. There was once a terminally ill child who was expected to die within a few years. This child loved the ocean, but couldn't visit it often due to their condition keeping them stuck in their parents laboratory. The only solace they ever got was candy, which were given to them by their doctors/parents. These treats allowed the child to see the ocean they loved, and miraculously they survived past their expected life span. Though, the child was left in their laboratory room to enjoy their hallucinations in for years after their recovery.

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If anyone is at a point in the game where the other TET Hs are encountered, feel free to add them in. I'm writing these as I encounter them myself and now I'm getting mostly ALEP Hs, WA Ws and a few H Es


! The Dreaming Current
A shark-like creature missing with two fanged mouths, rainbow colored tongues, human legs that replace its tail, an eyeball that is smeared across its face like paint, and appears to have been shot at with a gun several times along with a large needle embedded in its back. There was once a terminally ill child who was expected to die within a few years. This child loved the ocean, but couldn't visit it often due to their condition keeping them stuck in their parents laboratory. The only solace they ever got was candy, which were given to them by their doctors/parents. These treats allowed the child to see the ocean they loved, and miraculously they survived past their expected life span. Though, the child was left in their laboratory room to enjoy their hallucinations in for years after their recovery.

The Dreaming Current is another simple Abnormality when it comes to taking care of it, as its counter will only go down if an employee with a Temperance stat of 1 enters or if an employee panics during work. If it ever breaks out, it'll vanish to the end of a hallway and charge forward to take a high-speed bite out of people in the way. Whenever it passes by, it leaves behind a trail of bubbles. After enough hallways have been filled with bubbles, The Dreaming Current will prepare itself for a dash across all affected areas. only stopping when it reaches the end of it all before repeating.
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* BullfightBoss: If The Dreaming Current escapes and you don't deal with it in time, then you can be looking at dealing with a flying shark that lunges at the speed of a bullet around your facility.
* EldritchAbomination: The shark is bizarre and and abstract to say the least.
* LivingDream: Its short (and currently incomplete) story seems to imply that the shark you have in containment could be either the child themselves or a manifestation of that child's love for oceans and dreaming.

! The Knight of Despair



! The Dreaming Current

! The Knight of Despair




* TheDreaded: Among the Corporation, who tried to hide the evidence of its existence to avoid panic. However, some veteran employees of Lobotomy Corp. clearly remember the horrors and destruction it caused the last time it showed up.

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* TheDreaded: Among the Corporation, who tried to hide the evidence of its existence to avoid panic.panic among new workers. However, some veteran employees of Lobotomy Corp. clearly remember the horrors and destruction it caused the last time it showed up.up.
* SelfFulfillingProphecy: What the Birds didn't notice was their actions taken in helping the forest fulfilled the prophecy set upon it; their meddling caused much fighting and controversy among the forest creatures, and they never realized that they turned into the horrible monster destined to end the forest.



* HellIsThatNoise: Zoom in on Nothing There and you'll hear some very deep and labored breathing.
** Additionally, having an employee get their skin taken away by it will have it disguise itself as that person and start speaking random words its heard in no particular order.



* FromBadToWorse: Like Big Bird, it will instantly break out if 10 employees have died in a single day. 10 employees dying is already a huge loss, so an ALEPH classed Abnormality breaking free is the icing on the cake.

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* TheDividual: When it upgrades itself using the dead bodies it finds, it'll grow extra versions of itself on its sides that give it new powers. They're identical to the main body, but cannot split off. Also, the heads scattered on its body are all thinking entities on their own.
* FromBadToWorse: Like Big Bird, it will instantly break out if 10 employees have died in a single day. 10 employees dying is already a huge loss, sign of something gone wrong, so an ALEPH classed Abnormality breaking free is the icing on the cake.



* YouCannotGraspTheTrueForm: Looking at it is enough to drive most people into palpable panic. Its gotten to the point where the managers cameras must have the creature censored at all times to avoid their mind falling about at the sight of it.

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* YouCannotGraspTheTrueForm: Looking at it is enough to drive most people into palpable panic. Its gotten to the point where the managers cameras must have the creature censored at all times to avoid their mind falling about apart at the sight of it.



* KillerRobot: 2/3rds of them are killer robots, their last and most dangerous unit is a stationary weapon.

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* KillerRobot: 2/3rds 2/4ths of them are killer robots, their last with the other half being a tool to deploy more killer robots and most dangerous unit is a massive stationary weapon.weapon.




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* MoreDakka: They come with machine guns that never stop firing until they box themselves up to recharge briefly.


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! The God of Delusion
The main entity can't be seen, but it attacks with portals that summon its appendages to swipe, crush and claw at employees with randomly. When the clock hits midnight, the God of Delusion will take notice and spawn its monoliths in random parts of the facility. They are colored red, white, purple, and blue (Physical, Mental, Black and Pale Damage respectively), which all control its different elemental attacks. Attempting to destroy one will have the God retaliate by focusing its attention on that one spot, but succeeding to destroy it will disable it of that damage type.
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* AttackOfTheMonsterAppendage: 3/4 of its attacks are portals that reveal the beasts giant appendage.
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* DarkSkinnedBlond

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! Shelter from the 27th of March
A panic room that is well stocked with supplies for month-long stays. People who stay in this panic room for too long will start to see the outside world as apocalyptic hellholes, and see the panic room as the safest place on earth.

The Shelter is a tool that can be entered by employees. While inside, they'll shake off any monsters that might've been chasing and they become immune to damage. However, after 30 seconds of hiding the room will make one random Abnormality breach containment, and continues to break a new one out periodically so as long as that person stays inside the Shelter.
-----------------------




! Shelter from the 27th of March



* NoSell: The entity is invulnerable to Red attacks.




! Alriune




! Express Train to Hell

to:

\n! Express Train A gang of blond haired twins who stand in unison next to Hell
each other, with their unseen sister watching them afar at all times. The sister herself is a giant black swan-like creature that has 2 conjoined faces poking out from the monsters beak. A long time ago, there was a family living in poverty and struggling to provide even the basic necessities of life. One of the family members, the sister, went off to pursue her passion for knitting as a career so that she can provide her brothers. She gave each of her brothers some green nettle clothing she made herself as gifts from work. One day at work, a mysterious fog took over the city. After a few days this fog slowly started to mutate the population, causing them to deform into hideous green goo spilling monsters, among other mutations. Thanks to the gems and clothing the sister gave her brothers, they were mostly spared from the effects of the fog, but their sister was not as fortunate by the end of it all.

The Dream of a Black Swan has a whole list of triggers to their potential reasons to break from containment (fortunately, they have 5 points to tolerate). These reasons include: A Normal/Bad work result being done, 5 employees dying in a single day, 5 employees going crazy in a single day, and when 3 other Abnormalities escape. With each trigger, one of the brothers will mutate from their sickness, and when all 5 of them mutate then the Black Swan herself will appear to attack the facility. In combat she'll attack with her umbrella and deafening screams, but her objective is to walk around the facility and release other Abnormalities from their containment and worsen the situation.
------------
* BodyHorror: Whatever sickness the brothers have, it causes their eyes to melt into green goo, their legs to disintegrate and reveal green flesh, and the aforementioned green goo to spill from their orifices.
* MakeMeWannaShout: When the Black Swan has had enough damage dealt to her, she'll stop to scream and release Abnormalities in her area.
* ParasolOfPain: The Black Swan attacks with a umbrella made of feathers and bird talons.
* StoneWall: The Black Swan is not as impressive as the other WAW classed Abnormalities in direct combat, dealing a decent amount of damage with no instant kill gimmicks, but she's exceptionally sturdy, which works in her favor as she can reliably tank the damage to release more vicious monsters into attacking.





! The Dreaming Current

! The King of Greed

to:

\nA cross with a wad of flesh holding the idol together. It was once used and worshiped by a group people who went missing. The cross itself was found in a part of a flooded city.

The Flesh Idol is a tool that can be used by employees. When they enter its room, they'll kneel down to pray to the idol. If they stop praying within 20 seconds of starting, they'll be instantly be killed. Worshiping the idol for 20 to 90 seconds will gradually heal the HP and mental health of everyone in the facility, but worshiping the idol any longer than that will kill the employee and instantly break every monster in containment out.
--------------------

! The King of Greed
A lady left floating in an amber liquid filled vat, which is being housed a golden dormant creature. Like the Queen of Hatred and Knight of Despair, the woman inside the egg once sought to protect the world from evil. But her ambitions and greed cursed her into being trapped in a golden egg-like creatures, which was found laying in the bottom of a river before she was taken in to the Lobotomy Corporation.

The King of Greed might awaken if a normal work result is achieved, and is guaranteed to happen if a bad result is earned. When awakened, the King will open a portal to a random hallway in the facility. From the portal the real form of the monster will appear; an angler fish-like creature that scrambles down hallways with the disembodied head of the woman hanging out from its giant mouth, which is now laughing manically. This monster will gradually move down hallways devouring anything in its path before it opens another portal to a different room to repeat the process.
-----------------------
* AdvancingBossOfDoom: What do you do when the King of Greed is free and its in the same hallway as your employees? Tell them to run away in the opposite direction, because attacking it from the front is a surefire way to get them killed.
* AlluringAnglerfish: But rather than a pretty light the monster is using the sapient head of the woman inside it.
* LaughingMad: When zooming in on the rampaging monster, you can hear the woman giggling madly as her monster swallows everything in its path.
* NoSell: The monster is immune to Red Damage.
* OverdrawnAtTheBloodBank: People eaten by the monster will explode in a mess of blood, and hallways where the King of Greed passed leave behind a huge streak of blood.

! Alriune

! Express Train to Hell

! The Dreaming Current

! The King of Greed
Current

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* NotTheIntendedUse: Well, it's not supposed to be used at all in the first place, but pressing the button when things go irredeemably downhill is handy if you want to restart the level but don't want to spend time watching the bloodbath unfolding, as restarting the game via the menu will send you back to customization screen and undo any upgrades or purchases you made before that day. Restarting via a TotalPartyWipe brings you back to the beginning of the day.

to:

* NotTheIntendedUse: Well, it's not supposed to be used at all in the first place, but pressing the button when things go irredeemably downhill is handy TotalPartyWipe: An instant one if you want to restart touch the level but don't want to spend time watching the bloodbath unfolding, as restarting the game via the menu will send you back to customization screen and undo any upgrades or purchases you made before that day. Restarting via a TotalPartyWipe brings you back to the beginning of the day.
button.



! Scarecrow Searching for Wisdom
A worn out scarecrow with a sickle and a rake for hands, the top half of its smiling sewn up head is missing. The Scarecrow is the same one from The Wizard OF Oz, however at the end of the journey he still wasn't satisfied with the gift given to him. It is implied that he went to a place called Emerald City and took part in a corrupt operation that would take the working body parts of the poor and have them donated to the rich, and one man in particular had his brain lobotomized for the Scarecrow when he went in the hospital for treatment.

