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* DeadlyUpgrade: His ''Sage's Resolve'' USB does this in honor of his last moments against Golbez. It gives Tellah Earth Infusion, Magical Quickcast 2, and the Dire Meteor status, which causes him to automatically Dualcast Black Magic for 15 seconds, and has the Legendary Black Magic Finisher, which does Overflow damage and finally [[HeroicRRoD kills Tellah]].

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* SupportPartyMember: While she does have offensive options, she more focuses on buffing the party and debuffing enemies.

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** MasterOfNone: This, however, leads to an interesting problem with her. Her Record Dive has no focus whatsoever, increasing Celerity damage or the duration of her stat buffs. Her first LMR doesn't fare well either, as it's a Quickcast upon use of Machinist abilities. None of these Legend Materias benefit [[MakingASplash her main element]] in any possible way, as Machinist revolves around FireIceLightning and Celerity uses Lightning and Wind. It's the main reason why she's commonly relegated to the status of SupportPartyMember.
* SupportPartyMember: While she does have offensive options, she more focuses on buffing the party and debuffing enemies.enemies, even holding both of ''X'''s main Chain Soul Breaks (Water and ''Realm'').
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* GameplayAndStoryIntegration: Enforced by a BalaceBuff; on release Auron only had Support up to Rarity 4, which meant he couldn't use Full Break, the skill that was in his part of the Sphere Grid in ''X''. An update to the game eventually buffed him to Support 5.

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* GameplayAndStoryIntegration: Enforced by a BalaceBuff; BalanceBuff; on release Auron only had Support up to Rarity 4, which meant he couldn't use Full Break, the skill that was in his part of the Sphere Grid in ''X''. An update to the game eventually buffed him to Support 5.



* FireLightningJuxtaposition: His main elements, via Ifrit and Ixion. He leans slightly more to Fire though, with his only infusion Soul Breaks being for Fire.

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* FireLightningJuxtaposition: LightningFireJuxtaposition: His main elements, via Ifrit and Ixion. He leans slightly more to Fire though, with his only infusion Soul Breaks being for Fire.



* ShapedLifeItself: His "Blitz King" Relic contains the Soul Break of the same name.

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* ShapedLifeItself: ShapedLikeItself: His "Blitz King" Relic contains the Soul Break of the same name.
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->'''Role''': Guardian

"Son of the legendary blitzball player Jecht, Tidus is a blitzball ace in his own right. While generally upbeat and gung-ho, he has a sentimental side as well."

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* MakingASplash: Naturally, his primary element is Water.
* LightningBruiser: Many of his Soul Breaks grant him access to some form of Quickcast, he has a high Attack stat, and his specialty Sharpshooter abilities deal multiple hits. While he'll need a lot of Soul Break gauge to put it all together, Tidus' kit makes him one of the best Water fighters in the game.
* UselessUsefulSpell: His Record Spheres give him access to Spellblade 3, but he has absolutely no usage for them because his Sharpshooter abilities are superior in every way.


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->'''Role''': Guardian

"The legendary Guardian who once protected Yuna's father, High Summoner Braska, on his pilgrimage. Though he knows the truth behind Sin, he does not reveal it to Yuna and her party, instead leading them on a journey to discover it themselves."

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* GameplayAndStoryIntegration: Enforced by a BalaceBuff; on release Auron only had Support up to Rarity 4, which meant he couldn't use Full Break, the skill that was in his part of the Sphere Grid in ''X''. An update to the game eventually buffed him to Support 5.
* KatanasAreJustBetter: His katanas from ''X'' feature as his Relics.
* PlayingWithFire: His main element.
* {{Samurai}}: His specialty ability school.


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->'''Role''': Guardian

"The legendary Guardian who once protected Yuna's father, High Summoner Braska, on his pilgrimage. Though he knows the truth behind Sin, he does not reveal it to Yuna and her party, instead leading them on a journey to discover it themselves."

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* CombatMedic: She's primarily a White Mage, but has offensive utility as a Summoner too. She has two Relic Materia, one to dualcast White Magic and one to dualcast Summon, and her Legend Sphere Materia boosts her Magic in relation to her Mind.
* BlowYouAway: Via her connection to Valefor, her secondary offensive element is Wind.
* HolyHandGrenade: Her main element is Holy.
* ThisLooksLikeAJobForAquaman: Her Glint gives the party a barrier that absorbs Holy damage equal to 50% of their HP, and just happened to be added on the banner that came shortly after the ''Final Fantasy X'' Torment dungeon was released, where the boss prominently uses Holy attacks.


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->'''Role''': Guardian

"A young man who, together with his childhood friend Lulu, joins Yuna's traveling party as her guardian. A blitzball player and coach, Wakka has a ready smile and a caring disposition."

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* AlwaysAccurateAttack: His second Record Materia ensures the basic Attack command will never miss.
* BashBrothers: He's designed to synergize with Tidus by debuffing enemies and lowering their Water resistance.
* ImprobableWeaponUser: His unique weapons are Blitzballs.
* MakingASplash: His element is Water.
* SupportPartyMember: He focuses on debuffing enemies.


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->'''Role''': Guardian

"A black mage, and one of Yuna's Guardians. With the help of her childhood friend, Wakka, Lulu protects Yuna on her pilgrimage."

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* BlackMage: Naturally, this is her specialty.
* IceMagicIsWater: Her main element is Ice with Water as an off-element. Her second Ultra is actually named ''Blizzard & Water Fury''.
* LadyOfBlackMagic: Several of her options identify her as a cold but beautiful woman.


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->'''Role''': Guardian

"Yuna's Guardian and most trusted ally, Kimahri is a young member of the Ronso tribe. The Ronso take great pride in the horns on their foreheads, which makes Kimahri's broken horn a source of shame and dishonor he struggles to overcome."

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* BladeOnAStick: Spears are his unique weapons.
* InASingleBound: He's a Dragoon.
* MakingASplash: His element is Water.
* MechanicallyUnusualFighter: He's a Dragoon with Water as his element, when most other Dragoons in the game are Wind or Lightning. This eventually led to an ObviousRulePatch where a Water-elemental Jump ability was added to the game; only Kimahri has any usage for such a thing.


