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!!Velvet Worms
Velvet worms are centipede-like creatures that can shoot sticky liquid to defend themselves. They were meant to be enemies for the 3rd set of missions. However, due to their complex movement and the overhaul of movement code, they are put on the back burner. The developers have confirmed to keep them in the game.


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!!Velvet Ants
Velvet ants are socially parasitic wasps that cannot fly. They lay eggs inside other wasps or bees' nest, letting the hosts raise their young. They are confirmed to be enemies for the 4th set of missions.
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** Both are aggressive. Leafcutter antss are[XenophobicHerbivore territorial]] while the fire ants are predatory.

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** Both are aggressive. Leafcutter antss are[XenophobicHerbivore are[[XenophobicHerbivore territorial]] while the fire ants are predatory.
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* MutuallyExclusiveMagic: At the beginning of a mission, you are allowed to choose between pervasive soldiers or vigorous soldiers.
* WeHaveReserves: While this is expected in any game involving ants, it's especially pronounced with fire ants - fire ants either spawn for free after a certain amount of time has passed or get a buff to their stats for a certain amount of time from their hatching, encouraging you to use them recklessly.

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* MutuallyExclusiveMagic: At the beginning of a mission, you are allowed to choose between pervasive soldiers or vigorous soldiers.
* WeHaveReserves: While this is expected in any game involving ants, it's especially pronounced with fire ants - fire ants either spawn
soldiers. Pervasive soldiers [[WeHaveReserves can hatch for free after free]] if they have been pupae for a certain amount of time has passed or get time. Vigorous soldiers [[StatusBuff gain a buff to their stats boost in stats]] for a certain amount of time from their hatching, encouraging you to use them recklessly.
after hatching.

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* BigGuyLittleGuy: The little guy to the leafcutter's big guy - fire ants have the smallest queen in the game (she's not much bigger than her workers) and ''the'' smallest controllable ants (their workers are '''''[[UpToEleven smaller than the leafcutter's uncontrollable minims]]'''''). Both, however, are aggressive ants who pack a punch.
* {{Foil}}: To the leafcutters.
** Both are aggressive species, but leafcutters are motivated by [[XenophobicHerbivore territorialism]] while the fire ants are motivated by predation.
** Both hold size records in game regarding their queens (leaf cutter ants have the largest queens, fire ants the smallest).
** The leafcutters' signature units are enormous soldiers that tower over enemies. Fire ants' signature ants are their warriors, who are able to climb over and grapple against larger enemies.
** The signature weapon of the leafcutter ant is its jaws. The signature weapon of the fire ant is its stinger.
** Leafcutter ants need to be managed carefully, as they are costly to replace. Fire ants are meant to be expendable, being spawned two per hex when fully upgraded and, with proper royal jelly upgrades, can be spawned ''for free''.

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* BigGuyLittleGuy: The little guy to {{Foil}}: To the leafcutter's big guy - leafcutter ants.
** Leafcutter ants and
fire ants have hold records for the largest and smallest queen in the game (she's not much bigger than her workers) respectively. Leafcutter minims and ''the'' smallest controllable ants (their fire ant workers are '''''[[UpToEleven smaller than also the leafcutter's uncontrollable minims]]'''''). Both, however, are aggressive ants who pack a punch.
* {{Foil}}: To
smallest ant units in the leafcutters.
game.
** Both are aggressive species, but leafcutters are motivated by [[XenophobicHerbivore territorialism]] aggressive. Leafcutter antss are[XenophobicHerbivore territorial]] while the fire ants are motivated by predation.
predatory.
** Both hold size records in game regarding their queens (leaf cutter ants have the largest queens, fire ants the smallest).
** The leafcutters' signature
Leafcutter ant special units are enormous big and expensive soldiers that tower over can take a lot of hits from enemies. Fire ants' signature ants special units are their warriors, who are able to climb small and cheap soldiers that can quickly swarm over and grapple against larger enemies.
** The signature weapon of the leafcutter ant is its jaws. The signature weapon of the fire ant is its stinger.
** Leafcutter ants need to be managed carefully, as they are costly to replace. Fire have muscular jaws for cutting up leaves while fire ants are meant to be expendable, being spawned two per hex when fully upgraded and, with proper royal jelly upgrades, can be spawned ''for free''.have venomous stingers.