The Scarecrow will only ever allow employees with a Prudence level of 1 or 2 work on it, any higher than that and the Scarecrow will breach containment and shamble around the facility. It will chase the last person it saw around, and if it claws them to 0 HP using its rake then it'll begin to suck their brains out using a straw that shoots out from its mouth.
-----------------------
* BrainFood: The Scarecrow will eat the brains of its victims by sucking it out through a straw that covers the victims entire face. The victim in question is left shriveled and eyeless from the attack.
* {{Expy}}: Of the same Scarecrow from TheWizardOfOz, though with a darker take to the characters story.
* ScaryScarecrows




! Scarecrow Searching for Wisdom




! Alriune

to:

\n! Alriune
The Little Prince
A giant purple/blue mushroom that has several severed hands hanging from its rims, and its head if revealed on the stem of the mushroom when it's reproducing. It's believed that the mushroom came from space.

The Little Prince will prefer to have Insight performed on it, as any other kind of work will fail if done more than 3 times in a row. If it gets into a bad mood from bad work results, it'll call out to random employees in the facility via MindControl.The mind controlled employee will have a pink/purple aura on their head much like the Red Shoes and Cherry Blossom. If the mind controlled person reached The Little Princes room, then they'll be infested with purple spores that turn them into a monstrous, spike and tumor covered creature that will escape and start attacking anything that enters its hallway.
--------------------------
* MindControl: Uses this to call for targets, thankfully they can be saved from their trances with enough clicking.
* MushroomMan: Under normal circumstances it's just a giant dangerous mushroom, but it'll reveal its purple head when it gets a new victim to inhale its spores.
* WasOnceAMan: Anyone who gets spore'd will look nothing like a human anymore when they come out.




! Dream of a Black Swan

! Express Train to Hell

! Flesh Idol

to:

\n! Dream It is normally invisible, but camera technology will show it as a floating mass of grainy distortions.

The Dimensional Refraction Variant will breach from bad work results, or if
a Black Swan

! Express Train
session lasts longer than 40 seconds. When it breaks out, it'll vanish from view before suddenly showing up in a random spot in the same department it was held in. It'll then begin to Hell

! Flesh Idol
slowly float in a single path and deal tremendous amounts of damage to anything in its way, tearing their limbs off and leaving the remains to float in a similar distortion to itself. People can't see the Distortion themselves, so the manger has to manually select employees to go and suppress it.
---------------------
* InvisibleMonsters: No one can see it, and even your best camera technology can only display it as a ball of camera distortions slowing moving around.
* LudicrousGibs: Victims killed by the Refraction will be torn apart instantaneously and be left to float.




to:

A heavily mutated bumblebee that has several slices of flesh stacked on top of each other, leading up to the head that has but a single eye and mouths aimed in random directions. The bee may have be the result of pheromone experimentation, which then escaped. The Queen Bee can only reproduce using hosts to house her drones, which will burst from their victims when they reach maturity.

The Queen Bee has a chance to release a dust of eggs to everyone in the department if a normal work result is achieved, and is guranteed to happen if a bad result happens. Everyone caught in the storm will gradually take damage, and if they die a Drone will appear from the corpse and begin attacking. Anyone who dies to the Drones will also spawn a Drone, and this chain reaction can easily snowball its way into an overwhelming amount of Drones taking over the facility.
-----------------
* BeeAfraid: Bee very afraid of monster bees that are twice your size.
* BodyHorror: The Queen Bee shares almost nothing similar to real bees other than their color palettes.
* ChestBurster: Worker bees/Drones are born via exploding from the body of a bee victim.
* ZergRush: The Queens Bees main fighting style is to drown you in a horde of worker bees, which can easily happens because of the huge amount of unimportant nameless workers that can act as hosts to the worker bees.


! Alriune

! Dream of a Black Swan

! Express Train to Hell

! Flesh Idol



! The Little Prince

to:

! The Little Prince

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! Behavior Adjustment




to:

An orange bathtub filled with blood, which has two closed eyes and has long white arms submerged inside, alongside smaller hands of its victims floating inside. Its origin is currently unknown. It's said that people who suffer from depression and weak wills who approach the bathtub will be pulled into the pool.

The Bloodbath will automatically grab and eat employees who try to work on it with a Fortitude or Temperance stat of 1. When this happens, a white hand will begin floating in the water. More energy can be harvested if employees have been consumed by the Bloodbath, but if there are 3 hands in the water then it will automatically start pulling and eating anyone who tries to work on it.
-----------------
* BloodBath: Hence the name.
* BathSuicide: Suicides don't happen in the bath, but the theme of cutting oneself in the bath comes up frequently from ingame blurbs. The Bloodbaths researched weapon is even a knife called the Wrist Cutter.
* DeadlyBath: Although different this time in that the bath itself is the killer, not someone intruding on the bather.
* VideoGameCrueltyPotential: If you want more energy from the Bloodbath, then you can sacrifice up to 2 employees who do not meet the requirement (this more than likely means hiring new employees just to have them die to it).

! Behavior Adjustment




! Note from a Crazed Researcher

! Porccubus

! Red Shoes

to:

\n! Note A red orb being grasped by a snapped off branch. It was once part of a greater tree found at the edge of the world where no plants were able to survive. It was discovered that the tree sustains itself by attracting creatures to feed on its sap, which causes them to melt into a green paste, which the tree then uses as nutrition.

The Tree Sap is a tool that can be used by employees. Employees who drink
from the sap will have their HP restored, but will explode and die about 30 seconds later, dealing White Damage to people around them.
-----------------
* ActionBomb: Turns the people who drink the sap into one, though they have no idea they're
a Crazed Researcher

! Porccubus

! Red Shoes
time bomb waiting to go off.
* UselessUsefulSpell: Healing HP in exchange for a guaranteed death a half minute later is not a very useful ability.




to:

An Abnormality that consists of three different entities; a bag of organs and meat with a santa-hat made of intestine poking out from it which rides a sewn up reindeer-like creature with a beard, who is being pulled by a sleigh with a black bag filled with an unknown item inside it. Rudolta moves around giving gifts to everyone indiscriminately, though no one is quite so sure where exactly they came from.

Rudolta, despiting its horrible appearance, is relatively easy to hold in compared to other HE classed Abnormalities. If someone gets a bad work result, then its counter will go down and could cause it to break out of containment. When this happens, it will slowly slide its away around the facility to deal constant White Damage to everyone around it.
------------------------
* BodyHorror: Rudoltas appearance is [[https://vignette.wikia.nocookie.net/lobotomycorp/images/a/a3/RudolTahubismalCropRevise.png/revision/latest?cb=20170212153326 very bizarre to say the least.]]
* TheDividual: The sleigh, the reindeer and bag are all alive and move as one.

! Red Shoes
Two red dress shoes set on top of a stand, which house teeth inside them. People who put the shoes on will find that their feet have been bitten down on, making it impossible to take them off without cutting the feet off.

The Red Shoes will have two different methods of getting employees to put them on; the first will activate when an employee with a Temperance stat of 2 or lower is sent to work on the shoes. When this happens they'll be compelled to put the shoes on, switch their weapon for a fire ax and go on a killing spree. The other means of possession will happen if a bad work result is achieved, in which case they'll possess and employee who do not meet its stat requirements and drawing them towards its chamber to be put on. Clicking repeatedly on the possessed employee (marked by a pink/purple aura on their head) will snap them out of their trance.
--------------------
* AxCrazy: Literal in this case; people possessed will an ax from seemingly nowhere, have a giant demented grin and have pitch black eyes.
* MindControl: Will use this to convince people to put the shoes on.

! Note from a Crazed Researcher

! Porccubus

Added: 2042

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Ingame dialogue clarified for me that Netzach is a male, so no need to be vague anymore. Also added in 2 of the 3 new Abnormalities now that I've encountered the in my game, is someone has met the 3rd please add it in if you feel like it


The head of the security department. They're a moody, if depressed, worker that's absolutely miserable in their line of work at the Lobotomy Corporation, wishing be finally be free from it. For now they settle on just quietly celebrating each day they and their department members survive, though.

to:

The head of the security department. They're He is a moody, if depressed, more than likely depressed worker that's absolutely miserable in their his line of work at the Lobotomy Corporation, wishing be finally be free from it. For now they he just settle on just quietly celebrating each day they him and their his department members survive, though.




to:

--------------------------


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! Old Belief and Promise
An ornament that sports two vaguely worm-like creatures clinging to the sides of a marble.

This marble can upgrade the damage of an Employees EGO weapon, which is indicated by the Employee hopping happily in place as they're given a gift by the artifact. However, there is a small chance that the artifact will just simply consume the weapon and leave them with their base baton, which is indicated by the Employee falling over momentarily before getting back up.
---------------------------
* CutenessOverload: Of an odd sort, Employees who get blessed with a better weapon will uncharacteristically be overtaken by intense happiness, [[https://steamusercontent-a.akamaihd.net/ugc/933803232737818137/5721201912269A54F61761ACADF50698CC7F870A/ as seen here.]]





Added DiffLines:

! Grave of Cherry Blossoms
A Cherry Blossom tree that sprouts its cherry blossoms overtime, and is coated in what appears to be blood. It's able to stay alive in containment despite the lack of plant necessities there, so Employees often rest by it to admire its beauty.

The Grave of Cherry Blossoms is somewhat complicated in its containment in how it stubbornly needs a neutral result to stay safely confined. If a good work result is achieved or if someone panics while working on it, its meter will go down and it'll come closer to activating its ability. When its meter is fully depleted, it'll unleash a status called Captivate onto random people in the facility, who are marked by a bright pink/purple glow on their heads. Captivated employees will make their way to the Tree, and the first one to step in its room will be snared by a tentacle and dragged into its trunk to be consumed.
-----------------
* CherryBlossoms: Is one itself, and starts rather underwhelming before it goes into full bloom the worse its mood gets. In turn, this means that some employees will enjoy the sight so much they'll be drawn to it.
* EatenAlive: What presumably happens to victims who are pulled into the tree, the blood must come from somewhere after all.
* ManEatingPlant
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Added DiffLines:

! We Can Change Anything
A robot with a white chassis that opens up to reveal that it is an Iron Maiden. From the same company that introduced the [[KillerRobot Little Helper]] comes the “We Can Help With Anything” domestic robot. Use it to discipline naughty children, shave excess body fat or reinvigorate your tired body to be ready for the day by stepping inside it. In actuality, the end result of using the machine ends with no trace of a body other than blood and body parts left inside it when it’s done.

Sending an employee to this machine will trap them inside. Once in, they can’t ever leave and will start taking damage when the machine closes on them. Each time damage is dealt, more power will be given to the facility until the employee is dead.

* VideoGameCrueltyPotential: Do you want a quick boost of energy but don’t want to/cannot send someone to get it the usual way? Sacrifice someone to the machine and reap your reward of energy for killing them.
** Generally speaking, cruelty is needed to unlock all information and the backstory of the Abnormality, requiring you to send a good handful of people to be tortured and killed by an iron maiden to get it.

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* NeverFoundTheBody: What happens in the rare event where a victim is taken away on a boat that somehow sailed in. They're not even sure if the person is dead or lifted up and taken away ''somewhere''.



