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* AppearanceIsInTheEyeOfTheBeholder: While the Drifter always sees Judgement as a hulking, bipedal entity, the Guardian's account of one of their own Judgement hallucinations features a much more centipede-like Judgement, though it's unclear why.

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Word of God implies that the pink drifter is referred to as “they” (https://twitter.com/TeddyDief/status/1045338339887394816). "The Guardian" is also a fan nickname.


A traveler that saves the Drifter after they briefly pass out from their illness. Both a capable warrior and guide, he helps the Drifter by pointing out the locations of the Modules in each region. He too seems to be guided by the Jackal and is aware of the threat of Judgement.

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A traveler that An ally who saves the Drifter after they briefly pass out from their illness. Both Implied to be a capable warrior and guide, he helps they help the Drifter by pointing out the locations of the Modules in each region. He They too seems seem to be guided by the Jackal and is are aware of the threat of Judgement.Judgement.

Although they are given no name in-game, in promotional materials, or by WordOfGod (devs may refer to them as "Pink Drifter" or "Badass Drifter"), quite early on, the fandom came to a consensus of calling them [[FanNickname The Guardian]].



* BaitAndSwitch: Appears just after the Jackal in the first three areas, and shares a pink color scheme, which can lead players to assume that the Guardian is the Jackal in human form. [[spoiler: But he dies in the South Zone, while the Jackal is unrelated. Attentive players can also see the Jackal with the Guardian after he rescues the Drifter at the beginning of the game, though it's partially hidden by foliage and easy to miss.]]
* CrusadingWidower: As he reveals in the South zone, the loss of his wife and child to the sickness lead him to start travelling and following the Jackal.
* IncurableCoughOfDeath: He suffers from the sickness, much like the Drifter, and occasionally [[BloodFromTheMouth coughs up blood]] in the same way. [[spoiler:By the time you reach the south zone, the Guardian has succumbed entirely to the illness, and expires after his final words to the Drifter.]]
* NiceGuy: All but stated: He moves the drifter to a house after he passes out from his sickness, some NPC dialogue shows that he saved several citizens of the Central City from certain death and whenever he is first talked to in a new zone he gives the drifter the location of four modules within it.
* OldMaster: He seems older than the Drifter -- a well-rounded, experienced badass. [[spoiler: Maybe age catching up with him leaves him vulnerable to sickness.]]
* OneManArmy: As cutscenes and [=NPC=] dialogue show, he is more than capable of defending himself against great numbers by himself. [[spoiler:Unfortunately, even the mightiest of warriors is no match for the mysterious sickness, and he dies to it.]]
* RealMenWearPink: His gear is mainly pink-colored with a bit of blue and brown here and there, he's also the bulkiest-looking npc in the game ''and'' he has the deepest, um, [[VoiceGrunting "voice"]]. Also, you ''really'' can't deny that his spartan-esque helmet and furry cape, despite being pink, look ''hella manly''.
* RescueIntroduction: The Drifter has a coughing fit and passes out. The Guardian picks them up and brings them to his house to recover.
** The [=NPC=] in town seems to recount a similar story of a time when the Guardian protected them by slaying a horde of monsters.
* RetiredBadass: Not exactly, since he is still a professional badass warrior. However, unlike the Player Character, he is no Drifter -- he has put down roots, made a home and started a family.

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* AdoptedToTheHouse: The Guardian brings the Drifter back to their house after the latter passes out, and evidently lets the Drifter live with them as a no-strings roommate.
* BaitAndSwitch: Appears just after the Jackal in the first three areas, and shares a pink color scheme, which can lead players to assume that the Guardian is the Jackal in human form. [[spoiler: But he dies they die in the South Zone, while the Jackal is unrelated. Attentive players can also see the Jackal with the Guardian after he rescues they rescue the Drifter at the beginning of the game, though it's partially hidden by foliage and easy to miss.]]
* CrusadingWidower: As he reveals they reveal in the South zone, the loss of his wife their spouse and child to the sickness lead him led them to start travelling and following the Jackal.
* HatesSmallTalk: When an [=NPC=] in town relates the tale of when the Guardian saved them and another townsperson, the Guardian seems to walk away without talking afterward. They also don't wait around for the Drifter to wake up in their home.
* IncurableCoughOfDeath: He suffers They suffer from the sickness, affliction, much like the Drifter, and occasionally [[BloodFromTheMouth coughs cough up blood]] in the same way. [[spoiler:By the time you reach the south zone, zone after having interacted with them three times, the Guardian has succumbed entirely to the illness, and expires after his their final words to the Drifter.]]
* NiceGuy: All but stated: He moves they move the drifter to a their house after he passes out from his sickness, some NPC dialogue shows that he they saved several citizens of the Central City from certain death death, and whenever he is they are first talked to in a new zone he gives zone, they give the drifter Drifter the map location of four all modules within it.
* OldMaster: He seems They could be older than the Drifter -- a well-rounded, experienced badass. [[spoiler: Maybe age catching up with him them leaves him them vulnerable to sickness.]]
* OneManArmy: As cutscenes and [=NPC=] dialogue show, he is they are more than capable of defending himself themself against great numbers by himself. numbers. [[spoiler:Unfortunately, even the mightiest of warriors is no match for the mysterious sickness, and he dies they die to it.]]
* RealMenWearPink: His Their gear is mainly pink-colored with a bit of blue and brown here and there, he's there. They're also the bulkiest-looking npc NPC in the game game, ''and'' he has they have the deepest, um, [[VoiceGrunting "voice"]]. Also, you ''really'' can't deny that his spartan-esque their Spartan-esque helmet and furry cape, despite being pink, look ''hella manly''.
* RescueIntroduction: The Drifter has a coughing fit and passes out. The Guardian picks them up and brings them to his their house to recover.
** The One [=NPC=] in town seems to recount a similar story of a time when the Guardian protected them by slaying a horde of monsters.
* RetiredBadass: Not exactly, since he is they are still a professional badass warrior. However, unlike the Player Character, he is they are no Drifter drifter -- he has they had put down roots, made a home home, and started a family.
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The blue skin species has black eyes. It's unclear whether other afflicted people see the same Judgement the Drifter does. Spoilered “The hero dies”. Word of God implies that the pink drifter is referred to as “they” (https://twitter.com/TeddyDief/status/1045338339887394816).


