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* CosmicChessGame: The setting of ''Goblin Slayer'' is a TabletopGame campaign crafted by the gods, and these two's campaigns happen to have produce Goblin Slayer, his party, and a number of their enemies and quests, though due to Goblin Slayer's [[ImmuneToFate status]] they have no direct control over any of it anymore.

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* CosmicChessGame: The setting of world that ''Goblin Slayer'' takes place in is a TabletopGame campaign backdrop crafted by the gods, and these two's campaigns in particular happen to have produce produced Goblin Slayer, his party, and a number of their enemies and quests, though due to Goblin Slayer's [[ImmuneToFate status]] they have no direct control over any of it anymore.
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%%* CosmicChessGame: Essentially, the setting of ''Goblin Slayer'' is a TabletopGame campaign crafted by these two - every machination, good or bad, heroic or villainous, is a result of dice rolls.

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%%* * CosmicChessGame: Essentially, the The setting of ''Goblin Slayer'' is a TabletopGame campaign crafted by the gods, and these two - every machination, good or bad, heroic or villainous, is two's campaigns happen to have produce Goblin Slayer, his party, and a result number of dice rolls.their enemies and quests, though due to Goblin Slayer's [[ImmuneToFate status]] they have no direct control over any of it anymore.

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* OrphanageOfLove: Naturally given her portfolio, some of her convents, monasteries, and churches operate these.



* NoNameGiven: Literally the only entity in the entire series to {{Avert|edTrope}} this so far - Dwarf Shaman says his name is "Krome".

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* NoNameGiven: Literally One of the only entity entities in the entire series to {{Avert|edTrope}} this so far - Dwarf Shaman says his name is "Krome".
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* IHaveManyNames: Apprentice Cleric recites a whole list of alternate titles for him when chanting a spell, which include; Lord of Judgement, Sword-Prince, and Scale-Bearer.
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* ForTheEvulz: How does Truth justify planting a Troll in a goblin nest to kill off an entire party of mid-ranks who did nothing to warrant or invite a wipe? "I just felt like taking out a team today."
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* FriendlyEnemy: The two have fought deadly, cataclysmic battles in the past, and even today remain on opposing sides. One maybe forgiven for not recognizing such an issue though, because they are now perfectly content to huddle over a game board like a pair of nerds, even giving each other high-fives after successful completion of a campaign.

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* FriendlyEnemy: The two have fought deadly, cataclysmic battles in the past, and even today remain on opposing sides. One maybe forgiven for not recognizing such an issue though, That's kind of hard to tell because they are now perfectly content to huddle over a game board like a pair of nerds, even giving each other high-fives after successful completion of a campaign.
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* FriendlyEnemy: The two have fought deadly, cataclysmic battles in the past, and even today remain on opposing sides. One maybe forgiven for not recognizing such an issue though, because they are now perfectly content to huddle over a game board like a pair of nerds, even giving each other high-fives after successful completion of a campaign.

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* OurGiantsAreBigger: Hecatoncheir is part of their number, now a singular full-on god rather than a family of giants.


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* OurGiantsAreBigger: Hecatoncheir is part of their number, now a singular full-on god rather than a family of giants.

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Additional comments do not warrant additional bullet points.


* DivineIntervention: They tinker with the environments, treasures, and circumstances to suit their gaming needs, which manifests in the real world as this trope. Truth is implied to be indirectly responsible for the constant revivals of the Demon Lord, and increasing the number of goblins swarming the Frontier to beyond-manageable levels we see in the present. Volume 4 of the light novels makes casual mention of the fact that caves and ruins are discovered all the time on the frontier in places that scouts ''swear'' there was no structures there the day before.
** It's worth noting that their restructuring of the world is more subtle than direct RealityWarping, more like "retroactive causality"; When in the interlude of Volume 2 Truth pulls out a RealityWritingBook to just conjure monsters out of thin air for the sewer labyrinth as Goblin Slayer's party transverses it, the main narration exposits that the monsters were already in there and summoned by the Evil Sect through the Portal Mirror.

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* DivineIntervention: They tinker with the environments, treasures, and circumstances to suit their gaming needs, which manifests in the real world as this trope. Truth is implied to be indirectly responsible for the constant revivals of the Demon Lord, and increasing the number of goblins swarming the Frontier to beyond-manageable levels we see in the present. Volume 4 of the light novels makes casual mention of the fact that caves and ruins are discovered all the time on the frontier in places that scouts ''swear'' there was no structures there the day before.
**
before. It's worth noting that their restructuring of the world is more subtle than direct RealityWarping, more like "retroactive causality"; When in the interlude of Volume 2 Truth pulls out a RealityWritingBook to just conjure monsters out of thin air for the sewer labyrinth as Goblin Slayer's party transverses it, the main narration exposits that the monsters were already in there and summoned by the Evil Sect through the Portal Mirror.



* AllLovingHeroine: The light novel narration is constantly gushing about her overflowing delight and compassion for worldly creatures, and incessantly describes each of Priestess' successfully cast miracles as being granted by the personal graciousness of the goddess hearing her prayers.
** [[spoiler: This gets slightly {{Deconstructed}} in volume 6 when she cuts off Priestess' magic and condemns her for nearly killing a goblin shaman with Purify because she does not want her clerics to use her gifts to directly cause such a CruelAndUnusualDeath]].

