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* BigCreepyCrawlies: Oh boy, all those with arachnophobia best steer clear of this boss. As the name implies it is a giant spider like monster.
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* WasOnceAMan: Well based on the "face" and it's legs yep this monster was once a human being.
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* SynchronizedSwarming: The Hives go to attack. The Hives are massive walking hives of demonic insects and if they see you they'll send them swarming at you.
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* SynchronizedSwarming: So much so that the Water Devil is confused for a single tentacled monster and not a swarm of around 150 serpent like leeches.
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* PiranhaProblem: Well _leech_ problem really. None the less the water devil functions exactly like a school of starved piranhas. Swarming at the player, or the occasionally unlucky duck, once within range.
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* PiranhaProblem: Well _leech_ leech problem really. None the less the water devil functions exactly like a school of starved piranhas. Swarming at the player, or the occasionally unlucky duck, once within range.
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A swirling mass of tentacles and hatred that patrols the waters of the Bayou, ready to shred to pieces any unfortunate Hunters foolish enough to wade through its watery territory.
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A swirling mass of tentacles swarming leaches and hatred that patrols the waters of the Bayou, ready to shred to pieces any unfortunate Hunters or Ducks foolish enough to wade through its watery territory.
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* LightningBruiser: Water Devils do massive damage, can survive almost as much punishment as Armoreds, and are incredibly fast. The best way to deal with them is to just not go into the water if they're around.
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* JumpingFish: Well sort of. It's more like Jumping Leeches. Once a player enters into the Water Devil's territory they will swarm out of the water. Leaping in and out of the water towards the player giving the appearance of a large angry squid rushing at the player tentacles first.
* LightningBruiser: Water Devils do massive damage, can survive almost as much punishment as Armoreds, and are incredibly fast. The best way to deal with them is to just not go into the water if they're around.
* LightningBruiser: Water Devils do massive damage, can survive almost as much punishment as Armoreds, and are incredibly fast. The best way to deal with them is to just not go into the water if they're around.
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* PiranhaProblem: Well _leech_ problem really. None the less the water devil functions exactly like a school of starved piranhas. Swarming at the player, or the occasionally unlucky duck, once within range.
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* OurZombiesAreDifferent: Grunts are essentially zombies in everything but name. What type of zombie isn't exactly clear as the nature of the demonic invasion. So it could be some mix of VoodooZombie,PlagueZombie, ParasiteZombie, or PossessingADeadBody zombie.
* FleshEatingZombie: Grunts can be seen hunched over dead bodies strewn across the map presumably consuming their flesh.
* FleshEatingZombie: Grunts can be seen hunched over dead bodies strewn across the map presumably consuming their flesh.
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* HazardousWater: Type 3. It can be difficult to see them in the water before they realize you're there. But when they do...
* NightSwimEqualsDeath: if you're doing a nighttime mission these enemies can become this.
* NightSwimEqualsDeath: if you're doing a nighttime mission these enemies can become this.
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* TheGoomba: They're pretty much cannon fodder, but can seriously mess you up if they catch you unawares. Fighting them is also a good way to alert nearby players of your presence.
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Zombie dogs. Hellhounds are remarkably fast and can be deadly if they catch you unawares.
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Zombie dogs. Hellhounds are remarkably fast and can be deadly if they catch you unawares.unawares or in a pack.
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* MightyGlacier: The Butcher is faster than he looks (at full charge he can keep pace with you even when you're sprinting), but is still relatively slow compared to other enemies, especially the Spider. However, he's the most durable opponent in the game, with nearly double the health of the Spider and no weak spot to target for massive damage.
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* MightyGlacier: The Butcher is faster than he looks (at full charge he can keep pace with you even when you're sprinting), but is still relatively slow compared to other enemies, especially the Spider. However, he's the most durable opponent in the game, with nearly roughly double the health of the Spider and no weak spot to target for massive damage.
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* FragileSpeedster: The Spider is incredibly fast and moves in a very chaotic manner, however its offensive abilities are limited. It can spit poison, which blurs your vision but doesn't actually deal much damage, or it can pounce on you, which deals decent damage but is heavily telegraphed and easily interrupted. For the most part it primarily wastes you time as you chase it around its arena, giving rival hunters an opportunity to find and kill you.
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* FragileSpeedster: The Spider is incredibly fast and moves in a very chaotic manner, however its offensive abilities are limited. It can spit poison, which blurs your vision but doesn't actually deal much damage, or it can pounce on you, which deals decent damage but is heavily telegraphed and easily interrupted. For the most part it primarily wastes you your time as you chase it around its arena, giving rival hunters an opportunity to find and kill you.
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* DamageSpongeBoss: The Butcher can take 30+ rounds from pistols or the Winfield rifle variants before going down. Even the Nitro requires 8 shots to put him down; double that for the Mosin-Nagant or Sparks long rifles.