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->'''Role''': Guardian

"A cheerful and outgoing Al Bhed who also happens to be Yuna's cousin. She becomes Yuna's Guardian, struggling to find a way to help Yuna fulfill her pilgrimage without having to sacrifice her life."

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* MakingASplash: Her main element is Water.
* MasterOfAll: Her skillset includes Support 3, Celerity 5, Thief 5, Bard 4, Dancer 5, Machinist 5, and Sharpshooter 6, giving her an absurdly large pool of skills in many areas of combat.
* SupportPartyMember: While she does have offensive options, she more focuses on buffing the party and debuffing enemies.
* WolverineClaws: Her weapons are her clawed gauntlets from ''X''.


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->'''Role''': Gullwing

"The most aloof member of the Gullwings, Paine keeps her more boisterous companions focused and on the task. As she travels Spira with her friends, she seeks to learn the truth about an incident from her past."

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* MakingASplash: Another Water specialist from the ''X'' realm.
* SpellBlade: Her main ability school.


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->'''Role''': Summoner

"The High Summoner who vanquished Sin ten years ago. Lord Braska believed in the importance of peace, and he passed on his cheerful approach to life and his strength of will to his daughter, Yuna."

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* FireLightningJuxtaposition: His main elements, via Ifrit and Ixion. He leans slightly more to Fire though, with his only infusion Soul Breaks being for Fire.
* SummonMagic: His specialty ability school.


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->'''Role''': Guardian

"The defining blitzball player of his era, Jecht disappeared ten years ago. He has a hard time showing affection, which led to a rift between him and his son, Tidus."

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* ArcWelding: Sin's Talon, his second-best unique weapon from ''VideoGame/DissidiaFinalFantasy'', features here as his previously unnamed black sword. Accordingly, Sin's Fang, his ultimate weapon in ''Dissidia'', is a variant of the same sword with white swirls on it, which is how it appears when Jecht is in his Final Aeon form.
* BareFistedMonk: Monk is his second ability school to go with his Fire affinity.
* {{BFS}}: His giant black sword features as one of his relics.
* CastingAShadow: His main element is Dark.
* PlayingWithFire: His secondary element is Fire.
* ShapedLifeItself: His "Blitz King" Relic contains the Soul Break of the same name.
* ThemeNaming: True to form, most of his Soul Breaks are named "Jecht <Attack>", sometimes with the added prefix "Ultimate".


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->'''Role''': Summoner

"The leader of the Guado and a young maester of Yevon. Though Seymour enjoys the support of the people of Spira, he secretly intends to "release" them from suffering by bringing them death."

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* CastingAShadow: His element is Dark.
* SummonMagic: He can use Summon 5, and one of his Record Materia has a chance to turn the attack command into a random Summon ability.

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* BlowYouAway: His main element is Wind. And he happens to be among the three best DPSes of that element, with only Cloud and Bartz offering real competition.

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->'''Role''': Tantalus Player

"A member of Tantalus, a traveling troupe of entertainers who moonlight as a band of thieves. Zidane is virtuous at heart, and he knows how to entertain a crowd, but he does have a weakness for the ladies."

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* BlowYouAway: His main element is Wind. And he happens to be among Wind, and he's one of the three best DPSes of that standout characters in his element, with rivalled only by Cloud and Bartz offering real competition.Bartz.
* DoubleWeapon: Many of his unique weapons are his dual-bladed thief daggers from ''IX'', classified as Swords.



->'''Role''': Summoner

"The beautiful princess of Alexandria. Though Garnet is refined and elegant, she lacks worldly experience, and on occasion she can even be selfish. Her time spent with Zidane kindles the spark of change within her."

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* {{Flanderization}}: In her home game, Garnet was a White Mage/Summoner hybrid with a leaning to the latter, and had a wide variety of Eidolons where Ramuh was just the first one she learned to use in-story. Here she's a pure dedicated Lightning Summoner. She has Leviathan and Alexander through her earlier Relics, but now is focused on Ramuh.




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* SummonMagic: Her skillset centers on Ramuh as her partner to channel lightning through.
* UselessUsefulSpell: She has Support 2, which gives her a handful of status skills that she has no real usage for.


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->'''Role''': Black Mage

"A young black mage who is timid and unsure of himself. As he travels with Zidane, Vivi learns that he was the prototype of a series of black mages created as weapons, and he struggles to come to terms with the truth of his identity."

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* SpamAttack: His Trance gives him a 50% chance to dualcast when it's active, and his Ultra gives him a guaranteed dualcast at the cost of an extra ability charge.


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->'''Role''': Knight Captain

"Captain of the Knights of Pluto, an order that serves Alexandria's Queen Brahne, Steiner has sworn to serve House Alexandros. Stubborn to a fault and set in his ways, Steiner's every act is in service to the royal family."

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* FireIceLightning: His focus is in these three elements, through with a moderate leaning to Fire over the others. His Ultra ''Enlightened Blade'' has a unique effect where whenever an attack in one of these three elements is used on an ally, Steiner automatically gains an elemental infusion for the same element.
* SpellBlade: His specialty school. His Trance gives him a boost to all elemental damage he inflicts, letting him be decently effective even in off-elemental attacks.


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->'''Role''': Dragoon

"One of the finest dragon knights of Burmecia, Freya left in search of her lost love, who set out on a journey around the world and was never heard from again. She was forbidden ever to return to her homeland."

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* BladeOnAStick: Her spears and lances from ''IX'' make up most of her Relics.
* BlowYouAway: Her element is Wind.
* BoringButPractical: Her Trance triggers three additional hits on an enemy when she uses a Jump attack, and one of her Materia gives her a chance to trigger two extra hits and regain an ability charge when using a Dragoon ability. Nothing fancy, but with Dragoons being on the slow side for DPS, it can help a lot.
* DragonKnight: Aside from the usual connotations of being a Dragoon, the word "Dragon" is used for ThemeNaming in her kit.
* InASingleBound: Dragoon specialist, of course.


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->'''Role''': Gastronomist

"A young member of the mysterious qu, a race who devote themselves to the pursuit of gastronomical ingredients and rare delicacies. Quina joins Zidane in high hopes of being led to succulent delights along the path to culinary enlightenment."

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* MagicKnight: Downplayed: it has both Black Magic 3 and Combat 3.
* SupportPartyMember: It is specialized in buffing allies and debuffing enemies.