* CreepyChild: A charred black little girl who mutters about wanting to reduce people to ashes just like her.



* PuzzleBoss: Not quite a boss, but they have a unique mechanic to them in that you must time your employees entrance to their room to whatever face Shy Look happens to be behind. His movement is sporadic and he has no clear pattern to where they’ll shift, so quick timing and patience can make the difference between a nice amount of energy harvested or an insane employee running out the room.

to:

* PuzzleBoss: Not quite a boss, but they have a unique mechanic to them in that you must time your employees entrance to their room to whatever face Shy Look happens to be behind. His Their movement is sporadic and he they has no clear pattern to where they’ll shift, so quick timing and patience can make the difference between a nice amount of energy harvested or an insane employee running out the room.
room/dying on the spot from the barrage of Black Damage.



* CreepyChild
* CreepyCute: According to a few employees who have worked with her and ingame blurbs, people think she's cute yet a little unsettling



* EatenAlive: The stories make it seem like the victims are killed and then fed, but ingame victims are grabbed and pulled into the maw.




to:

* RedEyesTakeWarning: All of its eyes will glow red when it's going to take a bite at someone, but there's no warning to be had there as it means Big Bird is invulnerable and the target is going to die.



* FastTunneling: The critters get around the base by tunneling their way around so they can occupy more hallways.

to:

* FastTunneling: FastTunnelling: The critters get around the base by tunneling their way around so they can occupy more hallways.



* MookMaker: Will spawn the smaller Complete Food every once in a while to help them.

to:

* MookMaker: EnemySummoner: Will spawn the smaller Complete Food every once in a while to help them.



* MookMaker: One that creates other Mook-Making enemies periodically.

to:

* MookMaker: EnemySummoner: One that creates other Mook-Making Enemy Summoning enemies periodically.



* MookMaker: Killing them will create 3 Cheers For The Starts.

to:

* MookMaker: EnemySummoner: Killing them will create 3 Cheers For The Starts.


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* HooksAndCrooks: Their weapons involve orange hooks to slash at people with.


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* DeathOfAThousandCuts: The tentacles deal a low, but constant amount of Black Damage so as long as they're in the same room with the monolith. This attack only ends when they begin to charge up their energy attack that enrages an Abnormality into escaping, which is arguably worse than being whipped by tentacles.
* DeathFromAbove: When they spawn in, they don't just appear in a room or hallway, they appear from the roof and hit the ground, crushing anyone who might in their way. Evacuate everyone from the main department rooms immediately if the day is about to move into Violet Noon, because it's almost certain that they're going to be flattened when the monoliths make their drop.
Is there an issue? Send a MessageReason:
i'm a little wary about including the Legacy Ordeals in these lists, are they worth adding in?

Added DiffLines:

[[/folder]]

! Ordeals
Uncontrollable, outside forces that will invade Lobotomy Corporation at different times of the day to harass you and stop your progress. As the day goes on, their more dangerous units get deployed to cause further harm.

[[folder: Amber]]
The Amber ordeals are primarily made up from vaguely insectoid monsters with a desire to eat everything around them, with all of them sharing the color scheme of rocky worms with teeth filled mouths covered in amber colored tumors.
-----------------------------------------
! In general
* BigCreepyCrawlies: The least threatening Amber monsters are about the size of a person. Their biggest bugs are about the size an entire room, or even a building if you let the day drag onto midnight.
* FastTunneling: The critters get around the base by tunneling their way around so they can occupy more hallways.
* HorrorHunger: Their primary theme and motive; they invade your facility so that they can enjoy the buffet they assumed was set out for them.

! Complete Food
Man sized insects who crawl in hallways to lunge at employees for a bite. Individually they're rather pathetic, but they always cluster in groups of fives to more effectively shred meals apart.
-----------------
* ZergRush: To compensate for their individual weaknesses, they cluster in large groups to eat prey faster.

! Food Chain
A much larger, hallway filling version of the Complete Food. These sluggish beasts move lazily across hallways they appear in, biting anything in their paths. If they bump into the other side of the hallway, they will release more instances of Complete Food and then burrow into a random hallway to complete the process.
---------------------------
* MookMaker: Will spawn the smaller Complete Food every once in a while to help them.

! Eternal Meal
The apex predator among the Amber, the Eternal Meal is a rocky, building size monstrosity that has planted itself into the ground and is capable of eating entire rooms with its giant teeth filled maw. When the timer reaches midnight, Eternal Meal will appear in a department room to devour anyone in there. It has no methods of attacks other than that, but it will spawn instances of Food Chain every once in a while so that they can invade the parts of the facility it could not.
---------------
* DamageSpongeBoss: Aside from its single, devastating attack it has when it makes its appearance known, it's mostly defenseless and serves as a stationary object that must be dealt with if you don't want to be overrun with worms.
* MookMaker: One that creates other Mook-Making enemies periodically.
* NestedMouths: Its already giant maw has a smaller, person size jaw hidden inside.
[[/folder]]
[[folder: Crimson]]
The Crimson Ordeals are made up of gangs of demonic clowns who wish to spread their mischievous fun to the Lobotomy Corporation. They all share the theme of mutated, clown and jester themed creatures covered in crimson stripes. They're not too dangerous in combat even when their best units are mixed together, but their primary goal is to overwhelm the facility through instigating containment breaches.
! In general
-----------------
* DefeatEqualsExplosion: Killing one of the crimson clowns will cause it to explode, spawning weaker versions of themselves found in the other times of the day.
* MonsterClown: So monstrous in fact that only their smallest, least threatening unit actually resembles a humanoid clown. You'd need someone to tell you they're clowns for their later versions.

! Cheers For The Start
Tiny jesters who with brown demonic heads that smile constantly. When they teleport into the facility, they will ignore all employees and rush for an Abnormalities containment unit. Once there, they'll stop to constantly drain the E-boxes from that specimen and drain its Qliphoth counter by one, instigating that Abnormality into escaping.
-----------------
* ActionBomb: Killing them will cause them glow red before they explode, dealing a moderate amount of damage to those caught in its blast.
* StoneWall: They have little combat capabilities, but they can take one hell of a beating before they explode, even if you take their weakness to White Damage into account.

! A Chorus of Salivia
Three, possibly four headed, quadruple legged monsters that wear clown makeup on their many faces. The Chorus of Salivia will spawn from a tent filled with teeth and will begin to roam around hallways, attacking anyone in its way. If defeated, they'll burst into smaller versions of Cheers For The Start who'll try to do their usual routine.
---------------------
* BodyHorror: They're a combination of clowns that take the form of something resembling a scorpion, their anatomy is two vaguely human clown heads up front with a smaller featureless head between them, and a tail with the third head at the end of it. Inside of the tails mouth is some kind of organ with a thin spike protruding from the it. Its body is blood red with tears and boils bursting from its sides.
* MookMaker: Killing them will create 3 Cheers For The Starts.
* StoneWall: Like the Cheers For The Start, they're sturdy creatures who can be a hassle to get rid of. Unlike them though, they're rather happy being in the hallways they claim and don't drain energy, so it might be a wiser idea to leave it be if you don't have the resources to kick them out.

! Struggle of the Peak
A giant, beefy monster sewn together by stitches who wields a spear, spiked mallet and a meat cleaver, and its gaping mouth has a tongue with a clowns head on the end of it. When it appears, it will take up a hallway and start rolling down it, damaging anyone in its way. Killing it will cause it to burst into two Chorus of Salivia.
--------------------
* OverlyLongTongue: With a clowns head at the end of it, apparently.
* RollingAttack: After picking a hallway, it'll roll itself down it to hurt anyone in its way.
[[/folder]]
[[folder: Green]]
The Green Ordeals are comprised of murderous robots, mechas and weaponry that was sent to destroy all life found. The mechanical menaces only goal is to kill any employee it finds with no strings attached to them, and as such they're the most combat oriented Ordeals.

! In general
-----------------
* KillerRobot: 2/3rds of them are killer robots, their last and most dangerous unit is a stationary weapon.
* RedEyesTakeWarning: They sport glowing red eyes that angrily search for targets to exterminate.

! Doubt
The first robots that are encountered, which are tall black machines that vaguely resemble skeletons with spikes at the ends of their arms. They will slowly shamble around the facility as they look for targets to stab to death.
----------------------------
* MightyGlacier: Slow and sturdy robots who can take a beating just as well as they can deliver one.
* TheresNoKillLikeOverkill: When they finish off an employee, they'll enter an animation when they pin the target down and repeatedly stab them in the chest until they're nothing but mush.

! Process of Understanding
Boxy, armored robots with a buzz saw on one arm and a gun on the other. They're similar to the Doubt in that they'll slowly shamble across hallways in search of hallways, but they're much harder to take out thanks to their gun that fires at anything in its path.
--------------------
* MightyGlacier: Even more than the Doubt, as this one is even sturdier and doesn't need to get close to lay down the pain.

! Where to Reach
Boxes of deployable robot factories. They have no attacks of their own, but letting them sit around means that you'll have to face an endless wave of robots so as long as they sit.
--------------------
* MookMaker: Their sole purpose is to do nothing but spawn waves of killer robots to end you.

! Last Helix
A stationary, inanimate weapon sporting giant laser cannons. If you allow the day to reach midnight, then the Last Helix will be deployed to put a permanent end to your day. It will take a few moments to charge its cannons before fire at a slowly turning 360 degree sweep across the whole facility to liquefy everyone in the building.
--------------
* MadeOfIron: It is incredibly sturdy and almost impossible to get rid of.
* HopelessBossFight: Is designed to be your punishment if you let the game drag on for too long, as unlike the other Midnight Ordeals, this one is nearly impossible to overcome. Your only hope is to do enough work before the laser fires so that you can end the day.
[[/folder]]

[[folder: Indigo]]
A new, and currently unfinished Ordeal. Their sole unit is a moving pack of gas masked scavengers who are called the Sweepers.
--------------------
* GasMaskMooks: The Sweepers all sport metal gas masks.
* HealThyself: If they find a dead body, they'll consume it to heal themselves.
[[/folder]]

[[folder:Violet]]
The Violet Ordeals are made up of eldritch beings and artifacts from the great unknown, who all have glowing violet parts to them in some way.

! In general
-------------
* EldritchAbomination: Their units are just flat out bizarre, with the only things that are usually able to be seen of the whole beast are their giant purple tentacles.
* PurpleIsPowerful: Their signature color is bright purple.

! Fruit of Understanding
Vaguely worm-like creatures with a glowing purple core, which has an unknown ancient language written across it. The Fruit of Understanding are sturdy creatures that will try to last long enough to detonate in a sanity draining burst. This burst will also anger all Abnormalities in its radius into escaping containment instantly.
----------------
* ActionBomb: Unlike other examples in the Ordeals, they have other methods of attacks to defend themselves. Blowing up is their main objective however, and is their best attack.