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* MightyGlacier: The Butcher is faster than he looks (at full charge he can keep pace with you even when you're sprinting), but is still relatively slow compared to other enemies, especially the Spider. However, he's the most durable opponent in the game, with nearly double the health of the Spider and no weak spot to target for massive damage.
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* GlassCannon: Zombies are extremely weak, but the ones armed with blades or torches can seriously mess you up if they do manage to land a hit on you.
* {{Kneecapping}}: Since Armoreds can outlast your stamina and can even power through lower caliber bullets to smash you in the face, one of the best ways to deal with them is to strike them in the legs, which cripples them and slows their movement to a crawl, making them significantly easier to deal with.
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[[folder:The Water Devil]]
!!The Water Devil
A swirling mass of tentacles that patrols the waters of the Bayou, ready to eat any unfortunate Hunters foolish enough to wade through its watery territory.
!!The Water Devil
A swirling mass of tentacles that patrols the waters of the Bayou, ready to eat any unfortunate Hunters foolish enough to wade through its watery territory.
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!!The Water Devil
!!Water Devils
A swirling mass of tentacles and hatred that patrols the waters of the Bayou, ready to
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* LightningBruiser: Water Devils do massive damage, can survive almost as much punishment as Armoreds, and are incredibly fast. The best way to deal with them is to just not go into the water if they're around.
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* WasOnceAMan: It is strongly implied tthat the butcher was the owner of the Slaughterhouse, Young Roche.
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* WasOnceAMan: It is strongly implied tthat that the butcher was the owner of the Slaughterhouse, Young Peter "Young" Roche.
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* AxeCrazy: Even before becoming the Butcher Youbg Roche wasn’t exactly a stable person. Many of the locals were of the opinion that he was more interested in the killing of animals than the raising of them. And when the Slaughterhouse Monopoly and the local traders put him out of business he went off the deep end.
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* AxeCrazy: Even before becoming the Butcher Youbg Young Roche wasn’t exactly a stable person. Many of the locals were of the opinion that he was more interested in the killing of animals than the raising of them. And when the Slaughterhouse Monopoly and the local traders put him out of business he went off the deep end.
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* Axe-Crazy: Even before becoming the Butcher Youbg Roche wasn’t exactly a stable person. Many of the locals were of the opinion that he was more interested in the killing of animals than the raising of them. And when the Slaughterhouse Monopoly and the local traders put him out of business he went off the deep end.
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* Axe-Crazy: AxeCrazy: Even before becoming the Butcher Youbg Roche wasn’t exactly a stable person. Many of the locals were of the opinion that he was more interested in the killing of animals than the raising of them. And when the Slaughterhouse Monopoly and the local traders put him out of business he went off the deep end.
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A particularly large and tough Meathead with a hook for a hand and a pig's severed head mounted as it's "head". The Butcher can turn its hook hand red-hot, allowing it to throw flames.
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A particularly large and tough Meathead with a hook for a hand and a pig's severed head mounted as it's "head". The Butcher can turn its hook hand red-hot, allowing it to throw flames. While it is not out right stated it is strongly implied that the Butcher was the old owner of the Slaughterhouse.
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* Axe-Crazy: Even before becoming the Butcher Youbg Roche wasn’t exactly a stable person. Many of the locals were of the opinion that he was more interested in the killing of animals than the raising of them. And when the Slaughterhouse Monopoly and the local traders put him out of business he went off the deep end.
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* WasOnceAMan: It is strongly implied tthat the butcher was the owner of the Slaughterhouse, Young Roche.
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* HeavilyArmoredMook: As their name suggests, Armoreds are covered in armored plates and can withstand several shots from most weapons.
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* HeavilyArmoredMook: As their name suggests, Armoreds are covered in armored plates and can withstand several shots from most weapons. They're also tough enough that the amount of melee hits needed to kill one is more than your max stamina will allow, unless you use the most powerful melee weapons like the axe or sledgehammer.
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* GlassCannon: Hellhounds can't take much damage, but are the fastest enemies in the game other than the Spider.
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* GlassCannon: FragileSpeedster: Hellhounds can't take much damage, but are the fastest enemies in the game other than the Spider.
Spider. Also, they can really mess you up if you fail to get a headshot on them.
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* KingMook: The Butcher is basically a really large and tough Meathead that's ''not'' blind[=/=]deaf and has the ability to throw trails of flames.
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* HiveMind: One of the journal entries in the lore section seems to imply that the zombies might all be "puppets" of a single otherworldly force.
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* GlassCannon: Hellhounds can't take much damage, but are the fastest enemies in the game other than the Spider.
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* HeavilyArmoredMook: As their name suggests, Armoreds are covered in armored plates and can withstand several shots from most weapons.
* KillItWithFire: One of the more effective (and least loud) ways of dispatching them is to set them on fire, such as with a thrown latern, molotov cocktails, or the flare gun.
* KillItWithFire: One of the more effective (and least loud) ways of dispatching them is to set them on fire, such as with a thrown latern, molotov cocktails, or the flare gun.