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->'''Role''': Summoner

"One of the last descendants of the legendary summoners. Eiko is wise beyond her six years, and she'll talk anyone's ear off given half the chance."

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* {{Flanderization}}: Like Garnet, Eiko was a Summoner/White Mage hybrid in ''Final Fantasy IX''. Here she's pure White Mage, though unlike Garnet, Eiko can use the full range of White Magic and Summoning abilities.
* WhiteMage: The ''IX'' realm's dedicated healer.


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->'''Role''': Pugilist

"An accomplished--and thus highly feared--bounty hunter. Amarant is a skilled fighter, and his thick mane of red hair has led many to call him the Flaming Amarant."

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* BareFistedMonk: Monk abilities are his specialty, with Claws as his unique weapons.
* CombatMedic: His Trance gives his Monk abilities a high chance to heal allies when he attacks.
* PlayingWithFire: His primary element.


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->'''Role''': Tantalus Player

"A member of the theater troupe Tantalus, Marcus's rough exterior belies the kind and resourceful young man he truly is."

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* BashBrothers: Built as a supporter to Zidane, focusing on debuffing enemies and lowering their Wind resistance.
* BlowYouAway: Wind is his main element.
* PoisonousPerson: His secondary element is Fire.


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->'''Role''': Paladin

"Famed Alexandrian general, veteran of a hundred battles, and hailed as the greatest warrior of the continent. With her blade, Save the Queen, in hand, Beatrix defends crown and kingdom, a vision of beauty both on and off the battlefield."

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* BreakoutCharacter: She's one of the most prominent ''IX'' characters in this game, with several events focused around her, and she has more Relics to her name than some of the main playable cast.
* HolyHandGrenade: Her element is Holy.
* SomethingAboutARose: In reference to her musical theme "Rose of May", several of her tools include the word in their name and roses feature in some of her Soul Break animations.
* ThemeNaming: Roses and "Seiken", her ''IX'' unique ability.


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->'''Role''': Angel of Death

"An Angel of Death sent from Terra to Gaia. It is said he harbors dreams of world domination."

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* TheArchmage: Black Magic 5, White Magic 5, and Darkness 5 make up his ability pool.
* CastingAShadow: His element is Darkness.
* {{Flanderization}}: Most of his attacks are based on ''VideoGame/DissidiaFinalFantasy'', where Kuja's attacks were all variants of Flare, Holy, or were PureEnergy. Here he's strictly a Dark-elemental fighter due to his status as a villain, with Fire and Holy featuring in none of his Soul Breaks.
* MusicalAssassin: True to form, many of his attacks evoke musical terminology in their naming.
* WhyAmITicking: In reference to his short life span in ''IX'', some of his Soul Breaks center on the Doom status.
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!! Roxas

!! Axel

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* HeroesPreferSwords: Naturally for him.



* AnAxeToGrind: Some of his Soul Break weapons are huge axes he likes to use.



* DishingOutDirt: Initially with no fixed element, he settled up with Earth.




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* SupportPartyMember: The ''FFI'' event that came with its corresponding Neo Torment gave Wol his Legend Dive, which is a Haste + Instacast 3. Combined with his access to Support 5*, which he gained a few weeks prior, it makes Wol the third Entrust Bot in the game after Shelke and Morrow. Wol also gains in the same event a second Burst Soul Break that works like Ramza's Battle Cry on entry, but acts like a set of Heavy abilities on its commands.



* BlackMage: An offensive spellcaster.

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* BlackMage: An offensive spellcaster.spellcaster focused on Witch abilities.



* HeroesPreferSwords: His main Soul Break weapons are swords.



* BladeOnAStick: As a Dragoon, it's natural that spears compose his main Soul Break weapons.



* EarlyInstallmentWeirdness: In the game's early days her unique weapons were Throwing, extending to her Record Materia of which she has two that boost physical damage when the user has a Throwing weapon equipped. Her later unique weapons were Fists to better tie into her Monk theme.

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* EarlyInstallmentWeirdness: In the game's early days her unique weapons were Throwing, [[PrecisionGuidedBoomerang Throwing weapons]], extending to her Record Materia of which she has two that boost physical damage when the user has a Throwing weapon equipped. Her later unique weapons were Fists to better tie into her Monk theme.




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* PrecisionGuidedBoomerang: As stated above, some of her unique relics are throwing stars and the like.



* WhyWontYouDie: Her second Ultra ''Pure White Magic'' heals targets and grants them Last Stand and Reraise, effectively meaning they have to die three times before they stay dead.

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* WhyWontYouDie: Her second Ultra ''Pure White Magic'' heals targets and grants them Last Stand and Reraise, effectively meaning they have to die three times ''three times'' before they stay dead.

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!! Aria

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!! Aria
Aria Benett



* HeroesPreferSwords: A curious example in that she's a mage, so her Soul Break swords are all wired to offer her high MAG rather than ATK.



* MagicStaff: She also has rods among her unique relics.



* HeroesPreferSwords: Naturally for her as a Rune Knight.



* ImprobableWeaponUser: Becomes a champion of it with his Arcane Overstrike, where he weaponizes his ''castle'', having it burrow underground and emerge from beneath enemies to deal Overstrike damage.

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* ImprobableWeaponUser: Becomes a champion of it with his Arcane Overstrike, where he weaponizes his ''castle'', having it burrow underground and emerge from beneath enemies to deal Overstrike Overflow damage.



* ThePhoenix: He keeps his ''Rising Phoenix'' Blitz from ''VI'' as a Soul Break, and its why his element is Fire and the Phoenix is used in several of his other Soul Breaks.

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* ThePhoenix: He keeps his ''Rising Phoenix'' Blitz from ''VI'' as a Soul Break, and its it's why his element is Fire and the Phoenix is used in several of his other Soul Breaks.



* CripplingOverspecialization: Cyan can only do Combat and Samurai, but he can do those very efficiently, having an Ultra with Ability Double and a dualcast [=LM2=].



* KatanasAreJustBetter: As a Samurai, he obviously has katanas in his Soul Break arsenal.




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* KatanasAreJustBetter: Many of his Soul Breaks come from katanas.



* BladeOnAStick: Coming from his game, Mog has spears among his unique weapons.



* DeathDealer: He attacks by throwing playing cards and other gamlbing paraphernalia at enemies.