! Great Love for Us
A giant black monolith that sprouts tentacles when it sets itself up. These artifacts will teleport from the roof to crush any employee unlucky enough to be standing under its shadow. Their tentacles will constantly whip around at anything around them to deal a constant 1 Black Damage per hit. After a period of time, they'll stop moving to send out a pulse of energy that makes one random Abnormality escape containment before they start to resuming slapping everything around them.
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* CombatTentacles

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* NotTheIntendedUse: Well, it's not supposed to be used at all in the first place, but pressing the button when things go irredeemably downhill is handy if you want to restart the level but don't want to spend time watching the bloodbath unfolding, as restarting the game via the menu will send you back to customization screen and undo any upgrades or purchases you made before that day. Restarting via a TotalPartyWipe brings you back to the beginning of the day.



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to:

* VengefulVendingMachine: A non-comedic example; trying to take a drink from them when they're not in the mood for it will make that person be drowned in soda, put onto a boat that sailed in, and be taken away to parts completely unknown.




to:

-----------
* MagicMirror: A mostly harmless and uneventful one that can be used to randomize an employees stats.



A small white dove with a red belly. Punishment Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forests executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that was found guilty by Judgement Bird.

to:

A small white dove with a red belly. Punishment Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forests executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that was found guilty by Judgement Bird.
caused trouble in the forest.



* TheNapoleon: Among its trio of Birds, it is this. It's tiny, but incredibly irritable who tends to break out much easier than its two taller and more collected bird friends would.



! 1.72 M H z

to:

! 1.72 M H z
MHz



* DeathOfAThousandCuts: Among the Abnormalities that specialize in White Damage, it's method of attack is one of these. Employees who stand inside of its static will gradually take low amounts of White Damage, which is neglible if they're in for a quick passing, but detrimental if you intend for them to stay in rooms affected by it for anytime longer than a few seconds (such as if they're suppressing an escaped monster or need to cross a large space of affected rooms.)




to:

* RedEyesTakeWarning: When breaching, her eyes will turn red as she makes her way to the department. This, along with her sobbing, is your warning to get everyone the hell out of where she's going to blow up.



* NPCRoadblock: When it escapes, it will always plant itself right in front of the door to a random Abnormalities room, and effectively that whole hallway. This means there's no way to get past it without taking the long way or getting eaten by it.



An eyeless old lady who sits on a rocking chair, waiting to tell stories to whoever meets her. It is said that this old woman knows every story and poem ever written, those that were never written. It eagerly awaits for potential listeners to come and listen to its stories, just like a kindly grandmother.

to:

An eyeless old lady who sits on a rocking chair, waiting to tell stories to whoever meets her. It is said that this old woman knows every story and poem ever written, and even those that were never written. It eagerly awaits for potential listeners to come and listen to its stories, just like a kindly grandmother.



A disturbed man in a straight jacket. The Forsaken Murderer was to be put on death row for the brutal murders he committed. However, some researchers decided that he'd be put to better use if he becomes their unwilling lab rat for their experimental injections. Though the Murderer was mostly suppressed of his violent tendencies by last few runs of the tests, he complained endlessly that his head was feeling heavy and metallic. The discomfort this caused made him start ramming his head into walls and floors out of discomfort of the sudden heaviness he had. The researches that injected him had neglected him long ago, and after he murdered one of them, he vanished before being apprehended by the Lobotomy Corporation.

to:

A disturbed man in a straight jacket. The Forsaken Murderer was to be put on death row for the brutal murders he committed. However, some researchers decided that he'd be put to better use if he becomes their unwilling lab rat for their experimental injections. Though the Murderer was mostly suppressed of his violent tendencies by last few runs of the tests, he complained endlessly that his head was feeling heavy and metallic. The discomfort this caused made him start ramming his head into walls and floors out of discomfort of the sudden heaviness he had. The researches that injected him had neglected him long ago, ago though, and after had no intentions to help now that he murdered one was supposedly of no threat to them. The Murderer killed them, he and then vanished before being apprehended by the Lobotomy Corporation.




to:

* GroundPound: When attacking, he will slam the ground with his metal head.



A monstrous creature that has hundreds of small eyeballs, horns with bizarre growths and the body of a mixture of something vaguely mammalian mixed with insect hind legs. Long ago, a woman was hired by the monster to act as its maid. Desperate for money, the woman accepted and moved into the monsters manor. After some time the woman envied the opportunity to own the spectacular manor that the monster owned, so one day she sneaked behind it and stabbed it to death. However, the curse that had afflicted the monster was passed onto the woman, who now inherited both the manor and the monsters grotesque and agonizing appearance. Others would attempt to do the same, killing the manors owner to take it all for themselves before they realize that the curse has been passed down to them, before the Lobotomy Corporation would capture and contain of the victims for research.

to:

A monstrous creature that has hundreds of small eyeballs, horns with bizarre growths and the body of a mixture of something vaguely mammalian mixed with insect hind legs. Long ago, a woman was hired by the monster to act as its maid. Desperate for money, the woman accepted and moved into the monsters manor. After some time the woman envied the opportunity to own the spectacular manor that the monster owned, so one day she sneaked behind it and stabbed it to death. However, the curse that had afflicted the monster was passed onto the woman, who now inherited both the manor and the monsters grotesque and agonizing appearance. Others would attempt to do the same, killing the manors owner to take it all for themselves before they realize that and having the curse has been get passed down to them, before the Lobotomy Corporation would capture and contain of the victims for research.




to:

-----------------------
* TomeOfEldritchLore: Not quite as powerful as other examples as its effects are mostly beneficial to the reader, provided they can keep their cool in tense situations.



A pale little girl that always accompanied by the sound of a music box trailing.

to:

A pale little girl that always accompanied by the sound of a music box trailing.
trailing her. Her mannerisms are innocent and childish, but her body is always shifting and twitching as if she's a machine.



* FishEyes: Her eyes don't focus on one thing for long, as her pupils constantly look in different directions away from each other.




to:

* RobotKid: Is possibly one of these, if her unnatural and stiff movements are anything to go by.




to:

* ThePowerOfHate: Its intense surge of negative emotions such as jealousy and intense sadness presumably brought it to life when it was abandoned.



* BellyMouth: The Fetus uses this to feed, possibly because its ordinary mouth just isn't developed enough for eating.




to:

* LotteryOfDoom: One can be held if it begins to cry, which is the only way to get it to calm down. The "winner" of this lottery will be sent to be eaten by the Fetus.



* CreepyChangingPainting: Is normally blank unless used by someone, in which case it'll adopt a painting of their whole body for as long as they're under its spell.



* MindControl: Employees can be controlled by it so they can kidnap sacrifices for it.



* DontLookAtMe: The secret to defeating this Abnormality is to just simply not look at it when it's active, as it can only act and get angry enough to escape if its being viewed by your camera.







to:

* LeanAndMean: Among the Birds it is, as it is quite tall and has definitely not become nice or approachable thanks to its time as a judge.



* TheBigGuy: To the Birds, it is unquestionable the biggest and sturdiest of them all.



* EyesDoNotBelongThere: The whole front half of its body has a ton of eyes starring forward.



* GlowingEyes: Typically, its luminescent eyes are the brightest things that aren't its lantern that can be seen when it shuts off the power.



--

to:

--------------



* DontLookAtMe: Inverted, it has to be looked at to keep it from breaking out.



* ExtraEyes: Though they don't seem to connect to anything in particular, since it's but a sharp and fleshy growth of spikes and tendrils.


to:

* ExtraEyes: Though they don't seem to connect to anything in particular, since as it's but a sharp and fleshy growth of spikes and tendrils.

tendrils in the vague shape of a tree.




* EyesDoNotBelongThere: Thanks to inheriting Big Birds eyes, it has many starring eyes scattered on its giant wings.



* AreaOfEffect: Its sole method of direct attack is it positioning itself somewhere convenient and releasing pulses of White Damage to hit everyone anywhere until it's stopped.




to:

* PowerFloats: Hovers constantly, and only ever hits the ground if it gets defeated. The way the legs come out from its core do make it look like it's standing up on dozens of legs, however.



Its appearance is unknown to the Manager as all records of (CENSORED)s name, appearance and audio has been censored in their security cameras to avoid them being driven mad. The mere sight and sound of the Abnormality is enough to drive most people insane, and even the select few who have a chance of withstanding its mental assault risk being overtaken by it.

to:

Its appearance is unknown to the Manager as all records of (CENSORED)s name, appearance and audio has been censored in their security cameras to avoid them being driven mad. The mere sight and sound of the Abnormality (CENSORED) is enough to drive most people insane, and even the select few who have a chance of withstanding its mental assault risk being overtaken by it.


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* LotteryOfDoom: Right from the get-go, a random employee can be chosen to get sacrificed to (CENSORED) in order to keep it from breaking out.
* LudicrousGibs: The only clue to what's happening to (CENSORED)s victims is the organs and body parts that get thrown out when its attacking someone.


Added DiffLines:

* SoundEffectBleep: Not a swear this time however; (CENSORED)s censorship even extends to censoring the sounds that its attack makes.
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[[foldercontrol]]
! The Sephirahs
The highly ranked employees who oversee the operations performed by their respective wings of the Lobotomy Corporation.

[[folder: Angela]]
The AI who is the most highly ranked Sephirah, who acts as your advisor and is your go-to AI for management tips when you're first starting out.
------------
* TheStoic: Despite what she says, her emotions are normally suppressed in favor of professional stoic-ness, with whatever emotion that usually slips out tending to be subtle.
* TranquilFury: Though she never sticks to it for long, you can tell when she's especially bothered by something when her normally shut eyes open a little.
[[/folder]]

[[folder: Malkuth]]
The head of the control team (AKA, your first team you get to control), who is always chipper and jolly to be at work, though she tends to be rather forgetful and clumsy.
* CuteClumsyGirl: Admits to it herself, along with being easily distracted. Angela considers her to be the most irredeemably corrupt for these traits, but it hasn't been a problem yet.
[[/folder]]

[[folder: Yesod]]
The head of the information team. He is a somewhat cold, arrogant and overly-rational person who does not take lightly to failure.
--------------
* WhatTheHellHero: Unlike some of the other Sephirahs, he tends to express disappointment if you allow your employees to go mad, die or allow Abnormalities to breach containment.
[[/folder]]

[[folder: Netzach]]
The head of the security department. They're a moody, if depressed, worker that's absolutely miserable in their line of work at the Lobotomy Corporation, wishing be finally be free from it. For now they settle on just quietly celebrating each day they and their department members survive, though.
------------------
* INeedAFreakingDrink: Has taken to drinking alcohol often to calm their mind, and one of the first things they ask you is for you to approve of a beer vending machine to ease the atmosphere just a little.
* WhatASenselessWasteOfHumanLife: Does not take kindly to the death of their workers, as they genuinely care about their survival.
[[/folder]]

! The Abnormalities

Throughout your career as the manager of the Lobtomy Corporation, it will be your job to manage and tame the creatures, objects and people known as Abnormalities by any means necessary so that they can power the facility. These abnormalities range anywhere between paranormal yet harmless objects to facility wiping monstrosities that need a small army to subdue.