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* AllLovingHeroine: The light novel narration is constantly gushing about her overflowing delight and compassion for worldly creatures, and incessantly describes each of Priestess' successfully cast miracles as being granted by the personal graciousness of the goddess hearing her prayers.
** [[spoiler: This
prayers. [[spoiler:This gets slightly {{Deconstructed}} in volume 6 when she cuts off Priestess' magic and condemns her for nearly killing a goblin shaman with Purify because she does not want her clerics to use her gifts to directly cause such a CruelAndUnusualDeath]].
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* InstantExpert: If a person prays to know or do something, and this god cares enough to listen that day, he will immediately directly implant insight on how exactly to accomplish their goal. This has become a major problem ever since he started doing this for more than just the occasional OmnicidalManiac he catches musing about how to destroy the world.

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* InstantExpert: If a person prays to know or how to do something, and this god cares enough to listen that day, he will immediately directly implant insight on how exactly to accomplish their goal. This has become a major problem ever since as in recent days he started doing this for more than just the occasional and more often decides to play genie to every random OmnicidalManiac he catches musing about how to destroy the world.
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** [[spoiler: This gets slightly {{Deconstructed}} in volume 6 when she cuts off Priestess' magic and condemns her for nearly killing a goblin shaman with Purify because she does not want her clerics to use her gifts to directly cause such a CruelAndUnusualDeath]].
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** It's worth noting that their restructuring of the world is more subtle than direct RealityWarping, more like "retroactive causality; When in the interlude of Volume 2 Truth pulls out a RealityWritingBook to just conjure monsters out of thin air for the sewer labyrinth as Goblin Slayer's party transverses it, the main narration exposits that the monsters were already in there and summoned by the Evil Sect through the Portal Mirror.

to:

** It's worth noting that their restructuring of the world is more subtle than direct RealityWarping, more like "retroactive causality; causality"; When in the interlude of Volume 2 Truth pulls out a RealityWritingBook to just conjure monsters out of thin air for the sewer labyrinth as Goblin Slayer's party transverses it, the main narration exposits that the monsters were already in there and summoned by the Evil Sect through the Portal Mirror.

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* DivineIntervention: They tinker with the environments, treasures, and circumstances to suit their gaming needs, which manifests in the real world as this trope. Truth is implied to be indirectly responsible for the constant revivals of the Demon Lord, and increasing the number of goblins swarming the Frontier to beyond-manageable levels we see in the present.

to:

* DivineIntervention: They tinker with the environments, treasures, and circumstances to suit their gaming needs, which manifests in the real world as this trope. Truth is implied to be indirectly responsible for the constant revivals of the Demon Lord, and increasing the number of goblins swarming the Frontier to beyond-manageable levels we see in the present. Volume 4 of the light novels makes casual mention of the fact that caves and ruins are discovered all the time on the frontier in places that scouts ''swear'' there was no structures there the day before.
** It's worth noting that their restructuring of the world is more subtle than direct RealityWarping, more like "retroactive causality; When in the interlude of Volume 2 Truth pulls out a RealityWritingBook to just conjure monsters out of thin air for the sewer labyrinth as Goblin Slayer's party transverses it, the main narration exposits that the monsters were already in there and summoned by the Evil Sect through the Portal Mirror.



* WorfHadTheFlu: In Volume 3, Sword Maiden teams up with Chosen Heroine's party to fight Hecatoncheir on the astral plane because his presence there was causing a magic storm in the material world. Even for a group of demon-slaying legendary heroes, their battle is short and unceremonious, which Chosen Heroine attributes to him putting all his focus into attempting to breach the dimensional barrier between the planes instead of properly fighting back.

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* WorfHadTheFlu: In Volume 3, Sword Maiden teams up with Chosen Heroine's party to fight Hecatoncheir on the astral plane because his presence there was causing a magic storm in the material world. Even for a group of demon-slaying legendary heroes, their battle is short and unceremonious, which Chosen Heroine attributes to him putting all his focus and energy into attempting to breach the dimensional barrier between the planes instead of properly fighting back.
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* ObstructiveCodeOfConduct: {{Downplayed}} - her clergy are shown to be bigger sticklers of her edicts than necessary (Priestess suffers no penalty for wearing metal armor despite her Mother Superior's warning, and is clearly more bothered about using [[DeflectorShields Protection]] to trap and kill monsters than her goddess) but there is one line she doesn't want crossed, [[spoiler:as she comes down to earth to directly tell Priestess to never use Purify Liquid as a weapon again after casts it on a goblin shaman, or else she'll be held in disfavor for eternity]].

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* ObstructiveCodeOfConduct: {{Downplayed}} - her clergy are shown to be bigger sticklers of her edicts than necessary (Priestess suffers no penalty for wearing metal armor despite her Mother Superior's warning, and is clearly more bothered about using [[DeflectorShields Protection]] to trap and kill monsters than her goddess) but there is one line she doesn't want crossed, [[spoiler:as she comes down to earth to directly tell Priestess to never use Purify Liquid as a weapon again after she casts it on a goblin shaman, or else she'll be held in disfavor for eternity]].
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This translation says differently. (http://boards.4channel.org/a/thread/181376547#p181423713) If it is actually incorrect, then feel free to revert the changes.