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* DeathDealer: He attacks by throwing playing cards and other gamlbing paraphernalia at enemies. In fact, some of his early relics were on a type of weapon as unique to him as Blitzballs are to Tidus and Wakka.


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* BlowYouAway: His main element is Wind. And he happens to be among the three best DPSes of that element, with only Cloud and Bartz offering real competition.
* FragileSpeedster: Zidane may be the fastest character in the game thanks to his [[TurnsRed Trance]], ''period''. It not only increases his already ''very high'' SPD stat, it makes every Thief attack he launches cast instantly, which contributes to his absurd shenanigans with his Ultras and Awakening, as shown in the [[GameBreaker/FinalFantasyRecordKeeper Game Breaker]] section.


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* ShockAndAwe: A Lightning Summoner, mainly.

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* KnifeNut: His unique weapons are all Daggers.

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* KnifeNut: His Many of his unique weapons are all Daggers.



* PrecisionGuidedBoomerang: Locke has some Thrown weapons among his Unique relics, including his Awakening.



* TookALevelInBadass: For most of his run in ''Record Keeper'' Gau was considered useless due to his Rage mechanics that made him uncontrollable, and he lacked the ability pool to be useful without Soul Breaks. Then he got his Ultra ''Savory Treat'', which gives him a 100% critical hit rate and lets him automatically dualcast Combat and Celerity abilities. While he's not a top-tier fighter, the Ultra made Gau a competent non-elemenetal DPS and saved him from becoming a JokeCharacter.

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* TookALevelInBadass: For most of his run in ''Record Keeper'' Gau was [[TierInducedScrappy considered useless useless]] due to his Rage mechanics that made him uncontrollable, uncontrollable [[labelnote:Just how bad, you ask?]]It came to a point that he was dead last on character rankings and was on a tier ''of his own, the Gau Tier''[[/labelnote]], and he lacked the ability pool to be useful without Soul Breaks. Then he got his Ultra ''Savory Treat'', which gives him a 100% critical hit rate and lets him automatically dualcast Combat and Celerity abilities. While he's not a top-tier fighter, the Ultra made Gau a competent non-elemenetal DPS and saved him from becoming a JokeCharacter.



* SupportPartyMember: His skillset and Soul Breaks cement him as a buffing/debuffing character, and he has White Magic 4 and a healing command on his Burst to help out with healing.

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* SupportPartyMember: His skillset and Soul Breaks cement him as a buffing/debuffing character, and he has White Magic 4 and a healing command on his Burst to help out with healing.
healing. In fact, he is now the holder of the ''VI'' Realm Chain.



* WhiteMagicianGirl: The ''VII'' realm's only dedicated healer.

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* WhiteMagicianGirl: The ''VII'' realm's only dedicated healer.
healer, and one of the best in the whole game with her ''Innocent Cure'' USB.
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* SpamAttack: Bartz has a Legend Materia for dualcasting Spellblade abilities ''and'' one for triplecasting them, and they can stack, letting him get off four attacks with one ability usage. His Ultra ''Chosen Traveller'' randomly follows up Spellblade abilities in his four elements with two or eight extra hits of the same, and his Awakened Arcane Soul Break grants him automatic dualcasts that can stack with his Materia, and a second follow-up attack that can trigger alongside his Ultra's. With a bit of luck and both his Ultra and Awakened Arcane active, it's possible for Bartz to deal ''dozens'' of hits with one attack.

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* SpamAttack: Bartz It comes to a point that one of his {{Fan Nickname}}s is ''"Bartzspam"''; he has a Legend Materia for dualcasting Spellblade abilities ''and'' one for triplecasting them, and they can stack, ''stack'', letting him get off four attacks with one ability usage. His Ultra ''Chosen Traveller'' randomly follows up Spellblade abilities in his four elements with two or eight extra hits of the same, and his Awakened Arcane Soul Break grants him automatic dualcasts that can stack with his Materia, and a second follow-up attack that can trigger alongside his Ultra's. With a bit of luck and both his Ultra and Awakened Arcane active, it's possible for Bartz to deal ''dozens'' of hits with one attack.
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** In fact, ''Ultra Cross Slash'' is still the crux of his stuff, with every other Soul Break of his heavily benefitting of everything it does [[note]]100% Critical chance, +30% ATK, Full Overflow[[/note]]



* BoringYetPractical: She's one of only two characters to have access to Support 5 along with one of the "Haste + three turns of Instant Cast" Legend Materias, which makes her one of the best Entrust users in the game, because she can rapidly charge up Soul Break gauge and grant it to an ally. Shelke is one of the few characters to be viable in high-level battles even if the player has no Relics for her; she's just that good at what she does.

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* BoringYetPractical: She's one of only two (soon to be three as Wol will get his set with the ''FFI'' Torment Bait) characters to have access to Support 5 5* along with one of the "Haste + three turns of Instant Cast" Cast 3" Legend Materias, which makes her one of the best Entrust users in the game, because she can rapidly charge up Soul Break gauge and grant it to an ally. Shelke is one of the few characters to be viable in high-level battles even if the player has no Relics for her; she's just that good at what she does.
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* WideEyedIdealist: ''Definitely'', as Tyro can't just stand by. He's contrasted by Shadowsmith and his JadeColoredGlasses in this.

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* WideEyedIdealist: ''Definitely'', as Tyro can't just stand by.by and watch injustice happen, at least at first. He's contrasted by Shadowsmith and his JadeColoredGlasses in this.



* SealedGoodInACan: She was sealed away by the power of the Magicite records.

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* SealedGoodInACan: She was sealed away by the power of the Magicite records.records [[spoiler:to keep Dark Odin at bay]].



* MrExposition: Like Dr. Mog, he explains a lot of plot developments.
* ReasonableAuthorityFigure: Fills this role after Dr. Mog departs from the party, offering supportive advice for Tyro and Elarra and keeping Biggs and Wedge's complaints in check.

