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Added the other bosses.

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[[/folder]]

[[folder:The Twins]]
The boss of Stage 2. They also appear in the Extra Stage. To defeat them, you must always shoot the right Twin.
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*MoreDakka: Shooting the wrong face will sometimes make the Twins shoot many silver balls at you.
*MultipleHeadCase: This boss has two heads.
[[/folder]]

[[folder:Sunny]]
The boss of Stage 3. He also appears in the Extra Stage.
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*EnemySummoner: Summons five Flip Faces into the battle. [[HoistByHisOwnPetard Flipping them all upside down reveals Sunny's weak spot.]]
*HoistByHisOwnPetard: Flipping all the Flip Faces upside down allows you to defeat this boss.
*VisualPun: The Flip Faces going around Sunny gives the impression of planets orbiting the sun.
[[/folder]]

[[folder:Disco]]
The final boss of the game. Appears in the Final Stage and the Extra Stage.
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*VictoryFakeout: When Disco's armor is destroyed, and he gets the FunnyAfro, it is not the end of the stage.
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Ok got Samurai's picture now

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[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/samurai_fr.png]]


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Added Samurai. As soon as the image uploading works, I'll get a picture in.


The enemies of ''Face Raiders''. '''All names are conjectural, as no official names are given. This is a Work-in-progress. The bosses will be added soon.'''

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The enemies of ''Face Raiders''. '''All names are conjectural, as no official names are given. This is a Work-in-progress. The bosses will be added soon.'''


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* EnemySummoner: Can summon Basic Raiders and X-Spikes into the battle. The latter is required to get past Samurai's shield.
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* CheeryPink: They sound excited when they appear.



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!Bosses
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[[folder:Samurai]]
The boss of Stage 1. He also appears in the Extra Stage.
* ImpactSilhouette: Samurai introduces himself by bursting through the background wall and [[EvilLaugh laughing]].
* {{Samurai}}: The headgear theme of this boss.
* ShieldBearingMook: A boss example. The second phase of Samurai's fight has him throw up a shield. The only way to get through it is with the X-Spikes.
* WarmUpBoss: Samurai can be beaten by shooting him when possible without thinking too much. The only part that requires any effort whatsoever is the second phase, where you need to shoot the X-Spikes back at him to destroy his shield.
[[/folder]]

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!Bosses
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Coming Soon

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\n!Bosses\n----\nComing Soon----

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The enemies of ''Face Raiders''. '''All names are conjectural, as no official names are given. This is a Work-in-progress. More will be added soon.'''

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The enemies of ''Face Raiders''. '''All names are conjectural, as no official names are given. This is a Work-in-progress. More The bosses will be added soon.'''



!Enemies
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[[/folder]]

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[[/folder]][[/folder]]

!Bosses
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Coming Soon

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Flip faces are encountered in Stage 3, and Extra Stage.

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Flip faces Faces are encountered in Stage 3, and Extra Stage.


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* BatteringRam: They will ram into anyone.
* DeadlyDisc: They are shaped like a disc and will crash into you if you don't shoot them down.
* MiniMook: By far the smallest enemy in the game.
* PerpetualSmiler: They are always smiling.
* SuperSpeed: They are really fast.
* TooDumbToLive: They don't stop at all and risk getting themselves killed.
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[[/folder]]

[[folder:Tennis Racket]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/racket.png]]
Tennis Rackets are encountered in the Final Stage and the Extra Stage.
* PlayingTennisWithTheBoss: A non-boss example. You must hit the orange ball back at the racket to defeat it.
[[/folder]]

[[folder:Paddle Face]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/paddle.png]]
Paddle Faces are encountered in the Final Stage and Extra Stage.

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Flip Face was missing a trope.


The female variant of the Basic Raider. They are encountered in Stage 1 and the Extra Stage.



* DeathGlare: They usually appear angry.

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* DeathGlare: They usually always appear angry.


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* LightEmUp: Not the good kind. While they won't do any harm to the player when shot, [[SubvertedTrope others in a group that aren't flipped over may shoot at the player until they are all upside-down.]]
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* AHeadAtEachEnd: They are joined back-to-back with each other.
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[[/folder]]

[[folder:Flip Face]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/flipface.png]]
Flip faces are encountered in Stage 3, and Extra Stage.
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* EnemySummoner: When you shoot a Rectangle Face, it will [[AsteroidsMonster split into three separate Panel Faces.]]
* UniqueEnemy: Only one Rectangle Face appears in the entire game.

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* EnemySummoner: AsteroidsMonster: When you shoot a Rectangle Face, it will [[AsteroidsMonster split into three separate Panel Faces.]]
Faces.
* UniqueEnemy: Only one ''one'' Rectangle Face appears in the entire game.
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Wrong trope


* EnemySummoner: When you shoot a Rectangle Face, it will [[ActuallyFourMooks split into three separate Panel Faces.]]

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* EnemySummoner: When you shoot a Rectangle Face, it will [[ActuallyFourMooks [[AsteroidsMonster split into three separate Panel Faces.]]