* ObstructiveCodeOfConduct: {{Downplayed}} - her clergy are shown to be bigger sticklers of her edicts than necessary (Priestess suffers no penalty for wearing metal armor despite her Mother Superior's warning, and is clearly more bothered about using [[DeflectorShields Protection]] to trap and kill monsters than her goddess) but there is one line she doesn't want crossed, [[spoiler:as she comes down to earth to directly tell Priestess to never use Purify Liquid as a weapon again after she kills a goblin shaman with it, or else she'll be held in disfavor for eternity]].

to:

* ObstructiveCodeOfConduct: {{Downplayed}} - her clergy are shown to be bigger sticklers of her edicts than necessary (Priestess suffers no penalty for wearing metal armor despite her Mother Superior's warning, and is clearly more bothered about using [[DeflectorShields Protection]] to trap and kill monsters than her goddess) but there is one line she doesn't want crossed, [[spoiler:as she comes down to earth to directly tell Priestess to never use Purify Liquid as a weapon again after she kills casts it on a goblin shaman with it, shaman, or else she'll be held in disfavor for eternity]].
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* OddJobGods: His portfolio presumably centers on merchantry, judging by his name, but is stated to also include travelers, fortune (presumably meaning wealth, as luck/chance is explicitly beyond the control of the gods in this setting) and "the ties that bind]]."

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* OddJobGods: His portfolio presumably centers on merchantry, judging by his name, but is stated to also include travelers, fortune (presumably meaning wealth, as luck/chance is explicitly beyond the control of the gods in this setting) and "the ties that bind]]."bind".
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* OddJobGods: His portfolio presumably centers on merchantry, judging by his name, but is stated to also include travelers, fortune (presumably meaning wealth, as luck/chance is explicitly beyond the control of the gods in this setting) and "[[LoveGod the ties that bind]]."
* OrphanageOfLove: Has at least one dedicated to him.

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* OddJobGods: His portfolio presumably centers on merchantry, judging by his name, but is stated to also include travelers, fortune (presumably meaning wealth, as luck/chance is explicitly beyond the control of the gods in this setting) and "[[LoveGod the "the ties that bind]]."
* OrphanageOfLove: Has at least one dedicated to him.him, which Chosen Heroine grew up in.
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* ObliviouslyEvil: Despite creating all the monsters to set against "those who have words", he harbors no malice towards the civilized races or the world, and in fact takes joy in their triumphs over his forces. This personality trait, coupled with the fact that none of them have any direct contact with the world and its inhabitants like the lesser dieties, [[AndYouThoughtItWasAGame calls into question how aware the trio are that the pieces they play with are alive and suffer from their games.]]

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* ObliviouslyEvil: Despite creating all the monsters to set against "those who have words", he harbors no malice towards the civilized races or the world, and in fact takes joy in their triumphs over his forces. This personality trait, coupled with the fact that none of them have any direct contact with the world and its inhabitants like the lesser dieties, deities, [[AndYouThoughtItWasAGame calls into question how aware the trio are that the pieces they play with are alive and suffer from their games.]]

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[[folder:God of Wisdom]]

Alternately (and more precisely) called "the God of External Knowledge." A god who holds and passes out knowledge and understanding of all earthly things and whose existence is integral to the plot of Volume 5.

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[[folder:God of Wisdom]]

Alternately (and more precisely) called "the God
Trade]]

Another
of External Knowledge." A god who holds the Gods of Order. Mentioned and passes out knowledge and understanding of all earthly things and whose existence is integral to the plot of Volume 5.describes in ''Year One''.



* InstantExpert: If a person prays to know or do something, and this god cares enough to listen that day, he will immediately directly implant insight on how exactly to accomplish their goal. This has become a major problem ever since he started doing this for more than just the occasional OmnicidalManiac he catches musing about how to destroy the world.
* ItAmusedMe: Why he just hands knowledge and instructions to any and every petitioner he happens to notice; he's interested in seeing what they do with the knowledge he gives them or if they can actually accomplish the requirements of their goals just through foreknowledge.
* ShadowArchetype: To the proper God of Knowledge; That god encourages the pursuit and discovery of new knowledge, preaches the constructive application of it, and is unequivocally good. This god just '''gives''' people new skills and know-how through magic NeuralImplanting, doesn't care either way what is done with his gifts so long as it leads to entertaining results, and is very morally-gray at least as a result.
%%* TrueNeutral: Values the application of knowledge with no regard to morality. He doesn't care who or what worships him or how they do so. He accepts Dark followers and rituals just as readily as Light, and will grant miracles and power to anyone engaged in the pursuit of knowledge, regardless of their motives, methods, or goals.

to:

* InstantExpert: If a person prays OddJobGods: His portfolio presumably centers on merchantry, judging by his name, but is stated to know or do something, and also include travelers, fortune (presumably meaning wealth, as luck/chance is explicitly beyond the control of the gods in this god cares enough to listen setting) and "[[LoveGod the ties that day, he will immediately directly implant insight on how exactly to accomplish their goal. This has become a major problem ever since he started doing this for more than just the occasional OmnicidalManiac he catches musing about how to destroy the world.
bind]]."
* ItAmusedMe: Why he just hands knowledge and instructions to any and every petitioner he happens to notice; he's interested in seeing what they do with the knowledge he gives them or if they can actually accomplish the requirements of their goals just through foreknowledge.
* ShadowArchetype: To the proper God of Knowledge; That god encourages the pursuit and discovery of new knowledge, preaches the constructive application of it, and is unequivocally good. This god just '''gives''' people new skills and know-how through magic NeuralImplanting, doesn't care either way what is done with his gifts so long as it leads to entertaining results, and is very morally-gray
OrphanageOfLove: Has at least as a result.
%%* TrueNeutral: Values the application of knowledge with no regard
one dedicated to morality. He doesn't care who or what worships him or how they do so. He accepts Dark followers and rituals just as readily as Light, and will grant miracles and power to anyone engaged in the pursuit of knowledge, regardless of their motives, methods, or goals.him.