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* MrExposition: Like Dr. Mog, he explains a lot of plot developments.
developments. [[spoiler:Goes to the point that Biggs and Wedge call this his "foresight" ability, which makes Tyro notice how he ''always'' know how things will pan out wherever the Keeper goes...]]
* ReasonableAuthorityFigure: Fills this role after Dr. Mog departs from the party, offering supportive advice for Tyro and Elarra and keeping Biggs and Wedge's complaints in check. [[spoiler:Behind everyone's back, he's planning to contact the same bad guys Tyro and Elarra are chasing, even manipulating Biggs and Wedge to help him.]]
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* GenreBlind: Biggs is this ''big time''. For an example, on the Sector 6 playground scene from ''Final Fantasy VII'', he wants to butt in Cloud and Aerith's conversation and Wedge has to pull him out and warn him "he'd be a third wheel".

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* GenreBlind: Biggs is this ''big time''. For an example, on the Sector 6 playground scene from ''Final Fantasy VII'', he wants to butt in Cloud and Aerith's conversation conversation, and Wedge has to pull him out and warn him "he'd be a third wheel".



* OneSteveLimit: Averted. His and Wedge's first foray into the Record Dungeons in the ''Final Fantasy VII'' Realm leads to Tifa pointing out that they're actually the second pair of Biggs and Wedge to join AVALANCHE.

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* OneSteveLimit: Averted. His and Wedge's first foray into the Record Dungeons in the ''Final Fantasy VII'' Realm leads to Tifa and Barret pointing out that they're actually the second pair of Biggs and Wedge to join AVALANCHE.



* SmallNameBigEgo: Biggs is very much into taking credit for the smallest deeds, and is ''not'' happy when Tyro and Elarra arrive on the islands to solve the Corrupted Records and the Shadowsmith favors the keepers over him and Wedge.

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* SmallNameBigEgo: Biggs is very much into taking credit for the smallest deeds, deeds (which always results in arguments with P'soon), and is ''not'' happy when Tyro and Elarra arrive on the islands to solve the Corrupted Records and the Shadowsmith favors the keepers over him and Wedge.



* LooseLips: Wedge spilled the one information that indicates something is off about the Shadowsmith: [[spoiler:He's trying to communicate with a Magicite, namely ''Odin'', which Tyro and Elarra defeated earlier.]]
** IllNeverTellYouWhatImTellingYou: [[spoiler:...Which leads to Wedge spilling that he was ordered to design the item that would allow him to make contact: a robe ''not unlike what the Mysterious Figure wears''.]]

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* LooseLips: LooseLips / IdioticPartnerConfession: Wedge spilled the one information that indicates something is off about the Shadowsmith: [[spoiler:He's trying to communicate with a Magicite, namely ''Odin'', which Tyro and Elarra defeated earlier.]]
** IllNeverTellYouWhatImTellingYou: [[spoiler:...Which leads to Wedge also spilling that he was ordered to design the item that would allow him to make contact: a robe ''not unlike what the Mysterious Figure wears''.]]
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* SpottingTheThread:

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* SpottingTheThread: Chapter 5 was basically made for Tyro to use this trope:
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* SpottingTheThread:
** When Biggs and Wedge tells that the Shadowsmith has a "foresight" ability "like Tyro's", [[spoiler:Tyro finally notices the Shadowsmith ''always'' seems to know what will happen in ''every'' place Tyro enters]].
** Thanks to Basch telling about Gabranth to Vaan in the Barheim Passage, [[spoiler:Tyro manages to connect the dots on Dr. Mog's attitude back in Chapter 3]].
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* LooseLips: Wedge spilled the one information that indicates something is off about the Shadowsmith: [[spoiler:He's trying to communicate with a Magicite, namely ''Odin'', which Tyro and Elarra defeated earlier.]]
** IllNeverTellYouWhatImTellingYou: [[spoiler:...Which leads to Wedge spilling that he was ordered to design the item that would allow him to make contact: a robe ''not unlike what the Mysterious Figure wears''.]]

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* {{Foil}}: Of all things, he's roughly built to invoke the BashBrothers trope with ''Sephiroth'', as the Zack to his Cloud, specializing in lowering the enemy's Dark resistance to boost Sephiroth's damage output.

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* {{Foil}}: Of all things, he's roughly built Similar to invoke the Cloud and Zack being BashBrothers trope where Zack can support Cloud in battle, Rufus is built to have a similar relationship with ''Sephiroth'', as the Zack to his Cloud, Sephiroth, specializing in lowering the enemy's Dark resistance to boost Sephiroth's damage output.


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* UnskilledButStrong: His DPS lacks because of his total inability (outside of his Awakened Arcane Soul Break) to dualcast in some manner, and he needs his Burst Soul Break to be able to hit more than five times a turn in his Darkness affinity. However, he has many powerful Soul Breaks that deal multiple hits and give him great stat buffs.

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oops


"A young ninja who thinks highly of herself and isn't shy about letting everyone know it. Yuffie seeks to restore her hometown of Wutai to its glory days before it fell to Shinra, and she always has her eye out for a new piece of materia."

to:

"A young ninja gunslinger who thinks highly slept in a coffin in the Shinra Mansion for many years, Vincent is one of herself the few who knows Sephiroth's true origin. Vincent has been surgically altered, giving him eternal youth and isn't shy about letting everyone know it. Yuffie seeks the ability to restore her hometown change into a variety of Wutai to its glory days before it fell to Shinra, and she always has her eye out for a new piece of materia.beasts."


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* {{Flanderization}}: As noted in his character description, Vincent is able to transform into different monsters in ''VII'', and had four total. But Galian Beast was his default one and the only one he could use in his ''Dirge of Cerberus'' spinoff (aside from Chaos as an EleventhHourSuperpower), so it's his sole transformation here, and the fact that Galian Beast's main attack was Beast Flare is why Vincent is a Fire-focused character.
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* ThemeNaming: Several of her Soul Breaks have "Meteor" in their names; ''Meteor Crusher', ''Meteor Strike'', ''Meteodrive'', and ''Meteor Combo''. This is thanks to ''VII'' where Meteor Strike and Meteodrive were two of her Limit techniques.