* AmazingTechnicolorPopulation: Has very distinctive cyan skin, and their eyes are white dots on black.

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* AmazingTechnicolorPopulation: Has very distinctive cyan skin, and their eyes are white dots on black.



* AmbiguouslyHuman: Most of the setting's inhabitants are BeastMen. In contrast, the Drifter looks mostly human, but with a few differences: pale [[AmazingTechnicolorPopulation blue skin]] and [[AlienBlood fuscia blood]].

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* AmbiguouslyHuman: Most of the setting's inhabitants are BeastMen. In contrast, the Drifter looks mostly human, but with a few differences: pale [[AmazingTechnicolorPopulation blue skin]] and [[AlienBlood fuscia fuschia blood]].



* TheChosenMany: The Drifter is not the first to seek the Modules, [[spoiler: the Immortal Cell]], or to suffer the affliction and Judgement.

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* TheChosenMany: The Drifter is not the first to seek the Modules, [[spoiler: the Immortal Cell]], or to suffer the affliction and Judgement.affliction.



* TheHeroDies: [[spoiler: Implied by the regular ending. All but confirmed by the special image you can view after beating the game on NG+: the Drifter's corpse is near the bonfire, except there is no fire now, and their clothes are ragged, and their body seems covered with cobwebs.]]

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* TheHeroDies: [[spoiler: [[spoiler:TheHeroDies: Implied by the regular ending. All but confirmed by the special image you can view after beating the game on NG+: the Drifter's corpse is near the bonfire, except there is no fire now, and their clothes are ragged, and their body seems covered with cobwebs.]]



* TragicKeepsake: [[spoiler:The Guardian's outfit, once he succumbs to the sickness, is an item Drifter can take and equip.]]

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* TragicKeepsake: [[spoiler:The Guardian's outfit, once he succumbs they succumb to the sickness, is an item Drifter can take and equip.]]

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Weapon Of Choice is now a disambig


* WeaponOfChoice: Aside from a LaserBlade, the Drifter has a choice of several other {{Energy Weapon}}s:

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* WeaponOfChoice: WalkingArmory: Aside from a LaserBlade, the Drifter has a choice of several other {{Energy Weapon}}s:



* ArcherArchetype: The Archer uses a massive EnergyBow to fire arrows and bombs.



* {{Fireball}}: The Sorcerer summons balls of energy to throw with.
* FlunkyBoss: The Summoner prefers to fight by summoning {{Attack Drone}}s.



* SinisterScythe: The Reaper fights with a massive scythe, alternating between melee and ranged attacks.



* WeaponOfChoice: Each has a trademark weapon and fighting style.
** ArcherArchetype: The Archer uses a massive EnergyBow to fire arrows and bombs.
** {{Fireball}}: The Sorcerer summons balls of energy to throw with.
** FlunkyBoss: The Summoner prefers to fight by summoning {{Attack Drone}}s.
** SinisterScythe: The Reaper fights with a massive scythe, alternating between melee and ranged attacks.
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* SigilSpam: Diamonds, the shape of [[spoiler: the Immortal Cell]].

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* SigilSpam: Diamonds, the shape of [[spoiler: the Immortal Cell]]. [[spoiler:Judgement's own appearance seems to be based in the array the Cell is attached to, which has a light pattern shaped like its face.]]

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* PlaguedByNightmares: Starting from the NightmareIntroduction, the dreams and visions only get worse.



* EyeBeams: In battle, it can emit a devastating blast of magenta fire.


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* HeadBlast: In battle, it can emit a devastating blast of magenta fire.
Tabs MOD

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YMMV


* FanNickname: While it's officially called the Jackal, there are some fans that call it "Anubis", after the jackal-headed god of Egyptian mythology.
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* ColorMotifs: A [[PurpleIsPowerful garish magenta]] surrounds its shapeless black form. This is also the color of Drifter's blood in cutscenes, as well as mysterious pylons and containers that crackle in a way that's evocative of a Geiger counter. [[spoiler: And it is also the color of the Modules themselves, hinting at some unclear connection between them]].