[[folder: ZAYIN classed]]

The lowest on the threat scale, these Abnormalities are the easiest to manage and can benefit the facility with the buffs they provide or can even be ignored safely if your hands are full, though some of them can take lives if used irresponsibly.

! One Sin and Hundreds of Good Deeds

A giant floating skull with a holy cross and a crown of thorns embedded in its head that feeds off the energy of sins confessed to it.

Employees who work on One Sin will feel a sense of relief and comfort as they confess their sins to it, healing their mental state. If all 10 boxes are collected in a single session, then the minds of everyone in the facility will be healed. It is also the first Abnormality acquired in every playthrough.
-----------

* DemBones: Is a floating skull.
* FaceOfAThug: It’s a giant ominous floating skull that’s said to have a piercing gaze that discomforts people as they’re judged. That said, it’s benevolent for the most part, relieving people of their sins when they’re confessed, or even [[MindWipe wiping]] their memory of the tremendous amount of guilt they’ve accumulated if their sins are too much to bear, as one employee experienced.
* HolyBacklight: Is accompanied by this in its portrait when you successfully research it.
* WarmUpBoss: Is the first Abnormality given to you, and is among the easiest to tame thanks to its highly effective reaction when Attachment is used on it and neutral reactions when anything else is used. Additionally, it gives a guaranteed buff to employees assigned to it, unlike the later Abnormalities who have more specified requirements for a buff or give a mixed blessing.

! Don’t Touch Me

A large red seemingly innocuous button that must never be pressed at any point ever.

The button does absolutely nothing up until someone is sent to work on it. At that point, [[TheresNoKillLikeOverkill it will instantly kill every employee in the facility, drain the power gained from taming the other Abnormalities, and release every monster in containment, forcing you to restart the day.]] It will also occasionally disguise itself as another Abnormality in an effort to trick you into touching it if you’re not attentive to where all of your Abnormalities are normally located.

----

* CameraAbuse: Clicking on it when you’re customizing your employees for the day will have it crack your screen, which gets more severe the more you click it.
* SchmuckBait: The button is this by design, drawing on your curiosity to send someone to press it
* NonStandardGameOver: Repeatedly clicking on the button in a short time will cause it to scream ‘Don’t touch me!’ in Korean , glitching the screen out in static and crash your game.
* MeaningfulName: The clue to keeping this Abnormality from causing trouble is in the name.

! Fairy Festival
A flock of small green fairies, who are led by their man-sized leader. Its origins are currently unknown.

The fairies will follow and heal any employees that get assigned to work with them, giving them a handy edge in some fights. However, attempting to work on any other Abnormality while Fairies are following that employee will result in them instantly getting eaten by the flock.

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* EatenAlive: Will happen to the employee if they ever dare to work on another Abnormality that isn’t them.
* TheFairFolk: They're friendly looking pixies who hide their more devious desires under their facade.

! You Must Be Happy

A robotic set of arms set over a metal operating table that flashes the words ‘YES’ and ‘NO’ on its screen repeatedly. Originally, it was a machine built to aid in brain surgeries in its hospital. However, the machine had an odd habit of asking its patients ‘Do you love your city?’, and the answer given to it would decide the difference between a successful operation or death.

Sending an employee in and having them walk out while it is on ‘YES’ will give them a buff to all their stats, while having them leave on ‘NO’ will give them a debuff to every stat. Attempting to use the same employee 5 times in a single day will result in their death by the machine.

----

! Opened Can of Wellcheers

Two giant humanoid shrimp that stand by a soda vending machine under the brand name of Wellcheers.

The drinks dispensed by the machine are beneficial under normal circumstances, as they can help heal the health of employees or reinforce their mental fortitude. However, trying to take a drink of them when they are in a bad mood will result in the room being filled with soda, and when it drains again the employee inside will vanish, never to be seen again.

-----------------------------

! You're Bald...

A black and white orb with an unidentified symbol in the symbol. It is believed to have manifested itself when an employee had an encounter with the Singing Machine and dreamed of everyone in the facility becoming bald.

You're Bald will make the employee assigned to it bald. If there are two consecutive uses by non-bald employees, then it will make everyone in the facility where it's stored bald. Bald employees have the highest success rates with it.
----------------
* ExactlyWhatItSaysOnTheTin: Send someone to interact with it and they'll go bald. This is the Abnormalities sole gameplay mechanic.
* JokeCharacter: Added in an April Fools update, making it one of these among the Abnormalities.

! Mirror of Alteration
A black mirror that's incapable of reflecting anything, picked up from an unknown source.

The Mirror of Alteration will take a random stat of an Employee who uses it and switch its value for another, meaning that a lvl 3 in Fortitude could get transferred to a lvl 3 in Temperance.

[[/folder]]



[[folder: TETH classed]]

A step up above ZAYIN, these Abnormalities are mostly comprised of predatory beings and dangerous individuals that aim to hurt or kill anyone in their way, but can easily be thwarted or tamed with the right precautions.

! Punishment Bird

A small white dove with a red belly. Punishment Bird, once known as Little Bird, used to live in the Black Forest with Big Bird and Long Bird. When it heard of a prophecy that would send its home into ruin from infighting and a terrible monster, it became one of the three self appointed guardians of the forest. It acted as the Black Forests executioner, who would punish any guilty creature with its beak. When told that its tiny pecks would be harmless, it developed a beak capable of punishing any creature that was found guilty by Judgement Bird.

Punishment Birds likelihood of escape increases as more Abnormalities that aren’t it get worked on. When it breaks out, it will fly around the facility to peck on employees for a small amount of damage, preferring to attack panicking ones. If Punishment Bird is attacked back, then it will turn red and increase its damage greatly to retaliate. Once enough employees have been pecked, killed or not, it will return to its containment room on its own.

------
* DeathOfAThousandCuts: It doesn’t do much damage with each individual peck, but it will continuously harass an employee until they’re either dead or it switches targets with a couple of low damaging bites.
* HeWhoFightsMonsters: It swore to defend its beloved home from the monster prophesied to destroy it, but in the process it became seen as a scary and brutal executioner by the Black Forests inhabitants.
* KillerRabbit: It is a tiny cute dove that can fit in your hand and had to be given a perch so it wouldn’t be stepped on, but it’s also completely vicious and will harass employees with its damaging pecks, and tends to escape on a whim. Thankfully it’s the least dangerous and easiest to contain of the Birds, provided you don’t anger it into turning red.
* TurnsRed: Trying to suppress it back into submission will make it turn red and buff its attacks to punish the offender. This means that the best thing to do when Punishment Bird escapes is to do absolutely nothing, unless you’re sure your employee can take the damage.

! 1.72 M H z

A formless entity that echoes the sounds of explosions, gunfire and screaming from a past tragedy. It will interfere with electronic equipment in its area of influence, all the while slowly draining the sanity of people who stay in its room.

People exposed to its BrownNote can go insane and hostile to the fellow people around them, and allowing 1.72 MHz to be unattended can result in it extended its influence to the rooms surrounding it.

-----------------------------------
* BrownNote: The noises it lets out tends to turn even the most stable of individuals into hostile people who will attack everything around them.
* SensoryAbuse: Not in its current ingame form, but the filter that filled up its room wasn’t a television static but instead an almost seizure inducing set of flashing images that flashed things such as a smiling little girl, cats, the logo for the company and other distortions. This was eventually changed for an obvious reason. The original filter used can be seen at the bottom of its wiki page, [[http://lobotomycorp.wikia.com/wiki/1.76_MHz here (seizure warning).]]


! Scorched Girl

A charred little girl with a lit matchstick stuck through her torso. In life, the little girl was a matchstick salesgirl who lived miserably. In fires she created she saw visions of a better happier life. One day, she accidently caused a massive fire that killed her, causing her to be reborn as the charred spirit she is now.

When Scorched Girl breaks containment, she will rush out of her room and make a B-line to the department room where all your controllable employees are resting. When she reaches the center of that room she’ll detonate in a fiery explosion, and reappear in her containment back at a neutral mood.

---------------------------
* ActionBomb: She’ll run straight to the nearest department room (where your employees are likely all gathered at) to explode violently when her mood is allowed to drop severely.
* {{PyroManiac}}

! Meat Lantern

A fluffy white mound with two small black eyes and a glowing flower growing from its head. The Meat Lantern is a predator that tricks its prey into thinking it’s just an ordinary flower. In actuality its true form is buried beneath the ground, lying in wait for large prey to step over it so I can spring up and devour them in one bite.

The only requirement the Meat Lantern has to its containment is its need for work sessions to last at least 40 seconds, so employees with faster work times are at risk of letting it break free. When it breaches, it will burrow into the ground and appear in another hallway in its hunting form, which is a flower and some barely visible white hairs. Employees can’t see the Abnormality when it breaches unless showed where it is by you, and those who walk over it will be instantly killed by the maw that bites them.

------------
* ManEatingPlant
* GuardsMustBeCrazy: Your guards must be crazy in this case, as they can’t notice that there’s something wrong with a glowing green flower sprouting from the facilities cold metal floor.
*LudicrousGibs: What’s left of any employee that gets eaten by it.
* TheresNoKillLikeOverkill: The bite that the creature deals can deal up to 1000 damage (for reference, your employees typically have 15 – 20 HP without upgrades to their Fortitude). On the upside however, the Meat Lantern is indiscriminate about who it feeds on, which can be handy when your base is being invaded by outside monsters or there’s an Abnormality on the loose.

! Shy Look Today

A person who uses carved faces on a sheet of flesh to express themselves. The person behind the sheet was once a shy, moody person who was constantly patronized to be happy and expressive with their emotions by the people around them. One day they snapped, took the flesh off some people and carved faces into it so that they can finally express their feelings.

Working on this Abnormality means knowing that the likelihood of succeeding is tied to what face they are currently behind. If they’re is behind the smiling or laughing face, then your chances of research go up greatly. Beginning work when they’re behind the sad or angry face severely cuts your chances of succeeding. The neutral face, predictably, has an average chance of failing or succeeding.

-----------------------------------------------
* TheFaceless: No one has ever seen their real face, and it doesn’t intend on letting anyone look at them any time soon.
* ShrinkingViolet: The person behind the sheet was incredibly shy and meek before they finally found a way to express themselves.
* PuzzleBoss: Not quite a boss, but they have a unique mechanic to them in that you must time your employees entrance to their room to whatever face Shy Look happens to be behind. His movement is sporadic and he has no clear pattern to where they’ll shift, so quick timing and patience can make the difference between a nice amount of energy harvested or an insane employee running out the room.

! Old Lady
An eyeless old lady who sits on a rocking chair, waiting to tell stories to whoever meets her. It is said that this old woman knows every story and poem ever written, those that were never written. It eagerly awaits for potential listeners to come and listen to its stories, just like a kindly grandmother.