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* ThemeNaming: Several of her Soul Breaks have "Meteor" in their names; ''Meteor Crusher', Crusher'', ''Meteor Strike'', ''Meteodrive'', and ''Meteor Combo''. This is thanks to ''VII'' where Meteor Strike and Meteodrive were two of her Limit techniques.
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* StylisticSuck: Several of his weapons consist of the blades of a Gunblade used by Lightning in ''XIII'', stuck onto one of the Gunblade handles from ''VIII''; but this is how Gunblade appearances worked in ''VIII'', so this is true to the source material.

to:

* StylisticSuck: Several For several of his weapons consist of weapon, the blades icon takes the blade of a Gunblade used by Lightning in ''XIII'', stuck ''XIII'' and edits onto one of the Gunblade handles from ''VIII''; but this is how Gunblade appearances worked Gunblades were designed in ''VIII'', so this is true to the source material.
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* ForcedToWatch: Tyro is ''constantly'' subjected to this, especially because he ''knows'' this is how things are supposed to happen in the Realms' histories despite how unfair they are. Tyro forces himself into desentization to the point that he has the least reaction of the four Archives/Arcanium members present at [[VideoGame/FinalFantasyTactics Tietra's death]].

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* ForcedToWatch: Tyro is ''constantly'' subjected to this, especially because he ''knows'' this is how things are supposed to happen in the Realms' histories despite how unfair they are. Tyro forces himself into desentization to the point that he has the least reaction of the four Archives/Arcanium members present at [[VideoGame/FinalFantasyTactics Tietra's death]]. He also [[LockedOutOfTheLoop refuses to tell Elarra and the others]] about what will happen because he knows they'll try to interfere.

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* ForcedToWatch: Tyro is ''constantly'' subjected to this, especially because he ''knows'' this is how things are supposed to happen in the Realms' histories despite how unfair they are. Tyro forces himself into desentization to the point that he has the least reaction of the four Archives/Arcanium members present at [[VideoGame/FinalFantasyTactics Tietra's death]].



* WideEyedIdealist: ''Definitely'', as Tyro can't just stand by. He's contrasted by Shadowsmith and his JadeColoredGlasses in this.



* JadeColoredGlasses: He offers an enormous contrast to Tyro's WideEyedIdealist tendencies.



* BerserkButton: To Biggs, any act that's HarmfulToMinors will prompt him into going ''juggernaut''.

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* BerserkButton: BerserkButton:
**
To Biggs, any act that's HarmfulToMinors will prompt him into going ''juggernaut''.''juggernaut''.
** People like Argath Thadalfus are prone to ignite his ire to a point ''nothing can stop him anymore''.



* OneSteveLimit: Averted. Their first foray into the Record Dungeons in the ''Final Fantasy VII'' Realm leads to Tifa pointing out that they're actually the second pair of Biggs and Wedge to join AVALANCHE.

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* OneSteveLimit: Averted. Their first foray into the Record Dungeons in the ''Final Fantasy VII'' Realm leads to Tifa and Barret pointing out that they're actually the second pair of Biggs and Wedge to join AVALANCHE.

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* DishingOutDirt: Her secondary element is Earth.

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* DishingOutDirt: Her secondary element is Earth.One of the few Earth mages in the game.



!! Cid nan Garlond (XIV)

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!! Cid nan Garlond (XIV)


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* CriticalHitClass: Until he got his Awakening, this is how Noctis got by, with his ''Critical Link'' AOSB being a guaranteed Critical, for example. His Awakening gives him 100% Critical, and his second Glint, ''Warp Factor'', increases the damage of such attacks by 50%.
* DishingOutDirt, PlayingWithFire, ShockAndAwe: Noctis' elements are based on his friends' elements: Earth for Gladiolus, Fire for Ignis, and Lightning for Prompto.
* TookALevelInBadass: The 2018 Year End Festival in JP ''completely transformed Noctis'' by giving him Samurai and Heavy specialization, and then giving him both a new Arcane and an Awakening with Fire, Lightning and Earth elements, making Noctis finally an elemental character, and a good one at it.


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* ShockAndAwe: Lightning-elemental debuffer.
* SupportPartyMember: Compared to other Machinists, Prompto's utility is mainly debuffing his enemies by providing Imperil Lightning via Spark/Plasma Offering or his Ultra ''Trigger Happy'', or being a Chainer to provide extra damage output to everyone with Lightning-elemental attacks.
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* BlackMage: With Black Magic 5, Summon 5, and Witch 6 under her belt, she's the ''VIII'' realm's standout Spellcaster.

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* BlackMage: With Black Magic 5, Summon 5, and Witch 6 under her belt, she's the ''VIII'' realm's standout Spellcaster.packing a lot of offensive spells.
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* AnimalMotifs: [[NobleLion Lions]], just like in ''VIII''; lions and words associated with them provide ThemeNaming for many of his tools.

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* AnimalMotifs: [[NobleLion Lions]], Lions, just like in ''VIII''; lions and words associated with them provide ThemeNaming for many of his tools.



"Rebelling against her father, a powerful figure in the Galbadian military, Rinoa joined the Timber resistance group known as the Forest Owls. She met Squall at the SeeD graduation party and fell in love."

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"Rebelling against her father, a powerful figure in the Galbadian military, Rinoa joined the Timber resistance group known as the Forest Owls. She met Squall at the SeeD [=SeeD=] graduation party and fell in love."



* SwordAndSorceror: She's the Sorceress to Squall's sword, with their common focus on Ice cementing them as a powerful team fighting together.

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* SwordAndSorceror: SwordAndSorcerer: She's the Sorceress to Squall's sword, with their common focus on Ice cementing them as a powerful team fighting together.



"An exceptionally talented young woman who became SeeD in fewer years than anyone before her. As Squall's assigned instructor, Quistis feels a personal responsibility for him."

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"An exceptionally talented young woman who became SeeD [=SeeD=] in fewer years than anyone before her. As Squall's assigned instructor, Quistis feels a personal responsibility for him."



"A SeeD candidate studying at Balamb Garden. Zell is known as a hot-headed young man who lets passion guide his actions, with reason taking a back seat. Though small in stature, his relentless physical training has turned him into a true dynamo."

to:

"A SeeD [=SeeD=] candidate studying at Balamb Garden. Zell is known as a hot-headed young man who lets passion guide his actions, with reason taking a back seat. Though small in stature, his relentless physical training has turned him into a true dynamo."



"A SeeD cadet who transferred from Trabia Garden. Unabashed, and with a ready smile, Selphie is the life of any party."

to:

"A SeeD [=SeeD=] cadet who transferred from Trabia Garden. Unabashed, and with a ready smile, Selphie is the life of any party."