[[folder:Gods of Chaos]]

The Chaos Gods are a cabal of evil deities and extra-planar beings who seek to destroy the entire world.

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\n[[folder:Gods [[folder:God of Chaos]]

The Chaos
War]]

Another of the
Gods are a cabal of evil deities and extra-planar beings who seek to destroy Order. Mentioned in the entire world. prologue of ''Year One''.


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* StockGods: Spoken of in just one line, seemingly just to round out the human pantheon with a martially-dedicated deity.
* WarGod: [[ExactlyWhatItSaysOnTheTin No duh.]]
[[/folder]]

[[folder:God of Wisdom]]

Alternately (and more precisely) called "the God of External Knowledge." A god who holds and passes out knowledge and understanding of all earthly things and whose existence is integral to the plot of Volume 5.
----
* InstantExpert: If a person prays to know or do something, and this god cares enough to listen that day, he will immediately directly implant insight on how exactly to accomplish their goal. This has become a major problem ever since he started doing this for more than just the occasional OmnicidalManiac he catches musing about how to destroy the world.
* ItAmusedMe: Why he just hands knowledge and instructions to any and every petitioner he happens to notice; he's interested in seeing what they do with the knowledge he gives them or if they can actually accomplish the requirements of their goals just through foreknowledge.
* ShadowArchetype: To the proper God of Knowledge; That god encourages the pursuit and discovery of new knowledge, preaches the constructive application of it, and is unequivocally good. This god just '''gives''' people new skills and know-how through magic NeuralImplanting, doesn't care either way what is done with his gifts so long as it leads to entertaining results, and is very morally-gray at least as a result.
%%* TrueNeutral: Values the application of knowledge with no regard to morality. He doesn't care who or what worships him or how they do so. He accepts Dark followers and rituals just as readily as Light, and will grant miracles and power to anyone engaged in the pursuit of knowledge, regardless of their motives, methods, or goals.
[[/folder]]


[[folder:Gods of Chaos]]

The Chaos Gods are a cabal of evil deities and extra-planar beings who seek to destroy the entire world.
----


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[[/folder]]

[[folder: Abundance]]

A particular high-ranked God associated with Chaos. Mentioned in ''Year One''.
----
* EldritchAbomination: Directly described as having "many tentacles squirming."
* MotherOfAThousandYoung: Abundance is an Overdeity in the same vein as Truth and Illusion, going by his name and powers over the world, the one charged with creating the monsters of the setting to go along with Truth's [[TrapMaster dungeon designs]] and Illusion's [[TheChosenOne empowered heroines]].
* ObliviouslyEvil: Despite creating all the monsters to set against "those who have words", he harbors no malice towards the civilized races or the world, and in fact takes joy in their triumphs over his forces. This personality trait, coupled with the fact that none of them have any direct contact with the world and its inhabitants like the lesser dieties, [[AndYouThoughtItWasAGame calls into question how aware the trio are that the pieces they play with are alive and suffer from their games.]]
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Either it's subverted or it isn't: there's no "possibly".


* MeaningfulName: [[spoilers: Possibly subverted. So far the one nice to adventurers is Illusion and the one that makes adventures harder then they should be. Given their names and how Goblin Slayer world naming conventions are all apt descriptors of what the characters are and do this makes them abit of an OddNameOut.]]

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* MeaningfulName: [[spoilers: Possibly subverted. So far [[spoiler:{{Subverted}} - the one nice to adventurers is Illusion and Illusion, while Truth is the one that makes adventures harder then they should be. Given their names and how Goblin Slayer world this setting's naming conventions are all apt descriptors of what the characters are and do do, this makes them abit more of an OddNameOut.]]OddNameOut]].
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* MeaningfulName: [[Spoiler: Possibly subverted. So far the one nice to adventurers is Illusion and the one that makes adventures harder then they should be. Given their names and how Goblin Slayer world naming conventions are all apt descriptors of what the characters are and do this makes them abit of an OddNameOut.]]

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* MeaningfulName: [[Spoiler: [[spoilers: Possibly subverted. So far the one nice to adventurers is Illusion and the one that makes adventures harder then they should be. Given their names and how Goblin Slayer world naming conventions are all apt descriptors of what the characters are and do this makes them abit of an OddNameOut.]]
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* MeaningfulName: [[Spoiler: Possibly subverted. So far the one nice to adventurers is Illusion and the one that makes adventures harder then they should be. Given their names and how Goblin Slayer world naming conventions are all apt descriptors of what the characters are and do this makes them abit of an OddNameOut.]]
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* DivineConflict: Had a major war on the Material Plane. High Elf Archer has a grandfather that was a veteran of it. An earlier one of these lead them to create the world in the first place, and nearly destroying it made them decide to only influence events in it from outside.

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* DivineConflict: Had a major war on the Material Plane. Plane - High Elf Archer has a grandfather that was a veteran of it. An earlier one of these lead them to create the world in the first place, and nearly destroying it made them decide to only influence events in it from outside.
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* DivineConflict: Had a major war on the Material Plane. High Elf Archer has a grandfather that was a veteran of it. Am earlier one of these lead them to create the world in the first place, and nearly destroying it made them decide to only influence events in it from outside.

to:

* DivineConflict: Had a major war on the Material Plane. High Elf Archer has a grandfather that was a veteran of it. Am An earlier one of these lead them to create the world in the first place, and nearly destroying it made them decide to only influence events in it from outside.