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* AfterCombatRecovery: All ant units have the ability to recover really slowly, at 6 HP per minute, when not fighting enemies.

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* AfterCombatRecovery: All ant units have the ability to can recover really slowly, at 6 HP per minute, when not fighting enemies.



** Brood tiles also have different color to distinguish the respective units in one colony.

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** Brood tiles also have different color colors corresponding to distinguish the respective their units in one colony.



* CharacterCustomization: In story mode, you can use royal jelly to unlock additional abilities for your units and improve their stats. The customization is preserved when you bring your formicarium colony to freeplay mode.
* ColorCodedForYourConvenience: In the formicarium, gene thief hexes are represented by the generic green and white other colonies use for their workers. Color wise, they are whatever color you chose at the start of the game.
* DivergentCharacterEvolution: Gene thief ants start with only workers. You have to use royal jelly to [[LegoGenetics unlock other species as your units]]. You can only pick one type of wood ants, leafcutter ants and fire ants per colony, and the choice is permanent. You can also unlock two additional abilities for each unit, allowing your colony to keep up with the formicarium challenges.
* GodzillaThreshold: You can use royal jelly to unlock two additional abilities for your queen, allowing your colony to survive in a pinch. These powerful abilities have really long cooldown and can only be activated when your queen is in danger.
* {{Leitmotif}}: A piano piece plays whenever you are in the formicarium. The combat music for the area is simply an alteration of said piano piece.

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* CharacterCustomization: In story mode, you can use royal jelly to unlock additional abilities for your units and improve their stats. The customization is preserved when you bring your formicarium colony to freeplay mode.
* ColorCodedForYourConvenience: In the formicarium, gene thief hexes are represented by the generic green and white other colonies use for their workers. Color wise, they are whatever color you chose at the start of the game.
*
DivergentCharacterEvolution: Gene thief ants start with only workers.[[WorkerUnit workers]]. You have to use royal jelly to [[LegoGenetics unlock other species as your units]]. You can only pick one type of wood ants, leafcutter ants and fire ants per colony, and the choice is permanent. You can also unlock two additional abilities for each unit, allowing including your queen, which let your colony to keep up with the formicarium challenges.
* GodzillaThreshold: You can use royal jelly to unlock two additional abilities for your queen, allowing your colony to survive in a pinch. These powerful abilities have really long cooldown and can only be activated when your queen is in danger.
challenges.
* {{Leitmotif}}: A piano piece plays whenever you are in the formicarium. The combat music for the area is simply an alteration of said that piano piece.



* WorkerUnit: Unlike all other ants, Gene Stealers do not have a warrior variety (excluding [[EliteMooks the royal guard]], which can only be accessed with a Royal Jelly purchase and [[MutuallyExclusiveMagic disables the ability to temporarily get endless free ants when the queen is in danger when it is active]]. Instead, they are the worker units for your colony in the campaign.

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* WorkerUnit: Unlike all other ants, Gene Stealers do not have a warrior variety (excluding [[EliteMooks the royal guard]], which can only be accessed with a Royal Jelly purchase and [[MutuallyExclusiveMagic disables the ability to temporarily get endless free ants when the queen is in danger when it is active]]. Instead, they are the worker units for your colony in the campaign.



* ColorCodedForYouConvenience: Black ant hexes arecovered in pinkish white orbs of some sort. Their models, meanwhile, are a mix of black and your faction color.



* ColorCodedForYourConvenience: Formicarium wood ant hexes are colored brown and appear to be made solely of torn up dirt. The ants themselves have abdomens that have alternating bands of black and your chosen color.



* ColorCodedForYourConvenience: Leaf cutter ants have a slighly different hex color scheme than other ants, using different varieties of fungal spores to color their brood. Major have bands on their abdomens and a spot on their heads that corresponds to your chosen color.



* {{Irony}}: Despite being herbivores (Well, fungivores) and thus having no need to kill other creatures for food, leafcutter ants are among the most aggressive of the playable ants, as they tend to ferociously assault any creature that gets in the way of their harvests.



* PickyEater: Leafcutter Ants will ''only'' eat fungi cultivated from leaves - they are physically incapable of harvesting dead creatures for food.