"A SeeD candidate with uncanny abilities, Seifer's recklessness and unwillingness to follow orders prevented him from passing the SeeD exam. He harbors a fierce rivalry with Squall, his fellow gunblade-wielding SeeD candidate."

to:

"A SeeD [=SeeD=] candidate with uncanny abilities, Seifer's recklessness and unwillingness to follow orders prevented him from passing the SeeD [=SeeD=] exam. He harbors a fierce rivalry with Squall, his fellow gunblade-wielding SeeD [=SeeD=] candidate."



"A bewitching sorceress who wielded vast magic powers to bring Galbadia under her control. She harbors a deep-seated hatred of SeeD, and she works tirelessly to see them destroyed."

to:

"A bewitching sorceress who wielded vast magic powers to bring Galbadia under her control. She harbors a deep-seated hatred of SeeD, [=SeeD=], and she works tirelessly to see them destroyed."
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->'''Role''': [=SeeD=]

"A natural born warrior who wields a gunblade on the field of battle. Stubborn to a fault, Squall can come off as brusque and standoffish, but there's no doubting his skill."

----

* AnimalMotifs: [[NobleLion Lions]], just like in ''VIII''; lions and words associated with them provide ThemeNaming for many of his tools.
* AnIcePerson: His main element is Ice.
* PlayingWithFire: His secondary element is Fire.
* SpamAttack: His Burst ''Steely Blade'' has a Burst command that charges up his Juction level up to three levels, which his second Burst command dealing up to seven hits with three stacks. He later got ''Revolver Drive'' as a third Burst, which is identical to Steely Blade, just Fire-elemental instead of Fire.
* SpellBlade: His specialty ability school.
* StylisticSuck: Several of his weapons consist of the blades of a Gunblade used by Lightning in ''XIII'', stuck onto one of the Gunblade handles from ''VIII''; but this is how Gunblade appearances worked in ''VIII'', so this is true to the source material.
* ThemeNaming: "Blast" and "Blasting" are used in several of his Soul Breaks. Later "Fated" and "Revolver" became more common, and work as a way to designate his Soul Breaks: "Blast" and "Blasting" ones are Ice-elemental, "Fated" and "Revolver" ones are Fire-elemental.


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->'''Role''': Resistance Fighter

"Rebelling against her father, a powerful figure in the Galbadian military, Rinoa joined the Timber resistance group known as the Forest Owls. She met Squall at the SeeD graduation party and fell in love."

----

* BlackMage: With Black Magic 5, Summon 5, and Witch 6 under her belt, she's the ''VIII'' realm's standout Spellcaster.
* DishingOutDirt: Her secondary element is Earth.
* AnIcePerson: Her main element is Ice.
* SwordAndSorceror: She's the Sorceress to Squall's sword, with their common focus on Ice cementing them as a powerful team fighting together.
* ThemeNaming: "Angel Wing" is used for most of her Limit Breaks.
* UselessUsefulSpell: She has Support 3, Celerity 2, and Sharpshooter 6, and she has no use for any of them, as her Attack is terrible. The best they provide her is some status attacks from Support, but with Black Magic 5 she can equip spells that inflict those statuses.


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->'''Role''': [=SeeD=]

"An exceptionally talented young woman who became SeeD in fewer years than anyone before her. As Squall's assigned instructor, Quistis feels a personal responsibility for him."

----

* MasterOfNone: Her base skillset is Black Magic 4, White Magic 2, and Support 4; she needs her Record Spheres to get Black Magic 5 and White Magic 4.
* PoisonousPerson: Her specialized element, such as it is, is Poison.
* SupportPartyMember: As Poison was phased out of the player's arsenal, Quistis became a buffing character.
* WhipItGood: She uses Whips as her Relic weapons.


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->'''Role''': [=SeeD=]

"A SeeD candidate studying at Balamb Garden. Zell is known as a hot-headed young man who lets passion guide his actions, with reason taking a back seat. Though small in stature, his relentless physical training has turned him into a true dynamo."

----

* BareFistedMonk: Monk fighter.
* CharlesAtlasSuperpower: Addressed as the source of his strength
* PlayingWithFire: His element is Fire.


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->'''Role''': [=SeeD=]

"A SeeD cadet who transferred from Trabia Garden. Unabashed, and with a ready smile, Selphie is the life of any party."

----

* WhiteMagicianGirl: The ''VIII'' realm's sole healer.


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->'''Role''': Sharpshooter

"An expert sniper who took part in the plot to assassinate Edea. Irvine is a consummate ladies' man who acts as though he doesn't have a care in the world, but it's nothing more than show."

----

* TheGunslinger: His Relics are Guns and his specialty is Sharpshooter abilities, and he can get Machinist 4 through his Record Spheres.
* PlayingWithFire: His element is Fire.
* SupportPartyMember: He specializes in debuffing enemies, and he was one of the first two characters (with Steiner) to get a Realm Chain.
* UselessUsefulSpell:
** He has Black Magic 1 and White Magic 2, which just gives him access to status inflicting and healing spells. Even if the player needed to inflict status ailments, Irvine has Support 5, which includes the "Status Buster" attacks that do the same thing.
** His Combat 3 ranking doesn't give him anything noteworthy but the Break abilities, but his Support 5 access encompasses superior versions of those abilities in that school.


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->'''Role''': Journalist

"A person with a connection to Squall, who views Laguna through mysterious dreams. Though Laguna was once no more than a clumsy Galbadian soldier, before long he becomes a crucial player in events that will determine the fate of the world."

----

* TheGunslinger: His Relics are Guns and his specialty is Machinist abilities.
* AnIcePerson: Ice specialist.
* ShockAndAwe: His secondary element is Lightning, though he only has one Soul Break for it.


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->'''Role''': Galbadian Soldier

"A soldier who teamed up with Laguna and Ward when they were in the Galbadian army. Though constantly dumbfounded by Laguna's behavior, Kiros has resolved to stick with him to the bitter end."

----

* CastingAShadow: Darkness is ''mostly'' his primary element; at least, unlike his secondary element, he can use corresponding abilities in the same element.
* AnIcePerson: His other element is Ice.
* MasterOfNone: He has Combat 4, Support 4, Celerity 5, and Ninja 5, which gives him a wide variety of elemental attacks, but he lacks any tools to get much usage out of any of them.
* SupportPartyMember: He focuses on debuffing enemies.