The Old Lady is relatively harmless on her own, but her chances of using her status effect called Solitude increases the more attention other Abnormalities get that aren't her. When she's had enough, she'll fill the room with a pitch black substance that clings to employees who enter her room. The Solitude will leave her once an employee enters, but the employee will continue to take mental damage for the time Solitude is attached to them.
-----------
* EyelessFace: All that's left of her eyes is her empty eye sockets, though it is said that she knows where her listeners are when they arrive to listen to her tales.

! Forsaken Murderer
A disturbed man in a straight jacket. The Forsaken Murderer was to be put on death row for the brutal murders he committed. However, some researchers decided that he'd be put to better use if he becomes their unwilling lab rat for their experimental injections. Though the Murderer was mostly suppressed of his violent tendencies by last few runs of the tests, he complained endlessly that his head was feeling heavy and metallic. The discomfort this caused made him start ramming his head into walls and floors out of discomfort of the sudden heaviness he had. The researches that injected him had neglected him long ago, and after he murdered one of them, he vanished before being apprehended by the Lobotomy Corporation.

The Forsaken Murderer will be docile until his mood drops to point where he'll breach. When this happens, his head will transform into a large metal bludgeon that he'll use to pound employees with.
---------
* BaldOfEvil: Though whether his baldness came before or after he was experimented on is unknown.
* DeathRow: Was to be executed for his murders before he was taken away for experimentation.
* TheDogBitesBack: After a very long time of being abused and neglected by the researchers that took him away from prison, he beat one of them to death and escaped.

! Beauty and the Beast
A monstrous creature that has hundreds of small eyeballs, horns with bizarre growths and the body of a mixture of something vaguely mammalian mixed with insect hind legs. Long ago, a woman was hired by the monster to act as its maid. Desperate for money, the woman accepted and moved into the monsters manor. After some time the woman envied the opportunity to own the spectacular manor that the monster owned, so one day she sneaked behind it and stabbed it to death. However, the curse that had afflicted the monster was passed onto the woman, who now inherited both the manor and the monsters grotesque and agonizing appearance. Others would attempt to do the same, killing the manors owner to take it all for themselves before they realize that the curse has been passed down to them, before the Lobotomy Corporation would capture and contain of the victims for research.

Beauty and the Beast will respond best to Repression, but doing this will worsen its health. If Repression is used on it twice in a row by the same employee, then Beauty and the Beast will die and the curse will be passed down to the employee, continuing the cycle.
--------------
* DeathSeeker: Victims of the curse express nothing but disgust and pained existence over their state, and wish for nothing more than death. However, this means that the person who deals the killing blow will be the next in line to receive the same fate.
* ExtraEyes: An uncountable amount of eyes are clustered on its head.
* MixAndMatchCritter: Its anatomy is bizarre, as it has a four legged mammals body, a reptiles tail, insect hind legs and human forelegs, bull horns with tumors growing from them and several dozen eyes.

! Prophecy of the Skin
A book written in flesh and blood that's held up by skeletal arms.

Employees who read this book can enjoy a buff to every single one of their stats, but they risk instant death if they ever [[SanitySlippage panic.]]

! Behavior Adjustment

! Bloodbath

! Crumbling Armor

! Fragment of the Universe

! Luminous Bracelet

! Spider Bud

! The Heart of Aspiration

! Theresia

! Wall Gazer

[[/folder]]

[[folder:HE classed]]

A firm middle ground among the threat levels, these enigmatic entities can cause a huge loss of life if they’re allowed to run free, and they typically have a gimmick to how they can be contained.

! Funeral of the Dead Butterflies

A multi-armed, well dressed man with butterfly wings for a head and a coffin that never leaves him. Some time ago, this entity came to Lobotomy Corp. claiming to be there to ‘free the employees and take them back home when they die’. Unfortunately, the employees are obligated to stick by the Corporations rules to work in the facility for life, and thus the entity was captured and kept at the facility for containment.

Dead Butterflies has stubborn requirements for containment, as only employees with a Fortitude stat of less than 3 and a Justice stat if 3 or more can have a good chance at keeping him in containment. If he ever breaks free, he will strut around the facility looking for employees to kill with swarms of all-consuming butterflies to fill hallways with.

------------------------------------------
* AnimalMotifs: Butterflies, if it wasn’t obvious.
* FingerGun: His single target attack is humorously a finger gun that shoots out a butterfly for a very not-humorous amount of damage that will likely one-shot most of the weaker employees.
* MultiArmedAndDangerous: Sports 5 arms that all seem to be capable of letting loose murderous butterflies to kill targets.
* PeacefulInDeath: Unlike most other Abnormalities, employees who die by Dead Butterflies hands will peacefully pass away and be gently laid onto the floor by the butterflies that killed them.
** Dead Butterflies himself will always serenely be laid into his own coffin if he gets defeated after he breaches.

! Little Helper

A small white robot that holds many hidden arms in its chassis. The Little Helper was invented by a now unknown and disbanded company. Their goal was to create a convenient, multi-purpose robot that can handle everyday chores with its many robotic arms. When the first one was created and delivered to the family that ordered it, they were all murdered and cut apart by it. Its creator had replaced its limbs with dozens of blades before it was shipped out, turning it from a servant to a killing machine.

The Little Helper will be prone to breaking out if it consistently gets bad work results. When it breaks out, it will wander around the facility until it finds targets. Starting from the end of the room it came in from, it will pause to wind up before lunging itself across the room to damage and eviscerate any targets in the way. It will take a moment to recharge itself before winding back up to do it again if any other targets are still in the room.

-----
* BullfightBoss: Its sole method of attack is a very telegraphed spin up animation followed by it dashing across the room with its knives out, which should be enough time for you to evacuate any employees if they're near an exit.
* EverythingsBetterWithSpinning: It will spin rapidly while attacking.
* KillerRobot: Designed to be one by its creator at the last second when it was originally supposed to be a cleaning robot and burglar alarm.

! Laetitia
A pale little girl that always accompanied by the sound of a music box trailing.

Laetitia is straightforward when it comes to her standards for containment; whoever gets assigned to work with Laetitia will receive a ‘gift’ from her in the form of a floating red heart above their head. This gift will follow the employee, and instantly kill them if they ever work on a different Abnormality that isn’t Laetitia. From the body a spider-like eyeball creature will spawn and start terrorizing the facility until its either dead or the day ends successfully.

--------------------------------------
* DeadlyPrank: She seems to believe that the contents of her gifts to people are cute pranks, never mind the fact that people get killed by them.
* EvilAlbino: Her pale white skin and red pupils give off this message.
* RedEyesTakeWarning

! Happy Teddy Bear

A worn out person sized teddy bear with multiple tears and missing buttons. This teddy bear once belonged to a little girl, who gave it much love, attention and most importantly; hugs. As the girl grew up though, she neglected her childhood toy and left it in the closet for many years before completely forgetting about. The bear never forgot about its best friend, and out of fear for losing another person, it tends to hold very tightly to anyone else who shows it affection, often to the point where they die of suffocation or internal trauma.

The Happy Teddy Bear will seek affection from any employee who enters its containment, and will be sated relatively easily from a single session with the employee. However, it will feel betrayed and abandoned when that employee leaves, meaning that their second visit will be immediately met with a desperate hug to ensure that they'll never leave it again. Unfortunately, this will kill the employee from the sheer force of its bear hug.
----------------
* AndCallHimGeorge: The Teddy Bear will hug people so tightly that you can hear bones crunching as the employee struggles and begs for air.
* DoesNotKnowHisOwnStrength: It's unlikely that the bear intends to kill anyone, but its desperation for never being abandoned again means that its tight hugs often end up killing the person it loves.
* LivingToy

! The Snow Queen
A towering, robed being with a floating mask and ice shards protruding from her shoulders. The Snow Queen follows the same story as the [[https://en.m.wikipedia.org/wiki/The_Snow_Queen one in original story did.]] Shortly after her death via suicide, the Snow Queen was revived by the Lobotomy Corporations founder, only known "A". Using a machine to give her a new body, she was contained in the Corporation for research.

The Snow Queen is a tough Abnormality who brings a unique method taking your employees away from your control. If an employee get assigned to her and fails to satisfy, she will impale that employee with an ice shard. Upon her second activation of this ability, that employee will be frozen inside of a block of ice. To rescue them, you must send someone in the Snow Queens containment and have them duel. If the employee wins the duel, the hostage will be released and the two employees can leave safely. If the Queen wins, both the rescuer and the hostage will be killed. Victory is tied to how much Fortitude the rescuer has.
-------------
* AnIcePerson: She the Snow Queen, so this is a given.
* FlyingFace: Her face is now but a mask with antlers that over her robes.
* HostageSituation: She'll create one if the employee doesn't achieve a good result. The situation can also happen if a neutral result is archived, though not as frequently.

! Nameless Fetus
It is a slimy, obese infant with no legs and a giant fanged mouth on its belly. No one knows where it came from, but its monstrous appetite and deafening tantrums means that the Corporation is willing to sate it for the sake of the safety of the majority. 'Majority' being the keyword there, as the managers of the Corporation will hold a lottery disguised as a promotion opportunity. The chosen employee will be congratulated for their promotion, before they'll secretly taken away to be killed and then fed to the Fetus to get it to stop crying.

The Nameless Fetus will begin its tantrum if a poor work result achieved on it. When this happens, the Fetus will start to cry loud enough to slowly drain the sanity of everyone in the facility, and will begin to irritate the other Abnormalities to the point where they'll want to break out. The only way to stop it at this point would be to use the 'Lottery' option that has replaced every other interaction with it. Using this option will select a random employee from the facility, who will proceed to the Fetus to be eaten by it.
----------------
* BrownNote: It isn't just an annoying cry the Fetus has, it's a sanity draining attack that drives both Abnormality and employee mad.
* FetusTerrible: An underdeveloped baby missing its lower half of its body, and cries for the flesh of humans to sate it.

! Portrait of Another World
An old and blank painting canvas. This canvas allows its users to see paintings of themselves when they approach it.

When an employee uses the Portrait, they'll be painted on the canvas and will have an icon floating about their head, and another random employee will also be chosen to hold this mark. Any damage dealt to the employee who used the painting will instead find that the damage meant for them has been redirected to the second marked employee. That employee will take more damage than usual for any attacks meant for the other mark bearer. If the receiver dies, then the mark will be transferred to someone else, where the process will continue until no more employees remain.
-------------
! Singing Machine
A meat grinder altered to also be able to play music. The music that the machine plays will only ever play when a human is thrown into its mouth and is shredded away, which it achieves through hypnosis of the people around it.

The Singing Machine has several triggers to its hypnotic effects; employees who have 4 or more points in Fortitude, have 2 or less points in Temperance, or just do a bad job at work when assigned to it will be possessed by the machine and get thrown into its meat grinder. When this is achieved, a random employee will be possessed by the Machine and will start attacking the people around them. Instead of outright killing them, the employee will knock out a target and drag them to the Singing Machine for consumption, repeating this process until they're suppressed by the others.
-------------------
* ItCanThink: It must be able if it can formulate a scheme to use humans as vessels so that they can kidnap potential meals and bring them to it.

