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* MinionMaster: He produces an aura around him that causes monster corpses in his immediate presence to rise again as zombies. They collapse if he goes out of range from them.

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* MinionMaster: TheMinionMaster: He produces an aura around him that causes monster corpses in his immediate presence to rise again as zombies. They collapse if he goes out of range from them.
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* OmnicidalManiac: He wants to personally kill everyone and everything alive that can get through his armies and stand against him, just to prove he is the strongest and absorb their souls to add to his strength.
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* OffWithHisHead: [[spoiler: What actually puts him down is Half-Elf Thief jumping in from the side and ''karate chopping'' his neck hard enough to send his head bouncing across the room]].
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* HijackedByGanon: [[spoiler: Who precisely Black Hat Wizard was and what his intentions were to begin with are forever a mystery, because he was enthralled by the Demon Lord from the moment he first encountered the red blade]].
* ICanStillFight: [[spoiler: Insists he isn't done and tries to pry the spear pinning him to a wall out before he receives a double coup de grace]].
* ImpaledWithExtremePrejudice: [[spoiler: Female Warrior gets one for her dead sister by running him straight through with her spear and nailing him to a wall.]]
* JustToyingWithThem: He can fight 1-vs-6 against the Golden Party, some of the most powerful adventurers alive at that point in time, and be able to treat the fight mostly as a joke [[spoiler: at least before Samurai Captain gets a HeroicSecondWind]].


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* LetsGetDangerous: When Samurai Captain [[spoiler: somehow manages to break his red katana]], he is forced to admit he underestimated them, needs to fight seriously, and activates a power-boosting BattleAura.


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* LoadBearingBoss: [[spoiler: The spatial warping within the Dungeon of the Dead is so bad that when the magic holding it together dies with him the lower floors immediately begin collapsing in on themselves]].


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* NotMeThisTime: Makes a point to inform the Golden Party that he didn't actually create the curse within the Dungeon of the Dead, he just took it over when Black Hat Wizard brought him in.


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* RedAndBlackAndEvilAllOver: His body and clothes are pitch-black, his sword and smile are glowing red, and he is one of the greatest evils of this world.


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* SarcasticClapping: Gives a slow round of applause to the Golden Party for actually making it to his throne room.


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* SwordBeam: He can shoot bolts of death magic from his sword in a pinch.
* ThisCannotBe: [[spoiler: The moment he becomes most disbelieving and off-guard is when Female Bishops performs the Call God miracle and gets possessed by the Supreme God]].
* VillainRespect: Says that he considers the Golden Party to be the best in the crop of humanity, and praises them for being the ones to face him properly.
* WreckedWeapon: [[spoiler: Samurai Captain breaks off the tip of the Daikatana, the cursed red blade that holds the power of the Dungeon of the Dead, in a clash of swords. It doesn't actually affect the magic, and the sword still has a lethal edge, but it limits the Demon Lord's reach and confidence in round 2]].
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* AlienBlood: When cut, he has blood that is black as ink.
* AnimalBattleAura: [[spoiler: Is able to coalesce the gathered souls and energy of the adventurers and monsters he has absorbed into a black pheonix of death magic that he tries to attack Female Bishop with]].
* ArtifactOfDoom: [[spoiler: The red katana that Black Hat Wizard wields is the focal point of the Dungeon of the Dead's curse, which allowed him to both possess the man and forcibly direct the rampant death magic of the place into feeding himself]].


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* BigBad: Of the ''Daiakatana'' series, the first villain in the franchise to be an overarching threat that is journeyed towards rather than an incidental ArcVillain.
* BloodKnight: Samurai Captain looks into his eyes and sees a thing twisted by its obsession with proving and adding to its strength by killing everything else.
* BroughtDownToBadass: [[spoiler: Sword Maiden, while channeling the Supreme God, is able to destroy almost all of his shadow and death magic enhancements, but even without them he remains a superhumanly strong and skilled MagicKnight]].
* CastingAShadow: Wraps himself in a cloak of magic darkness that bolster his size and presence.


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* DyingCurse: [[spoiler: Attempted to incant some malediction on Samurai Captain after being dealt a mortal blow. He was interrupted by Half Elf Scout literally punching his head off]].