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* BornUnlucky: ''Illusion''. Sweet, merciful Her, Illusion! Literally every single time she takes command of the fate of a prospective adventurer and has to roll the Dice of Chance, she causes a [[TotalPartyKill critical fail and grisly demise on their first outing]]. [[spoiler: The only reason Priestess is still alive is because [[OutsideContextProblem Goblin Slayer]] entered the board at the very last second and cut off her mess before it had completely run its course]].

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* BornUnlucky: ''Illusion''. Sweet, merciful Her, Illusion! Literally every single time she takes command of the fate of a prospective adventurer and has to roll the Dice of Chance, she causes a [[TotalPartyKill critical fail and grisly demise on their first outing]]. [[spoiler: The [[spoiler:The only reason Priestess is still alive is because [[OutsideContextProblem Goblin Slayer]] entered the board at the very last second and cut off her mess before it had completely run its course]].course]].
%%* CosmicChessGame: Essentially, the setting of ''Goblin Slayer'' is a TabletopGame campaign crafted by these two - every machination, good or bad, heroic or villainous, is a result of dice rolls.
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Removed YMMV tropes


* TheManBehindTheMan: [[KillerGameMaster Truth is always looking for a chance to screw with adventurers]], so anything that can't be simply a matter of bad luck, like SurpriseDifficulty, an explosion in monster numbers, or evil factions suddenly obtaining powerful items, can be laid directly at his feet.

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* TheManBehindTheMan: [[KillerGameMaster Truth is always looking for a chance to screw with adventurers]], so anything that can't be simply a matter of bad luck, like SurpriseDifficulty, an explosion in monster numbers, numbers or evil factions suddenly obtaining powerful items, can be laid directly at his feet.



* OurGodsAreDifferent: They are two of the (if not, the only two) gods responsible for the creation of the world and its inhabitants, and yet their approach to managing it all is by playing ''TabletopGame/DungeonsAndDragons'' with each other. In the distant past, they engaged in actual combat, but have since been content to just roll dice for their characters to determine victories.

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* OurGodsAreDifferent: They are two of the (if not, the only two) gods responsible for the creation of the world and its inhabitants, and yet their approach to managing it all is by playing ''TabletopGame/DungeonsAndDragons'' {{Tabletop Game}}s with each other. In the distant past, they engaged in actual combat, but have since been content to just roll dice for their characters to determine victories.



* ObstructiveCodeOfConduct: {{Downplayed}}, her clergy are shown to be bigger sticklers of her edicts than necessary (Priestess suffers no penalty for wearing metal armor despite her Mother Superior's warning, and is clearly more bothered about using [[DeflectorShields Protection]] to trap and kill monsters than her goddess) but there is one line she doesn't want crossed, [[spoiler:as she comes down to earth to directly tell Priestess to never use Purify Liquid as a weapon again after she kills a goblin shaman with it, or else she'll be held in disfavor for eternity]].
* WarGod: Is partly this as the flipside to her LoveGoddess shtick. TruthInTelevision for many ancient fertility goddesses, so not as out of the blue as it seems at first. This aspect of her may be why Priestess gets away with bending the rules concerning martial equipment so much.

to:

* ObstructiveCodeOfConduct: {{Downplayed}}, {{Downplayed}} - her clergy are shown to be bigger sticklers of her edicts than necessary (Priestess suffers no penalty for wearing metal armor despite her Mother Superior's warning, and is clearly more bothered about using [[DeflectorShields Protection]] to trap and kill monsters than her goddess) but there is one line she doesn't want crossed, [[spoiler:as she comes down to earth to directly tell Priestess to never use Purify Liquid as a weapon again after she kills a goblin shaman with it, or else she'll be held in disfavor for eternity]].
* WarGod: Is partly this as the flipside opposing side to her LoveGoddess shtick. TruthInTelevision for many ancient fertility goddesses, so not as out of the blue as it seems at first. This aspect of her may be why Priestess gets away with bending the rules concerning martial equipment so much.



* CrystalDragonJesus: Sword Maiden is stated to cross herself when greeting Goblin Slayer's party in volume 2, on top of him being the [[TopGod Top]] GodOfGood who personally established humanity's [[LawfulGood moral code]] and has resolved [[SlidingScaleOfDivineIntervention to let mortals make their own way in the material world]].

to:

* CrystalDragonJesus: Sword Maiden is stated to cross herself when greeting Goblin Slayer's party in volume Volume 2, on top of him being the [[TopGod Top]] {{Top|God}} GodOfGood who personally established humanity's [[LawfulGood moral code]] code and has resolved [[SlidingScaleOfDivineIntervention to let mortals make their own way in the material world]].



* ToBeLawfulOrGood: Notably this presumably LawfulGood god anticipated this problem and wrote out a definitive answer already; Justice is a guideline to living well, and not a mere tool to attack evil with, so the Supreme God encourages his followers to keep the spirit of the law but never let themselves get bogged down with always minding the letter of every rule. Inspector admits with chagrin that some prelates still like to abide by dogma despite this.

to:

* ToBeLawfulOrGood: Notably Notably, this presumably LawfulGood god anticipated this problem and wrote out a definitive answer already; already - Justice is a guideline to living well, and not a mere tool to attack evil with, so the Supreme God encourages his followers to keep the spirit of the law but never let themselves get bogged down with always minding the letter of every rule. Inspector admits with chagrin that some prelates still like to abide by dogma despite this.