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* BulletHell: One of its attacks spews waves of projectiles across the BossRoom.
* ColorMotifs: A [[PurpleIsPowerful garish magenta]] surrounds is the color of all its shapeless black form.attacks. This is also the color of Drifter's blood in cutscenes, as well as mysterious pylons and containers that crackle in a way that's evocative of a Geiger counter. [[spoiler: And it is also the color of the Modules themselves, hinting at some unclear connection between them]].



* CoupDeGraceCutscene: Unlike most other bosses, Judgement does not does not immediately "die" when it is defeated. It sits there, breathing heavily, unable to move, attack, or defend itself. The Drifter must deliberately finish it off with a non-standard flourish of strikes culminating in a leap and a SwordPlant, driving their LaserBlade deep into Judgement's body. [[[spoiler: Then, in an OminousVisualGlitch, Judgement vanishes and it appears that the Drifter instead fatally stabbed the Immortal Cell. Torrents of AlienBlood [[HighPressureBlood gush out of the Cell]] as it dies.]]

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* CoupDeGraceCutscene: Unlike most other bosses, Judgement does not does not immediately "die" when it is defeated. It sits there, breathing heavily, unable to move, attack, or defend itself. [[spoiler: The Drifter must deliberately finish it off -- with a non-standard flourish of strikes culminating in a leap and a SwordPlant, driving their LaserBlade deep into Judgement's body. [[[spoiler: Then, in an OminousVisualGlitch, Judgement vanishes and it appears that the Drifter instead fatally stabbed the Immortal Cell. Torrents of AlienBlood [[HighPressureBlood gush out of the Cell]] as it dies.]]]]
* {{Cyclops}}: Insamuch as a glitched-out diamond resembles an eye. This is the closest thing it has to a face.



* FlunkyBoss: Summons packs of four explosive drones that surround the Drifter and make nuisances of themselves.

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* EyeBeams: In battle, it can emit a devastating blast of magenta fire.
* FlunkyBoss: Summons packs of four explosive drones that surround the Drifter and make nuisances of themselves.for a few seconds, then explode.



* LightningBruiser: It not only boasts the power of a godlike entity, its speed is just as insane. It ''will'' knock the Drifter over if they're in the way of its dashes.

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* LightningBruiser: It not only boasts the power of a godlike entity, its speed is just as insane. It ''will'' knock the Drifter over if they're they are in the way of its dashes.DashAttack.



* NightmareSequence: It dominates the terrifying visions of the main character. It removes any doubt of its malevolence when it brutally ''kills'' the Drifter multiple times in these dreams. The Drifter never faces it "in person" until the very end, but they clearly fear Judgement throughout.

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* NightmareSequence: It dominates the terrifying visions of the main character. It removes any doubt of its malevolence when it brutally ''kills'' the Drifter multiple times in these dreams. The Drifter never faces it "in person" until the very end, but it is obvious they clearly fear Judgement throughout.as early as the DreamIntro.


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* VolcanicVeins: during some of its attacks, glowing lines may be seen within Judgement's otherwise-inscrutable body. [[spoiler: The Immortal Cell is overgrown with sickly magenta vein-like shapes.]]

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These are the characters of ''Videogame/HyperLightDrifter''. They are characterized solely through their behavior; even when they speak, StoryBreadcrumbs are revealed as images instead of words. Because of this, they are all open to AlternativeCharacterInterpretation and this list cannot be taken as the final one.

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These are the characters of ''Videogame/HyperLightDrifter''. They are characterized solely through their behavior; even when they speak, StoryBreadcrumbs are revealed as images instead of words. Because of this, they are all open to AlternativeCharacterInterpretation and this list cannot be taken as the final one.
definitive.



* BloodFromTheMouth: A symptom of his illness is coughing up blood.
* TheHeroDies: [[spoiler:Implied by the regular ending: after destroying Judgement, his symptoms worsen and he can't heal with health kits anymore; to cement this further the ending shows a wound opening in his stomach. All but confirmed by the special image you can view after beating the game on NG+ showing the Drifter's body in the area with the bonfire, except there is no fire now and his clothes are ragged and it looks like cobwebs coming off his body.]]

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* BloodFromTheMouth: A symptom of his their illness is coughing up blood.
* TheHeroDies: [[spoiler:Implied by the regular ending: after destroying Judgement, his symptoms worsen and he can't heal with health kits anymore; to cement this further the ending shows a wound opening in his stomach. All but confirmed by the special image you can view after beating the game on NG+ showing the Drifter's body in the area with the bonfire, except there is no fire now and his clothes are ragged and it looks like cobwebs coming off his body.]]
blood.



* TheHeroDies: [[spoiler: Implied by the regular ending. All but confirmed by the special image you can view after beating the game on NG+: the Drifter's corpse is near the bonfire, except there is no fire now, and their clothes are ragged, and their body seems covered with cobwebs.]]
** [[spoiler: DyingWalk: When the Drifter falls off the defeated Immortal Cell, they leave their LaserBlade impaled in it. They can walk out of the BossRoom but cannot heal, dash, or attack. They leave a TrailOfBlood where they walk, and clearly will not make it out of the collapsing ruin.]]
** [[spoiler: DyingDream: Implied as the Drifter sits down to rest under a familiar statue. The game ends with a vision of the Jackal leaving through the same door seen in the intro. The Drifter gets a beautiful view of the surface world, a wound seems to open in their abdomen, and they slump to one knee.]]