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* FauxAffablyEvil: Is noted to speak to the Golden Party with the tone of an old acquaintance catching up on idle gossip, but is nothing but malevolent.
* FlunkyBoss: Summons a massive horde of ghouls to swarm the Golden Party when he gets bored in the first round of their fight.
* {{Foil}}: Samurai Captain has a lengthy internal monologue comparing his ChallengeSeeker ways to the Demon Lord's BloodKnight tendencies, and ultimately claims that where he sees fighting and monster-slaying as merely his physical feat of choice, [[GracefulLoser is okay with failure]], and [[NotAfraidToDie doesn't particularly care if he lives or dies]], the Demon Lord is a sadist that loves bloodshed for its own sake, can't accept or even believe in himself losing, and is utterly consumed by his desire to be the last thing alive after killing everyone else.
* ForTheEvulz: Wants to make it very clear to the Golden party that he doesn't actually have some grand plan to take over the world; he fights and kills because he likes to fight and kill, and while he has amassed an army and cultivates his strength, that is in service of seeking more fights and bolstering his own ego.


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* PossessingADeadBody: [[spoiler: Black Hat Wizard's body gave up the ghost during the Golden Party's fight with Female Bishop's former team, which gave him complete control of it. He thanks them for arranging that for him]].

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* FeralVampires: "Nightwalker" ghouls are a endgame-level monsters nearly or just as strong as proper vampires, they're just completely berserk.



* OurBansheesAreLouder: The enemy vampire in volume 16 offhandedly mentions he'll need to destroy High Elf Archer's body after he kills her because strong elvish woman exposed to necromantic magic are known to spontaneously rise again as banshees sometimes.



* RedEyesTakeWarning: Ghouls have burning crimson eyes even in the enchanted pitch of the Dungeon of the Dead.
* ReducedToDust: A killed ghoul will crumble to ash even from a strike with a mundane sword.



* KingMook: One of the monsters that the Golden Party encounter in the bottom of the Dungeon of the Dead is a "Master Ninja", distinguished by wearing a stiff pointed kerchief instead of a tiger mask, and strong enough to fight alongside a trio of greater demons in the ninth floor.



* AlienBlood: The greater demon Female Knight slays is stated to have blood "the color of muddy water".

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* AlienBlood: The greater demon Female Knight slays is stated to have blood "the color of muddy water". The ones the Golden Party fight have "brackish" blood the same blue-black as their bodies.


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* {{Magitek}}: [[spoiler: One of the last major encounters the Golden Party has before destroying the Dungeon of the Dead is a wandering MiniMech piloted by what they assume is a small slug demon]].
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* AttackItsWeakPoint: Seem to operate like the Manga/DungeonMeshi slimes in having a skin or central nerve that holds their liquid together that most be punctured to kill them. Half-Elf Scout must pull it partially off his teammate's face to slice through it enough to kill it.

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* AttackItsWeakPoint: Seem to operate like the Manga/DungeonMeshi ''Manga/DeliciousInDungeon'' slimes in having a skin or central nerve that holds their liquid together that most be punctured to kill them. Half-Elf Scout must pull it partially off his teammate's face to slice through it enough to kill it.
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* OurOrcsAreDifferent: Hobs look the Tolkien-esque part, they behave the Tolkien-esque part, so they are the closest you're ever gonna get to having orcs in this setting.
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* EliteMook: Goblin champions, who are big and powerful enough to casually tear off an adventurer's head, and whom Silver-ranked adventurers (who otherwise see goblins as just newbie targets) regard as worthwhile challenges.

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* EliteMook: EliteMooks: Goblin champions, who are big and powerful enough to casually tear off an adventurer's head, and whom Silver-ranked adventurers (who otherwise see goblins as just newbie targets) regard as worthwhile challenges.
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* VillainsWantMercy: Goblins have no genuine warrior's pride and or consideration for anything other than their own material well-being. A goblin that finds itself about to die will beg shamelessly to be allowed to live, and if granted will feel no gratitude and will not hesitate to turn the tables; that damn adventurer should have known its place and been the one getting struck down to begin with.