* TrueNeutral: Values the application of knowledge with no regard to morality. He doesn't care who or what worships him or how they do so. He accepts Dark followers and rituals just as readily as Light, and will grant miracles and power to anyone engaged in the pursuit of knowledge, regardless of their motives, methods, or goals.

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* %%* TrueNeutral: Values the application of knowledge with no regard to morality. He doesn't care who or what worships him or how they do so. He accepts Dark followers and rituals just as readily as Light, and will grant miracles and power to anyone engaged in the pursuit of knowledge, regardless of their motives, methods, or goals.



* WorfHadTheFlu: In Volume 3 Sword Maiden teams up with Chosen Heroine's party to fight Hecatoncheir on the astral plane because his presence there was causing a magic storm in the material world. Even for a group of demon-slaying legendary heroes, their battle is short and unceremonious, which Chosen Heroine attributes to him putting all his focus into attempting to breach the dimensional barrier between the planes instead of properly fighting back.

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* WorfHadTheFlu: In Volume 3 3, Sword Maiden teams up with Chosen Heroine's party to fight Hecatoncheir on the astral plane because his presence there was causing a magic storm in the material world. Even for a group of demon-slaying legendary heroes, their battle is short and unceremonious, which Chosen Heroine attributes to him putting all his focus into attempting to breach the dimensional barrier between the planes instead of properly fighting back.
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[[center: [-[[Characters/GoblinSlayer Main Character Index]] | [[Characters/GoblinSlayerTravelingCompanionsAndLovedOnes Traveling Companions and Loved Ones]] |[[AC:Adventurers Guild]] ([[Characters/GoblinSlayerAdventurersGuildMembers Guild Members]] | [[Characters/GoblinSlayerAdventurersGuildStaff Staff]]) | [[Characters/GoblinSlayerOtherSignificantPlayers Other Significant Players]] | '''The Gods''' | [[Characters/GoblinSlayerAntagonists Antagonists]]]]-]

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[[center: [-[[Characters/GoblinSlayer Main Character Index]] | [[Characters/GoblinSlayerTravelingCompanionsAndLovedOnes Traveling Companions and Loved Ones]] |[[AC:Adventurers | [[AC:Adventurers Guild]] ([[Characters/GoblinSlayerAdventurersGuildMembers Guild Members]] | [[Characters/GoblinSlayerAdventurersGuildStaff Staff]]) | [[Characters/GoblinSlayerOtherSignificantPlayers Other Significant Players]] | '''The Gods''' | [[Characters/GoblinSlayerAntagonists Antagonists]]]]-]
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[[center: [-[[Characters/GoblinSlayer Main Character Index]] | [[Characters/GoblinSlayerTravelingCompanionsAndLovedOnes Traveling Companions and Loved Ones]] |[[AC:Adventurers Guild]] ([[Characters/GoblinSlayerAdventurersGuildMembers Guild Members]] | [[Characters/GoblinSlayerAdventurersGuildStaff Staff]]) | [[Characters/GoblinSlayerOtherSignificantPlayers Other Significant Players]] | '''The Gods''' | [[Characters/GoblinSlayerAntagonists Antagonists]]]]-]
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[[header: The Gods]]

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[[header: The Gods]]
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[[header: The Gods]]

[[folder:Tropes that apply as a whole]]

* DivineConflict: Had a major war on the Material Plane. High Elf Archer has a grandfather that was a veteran of it. Am earlier one of these lead them to create the world in the first place, and nearly destroying it made them decide to only influence events in it from outside.
* {{Gotterdammerung}}: During the Age of the Gods, they freely walked the earth of their creation. Then they had a great war, and the gods separated from the material world afterwards to prevent such destruction from happening again.
* OurGodsAreDifferent: There is a definite distinction between Truth & Illusion, and gods like the Earth Mother or the Supreme God. Truth & Illusion (and their equals mentioned at the end of Volume 5: Chaos and Order, Fear and Time, Death and Void) are tacitly described as Protogenoi-like [[AnthropomorphicPersonification personified forces]], are not worshiped or directly contacted by mortals, and influence the world by subtly shaping it through their board games. Gods like Earth Mother and the Supreme God are more traditionally Olympian-like, [[PhysicalGod having once walked among humans]], holding domain over their aspects but not being directly identified with them, bestowing cleric spells and speaking to mortals, and having temples and icons.
* PhysicalGod: Used to be this, but took themselves out of the world when a war between them nearly destroyed it.
[[/folder]]

[[folder:Truth and Illusion]]