* LightningBruiser: He's both fast and deadly in combat.

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* LightningBruiser: He's both fast Fast and deadly in combat.



** MasterOfUnlocking: The Drifter does not seem to press buttons on {{HolographicTerminal}}s; The drone seems to activate most of them.

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** MasterOfUnlocking: The Drifter does not seem to press buttons on {{HolographicTerminal}}s; {{Holographic Terminal}}s; The drone seems to activate most of them.



* TheMusketeer: Though primarily a user of blades, the Drifter is no stranger to the use of sidearms and long-arms. They may use a sword and carry two ranged weapons, fluidly switching between all three as the situation demands. Whilst only a basic pistol is available initially, the Drifter can find five other weapons.

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* TheMusketeer: Though primarily a user of blades, the Drifter is no stranger to the use of sidearms and long-arms. They may use a sword and carry two ranged weapons, fluidly switching between all three as the situation demands. Whilst only Only a basic pistol is available initially, but the Drifter can find five other weapons.



* WeaponOfChoice: Aside from a LaserBlade, the Drifter has a choice of several other {{energy Weapon}}s:

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* WeaponOfChoice: Aside from a LaserBlade, the Drifter has a choice of several other {{energy {{Energy Weapon}}s:



** ShotgunsAreJustBetter: Two varieties- a basic shotgun that deals very high damage up close, and a sort of 'shard' gun that fires a spread of projectiles that then home in on a target after a short delay. Both have fairly limited capacity.

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** ShotgunsAreJustBetter: Two varieties- varieties: a basic shotgun that deals very high damage up close, and a sort of 'shard' gun that fires a spread of projectiles that then home in on a target after a short delay. Both have fairly limited capacity.



** The [=NPC=] in town seems to recount a similar story of a time when the Guardian protected them by slaying a horde of monsters.



* FallenHero: {{Implied}}. He weilds a [[TheMusketeer sword and gun]] like the Drifter, and when [[spoiler: he dies he emits a shadowy aura like other corpses.]] This suggests he was one of TheChosenMany like the protagonist.

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* FallenHero: {{Implied}}. He weilds wields a [[TheMusketeer sword and gun]] like the Drifter, and when [[spoiler: he dies he emits a shadowy aura like other corpses.]] This suggests he was one of TheChosenMany like the protagonist.



* ColorMotifs: A sickly magenta is associated with it, which is also the color of Drifter's blood in cutscenes, as well as mysterious pylons and containers that crackle in a way that's evocative of a Geiger counter. [[spoiler: And it's also the color of the Modules themselves, hinting at some unclear connection between them. For added points collecting 4 modules in an area he suffers visions of the beast]].

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* ColorMotifs: A sickly magenta is associated with it, which [[PurpleIsPowerful garish magenta]] surrounds its shapeless black form. This is also the color of Drifter's blood in cutscenes, as well as mysterious pylons and containers that crackle in a way that's evocative of a Geiger counter. [[spoiler: And it's it is also the color of the Modules themselves, hinting at some unclear connection between them. For added points collecting 4 modules in an area he suffers visions of the beast]].them]].



* CoupDeGrace: Unlike most other bosses, Judgement does not ''immediately'' "die" when reaching 0 HP. It sits there, breathing heavily, unable to move, attack, or defend itself. [[spoiler:The player must actively, consciously execute the finishing blow, in which the Drifter uses a FinishingMove to destroy Judgement... and the Immortal Cell]].

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* CoupDeGrace: CoupDeGraceCutscene: Unlike most other bosses, Judgement does not ''immediately'' does not immediately "die" when reaching 0 HP.it is defeated. It sits there, breathing heavily, unable to move, attack, or defend itself. [[spoiler:The player The Drifter must actively, consciously execute the finishing blow, deliberately finish it off with a non-standard flourish of strikes culminating in which a leap and a SwordPlant, driving their LaserBlade deep into Judgement's body. [[[spoiler: Then, in an OminousVisualGlitch, Judgement vanishes and it appears that the Drifter uses a FinishingMove to destroy Judgement... and instead fatally stabbed the Immortal Cell]].Cell. Torrents of AlienBlood [[HighPressureBlood gush out of the Cell]] as it dies.]]



* NightmareSequence: It dominates the terrifying visions of the main character. It removes any doubt of its malevolence when it brutally ''kills'' the Drifter multiple times in these dreams.

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* NightmareSequence: It dominates the terrifying visions of the main character. It removes any doubt of its malevolence when it brutally ''kills'' the Drifter multiple times in these dreams. The Drifter never faces it "in person" until the very end, but they clearly fear Judgement throughout.



* DarkLordOnLifeSupport: One Titan [[spoiler: is still alive -- or pieces of it are, at least. Immersed in titanic [[HealingVat life-support tanks]] are its eyes and its biomechanical heart (or in other words, its [[CreatorInJoke Heart Machine]]).]]

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* DarkLordOnLifeSupport: One Titan [[spoiler: is still alive -- or pieces of it are, are NotQuiteDead, at least. Immersed in titanic [[HealingVat life-support tanks]] are its eyes and its biomechanical heart (or in other words, its [[CreatorInJoke [[NamesakeGag Heart Machine]]).]]

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This is the character sheet for ''Videogame/HyperLightDrifter''.