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* VillainsWantMercy: Goblins have no genuine warrior's pride and or consideration for anything other than their own material well-being. A goblin that finds itself about to die will beg shamelessly to be allowed to live, and if granted will feel no gratitude and will not hesitate to turn the tables; that damn adventurer should have known its place and been the one getting struck down to begin with.

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Trope was cut/disambiguated due to cleanup


* BrutishCharacterBrutishWeapon: The two ogres seen are shown to favor crude giant blunt weapons that contrast their GenuisBruiser status with their brutishly bloodthirsty personalities, such as the Ogre using a massive club or his brother using a giant metal warhammer.



* DropTheHammer: The Ogre's brother has a giant metal warhammer instead of a club, and makes extensive use of it in contrast to his magic-spammy predecessor. [[spoiler: Lizard Priest has it put up on the guild trophy wall.]]

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* BurnTheUndead: The narration prevaricates on if the party release him out in the sunlight or just burn the bag with him still inside, but either way he meets his end in flames.



* KillItWithFire: The narration prevaricates on if the party release him out in the sunlight or just burn the bag with him still inside, but either way he meets his end in flames.

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* KillItWithFire: The {{Irony}}: He complains that the goblins that have overrun his resting place are worthless as sentries and peons for fending off adventurers, only for the narration prevaricates on if to wryly note that it is only thanks to the goblin horde making High Elf Archer use up all her personal stock of arrows clearing them out before he entered the fray that he avoided having a length of blessed wood buried in his chest immediately, a fact neither he nor the party release him out in the sunlight he is fighting ever fully realize, or just burn the bag with him still inside, but either way he meets his end in flames.would appreciate if they found out.


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* WoodenStake: They can be used to kill vampires, but only if the wood is consecrated or otherwise enchanted, as he gloats after a NoSell of Goblin Slayer braining him with a plain wood club.
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* KillItWithFire: The narration prevaricates on if the party release him out in the sunlight or just burn the bag with him still inside, but either way he meets his end in flames.
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* InnnateNightVision: When the party tries to use a cloud cover spell to throw him off, he internally brags that vampires have heat vision.

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* InnnateNightVision: InnateNightVision: When the party tries to use a cloud cover spell to throw him off, he internally brags that vampires have heat vision.
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* HalfTheManHeUsedToBe: Goblins do tend to get bisected as a matter of course in fights. Most prominently in Volume 16, when Lizard Priest picks one up over his head, tears it in two through brute strength without even cutting it, and tosses the halves to either side.


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[[/folder]]

[[folder: Vampire]]

A vampire encountered in Volume 16 because he was sleeping in the same abandoned temple the staff of the Earth Mother was left in.
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* AndIMustScream: Goblin Slayer stuffs him in a BagOfHolding, which is described as a pitch-black, soundless void with nothing to touch or find purchase with. At least his time in it was short before Goblin Slayer let him out to torch to death.
* BeatItByCompulsion: He has the oldschool vampire need to count small object being thrown at him. His internal monologue suggests that this not a true compulsion but rather a {{Geas}} that would kill him if he ever ignored it. Nonetheless, he freezes up to count whenever it happens, and that becomes instrumental in the party surviving and later triumphing in their short clashes with him.
* EvilIsVisceral: He is noted to wear dark-red armor that somehow resembles the flesh of an animal skinned alive or turned inside-out.
* HealingFactor: He has high-speed regeneration, to the point of not being phased for even a second when Goblin Slayer throws a club at the back of his head hard enough to splatter his brains.
* InnnateNightVision: When the party tries to use a cloud cover spell to throw him off, he internally brags that vampires have heat vision.
* KlingonPromotion: Brought up by him when he notes that in vampire circles, the only possible way to rise in rank is through this, as the elder generations do not die naturally or have reason to retire. He complains it's a barbaric and counterproductive system, but he still fully intends to "rise to the top" as it were.
* MinionMaster: He produces an aura around him that causes monster corpses in his immediate presence to rise again as zombies. They collapse if he goes out of range from them.
* SuperSenses: On top of heat-vision, he has an expanded field of view along with HyperAwareness, and that's just his sight enhancements.
* WolverineClaws: His nails can extend into rending knives.
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* LargeRunt: Inverted. The goblins in the abandoned dwarven settlement and those raiding the Viking villages in Volume 14 are noted by Goblin Slayer to be unusually well-muscled and tall enough for "their heads to come level with his upper chest", which would put them at roughly four and a half feet in stature compared to the barely over three feet of goblins in his home region. He also notes a few occasions were he faces off with a goblin leader or specialist fighter that is clearly not a full hobgoblin or other evolution but has still grown enough to stand level with a short human, such as the [[spoiler:dragon]] rider in volume 11 or the berserker-imitating ship captain goblin also from volume 14.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/goblinpriest.jpg]]