Two mysterious entities presiding over the fates of adventurers and monsters alike. They are tabletop players who play games with each other, using their world's denizens as pieces to enact grand adventures and determine the future of the world.
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* AdaptedOut: It is only until Chapter 15 of the manga do these gods make an appearance.
* BornUnlucky: ''Illusion''. Sweet, merciful Her, Illusion! Literally every single time she takes command of the fate of a prospective adventurer and has to roll the Dice of Chance, she causes a [[TotalPartyKill critical fail and grisly demise on their first outing]]. [[spoiler: The only reason Priestess is still alive is because [[OutsideContextProblem Goblin Slayer]] entered the board at the very last second and cut off her mess before it had completely run its course]].
* TheDividual: Are effectively never apart, even when one is apparently playing by themselves the other is always watching the board and can enter the session at any point, and their names hint at diametrically-linked aspects.
* DivineIntervention: They tinker with the environments, treasures, and circumstances to suit their gaming needs, which manifests in the real world as this trope. Truth is implied to be indirectly responsible for the constant revivals of the Demon Lord, and increasing the number of goblins swarming the Frontier to beyond-manageable levels we see in the present.
* {{Expy}}: Though they have not made physical appearances in either the light novel or the manga yet, in the original web novel, Truth is represented by the same-named character from ''Anime/FullMetalAlchemist'', while Illusion is a reference to [[Anime/PuellaMagiMadokaMagica Madokami]].
* JerkassGods: Truth certainly seems so. In addition, he is responsible for whispering into adventurers' ears with temptations of betrayal and distrust.
* KillerGameMaster: Truth is more than likely to be one; he enjoys seeing the plight of adventurers, makes games more difficult than they need to be just for kicks, and is fond of taunting Illusion whenever her campaigns go south. In Volume 2, Truth's idea of making Illusion's board (the Labyrinth Goblin Slayer's team explores) more interesting is to pile on even more goblins, powerful monsters, and deadly traps, as well as nudging Evil Sect into attempting a comeback.
* LittleMissAlmighty: Illusion is described as a sweet-looking little girl, and certainly has the mannerisms to match.
* TheManBehindTheMan: [[KillerGameMaster Truth is always looking for a chance to screw with adventurers]], so anything that can't be simply a matter of bad luck, like SurpriseDifficulty, an explosion in monster numbers, or evil factions suddenly obtaining powerful items, can be laid directly at his feet.
* NiceGirl: Illusion is sympathetic to and cheers for her subjects, if quick to move on, and believes that a properly-arranged adventure with an appropriate threat level is key for her adventurers to grow and have fun. And, in contrast to Truth's irritated responses, she always reacts towards Goblin Slayer with pleased surprise.
* OddCouple: With Illusion being a playful girl and Truth being a {{Jerkass}}, it's a mystery as to how the two even tolerate each other's presence.
* TheOldGods: Given the extreme difference in naming convention, scope of demonstrated power, and way of interacting with the world compared to, say, Earth Mother, Truth and Illusion are heavily implied to be this.
* OnceASeason: The pair has a short interlude devoted to them once in every volume, detailing how they go about their campaigns.
* OurGodsAreDifferent: They are two of the (if not, the only two) gods responsible for the creation of the world and its inhabitants, and yet their approach to managing it all is by playing ''TabletopGame/DungeonsAndDragons'' with each other. In the distant past, they engaged in actual combat, but have since been content to just roll dice for their characters to determine victories.
* PowersThatBe: Their apparent influence on the world is subtle, they aren't explicitly worshiped like Priestess' Earth Mother or Lizard Priest's Naga (save for possible depictions on ancient murals), and yet they oversee the outcomes of every adventure.
* ThoseTwoGuys: There are other gods playing games, but the story would use interludes to switch focus to these two and their antics in particular. They don't fit normal examples due to being reality-warping gods, but their actual involvement with the plot is limited to the background setting.
* AWizardDidIt: In this case, they are the Wizards - the inhabitants of the world don't question why world-changing phenomenons occur, such as demonic uprisings or the reveal of a new Platinum-rank, but even if victory is achieved, it never stays for long; a universe at complete peace and predictability makes for frankly boring campaigns.
* YouCantFightFate: When it comes down to chance, neither of them will dispute or cheat the results of their dice rolls. In the worldly sense, it means no amount of last-minute praying will miraculously save you from a stroke of bad fortune. That is why both are quick to recognize Goblin Slayer, who wanders untouched and hardly gives them the opportunity to test his luck, making his fate unpredictable.
[[/folder]]

[[folder:Earth Mother]]

The most mentioned divinity and Priestess' patron deity.
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* AllLovingHeroine: The light novel narration is constantly gushing about her overflowing delight and compassion for worldly creatures, and incessantly describes each of Priestess' successfully cast miracles as being granted by the personal graciousness of the goddess hearing her prayers.
* FoodGod: Her primary domain is ensuing a plentiful harvest.
* LoveGoddess: Possibly as part of a general dominion over fertility, she is described as this.
* ObstructiveCodeOfConduct: {{Downplayed}}, her clergy are shown to be bigger sticklers of her edicts than necessary (Priestess suffers no penalty for wearing metal armor despite her Mother Superior's warning, and is clearly more bothered about using [[DeflectorShields Protection]] to trap and kill monsters than her goddess) but there is one line she doesn't want crossed, [[spoiler:as she comes down to earth to directly tell Priestess to never use Purify Liquid as a weapon again after she kills a goblin shaman with it, or else she'll be held in disfavor for eternity]].
* WarGod: Is partly this as the flipside to her LoveGoddess shtick. TruthInTelevision for many ancient fertility goddesses, so not as out of the blue as it seems at first. This aspect of her may be why Priestess gets away with bending the rules concerning martial equipment so much.
[[/folder]]

[[folder:Supreme God]]