! Der Freischutz

A shadowy entity sporting an impressive rifle and dressed in elegant regalia. It is said that a hunter once made a DealWithTheDevil for a magical hunting rifle that never misses, but on the condition that his soul would belong to the Devil and the final bullet fired will find and kill his beloved wife. When that last bullet killed his beloved, he fell into despair and started wandering aimlessly doing whatever he pleased. Eventually he himself turned into a devil and began to steal the souls of others with his rifle.

Der Freischutz can be a very helpful Abnormality to keep around if you can manage his mood and don’t mind the risk of collateral damage when you employ his services, which is easiest to do if Employees with a Justice stat of 3 or higher regularly work with him. If he’s in a good mood, you can commission him to shoot at any target in the facility with his rifle for a massive amount of damage, like a rampaging Abnormality or an [[VideoGameCrueltyPotential employee.]] The shot fired will consume 10% of the energy in the facility, penetrate all walls in its way and damage anyone who happens to be between Der Freishutz and the target. If Der Freishutz mood dips too low, then he will take aim at a random target in the facility without your command and fire at them.

------------------------------------------

* AlwaysAccurateAttack: Whenever he fires his rifle, it ‘’will’’ hit whoever was targeted no matter how many rooms and walls of rock are in the way.
* ColdSniper: An uncaring devil who never misses a shot with his rifle, but he can be reasoned with and even hired for jobs if he’s in a good mood.
* DealWithTheDevil: Made one himself so he can have a hunting rifle capable of never missing. You yourself can also strike a deal with him now that he’s a demon, at the cost of some of your facility power being consumed. In return you get one powerful shot to incapacitate or severely hurt any escaping Abnormality.

! Schadenfreude
A metallic box that has a key hole and camera lens on the outside, and someones watchful eye peeking through the keyhole at all times. Experiments ran on the Abnormality have discovered that the Abnormality will remain docile so as long as somebody is not looking at it, whether blinded or if they're looking away from it.

Schadenfreudes main gimmick comes from its unwillingness to be looked at when its being worked on by an employee. If your camera focuses on him for too long, it will automatically break containment and sprout its legs and buzzsaws to rampage around the facility. It's a killing machine when viewed, but if the camera is looking away then it will stop in its tracks.
-----------
* SpiderTank: What seemed like a box with a persons eye peeking through it turns out to actually be this, and it is resilient and lethal when enraged.

! Giant Tree Sap

! Note from a Crazed Researcher

! Porccubus

! Red Shoes

! Rudolta

! Scarecrow Searching for Wisdom


! Shelter from the 27th of March

! The Child of Galaxy

! Warm-Hearted Woodsman

[[/folder]]


[[folder:WAW classed]]

WAW classed Abnormalities are hostile creatures that tend to be aggravated much easier than other Abnormalities, only being exceeded by the ALEPH classed. And once they go on a rampage it can be difficult to put them back in their containment.

! Judgement Bird

A tall black bird with a completely bandaged head, and holds a balancing a scale on its long neck. Formerly known as Long Bird, Judgement Bird used to live in the Black Forest with Little Bird and Big Bird. When it heard the prophecy of its home falling to ruin from infighting and a terrible monster, it became the Forests self-appointed Guardian and Judge. Using its balancing scale, it would weigh the sins of troublemakers in the forest who created fights and decided whether they get executed or if they get to live. When the results of the scale didn’t tip in any direction, it created a new scale that would always tip towards Guilty, and thus will always have an answer.

Judgement Bird will break out if employees consistently get bad work results from it. When it escapes, it will wander around aimlessly until he enters a room with employees in them. When this happens, it will pause for a moment to balance its scales to pronounce everyone guilty before firing off a glimmering light that damages everyone in the room.

----
* EyelessFace: It gave its own eyes to Big Bird so that it could watch for the monster more easily, leading to it bandaging its entire head to hide the trauma.
* TheFaceless: Judgement Bird has covered its own face with bandages thanks to it giving its own eyes to Big Bird, leaving what’s behind it a mystery.
* HangingJudge: Its obsession with saving the forest led to it creating blatantly unfair scales that were biased to pronouncing everything guilty. Creatures and people found guilty by Judgement Bird are usually killed shortly after.
* HeWhoFightsMonsters: In its effort to prevent fights from breaking out in the forest like the prophecy foretold, it became known as the Black Forests very unfair judge.

! Big Bird

A giant round black bird with dozens of eyes who carries a lantern that never burns out. Big Bird used to live in the Black Forest, and after hearing about the prophecy of a terrible monster that would destroy its home, Big Bird became the watchful guardian of its forest that warned and protected visitors from the monster, alongside Punishment Bird and Judgement Bird. When told that the monster could come at night when everyone’s asleep, it used all of its feathers to create an everlasting lantern and grew dozens of eyes so that it could patrol in the dead of night. Big Bird concluded that the best way to save people from the monster was to kill visitors to protect them from the agony the monster in the forest will cause them. This logic carries over to its new home in the Lobotomy Corporation, where it thinks that it can save the employees from the other horrific Abnormalities by killing them first.

Big Bird is an Abnormality that will come closer to breaking out the more employees die. When this happens, the power in Big Birds area will short out and any employees caught in this blackness will be marked by Big Bird. This mark lasts as long as they stay in the darkness and grants them a damage reduction from attacks. However, after a certain period of time any employee with the mark will be drawn to Big Birds location so they can be instantly killed with a swift bite to their head.

------------------------------------
* ExtraEyes: It has many, many yellow eyes that stare intently at everything. Some of those eyes once belonged to Judgement Bird, which were given to him so he can watch for the monster more easily.
* FluffyTheTerrible: It’s a huge round black bird with dozens of staring eyes, a beak-full of sharp teeth and it has the intention to use it to behead you, and its name is [[SesameStreet Big Bird.]]
* FromBadToWorse: While any containment breach is a worrying thing, Big Bird explicitly has this as a mechanic. The most likely reasons 5 employees would die in a single day is because there’s another Abnormality on the loose, and the causalities from that breach has just allowed Big Bird to instantly break out too.
* HeWhoFightsMonsters: In Big Birds quest to save the forest from the monster prophesized to appear, it brutally took the lives of any man, woman or child that crossed its path in its own twisted effort to save them from it. The Black Forests inhabitants also didn’t take too fondly to its invasion of their privacy in the middle of the night with its many starring eyes.
* MarkedToDie: Employees who hang around in the darkness in Big Birds influence will be marked by it. On one hand, it’s a buff that reduces all damage they receive from other attacks. On the other hand, it allows Big Bird to instantly kill them when their time comes.
* MightyGlacier: Big Bird doesn’t move beyond a slow and steady stomp down hallways, but it‘s difficult to stop it when it can attract employees to it for an instant kill while taking a huge beating.
* MoreTeethThanTheOsmondFamily: Reveals the huge number of sharp teeth it sports when its winding up to bite an employee.
* MercyKill: What it believes its doing to people by beheading them before the monster can get them.

! Snow Whites Apple

The enchanted, poisonous apple that Snow White bit into in her fable. Thanks to the lasting magic of the witch who created it, she grew sapient and very bitter over her unending existence as an apple that cannot be eaten or decompose like nature intended. Any animal that tried to eat it would die from poisoning, giving her nothing but the dead bodies of forest animals that tried to eat her as company. Eventually, she grew a body of vines and thorns and set out to find her own prince to relieve her loneliness, much like Snow White did.

Snow Whites Apple is relatively straightforward as far as WAW classed Abnormalities go, but once she breaks out she goes on an unpredictable rampage across the facility, suddenly appearing in a room to plant herself in. While she does this, vines will begin to consume the room and will slow down and stab at any employee that stands in them. When a room is completely consumed, she will disappear and reappear in a different one to repeat the process. Rooms with vines will continue to slow down employees, but they will only take damage if Snow Whites Apple is in the room with them.

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* DeathSeeker: Her backstory and ingame blurbs make it clear that he ultimate desire is to finally die.
* PlantPerson: An enchanted apple with a humanoid body of vines who can attack by planting itself in a hallway are stabbing employees with its long thorns.
* ThePowerOfHate: The apple was given into sapience with the Witches own hateful magic, which only grew over the years as the apple boiled up inside with jealousy and self-hatred over its existence.
* ImpaledWithExtremePrejudice: Employees killed by her will be impaled from below and have the guilty thorn come out through their mouth.
* GetBackHereBoss: When she breaches containment, she will never stick to one room for very long before leaving and growing herself in another. While this means that beating her into submission can be a huge pain, it also means that it’s viable to just simply ignore her and wait out her wrath before sending employees to that part of the facility.

! Little Red Riding Hooded Mercenary

A shrouded woman who wears a red cloak and hood to hide her deformities and scars. She was the little girl in the story of Red Riding Hood who was attacked and scarred horribly by the Big Bad Wolf. The two escaped from each other, and Red Riding Hood vowed to take vengeance on the wolf that maimed her. Starting from her teenage years, she trained to become a mercenary so that she can get strong enough to kill her nemesis. After taking a few jobs, she agreed to be taken in by the Lobotomy Corp., on the condition that they find the Big Bad Wolf and let her take revenge.

Red Riding Hood has a unique rivalry mechanic tied to the Big and Might Be Bad Wolf that ties into her methods of breaching containment. If the Wolf howls in the department where Riding Hood is located, she’ll automatically break free so she can focus on chasing him down. If an employee recently worked on the Wolf and then goes to work on her, she’ll immediately know and not be very pleased, coming closer to escaping on her own. She can also be hired to attack escaping Abnormalities much like Der Freischütz, but this could risk her passing by the Wolfs containment room and instantly triggering a huge battle.

--
* BerserkButton: The mere sight or sound of the Big Bad Wolf is enough to trigger her into dropping whatever she’s doing to fight them, no matter what stands in her way.
* BloodKnight: She admits that she fines her line of work incredibly satisfying and fun.
* HiredGuns: She’s a mercenary who took up the line of work to train herself for her final confrontation with the Big Bad Wolf.
* ImplacableMan: Not just to the Big Bad Wolf, but to anyone she targets when she breaches. Targets who are marked by her will be pursued relentlessly until they’re dead, with the only thing that can stop her being her own unlikely defeat, or the sight of the [[BerserkButton Big Bad Wolf.]]
* GunAndSword: Wields a hand cannon of a pistol alongside a bloodied blade.

! Big and Might Be Bad Wolf

An innocent and cartoony large wolf that’ll reveal its true form when angered. It was the Big Bad Wolf in the story of Red Riding Hood, who attacked and brutalized the little girl. The two escaped from each other and went on with their lives, never forgetting each other and both wishing for an opportunity to meet each other again to finish what they started decades ago.

The Big and Might Be Bad Wolf has a unique rivalry mechanic tied to the Little Red Riding Hooded Mercenary. An employee who has been recently hurt by Red Riding Hood passes by the Big Bad Wolfs containment, then the Wolf will come closer to breaching. If an employee works on Red Riding Hood and then gets assigned to the Big Bad Wolf, then they’ll get killed instantly and the Wolf will get even closer to breaching. Finally, the Wolf will instantly breach and change into a more beastly form if it detects Red Riding Hood enter its hallway.