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!!Gene Thief Ants (''Formica ereptor'')
Gene thief ants are the protagonists of story mode and many side missions. They can absorb traits of other ant species to adapt to different challenges. You can bring your customized gene thief colony from story mode to freeplay mode.



* AnotherSideAnotherStory: The opposing gene thief colony in formicarium challenge 3 is playable in side mission The Other Foot. You have to constantly supply workers for the main colony's formicarium challenge, while surviving similar and even greater challenges that the scientist throws at you.

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* AfterCombatRecovery: All ant units have the ability to recover really slowly, at 6 HP per minute, when not fighting enemies.
* ColorCodedForYourConvenience:
** Ants have designated color on various parts of their bodies to show which colony they belong to. In story mode missions, your colony is red by default.
** Brood tiles also have different color to distinguish the respective units in one colony.

!!Gene Thief Ants (''Formica ereptor'')
Gene thief ants are the protagonists of story mode and many side missions. They can absorb traits of other ant species to adapt to different challenges. You can bring your customized gene thief colony from story mode to freeplay mode.
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* AnotherSideAnotherStory: The opposing gene thief colony in formicarium challenge 3 is playable in side mission The Other Foot. You have to constantly supply workers for the main colony's formicarium challenge, while surviving similar and even greater challenges that the scientist throws at you.
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* ColorCodedForYourConvenience: In the formicarium, gene thief hexes are represented by the generic green and white other colonies use for their workers.

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* ColorCodedForYourConvenience: In the formicarium, gene thief hexes are represented by the generic green and white other colonies use for their workers. Color wise, they are whatever color you chose at the start of the game.




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* WorkerUnit: Unlike all other ants, Gene Stealers do not have a warrior variety (excluding [[EliteMooks the royal guard]], which can only be accessed with a Royal Jelly purchase and [[MutuallyExclusiveMagic disables the ability to temporarily get endless free ants when the queen is in danger when it is active]]. Instead, they are the worker units for your colony in the campaign.



* ColorCodedForYouConvenience: Black ant hexes arecovered in pinkish white orbs of some sort.

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* ColorCodedForYouConvenience: Black ant hexes arecovered in pinkish white orbs of some sort. Their models, meanwhile, are a mix of black and your faction color.



* ColorCodedForYourConvenience: Formicarium wood ant hexes are colored brown and appear to be made solely of torn up dirt.

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* ColorCodedForYourConvenience: Formicarium wood ant hexes are colored brown and appear to be made solely of torn up dirt. The ants themselves have abdomens that have alternating bands of black and your chosen color.



* ColorCodedForYourConvenience: Leaf cutter ants have a slighly different hex color scheme than other ants, using different varieties of fungal spores to color their brood. Major have a rainvow-speckled design that they retain in the formicarium.

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* ColorCodedForYourConvenience: Leaf cutter ants have a slighly different hex color scheme than other ants, using different varieties of fungal spores to color their brood. Major have bands on their abdomens and a rainvow-speckled design spot on their heads that they retain in the formicarium.corresponds to your chosen color.




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* PickyEater: Leafcutter Ants will ''only'' eat fungi cultivated from leaves - they are physically incapable of harvesting dead creatures for food.



** Leafcutter ants need to be managed carefully, as they are costly to replace. Fire ants are meant to be expendable, being spawned two per hex and, with proper upgrades, can be spawned ''for free''.

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** Leafcutter ants need to be managed carefully, as they are costly to replace. Fire ants are meant to be expendable, being spawned two per hex when fully upgraded and, with proper royal jelly upgrades, can be spawned ''for free''.



* TheCavalry: In mission 3.2, scouts will occasionally appear on emty lanes. After spotting your ants, they quickly run back to their swarm calling for reinforcement. Killing the scouts can prevent the reinforcement from arriving.

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* TheCavalry: In mission 3.2, scouts will occasionally appear on emty empty lanes. After spotting your ants, they quickly run back to their swarm calling for reinforcement. Killing the scouts can prevent the reinforcement from arriving.