The next most mentioned god, who most of the seen clerics besides Priestess actually serve. Also known as the God of Law/Justice.
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* CrystalDragonJesus: Sword Maiden is stated to cross herself when greeting Goblin Slayer's party in volume 2, on top of him being the [[TopGod Top]] GodOfGood who personally established humanity's [[LawfulGood moral code]] and has resolved [[SlidingScaleOfDivineIntervention to let mortals make their own way in the material world]].
* GodOfGood: The god who apparently set the moral code of the setting.
* SlidingScaleOfDivineIntervention: Level 2/Watchmaker (Granting miracles/spells to his clerics notwithstanding), Inspector reveals that the Supreme God does not come down to earth to pass judgement directly or hand out divine revelation because he wants his worshipers to learn to follow his code of conduct through their own understanding.
* ToBeLawfulOrGood: Notably this presumably LawfulGood god anticipated this problem and wrote out a definitive answer already; Justice is a guideline to living well, and not a mere tool to attack evil with, so the Supreme God encourages his followers to keep the spirit of the law but never let themselves get bogged down with always minding the letter of every rule. Inspector admits with chagrin that some prelates still like to abide by dogma despite this.
* TopGod: Can be assumed to be this from his title.
[[/folder]]

[[folder:God of Knowledge]]

Another mentioned god that clerics and adventurers are seen devoted to.
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* GoodIsNotDumb: By all accounts a very nice god, very serious about his creed of pursuing science, and his temples double as schools where peasants are taught literacy and arithmetic.
* StockGods: God of Knowledge is a popular portfolio in fiction, and his devotees conduct themselves as one would expect.
[[/folder]]

[[folder:Smithy God]]

Another mentioned god, the only one which dwarves revere.
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* EthnicGod: Probably this to the dwarves. Certainly, no humans have been seen worshiping him.
* NoNameGiven: Literally the only entity in the entire series to {{Avert|edTrope}} this so far - Dwarf Shaman says his name is "Krome".
* UltimateBlacksmith: Right there in his title, and practically a prerequisite to be taken seriously by dwarves.
* WarGod: Mentioned by Dwarf Shaman to also bestow courage in battle.
[[/folder]]

[[folder:Goddess of Baths]]

A minor goddess brought up in Volume 2.
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* HotGoddess: The statues that depict her are all naturally modeled after a beautiful naked woman posing as she bathes.
* OddJobGods: To repeat; she's just the goddess of baths. Priestess notes that she doesn't actually have a formal temple or following, the most reverence she gets is when a sufficiently big bathhouse adds an icon of her in their facilities.
* SpearCounterpart: An alternate image of an old man wrapped in a towel is sometimes put in place of her [[HotGoddess proper icon]] in places where the latter would be deemed inappropriate.
[[/folder]]

[[folder:God of Wisdom]]

Alternately (and more precisely) called "the God of External Knowledge." A god who holds and passes out knowledge and understanding of all earthly things and whose existence is integral to the plot of Volume 5.
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* InstantExpert: If a person prays to know or do something, and this god cares enough to listen that day, he will immediately directly implant insight on how exactly to accomplish their goal. This has become a major problem ever since he started doing this for more than just the occasional OmnicidalManiac he catches musing about how to destroy the world.
* ItAmusedMe: Why he just hands knowledge and instructions to any and every petitioner he happens to notice; he's interested in seeing what they do with the knowledge he gives them or if they can actually accomplish the requirements of their goals just through foreknowledge.
* ShadowArchetype: To the proper God of Knowledge; That god encourages the pursuit and discovery of new knowledge, preaches the constructive application of it, and is unequivocally good. This god just '''gives''' people new skills and know-how through magic NeuralImplanting, doesn't care either way what is done with his gifts so long as it leads to entertaining results, and is very morally-gray at least as a result.
* TrueNeutral: Values the application of knowledge with no regard to morality. He doesn't care who or what worships him or how they do so. He accepts Dark followers and rituals just as readily as Light, and will grant miracles and power to anyone engaged in the pursuit of knowledge, regardless of their motives, methods, or goals.
[[/folder]]


[[folder:Gods of Chaos]]

The Chaos Gods are a cabal of evil deities and extra-planar beings who seek to destroy the entire world.
----
* ArrowCatch: Hecatoncheir was famous for snatching any and every arrow that was ever fired at him out of the air during the battles of the Age of Gods. His magic artifacts let his followers summon one of his hands to do this for them automatically.
* OurGiantsAreBigger: Hecatoncheir is part of their number, now a singular full-on god rather than a family of giants.
* GodOfEvil: All of them to some extent.
* GreaterScopeVillain: Empower monsters and can even create more from the ether, are always urging adventurers to give in to temptation, and at times can create powerful magic artifacts and bestow them on mortal followers to get them to accomplish some great, fiendish plan.
* MultiArmedAndDangerous: Hecatoncheir keeps his hundred hands from myth, though no mention is made of his having fifty heads.
* NonIndicativeName: Not them but their followers; mortal monsters and cultists dedicated to the Chaos Gods are collectively refered to as "the Unpraying Ones", which is rather nonsensical, given that plenty of them [[ReligionOfEvil do just that]]. They're really only called that so that the narration [[LeaningOnTheFourthWall can call them NPCs without the P standing for "Player"]].
* PhysicalGod: Notably Hecatoncheir seeks to have his followers summon him back to the material plane so he can become this again.
* WorfHadTheFlu: In Volume 3 Sword Maiden teams up with Chosen Heroine's party to fight Hecatoncheir on the astral plane because his presence there was causing a magic storm in the material world. Even for a group of demon-slaying legendary heroes, their battle is short and unceremonious, which Chosen Heroine attributes to him putting all his focus into attempting to breach the dimensional barrier between the planes instead of properly fighting back.
[[/folder]]

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