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[[folder:Panel Face]]

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[[folder:Panel Face]]Face and related enemies]]
Panel Faces and their variants are encountered in Stage 3 and Extra Stage. They are square shaped enemies.
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!!Panel Face



Panel Faces are encountered in Stage 3 and Extra Stage. They are square shaped enemies.


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!!Rectangle Face
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/horizontalrectangleface.png]]
* EnemySummoner: When you shoot a Rectangle Face, it will [[ActuallyFourMooks split into three separate Panel Faces.]]
* UniqueEnemy: Only one Rectangle Face appears in the entire game.

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* DancingMookCredits: While the credits don't appear, there is always a short cutscene that plays at the end of a stage. These same cutscenes appear on the title screen.

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* DancingMookCredits: While the credits don't appear, there is always a short cutscene that plays at the end of a stage.stage featuring some Basic Raiders. These same cutscenes appear on the title screen.


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* EnemySummoner: Sometimes, a Panel Face will summon a [[BigCreepyCrawlies Beetle.]]


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[[/folder]]

[[folder:Beetle]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/beetle_48.png]]
These enemies are sometimes spawned by the Panel Faces.
* BigCreepyCrawlies: They resemble big bugs.
* BigEater: As if its big mouth didn't make it obvious enough. They eat the background wall.
* BlackHoleBelly: It will keep eating away at the wall until you shoot it down. [[SubvertedTrope It will stop on its own after a while, though.]]

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* TheSpiny: They are spiky enemies, and have tougher helmets than the others. You can only really defeat it by shooting it in the face, as hitting anywhere else will launch it into something.

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* HeavilyArmoredMook: Their helmets are tougher. If you shoot them in the back, they'll fly away until they crash into something.
* TheSpiny: They are spiky enemies, and have [[HeavilyArmoredMook tougher helmets helmets]] than the others. You can only really defeat it by shooting it in the face, as hitting anywhere else will launch it into something.
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These spiky enemies appear in Stage 1, and Extra Stage.
* DeathGlare: They usually appear angry.


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[[/folder]]

[[folder:Panel Face]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/panelface.png]]
[[caption-width-right:200:[[labelnote:Click for the red variant.]]\\
https://static.tvtropes.org/pmwiki/pub/images/redpanelface.png]][[/labelnote]]
Panel Faces are encountered in Stage 3 and Extra Stage. They are square shaped enemies.
* DeathGlare: The Red Panel Faces sometimes give you this look.
* RedIsViolent: Some Panel Faces appear red and angry, and will smash into you if you don't shoot them down.

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The enemies of ''Face Raiders''. '''All names are conjectural, as no official names are given.'''
'''This is a Work-in-progress. More will be added soon.'''

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The enemies of ''Face Raiders''. '''All names are conjectural, as no official names are given.'''
'''This
This is a Work-in-progress. More will be added soon.'''


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* DancingMookCredits: While the credits don't appear, there is always a short cutscene that plays at the end of a stage. These same cutscenes appear on the title screen.
* SleepyEnemy: Sometimes you'll encounter a basic raider that's asleep. These sleeping ones give double points when you shoot them.
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* PurpleIsPowerful: The purple divers bounce faster, making it hard to hit them.
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Divers are encountered in Stage 2, Bonus Stage, and Extra Stage. They usually take up to 5 hits, and they bounce around when you hit them.


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* ColorCodedForYourConvenience: These enemies can come in different colors. The blue ones takes 5 hits, the green ones split into two, the purple ones move faster, and the golden ones are heavier and fall faster.
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* BlueIsCalm: The face on the blue side generally doesn't do much, although sometimes it will [[GlassSmackAndSlide charge right into you.]]


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* GlassSmackAndSlide: As noted above, sometimes this enemy charges right into you, causing it to smack into the screen.


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[[/folder]]

[[folder:Diver]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/diver5hp.png]]
* AquaticMook: They wear goggles, and are encountered in [[UnderTheSea Bonus Stage]], which takes place underwater.
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The enemies of ''Face Raiders''. '''All names are conjectural, as no official names are given.'''
'''This is a Work-in-progress. More will be added soon.'''

[[foldercontrol]]

[[folder:Basic Raider]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/propellerraider.png]]
These enemies are encountered the most in the game.
[[/folder]]

[[folder:Kissing Raider]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/kisserraider.png]]
* KissOfDeath: Their go-to method of attack.
* PinkMeansFeminine: These are the only explicitly female enemies in the game.
[[/folder]]

[[folder:X-Spike]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/spikeraiderfront.png]]
* GrievousHarmWithABody: In some cases, you will need to make the X-Spike smash into other enemies, most notably, the first boss.
* TheSpiny: They are spiky enemies, and have tougher helmets than the others. You can only really defeat it by shooting it in the face, as hitting anywhere else will launch it into something.
[[/folder]]

[[folder:Switch Raider]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/redraider.png]]
[[caption-width-right:200:[[labelnote:Click for the blue side.]]\\
https://static.tvtropes.org/pmwiki/pub/images/blueraider.png]][[/labelnote]]
These enemies are encountered in Stage 2 and Extra Stage.
* DeathGlare: The face on the red side will give you this look.
* RedIsViolent: The red side always appears angry, and will sometimes shoot at you.
[[/folder]]

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