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** Both are aggressive species, but leafcutters are mo

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** Both are aggressive species, but leafcutters are mo motivated by [[XenophobicHerbivore territorialism]] while the fire ants are motivated by predation.
** Both hold size records in game regarding their queens (leaf cutter ants have the largest queens, fire ants the smallest).
** The leafcutters' signature units are enormous soldiers that tower over enemies. Fire ants' signature ants are their warriors, who are able to climb over and grapple against larger enemies.
** The signature weapon of the leafcutter ant is its jaws. The signature weapon of the fire ant is its stinger.
** Leafcutter ants need to be managed carefully, as they are costly to replace. Fire ants are meant to be expendable, being spawned two per hex and, with proper upgrades, can be spawned ''for free''.
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* ColorCodedForYourConvenience: In the formicarium, gene thief hexes are represented by the generic green and white other colonies use for their workers.



* ColorCodedForYouConvenience: Black ant hexes arecovered in pinkish white orbs of some sort.



* ColorCodedForYourConvenience: Formicarium wood ant hexes are colored brown and appear to be made solely of torn up dirt.



* TheBigGuy: Leafcutter majors are the largest among ant units, even bigger than other species' queen. They are preferably used to take hits from the enemies while the smaller units do the actual fighting beneath them. Their sheer size prevents them from being devoured by spiders and mantises.
* ColorCodedForYourConvenience: Leaf cutter ants have a slighly different hex color scheme than other ants, using different varieties of fungal spores to color their brood. Major have a rainvow-speckled design that they retain in the formicarium.



* {{Irony}}: Despite being herbivores (Well, fungivores) and thus having no need to kill other creatures for food, leafcutter ants are among the most aggressive of the playable ants, as they tend to ferociously assault any creature that gets in the way of their harvests.



* TheBigGuy: Leafcutter majors are the largest among ant units, even bigger than other species' queen. They are preferably used to take hits from the enemies while the smaller units do the actual fighting beneath them. Their sheer size prevents them from being devoured by spiders and mantises.

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* TheBigGuy: Leafcutter majors are the largest among ant units, even bigger than other species' queen. They are preferably used to take hits from the enemies while the smaller units do the actual fighting beneath them. Their sheer size prevents them from being devoured by spiders and mantises.



* BigGuyLittleGuy: The little guy to the leafcutter's big guy - fire ants have the smallest queen in the game (she's not much bigger than her workers) and ''the'' smallest controllable ants (their workers are '''''[[UpToEleven smaller than the leafcutter's uncontrollable minims]]'''''). Both, however, are aggressive ants who pack a punch.
* {{Foil}}: To the leafcutters.
** Both are aggressive species, but leafcutters are mo




to:

* WeHaveReserves: While this is expected in any game involving ants, it's especially pronounced with fire ants - fire ants either spawn for free after a certain amount of time has passed or get a buff to their stats for a certain amount of time from their hatching, encouraging you to use them recklessly.



* {{Jerkass}}: The male scientist can be particularly cruel to the ants, often for his own amusement. He let your colony fight multiple colonies at once, dropped large insects in the middle of battles, and even kill your ants himself.

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* {{Jerkass}}: The TheFaceless: Only the male scientist can scientist's hands are visible in the game.
* JerkassGods: The scientists might as well
be particularly cruel gods compared to the ants, often and the male one tends to go out of his way to make the ''ereptor'' colony's life more difficult purely for his own amusement. He let your colony fight multiple colonies at once, dropped large insects in the middle of battles, and even kill your refers to his finger crushing the ants himself.as 'the hand of god'.



* TheFaceless: Only the male scientist's hands are visible in the game.

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* TheFaceless: Only the male scientist's hands are visible in the game.

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!!Velvet Worms
Velvet worms can spit gooey substance that paralyze any creatures passing by. They were planned to appear in mission 3.X, but were delayed due to their complex movement and the dire change to the movement code. The narrator still announces their appearance in mission 3.1 when night falls.
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* MutuallyExclusiveMagic: At the beginning of a mission, you are allowed to choose between pervasive soldiers or vigorous soldiers.
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* BladeBelowTheShoulder: They have huge pedipalps covered with large and sharp spines, which help impaling and immobilizing the any prey within their range.