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This is These are the character sheet for characters of ''Videogame/HyperLightDrifter''. They are characterized solely through their behavior; even when they speak, StoryBreadcrumbs are revealed as images instead of words. Because of this, they are all open to AlternativeCharacterInterpretation and this list cannot be taken as the final one.

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* TheChosenMany: The Drifter is not the first to seek the Modules, the Immortal Cell, or to suffer the affliction and Judgement, but they may yet be the first to succeed.

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* TheChosenMany: The Drifter is not the first to seek the Modules, [[spoiler: the Immortal Cell, Cell]], or to suffer the affliction and Judgement, but they may yet be Judgement.
* ColorfulContrails / SpeedEchoes: A dash move leaves afterimages and a red streak in
the first to succeed.Drifter's wake.



** MasterOfUnlocking: The Drifter does not bother with buttons, locks or consoles: once kiss are found and enemies are out of the way the drone opens and activates things.

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** MasterOfUnlocking: The Drifter does not bother with buttons, locks or consoles: once kiss are found and enemies are out of the way the seem to press buttons on {{HolographicTerminal}}s; The drone opens and activates things.seems to activate most of them.



* RetiredBadass: Not exactly, since he is still a professional badass warrior. However, unlike the Player Character he is no Drifter -- he has put down roots, made a home and started a family.

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* RetiredBadass: Not exactly, since he is still a professional badass warrior. However, unlike the Player Character Character, he is no Drifter -- he has put down roots, made a home and started a family.



The PlayerCharacter in New Game Alt. She is largely differentiated from the main Drifter by her different moveset – featuring a swift beam cast instead of a sword and a faster walk and sprint speed – but she also does not show his anguish over the course of her game, and [[spoiler: instead of destroying the corrupted Immortal Cell and dying, she just walks out of the room after the final boss.]] She is more of an opportunity to play the game again as a more powerful character than anything else.
* DifficultButAwesome: Her attack is faster than the main Drifter's, with a longer range that can cross some chasms if with a moderately reduced width, and she is faster than the Drifter and can dash farther than him. With this moveset, she can wipe the floor with her enemies and kill some bosses within seconds. However, she has two fewer hit points than the main Drifter on standard difficulty – though one more than him in NewGamePlus – so there is a bit less room for error when playing as her.

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The PlayerCharacter in New Game Alt. She is largely differentiated from the main Drifter by her different moveset -- featuring a swift beam cast instead of a sword and a faster walk and sprint speed – but she also does not show his anguish over the course of her game, and [[spoiler: instead of destroying the corrupted Immortal Cell and dying, she just walks out of the room after the final boss.]] She is more of an opportunity to play the game again as a more powerful character than anything else.
* DifficultButAwesome: Her attack is faster than the main Drifter's, with a longer range that can cross some chasms if with a moderately reduced width, and she is faster than the Drifter and can dash farther than him. With this moveset, she can wipe the floor with her enemies and kill some bosses within seconds. However, she has two fewer hit points than the main Drifter on standard difficulty -- though one more than him in NewGamePlus -- so there is a bit less room for error when playing as her.



* TotemPoleTrench: [[spoiler:As his death animation shows, he's actually a very tiny birdman standing on the shoulders of a much larger creature.]]

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* TotemPoleTrench: [[spoiler:As his death animation shows, he's actually a very tiny birdman bird-man standing on the shoulders of a much larger creature.]]



* ThrowDownTheBomblet: One of its primary attacks is to throw giant glass containers full of pink fire (as seen throughout the city and its underground labs). These explode violently on impact.

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* ThrowDownTheBomblet: One of its primary attacks is to throw giant glass containers jars full of pink fire (as -- the same type seen throughout the city and its underground labs). labs. These [[ExplodingBarrels explode violently violently]] on impact.



* TheCorruption: [[spoiler: It has connections to both the corruption of the Immortal Cell and the sickness that afflicts the Drifter, Guardian, and numerous others. Whether it's the cause of both or only a result of them is unclear]].

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* TheCorruption: [[spoiler: It has connections to both the corruption of the Immortal Cell and the sickness that afflicts the Drifter, Guardian, and numerous others. Whether it's it is the cause of both or only a result of them is unclear]].



* EldritchAbomination

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* EldritchAbominationEldritchAbomination: It is implied to be not of this world.



* OminousVisualGlitch: When it is present, so are distorted graphics and crackling audio.



* TheMagicGoesAway: Suggested by the BittersweetEnding. [[spoiler: The shimmering light hanging above the land rises and dissipates, impling the Jackal is leaving. However, this seems to be because it is finally free now that the Immortal Cell is destroyed and its influence ended.]]

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* TheMagicGoesAway: Suggested by the BittersweetEnding. [[spoiler: The shimmering light hanging above the land rises and dissipates, impling the Jackal is leaving. It gives a calm look through a closing door, as if bidding goodbye. However, this seems to be because it is finally free now that the Immortal Cell is destroyed and its influence ended.destroyed.]]

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** ArcherArchetype: The Archer uses a massive bow to fire energized arrows.

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** ArcherArchetype: The Archer uses a massive bow EnergyBow to fire energized arrows.arrows and bombs.


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* LoadBearingBoss: When Judgement is defeated [[spoiler: and the Immortal Cell destroyed, the AdvancedAncientAcropolis begins to collapse]].