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->'''Role''': Galbadian Soldier

"A Galbadian soldier who, along with Kiros, was part of a team led by Laguna. Ward loses the ability to speak after being wounded in battle, but still manages to make himself understood through sheer affability and charm."

----

* DishingOutDirt: His element is Earth.
* EvolvingAttack: His first Burst command executes faster and faster the more he uses it, up to five times.
* InASingleBound: A Dragoon fighter.
* MechanicallyUnusualFighter: He's an Earth-elemental Dragoon, when most Dragoons are Wind or Lightning. This unfortunately works against him, as the Dragoon ability school has no Earth abilities, and he has less utility in the Dragoon school than others.
* TookALevelInBadass: He got Heavy Combat 5 when that ability school was added to the game, which gives him Earth-elemental abilities to use when previously he had none.


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->'''Role''': [=SeeD=] Candidate

"A SeeD candidate with uncanny abilities, Seifer's recklessness and unwillingness to follow orders prevented him from passing the SeeD exam. He harbors a fierce rivalry with Squall, his fellow gunblade-wielding SeeD candidate."

----

* CastingAShadow: His main element is Dark.
* EvilCounterpart: To Squall, particularly emphasized by their unique weapons; Seifer's Gunblades are AceCustom verisons of Squall's Gunblades, modified to use the handle of his Hyperion and typically distinct in appearance from Squall's blades in some way. Seifer's Revolver has his cross emblem on the blade instead of Squall's Griever sigil. Seifer's second Ultra is ''Knight of Destiny'', paralleling Squall's Ultra ''Lion of Destiny''.
* PlayingWithFire: His second element is Fire, but outside of Soul Breaks he can't use it, as none of his ability pools include physical Fire abilities.
* ThemeNaming: His Gunblades that are modified versions of Squall's are prefixed "Almasy" to denote them as being for Seifer's use.
* TheUnchosenOne: As noted in his profile, Seifer was never made a full [=SeeD=], but he still plays a critical part in the Sorceress War.


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->'''Role''': Disciplinary Committee

"A silver-haired woman who forms part of the Balamb Garden Disciplinary Committee. Fujin is known for her direct and terse manner of speaking. She adores Seifer, blindly following his every decision."

----

* BlowYouAway: Her element is Wind, and she's one of the few dedicated Wind mages in the game.
* ThemeNaming: Keeping with her unique attacks in ''VIII'', and Fujin's distinctive speech patterns, many of her Soul Breaks have single word names.


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->'''Role''': Disciplinary Committee

"A large, imposing man who forms part of the Balamb Garden Disciplinary Committee. Raijin claims that he and Fujin are part of Seifer's "posse," and his only real friends. Despite Raijin's rough outward appearance, he isn't a bad guy, and even though he often finds himself opposing Squall and his squad, he doesn't harbor any ill will against them."

----

* BareFistedMonk: His specialty ability school is Monk.
* ShockAndAwe: His element is Lightning.


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->'''Role''': Sorceress

"A bewitching sorceress who wielded vast magic powers to bring Galbadia under her control. She harbors a deep-seated hatred of SeeD, and she works tirelessly to see them destroyed."

----

* CastingAShadow: Her secondary element is Dark.
* AnIcePerson: Her primary element is Ice.
* UselessUsefulSpell: She has access to Sharpshooter 6 abilities, but her awful Attack means she has no use for them.


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->'''Role''': Sorceress

"A sorceress from the distant future whose wrath knows no bounds. She means to exploit sorceresses from the past in order to compress time itself."

----

* TheArchmage: Fitting for the most powerful Sorceress in all of time. With Black Magic 5, White Magic 5, Summon 5, Witch 5, and Darkness 5, Ultimecia has access to pretty much every magical attack in the ''entire game''; the only ones she's missing out on are the handful of magical Ninja skills.
* BlowYouAway: Her element is Wind.
* [[EvilSorcerer Evil Sorceress]]: The iconic one for ''Final Fantasy''.
* {{Irony}}: The Witch ability school has no Wind-elemental abilities in it, so Ultimecia, the most powerful Sorceress/Witch who ever lived, has no usage for those abilities and will get more utility out of generic Black Magic spells.
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Uh... Why was Rufus' profile swapped with Shelke's?


->'''Role''': Tsviet

"A member of the Tsviets, the elite of the elite warriors of Deepground, Shinra's "dark secret." In addition to her considerable prowess in battle, she can dive into the Worldwide Network to extract critical information."

to:

->'''Role''': Tsviet

"A member
President of Shinra

"The ambitious son
of the Tsviets, the elite president of the elite warriors of Deepground, Shinra's "dark secret." In addition Shinra Company, who follows in his father's footsteps to her considerable prowess in battle, she can dive into lead the Worldwide Network organization. Rufus seeks to extract critical information.gain control of the Promised Land, while Cloud and his friends do their best to stop him."
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* RedundancyDepartmentOfRedundancyDepartment: His coat, gloves, and pants all appear as separate relics for him, and his belt is a separate accessory. The "Genji Glove (VII)" is ''not'' part of his outfit, but is styled to look like it is.

to:

* RedundancyDepartmentOfRedundancyDepartment: DepartmentOfRedundancyDepartment: His coat, gloves, and pants all appear as separate relics for him, and his belt is a separate accessory. The "Genji Glove (VII)" is ''not'' part of his outfit, but is styled to look like it is.
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* SuperSpeed: His Legend Materia lets him begin battles with Haste and removes the charge time from his first three actions, his specialized ability pool is in Celerity (which execute quickly), his Burst commands have reduced charge time, and his Ultra ''Climhazzard Xeno'' reduces the charge time of his next action when he uses a Wind attack. With his Ultra is combined with Wind-elemental Celerity abilities, Zack will execute attacks ridiculously fast.

to:

* SuperSpeed: His Legend Materia lets him begin battles with Haste and removes the charge time from his first three actions, his specialized ability pool is in Celerity (which execute quickly), his Burst commands have reduced charge time, and his Ultra ''Climhazzard Xeno'' reduces the charge time of his next action when he uses a Wind attack. With When his Ultra is combined with Wind-elemental Celerity abilities, Zack will execute attacks ridiculously fast.

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