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* GiantMook: Meatheads tower over regular humans and can take a lot of hits; they're about 50% tougher than an Armored.
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* AttackItsWeakPoint: Averted. The Butcher ''has no weak point''; its "head" is purely a decorative ornament. You'll just have to defeat it with raw firepower.
* KillItWithFire: The Butcher has supernatural control of flames and will attack you with fire attacks; naturally, it is also immune to fire damage.
* KillItWithFire: The Butcher has supernatural control of flames and will attack you with fire attacks; naturally, it is also immune to fire damage.
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* FragileSpeedster: The Spider is incredibly fast and moves in a very chaotic manner, however its offensive abilities are limited. It can spit poison, which blurs your vision but doesn't actually deal much damage, or it can pounce on you, which deals decent damage but is heavily telegraphed and easily interrupted. For the most part it primarily wastes you time as you chase it around its arena, giving rival hunters an opportunity to find and kill you.
* RoarBeforeBeating: The Spider will stand still, rear up on its legs, and hiss at you before using its pounce attack. Damaging it when it does this will interrupt its attack and cause it to run away.
* RoarBeforeBeating: The Spider will stand still, rear up on its legs, and hiss at you before using its pounce attack. Damaging it when it does this will interrupt its attack and cause it to run away.
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The game's standard zombies; grunts are easy to kill, but are ''everywhere'', being especially prevalent at the points of interest where the clues and bosses are found.
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Zombie dogs. Hellhounds are remarkably fast and can be deadly if they catch you unawares.
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Zombie women who have become a nest for poisonous flies. If they detect you, they'll unleash a cloud of such flies which will attack you and drain your health for as long as you're within range of the Hive.
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Tough zombies who have developed bony plate-like growths all over their body. They can take a lot of hits and are surprisingly fast.
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Large, burly, headless corpses controlled by a colony of maggots, Meatheads are the largest and toughest non-boss enemies in the game. They are blind and deaf due to not having a head, and have a symbiotic relationship with the large leeches that swarm around them, serving as their eyes and ears.
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A swirling mass of tentacles that patrols the waters of the Bayou, ready to eat any unfortunate Hunters foolish enough to wade through its watery territory.
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A particularly large and tough Meathead with a hook for a hand and a pig's severed head mounted as it's "head". The Butcher can turn its hook hand red-hot, allowing it to throw flames.
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A multi-legged monstrosity that resembles a giant spider, although closer inspection reveals its "legs" to be twisted human limbs and its "face" to be a skinless human head.
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!Monsters
!Standard Enemies
!Standard Enemies
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!Standard Enemies
!!!Standard Enemies
[[folder:Grunts]]
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Grunts are zombie like enemies found through out Louisiana.
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----
[[/folder]]
[[folder:Hellhounds]]
!!Hellhounds
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[[/folder]]
[[folder:Hives]]
!!Hives
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[[/folder]]
[[folder:Armoreds]]
!!Armoreds
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[[/folder]]
[[folder:Meatheads]]
!!Meatheads
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[[/folder]]
[[folder:The Water Devil]]
!!The Water Devil
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[[/folder]]
!!!Bosses
[[folder:The Butcher]]
!!The Butcher
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[[/folder]]
[[folder:The Spider]]
!!The Spider
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[[/folder]]
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* !!Grunts
** Grunts are zombie like enemies.
** Grunts are zombie like enemies.
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!!Grunts
Grunts are zombie like enemies.
Grunts are zombie like enemies.
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Grunts
**Grunts are zombie like enemies.
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Standard Enemies
!Grunts
!Grunts
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[[foldercontrol]]
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[[Non Boss Monsters]]
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Grunts are zombie like enemies.
[[/folder]]
[[/folder]]
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Grunts are zombie like enemies.
[[/folder]]enemies.
[[/folder]]
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!!Grunts
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!!Main Characters
[[folder:Standard Monsters]]
[[folder:Standard Monsters]]
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[[folder:Standard
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Grunts are zombie like enemies.
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Grunts are zombie like enemies.enemies.
[[/folder]]
[[/folder]]
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Grunts are basically zombies, why they don't call them zombies this trooper does not know.
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Grunts are basically zombies, why they don't call them zombies this trooper does not know.zombie like enemies.
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[[folder: Standard Monsters]]
!!Grunts
!!Grunts
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Grunts are basically zombies, why they don't call them zombies this trooper does not know.
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!!Monsters
[[folder:The Grunts]]
!!Basically Zombies
[[folder:The Grunts]]
!!Basically Zombies
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[[folder:The Grunts]]
!!Basically Zombies
!!Main Characters
[[folder: Standard Monsters]]
!!Grunts
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Basically Zombies
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[[foldercontrol]]
!!Monsters
[[folder:The Grunts]]
Basically Zombies
!!Monsters
[[folder:The Grunts]]
Basically Zombies