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* LightningBruiser: He's both fast and deadly gameplay-wise.

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* LightningBruiser: He's both fast and deadly gameplay-wise.in combat.



* NiceGuy: All but stated: He moves the drifter to a house after he passes out from his sickness, some NPC dialogue shows that he saved several citizens of the Central City from certain death and whenever he is first talked to in a new zone he gives the drifter the location of 4 modules within it.

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* NiceGuy: All but stated: He moves the drifter to a house after he passes out from his sickness, some NPC dialogue shows that he saved several citizens of the Central City from certain death and whenever he is first talked to in a new zone he gives the drifter the location of 4 four modules within it.



* DifficultButAwesome: She has speed and range over drifter prime. Despite the narrow blast graphic, it has a habit of registering hits even when the attack looks like a miss. With that said, she’s a total glass cannon, and the platform distances were built around drifter prime’s dash distance. Expect to overshoot A LOT.

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The PlayerCharacter in New Game Alt. She is largely differentiated from the main Drifter by her different moveset – featuring a swift beam cast instead of a sword and a faster walk and sprint speed – but she also does not show his anguish over the course of her game, and [[spoiler: instead of destroying the corrupted Immortal Cell and dying, she just walks out of the room after the final boss.]] She is more of an opportunity to play the game again as a more powerful character than anything else.
* DifficultButAwesome: She has speed and range over drifter prime. Despite the narrow blast graphic, it has a habit of registering hits even when the Her attack looks like is faster than the main Drifter's, with a miss. longer range that can cross some chasms if with a moderately reduced width, and she is faster than the Drifter and can dash farther than him. With that said, she’s a total glass cannon, this moveset, she can wipe the floor with her enemies and kill some bosses within seconds. However, she has two fewer hit points than the platform distances were built around drifter prime’s dash distance. Expect to overshoot A LOT.main Drifter on standard difficulty – though one more than him in NewGamePlus – so there is a bit less room for error when playing as her.

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* AmbiguousGender: Does not seem particularly masculine or feminine.



* VictoryPose: For someone that never speaks, the Drifter still manages to show off; after clearing any challenging battle (whether a small arena, or a full-on BossBattle), the Drifter will do a dramatic sword-flourish and [[SwordPlant slam it point first into the ground]].
* WeaponOfChoice: Aside from his LaserBlade, the Drifter has a choice of six (technically seven) other weapons;

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* VictoryPose: For someone that never speaks, the Drifter still manages to show off; after clearing any challenging battle (whether a small arena, or a full-on BossBattle), the Drifter will do a dramatic sword-flourish and [[SwordPlant slam it point first point-first into the ground]].
* WeaponOfChoice: Aside from his a LaserBlade, the Drifter has a choice of six (technically seven) several other weapons;{{energy Weapon}}s:

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This is the character sheet for ''Videogame/HyperLightDrifter''. Also, it Main/NeedsWikiMagicLove.

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This is the character sheet for ''Videogame/HyperLightDrifter''. Also, it Main/NeedsWikiMagicLove.\n
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[[/folder]][[/folder]]
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* ApocalypticLog: These seem to be the purpose of the monoliths. [[spoiler: They testify to "our" responsibility for the Immortal Cell and warn that it is still alive and dangerous.]]
* CrypticBackgroundEvent: The events preceding the game remain mostly shrouded in mystery, but this character provides tantalizing hints.
* HolographicImperfection: The recorded image flickers as it plays back.

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* ApocalypticLog: These seem to be the purpose of the monoliths. [[spoiler: They testify to "our" claim responsibility for the events that led to the Immortal Cell and warn that it is still alive and dangerous.]]
* CrypticBackgroundEvent: CrypticBackgroundReference: The events preceding the game remain mostly shrouded in mystery, but this character provides tantalizing hints.
* HolographicImperfection: HologramProjectionImperfection: The recorded image flickers as it plays back.
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[[/folder]]

[[folder:The Librarian]]
This character may only be seen in a faint holographic image each time the Drifter activates a monolith. Like the inscriptions themselves, the character's appearance is hidden and easy to miss. Like the Drifter, they wear a cloak and interface with the monolith through a drone.
* ApocalypticLog: These seem to be the purpose of the monoliths. [[spoiler: They testify to "our" responsibility for the Immortal Cell and warn that it is still alive and dangerous.]]
* CrypticBackgroundEvent: The events preceding the game remain mostly shrouded in mystery, but this character provides tantalizing hints.
* HolographicImperfection: The recorded image flickers as it plays back.
* PosthumousCharacter: Presumably. They certainly never appear alive.

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* FallenHero: {{Implied}}. He weilds a [[TheMusketeer sword and gun]] like the Drifter, and when he [[spoiler: does he emits a shadowy aura like other corpses.]] This suggests he was one of TheChosenMany like the protagonist.

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* BodyToJewel: He seems to be turning into crystal, just like the landscape around him. [[spoiler:When defeated, he becomes fully crystallized, then falls apart from a CleanCut.]]
* FallenHero: {{Implied}}. He weilds a [[TheMusketeer sword and gun]] like the Drifter, and when he [[spoiler: does he dies he emits a shadowy aura like other corpses.]] This suggests he was one of TheChosenMany like the protagonist.