* BloodMagic: [[spoiler:Priestess is stumped at first to figure out how he can maintain a Protection spell without exerting any energy or focus against their assault, then realizes that the barrier is feeding upon the blood on the floor of the dungeon]].

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* BloodMagic: [[spoiler:Priestess is initially stumped at first to figure out how he can maintain a Protection spell without exerting any energy or focus against their assault, then realizes that the barrier is feeding upon the blood on the floor of the dungeon]].



* TakingYouWithMe: [[spoiler:When his spells get cut off and he gets cut down, he pulls himself onto a demon's alter and ritual-suicides himself to bring the Demon Lord back to kill Goblin Slayer]].

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* TakingYouWithMe: [[spoiler:When his spells get cut off and he gets cut down, he pulls himself onto a demon's alter altar and ritual-suicides himself commits ritual-suicide to bring the Demon Lord back to kill Goblin Slayer]].
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[[quoteright:400:https://static.tvtropes.org/pmwiki/pub/images/goblinslayerseaserpent.jpg]]
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* ParadoxPerson: Witch claims it is this, both existing and not existing, though their is a trick to making it one or the other, [[spoiler:exposing the real monster behind the illusion]].

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* ParadoxPerson: Witch claims it is this, both existing and not existing, though their there is a trick to making it one or the other, [[spoiler:exposing the real monster behind the illusion]].
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* OurCentaursAreDifferent: It's mistaken for a calvary unit, but doesn't have a mount and would be too for one.

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* OurCentaursAreDifferent: It's mistaken for a calvary unit, but doesn't have a mount and would be too big for one.
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Just For Pun is a disambiguation


* YouNoTakeCandle: {{Downplayed}} to the point of being {{Averted}} -- him using the CommonTongue when pleading for Priestess to release him comes out mostly in complete, grammatically correct sentences, and the parts where he swallows his words or has stilted diction can be ascribed to him being [[JustForPun pressed for breath]] and trying to play up how pathetic he was.

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* YouNoTakeCandle: {{Downplayed}} to the point of being {{Averted}} -- him using the CommonTongue when pleading for Priestess to release him comes out mostly in complete, grammatically correct sentences, and the parts where he swallows his words or has stilted diction can be ascribed to him being [[JustForPun pressed for breath]] breath and trying to play up how pathetic he was.
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* FallenHero: Was once a mighty champion of Order in the Age of the Gods, slaying countless demons and monsters, but now it's dead body is desecrated and made to fight in the name of Chaos.

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* FallenHero: Was once a mighty champion of Order in the Age of the Gods, slaying countless demons and monsters, but now it's its dead body is desecrated and made to fight in the name of Chaos.
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* RemovingTheHeadOrDestroyingTheBrain: Without a cleric to break the necromancy ritual, this is the only way to stop a zombie for sure. In volume 12 it is noted that the arrows of the besieged soldiers are practically ineffective as they aren't causing enough damage to their craniums.
* SealedEvilInACan: The crazy zombie king in ''Year One'' was contained only when his own surviving subjects perform a ritual to bury his city deep underground. Dark Elves mistakenly free him while trying to summon the Demon Lord.

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* RemovingTheHeadOrDestroyingTheBrain: Without a cleric to break the necromancy ritual, this is the only way to stop a zombie for sure. In volume 12 12, it is noted that the arrows of the besieged soldiers are practically ineffective as they aren't causing enough damage to their craniums.
* SealedEvilInACan: The crazy zombie king in ''Year One'' was contained only when his own surviving subjects perform performed a ritual to bury his city deep underground. Dark Elves mistakenly free him while trying to summon the Demon Lord.
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* KickTheDog: It is noted repeatedly that a goblin's only source of pleasure, be it carnal delight or casual amusement, is from petty acts of physical cruelty. The first example we see is a goblin breaking Wizard's staff after seeing her demand it returned.