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* ArtShift: When it gets triggered into attacking, it drops the innocent cartoon look it had when docile and switches to a more rabid and realistic wolf.
* TheBigBadWolf: Goes without saying, though this rendition is much more destructive and vicious.

! The Queen of Hatred

A cheerful MagicalGirl who believes she was sent to Earth to stop its villains and wickedness. The problem in this lies in her fanatical obsession with stopping evil, as she believes it’s her only goal in existence. And now that there's no more evil left to be stopped, she is experiencing a loss of purpose, and itches for something more to fight.

The Queen of Hatreds mood will decrease gradually when she’s left alone, but will increase when she’s given an employee to talk to. If her mood decreases too low, she’ll transform into a winged, rainbow serpent and immediately break containment to wreak havoc to the facility, attacking monster and employee alike.

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* BreathWeapon: As a serpent, she attacks with a spectacular beam that focuses on one target at a time.
* BrokenSmile: Her smile is seemingly cheerful normally, but it will sometimes shift into a more [[https://vignette.wikia.nocookie.net/lobotomycorp/images/0/07/Ani_1-1.gif/revision/latest?cb=20170202004445 deranged smile in her idle animation.]]
* MagicalGirl: Is one, and her design reflects it down to the brightly colored schoolgirl uniform. ‘Magical Girl’ was also her name before an update switched it to ‘The Queen of Hatred’.
* ThePowerOfLove / ThePowerOfHate: She draws her power from both sources.

! The Burrowing Heaven
A bizarre, fleshy growth of tendrils with a several large eyes that watch everything around it intently. Its origin or motives are unknown.

The Burrowing Heaven is the complete opposite of the Schadenfreude Abnormality, as this one will have a high chance of breaching if you aren't looking at it as its being worked on by an employee. If you look away for too long when the work is in progress, it will breach containment. While it is breaching, it will not be able to move or attack when you are focusing on its location. Looking away from it for too long will cause it to teleport to a room and instantly kill all employees, so that their heads can be decapitated and decorated upon its branches.
------------------
* CreepySouvenir: When it's rampaging, it carries the heads of employees killed by it on its branches as if its it 'fruit'.
* ExtraEyes: Though they don't seem to connect to anything in particular, since it's but a sharp and fleshy growth of spikes and tendrils.


! Alriune

! Dimensional Refraction Variant

! Dream of a Black Swan

! Express Train to Hell

! Flesh Idol

! Queen Bee

! The Dreaming Current

! The King of Greed

! The Knight of Despair

! The Little Prince

! The Naked Nest

[[/folder]]

[[folder: ALEPH classed]]

These eldritch abominations are very high risk, high reward Abnormalities that can provide more than enough power for the facility on a successful research, but letting them get even an inch of a chance to escape could lead to dozens dead or missing, or even the complete destruction of the whole area.

! Apocalypse Bird

Long ago in the Black Forest, three self-appointed guardian birds named Big Bird, Long Bird and Little Bird made a vow to protect their home and its inhabitants from a prophecy that would damn the Forest into falling into chaos from a terrible monster that would appear. When they thought they couldn’t protect the whole forest as just three individual birds, they decided that one giant bird with all their powers combined would be their best bet at protecting everything they loved. The bird that was created was monstrous and horrifying, scaring away every living thing in the forest and leaving it all alone. In the end, the bird was the only thing left living there, and rumors spread of a monster that lived in the deepest and darkest parts of the Black Forest.

Apocalypse Bird is an event that can show up if you have the Bird Trio together in your facility. If two of the birds breach, then the third one will automatically breach and a portal will appear in the facility. All three birds will ignore their surroundings and slowly make their way to this portal, and if it’s not closed by the employees in time and all three birds cross into it, then Apocalypse Bird will be summoned. This creature is invulnerable to all forms of damage and will periodically teleport between rooms to decimate employees, however it leaves three eggs scattered throughout the facility. Finding and destroying these eggs is the only way to neutralize the Apocalypse Bird and end its attack.

--------------

* AllYourPowersCombined: The Apocalypse Bird was made from Big Bird, Judgement Bird and Punishment Bird merging together to create something with all of their powers so that it could see for miles across the earth, judge any sin without fail, and devour anything decides to punish.
* EldritchAbomination
* TheDreaded: Among the Corporation, who tried to hide the evidence of its existence to avoid panic. However, some veteran employees of Lobotomy Corp. clearly remember the horrors and destruction it caused the last time it showed up.
* TragicMonster: Big Bird, Judgement Bird and Punishment Bird only wanted to make sure that the prophecy that was set upon the forest would never come true. It turns out that they were the ones who set it all into motion, leaving them alone with no one else for company in the abandoned forest.

! Nothing There

A mass of meat and body parts fused together to form a three legged monster. Nobody knows where it came from or what its motives are, but it seems to be made up from the bodies of the employees that died to it. It is capable of wearing the skin of its victims and doing an impression of them in an effort to trick the people around them.

Nothing There is a fickle creature that’s incredibly easy to aggravate into escaping. One of its unique abilities will happen when an employee enters its room; if they begin to panic at the sight of it, there’s a good chance that they will be immediately consumed and Nothing There will disguise themselves as them. If another employee is sent to investigate and they panic as well, then Nothing There will also kill them and immediately break containment, appearing somewhere else as a disguised employee it killed. The game will pause and give you 10 seconds to find the disguised Nothing There and reveal them. Winning this game will put Nothing There back in containment, but failing to find it in time will make it reveal itself and begin its attack on the facility. After a while, it will enter a cocoon stage and emerge a towering monster that can form weapons with its shapeshifting arms.

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* TheAssimilator: Seems to be made up from the remains of its past victims, albeit rather haphazardly.
* DeadPersonImpersonation: Nothing There uses the skin of the its last victim to try and trick others into dismissing it as an ordinary person. The disguises are not quite perfect though, as their skin will deteriorate after a while and it has trouble copying speech.
* ItCanThink: It was originally considered to be a mostly primal monster up until it was discovered to be practicing its impressions and disguises of the employees it killed in front of a mirror. It’s also capable of speech, but it doesn’t know how to actually form sentences beyond just repeating what it heard (such as ‘Manager!’).
* {{Expy}}: Of John Carpenters [[Film/TheThing The Thing]].

! Blue Star

A blue, glowing heart of energy with the limbs (particularly legs) of its followers protruding from it. Its background is a mystery, all that’s known is that people who come close this Star will believe that it’s their savior that has come to bring everyone back home, and become drawn into throwing themselves into it.

The Blue Star has stubborn requirements to its containment as only employees with a Prudence stat of 4 can hope to be near it. Weak minded employees who do not have a Temperance and Prudence stat of at least 3 will immediately be drawn into its center for absorption when they are assigned to work on it, or if they meet it when if it escapes. Employees who spend longer than 60 seconds exposed to the Blue Star will be absorbed into it automatically. If it breaches, it will manifest itself into another room and begin radiating its influence, dealing White Damage to everyone in the facility over time. Employees who go insane from the sanity draining pulses will automatically be pulled from wherever they are, no matter how many walls and rooms are in the way, and be sucked into the Star.

----
* {{Cult}}: The Lobotomy Corporation had to suppress a cult that was forming in its ranks thanks to the beings mind control affected everyone. Their belief is that the Blue Star has come to deliver them all from the despair that this dimension has to offer, so that they may all meet again as stars wherever it takes them.
* EldritchAbomination: It is an entity of pure energy that has dozens of human legs sprouting from its black core, presumably from the victims it has sucked in, suggesting that the Blue Star is also a portal to an incomprehensible dimension.
* MindControl: Weak minded employees are vulnerable to being influenced by the Blue Star, which typically leads to them being sucked into the Star.

! The Mountain of Smiling Bodies

A black ball of teeth, bones and corpses that uses whatever living thing it finds to add to itself. Some time ago in Lobotomy Corp., there was a deadly containment breach that left dozens of employee’s dead. No one volunteered to go and collect the bodies and clean the destruction that was left behind out of trauma, so it was agreed upon that they would lock that section of the facility off for a time. Unbeknownst to everyone else, the bodies began to rot and fuse to each other by the will of an escaped Abnormality, creating a monster that only ever thinks about its own hunger.

The Mountain of Bodies is an opportunistic Abnormality. If an employee is missing HP when assigned to it or if they die in its containment then it will attempt a breach. It will automatically breach if 10 employees die in a single day. Once free, the monster will shamble around the facility to bite at employees for a huge amount of damage. Any corpses that are in its way get absorbed into the mass, and the more bodies that get absorbed, the more moves it will unlock.

-------

* TheAssimilator: It will automatically collect dead bodies for its own use.
* BodyOfBodies: And they are all smiling over the chance of getting to feed and expand themselves.
* FromBadToWorse: Like Big Bird, it will instantly break out if 10 employees have died in a single day. 10 employees dying is already a huge loss, so an ALEPH classed Abnormality breaking free is the icing on the cake.
* HealThyself: Any corpses it walks over will heal it for a certain amount of HP.
* HeroicSacrifice: The person responsible for bringing this monster to heel was a lowly employee who rigged both himself and the quarantined section of the facility to explode.

! (CENSORED)

Its appearance is unknown to the Manager as all records of (CENSORED)s name, appearance and audio has been censored in their security cameras to avoid them being driven mad. The mere sight and sound of the Abnormality is enough to drive most people insane, and even the select few who have a chance of withstanding its mental assault risk being overtaken by it.

(CENSORED) will only ever accept Level 5 employees working on it, anything less than that will instantly cause the employee to panic. If an employee panics at the sight of (CENSORED), it will come closer to escaping. The Repression action has been replaced by a Sacrifice option, which will force one random employee in the building to be sacrificed to (CENSORED) to sate it, which in turn keeps it further away from escaping. If (CENSORED) escapes, it will patrol around the facility, and any employee who encounters (CENSORED) will be (CENSORED) as they’re eviscerated. Any employee who witnesses this attack will take White Damage as long as they’re in the same where (CENSORED) is attacking. From the remains of its victims, another smaller version of (CENSORED) will spawn to support the original (CENSORED).

------
* EldritchAbomination
* HealThyself: Any preexisting corpses it encounters will be used to heal (CENSORED).
* NothingIsScarier: We haven’t got a clue as to what happens to its victims, what (CENSORED) looks like or even what its name is. [[UpToEleven The audio of its attacks is even censored!]]
* YouCannotGraspTheTrueForm: Looking at it is enough to drive most people into palpable panic. Its gotten to the point where the managers cameras must have the creature censored at all times to avoid their mind falling about at the sight of it.


! The Silent Orchestra

A white mannequin who acts as the conductor for the entire orchestra it leads. Its origin is currently unknown. The thing it strives for the most is an audience to listen to its incomprehensible music, but people who get drawn into becoming its listeners get driven violently insane, attacking anything they see.

-----
* BrownNote: The music it plays in its entirety.
[[/folder]]

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