* TakenForGranite: Partially-petrified, with green crystals rising from his back and coating an entire arm. [[spoiler:When defeated, he becomes fully crystallized. Then falls apart from a CleanCut.]]

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* TakenForGranite: Partially-petrified, with green crystals rising from his back and coating an entire arm. [[spoiler:When defeated, he becomes fully crystallized. Then falls apart from a CleanCut.]]



* ChestMonster: One of the module containers is located in an open area that looks suspiciously like a BossRoom. [[spoiler: When the Drifter opens the container, you get a brief glimpse of a shadowy monster where the module should be before the ''container explodes''. HeWasThereAllAlong, and The Summoner emerges to fight you.]]

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* ChestMonster: One of the module containers is located in an open area that looks suspiciously like a BossRoom. [[spoiler: When the Drifter opens the container, you get a brief glimpse of a shadowy monster where the module should be before the ''container explodes''. HeWasThereAllAlong, HeWasRightThereAllAlong, and The Summoner emerges to fight you.]]



* TitleThemeDrop: After defeating them, the chilled-out tune from the start screen plays in each empty Boss Room.

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* TitleThemeDrop: After defeating them, the chilled-out tune from the start screen plays in each empty Boss Room.BossRoom.



* GameOverMan: When the Drifter dies, a cracking howl is faintly heard. It is Judgement's glitchy, distorted roar.

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* GameOverMan: When Whenever the Drifter dies, a cracking warped howl is may be faintly heard. It is Judgement's glitchy, distorted roar.



* MementoMori: Their importance to one of the game's themes. On one hand, they pose no threat to the Drifter. On the other, they seem to weigh heavily on their thoughts: the Titans' decaying corpses dominate both the Drifter's nightmares and the waking world they walk. The Drifter is already acutely aware of their own mortality, and the colossal wrecks of the Titans are an overwhelming reminder that even the most powerful can die.

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* MementoMori: Their importance to one of the game's themes. On one hand, they pose no threat to the Drifter. On the other, they seem to weigh heavily on their thoughts: the Titans' decaying corpses dominate loom over both the Drifter's nightmares and the waking world they walk. The Drifter is already acutely aware of their own mortality, and the colossal wrecks of the Titans are an overwhelming reminder that even the most powerful can die.

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* ChestMonster: One of the module containers is located in an open area that looks suspiciously like a BossRoom. When the Drifter opens the container, you get a brief glimpse of a shadowy mess where the module should be before the ''container explodes''. HeWasThereAllAlong, and The Summoner emerges to fight you.

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* ChestMonster: One of the module containers is located in an open area that looks suspiciously like a BossRoom. [[spoiler: When the Drifter opens the container, you get a brief glimpse of a shadowy mess monster where the module should be before the ''container explodes''. HeWasThereAllAlong, and The Summoner emerges to fight you.]]


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* TitleThemeDrop: After defeating them, the chilled-out tune from the start screen plays in each empty Boss Room.

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* BossRoom: One of the South Zone's modules is in the middle of what looks suspiciously like a BossRoom... see below;
* HeWasRightThereAllAlong: One of the bosses does not appear until you attempt to activate the module container in the center of the room. The boss then ''explodes out of the space beneath the module container'' and launches their attack.

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* BossRoom: ChestMonster: One of the South Zone's modules module containers is located in the middle of what an open area that looks suspiciously like a BossRoom... see below;
* HeWasRightThereAllAlong: One of
BossRoom. When the bosses does not appear until Drifter opens the container, you attempt to activate get a brief glimpse of a shadowy mess where the module container in should be before the center of the room. ''container explodes''. HeWasThereAllAlong, and The boss then ''explodes out Summoner emerges to fight you.
** The only sign that something is wrong is haptic: a sustained rumble instead
of the space beneath the module container'' and launches their attack.a brief one.



** ArcherArchetype: One of the last to be fought uses a massive bow to fire energized arrows.
** {{Fireball}}: One summons balls of energy to throw with.
** FlunkyBoss: The ambusher prefers to fight by summoning {{Attack Drone}}s.
** SinisterScythe: Another fights with a massive scythe, alternating between melee and ranged attacks.

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** ArcherArchetype: One of the last to be fought The Archer uses a massive bow to fire energized arrows.
** {{Fireball}}: One The Sorcerer summons balls of energy to throw with.
** FlunkyBoss: The ambusher Summoner prefers to fight by summoning {{Attack Drone}}s.
** SinisterScythe: Another The Reaper fights with a massive scythe, alternating between melee and ranged attacks.



* GameOverMan: When the Drifter dies, a cracking howl is faintly heard. It is Judgment's glitchy, distorted roar.

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* GameOverMan: When the Drifter dies, a cracking howl is faintly heard. It is Judgment's Judgement's glitchy, distorted roar.roar.
* HornsOfVillainy: Its "face" is a [[SigilSpam familiar diamond]], but glitched and extended to form horns on either side.



* SigilSpam: [[spoiler: It's "face" is identical to containers the Drifter opens to collect Modules]].

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* SigilSpam: Diamonds, the shape of [[spoiler: It's "face" is identical to containers the Drifter opens to collect Modules]].Immortal Cell]].



* TentacledTerror: Ropy tendrils trail from its shapeless body.