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* KickTheDog: It is noted repeatedly that a goblin's only source of pleasure, be it carnal delight or casual amusement, is from petty acts of physical cruelty. The first example we see is a goblin breaking Wizard's staff after seeing hearing her demand it returned.returned. Needless to say, goblins hand these moments out like candy.
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'''Other Characters:''' [[Characters/GoblinSlayerOtherSignificantPlayers Other Significant Players]] | [[Characters/GoblinSlayerTheGods The Gods]] | '''Antagonists''']]-]

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'''Other Characters:''' [[Characters/GoblinSlayerOtherSignificantPlayers Other Significant Players]] | [[Characters/GoblinSlayerVillagers Villagers]] | [[Characters/GoblinSlayerTheGods The Gods]] | '''Antagonists''']]-]
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* YouWannaGetSued: When discussing it with the party, Lizard Priest describes it as "one of those creatures whose name you are never supposed to speak".

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* YouWannaGetSued: When discussing it with the party, Lizard Priest describes it as "one of those creatures whose name you are never supposed to speak".speak" - because it's obviously a beholder, but that term is copyrighted by Creator/WizardsOfTheCoast.



* PoisonousPerson: The giant rats are such bad disease vectors that the Rookie Duo drink antidotes if they get too much of their blood on them (apparently it works on the plague too). Evidently less of a concern with Giant Cockroaches.

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* PoisonousPerson: The giant rats are such bad disease vectors that the Rookie Duo drink antidotes if they get too much of their blood on them (apparently it works on the plague too). Evidently less of a concern with Giant Cockroaches.Cockroaches (somewhat of a GeniusBonus as cockroaches, despite their reputation for being gross and filthy, are actually known to [[NeatFreak almost compulsively groom themselves]]).

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* AuthorityEqualsAsskicking: A dedicated thinker he may be, but no goblin ever got to the top of the pile by being easy to put down. He can even fight toe-to-toe with Goblin Slayer, a [[ExperiencedProtagonist specialized Silver-ranked veteran adventurer]] who has spent half his life preparing to find and kill goblins just like him!


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* RankScalesWithAsskicking: A dedicated thinker he may be, but no goblin ever got to the top of the pile by being easy to put down. He can even fight toe-to-toe with Goblin Slayer, a [[ExperiencedProtagonist specialized Silver-ranked veteran adventurer]] who has spent half his life preparing to find and kill goblins just like him. The powerful enchanted weapon he looted from a victim might have something to do with it, not to mention simply having enough intelligence to actually learn fighting techniques instead of just flailing like a child the way most goblins do.
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!!!'''Voiced by:''' Creator/ToshiyukiMorikawa (Japanese), Jacob Browning (English)


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->''"A good goblin? I guess there might be one if you looked really hard. But in the end, the only good goblins are the ones who never come out of their holes."''

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->''"A good goblin? I guess there might be one if ->''"If you looked really hard. hard, you might be able to find ''one''. But in the end, the only good goblins are the ones who never come out of '''NEVER''' show their holes.faces to the light of day."''
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* ItsAllAboutMe: Rampant and unwarranted narcissism is probably the least of their negative traits, but still. Goblins tend to see all creatures around them, fellow gobs and enemy races alike, as stupid leeches hogging its rightful bounty. The sooner everyone else recognizes that goblin's natural claim to rulership, or at least dies and leaves it’s stuff up for grabs, the sooner the world will be set right in its mind.

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* ItsAllAboutMe: Rampant and unwarranted narcissism is probably the least of their negative traits, but still. Goblins tend to see all creatures around them, fellow gobs and enemy races alike, as stupid leeches hogging its rightful bounty. The sooner everyone else recognizes that goblin's natural claim to rulership, or at least dies and leaves it’s its stuff up for grabs, the sooner the world will be set right in its mind.

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