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* TentacledTerror: Ropy Shadowy tendrils trail from its shapeless body.
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* NightmareSequence: It dominates the terrifying visions of the main character. It removes any doubt of its malevolence when it brutally ''kills'' the Drifter multiple times in these dreams.
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* OminousWalk: In the Drifter's visions, it shuffles forward slowly. Its prey is doubled over coughing, in no condition to escape.


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* TentacledTerror: Ropy tendrils trail from its shapeless body.
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* BrownNoteBeing: Maybe. It seems intimately connected to TheCorruption that is afflicting the Drifter. Its appearance, even in visions, causes the Drifter to stagger and intensifies every OminousVisualGlitch to its maximum.


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* EldritchAbomination

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* FallenHero: {{Implied}}. He weilds a [[TheMusketeer sword and gun]] like the Drifter, and when he [[spoiler: does he emits a shadowy aura like other corpses.]] This suggests he was one of TheChosenMany like the protagonist.



* BattleInTheCenterOfTheMind: [[spoiler: When the Drifter finishes off Judgement, it's revealed that they stabbed not the monster, but the Immortal Cell. This throws into question if Judgement was even real to begin with]].

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* BattleInTheCenterOfTheMind: [[spoiler: When the Drifter finishes off Judgement, it's revealed that they stabbed not the monster, but the Immortal Cell. This throws into question if Judgement was even real to begin with]].ever materially real, or only a manifestation of the Drifter's fear]].



* GameOverMan: When the Drifter dies, a cracking howl is faintly heard. It is Judgment's glitchy, distorted roar.



* DarkLordOnLifeSupport: One Titan [[spoiler: is still alive -- or pieces of it are, at least. Immersed in titanic [[HealingVat life-support tanks]] are its eyes, its brain, and its biomechanical heart (or in other words, its [[CreatorInJoke Heart Machine]]).]]

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* DarkLordOnLifeSupport: One Titan [[spoiler: is still alive -- or pieces of it are, at least. Immersed in titanic [[HealingVat life-support tanks]] are its eyes, its brain, eyes and its biomechanical heart (or in other words, its [[CreatorInJoke Heart Machine]]).]]

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* AuthorityEqualsAsskicking: Absolutely the case here: He's the leader of the north cultists and a powerful foe

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* AuthorityEqualsAsskicking: Absolutely the case here: He's the leader of the north cultists and a powerful foefoe.
* CowardlyMooks: The BossRoom is surrounded by a balcony, and throughout the fight the Hierophant's followers crowd around watching and cheering. When he is slain, they quickly vacate the area.



* LargeAndInCharge: Bosses are traditionally large in this game, but the Hierophant is ''big''; easily twice the height of the Drifter- and he's also the leader of the evil bird cultists.

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* HumanResources: The first time the Drifter confronts him, the Hierophant seems to magically absorb the body of a smaller figure, possibly an underling who [[YouHaveOutlivedYourUsefulness Outlived Their Usefulness]].
* LargeAndInCharge: Bosses are traditionally aregenerally large in this game, but the Hierophant is ''big''; easily twice the height of the Drifter- and he's also the leader of the evil bird cultists.

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* TheDrifter: As the title suggests, this character seems to be an unattached wanderer. Near the starting campsite is a storm-battered boat in which they presumably came to the land.



* RescueIntroduction: The Drifter has a fit of illness, passes out, then wakes up in an unfamiliar house. The Guardian picked them up and brought them to this safe place.

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* RescueIntroduction: The Drifter has a coughing fit of illness, and passes out, then wakes up in an unfamiliar house. out. The Guardian picked picks them up and brought brings them to this safe place.his house to recover.
* RetiredBadass: Not exactly, since he is still a professional badass warrior. However, unlike the Player Character he is no Drifter -- he has put down roots, made a home and started a family.

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* AmbiguouslyHuman: Most of the setting's inhabitants are PettingZooPeople. In contrast, the Drifter looks mostly human, but with a few differences: pale [[AmazingTechnicolorPopulation blue skin]] and [[AlienBlood fuscia blood]].

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* AmbiguouslyHuman: Most of the setting's inhabitants are PettingZooPeople.BeastMen. In contrast, the Drifter looks mostly human, but with a few differences: pale [[AmazingTechnicolorPopulation blue skin]] and [[AlienBlood fuscia blood]].


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** NonPlayerCompanion: It is not much of a character, but it is the Drifter's only company in desolate places.


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* OldMaster: He seems older than the Drifter -- a well-rounded, experienced badass. [[spoiler: Maybe age catching up with him leaves him vulnerable to sickness.]]


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* RescueIntroduction: The Drifter has a fit of illness, passes out, then wakes up in an unfamiliar house. The Guardian picked them up and brought them to this safe place.

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* LaserBlade: The Drifter's primary weapon of choice is a sword made of HardLight. There are several different designs and colors available, conferring the perk of the gear set they hail from.


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* FragileSpeedster: Compared to tough enemies, the Drifter cannot take many hits. They can only win with speed and judicious use of HealingPotion.


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* LaserBlade: The Drifter's primary weapon of choice is a sword made of HardLight. There are several different designs and colors available, conferring the perk of the gear set they hail from.


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** MasterOfUnlocking: The Drifter does not bother with buttons, locks or consoles: once kiss are found and enemies are out of the way the drone opens and activates things.

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