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* BladeBelowTheShoulder: They have huge pedipalps covered with large and sharp spines, which help impaling and immobilizing the any prey within their range.
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!!Army Ants (Eciton Burcheii)

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!!Army Ants (Eciton Burcheii)(''Eciton Burcheii'')
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!!Fire Ants

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!!Fire AntsAnts (''Solenopsis invicta'')



!!Slavemaker Ants (Formica sanguinea)

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!!Slavemaker Ants (Formica sanguinea)(''Formica sanguinea'')

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* ArtisticLicenseBiology: Gene thief ants are completely fictitious and exist only to let you use different ant species in the same colony. There is no species in the Formica genus that has the level of physical variation seen here.

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* ArtisticLicenseBiology: Gene thief ants can absorb the traits of other ant species to adapt to different challenges. They are completely fictitious [[OriginalCharacter fictitious]] and exist only to let you use different ant species in the same colony. There is no species in the Formica genus that has the level of physical variation seen here.



* DivergentCharacterEvolution: Gene thief ants start with only weak workers. You have to use royal jelly to unlock other species as your units. You can only pick one type of wood ants and leafcutter ants per colony, and the choice is permanent. You can also unlock two additional abilities for each unit, allowing your colony to keep up with the formicarium challenges.

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* DivergentCharacterEvolution: Gene thief ants start with only weak workers. You have to use royal jelly to [[LegoGenetics unlock other species as your units. units]]. You can only pick one type of wood ants and ants, leafcutter ants and fire ants per colony, and the choice is permanent. You can also unlock two additional abilities for each unit, allowing your colony to keep up with the formicarium challenges.



* LegoGenetics: They can absorb the traits of other ant species to adapt to different challenges.



* OriginalCharacter: They are completely fictitious and exist only to let you use different ant species in the same colony.

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* BladeBelowTheShoulder: They have huge pedipalps covered with large and sharp spines, which help impaling and immobilizing the any prey within their range.



* BigCreepyCrawlies: The huge whip spider is currently the largest and most menacing creature in the game.
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* ButtCannon: Wood ants can shoot [[AcidAttack stream of formic acid]] from their abdomen as defense. Mortar shooters have longer range but slower attacking speed than rapid-fire shooters.

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* ButtCannon: Wood ants can shoot [[AcidAttack stream of formic acid]] from their abdomen as defense. Mortar shooters have longer range but slower attacking speed than rapid-fire shooters.abdomen, dealing venom-type damage.



Fire ants are set to be the fourth playable ant species in the game. They are famous for using their own bodies to build rafts and bridges. They are planned to have new grabbing and stinging animation, with venom type damage and the ability to spawn two ants from one tile at level 3.

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Fire ants are set to be the fourth playable ant species in the game. They are famous for using their own bodies to build rafts and bridges. They are planned to have new grabbing and stinging animation, with venom type damage and the ability to spawn two ants from one tile at level 3.
* BewareMyStingerTail: Both fire ant workers and soldiers have stinger on their abdomen. They sting after every two bites, dealing venom-type damage.

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Wood ants are playable in mission 2.X. They are famous for [[AcidAttack spraying acid]] from their abdomen as defense.

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Wood ants are playable in mission 2.X. They are famous for [[AcidAttack spraying acid]] for shooting acid from their abdomen as defense.



* ButtCannon: Wood ants can shoot [[AcidAttack stream of formic acid]] from their abdomen as defense. Mortar shooters have longer range but slower attacking speed than rapid-fire shooters.



* MutuallyExclusiveMagic: At the beginning of a mission, you are allowed to choose between the powerful mortar shooters or the accurate rapid-fire shooters. Level 3 mortar shooters can do [[SplashDamage splash damage]] while level 3 rapid-fire shooters can [[StandardStatusEffect slow enemies down]].

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* MutuallyExclusiveMagic: At the beginning of a mission, you are allowed to choose between the powerful mortar shooters or the accurate rapid-fire shooters. Level 3 mortar shooters can do [[SplashDamage splash damage]] while level 3 rapid-fire shooters can [[StandardStatusEffect slow enemies down]].



* MutuallyExclusiveMagic: At the beginning of a mission, you are allowed to choose between the defensive [[DrawAggro taunt]] majors or the offensive [[StandardStatusEffect stun]] majors. Level 3 taunt major gain extra defense at low health while level 3 stun major can slow enemies down.

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* MutuallyExclusiveMagic: At the beginning of a mission, you are allowed to choose between the defensive [[DrawAggro taunt]] majors or the offensive or [[StandardStatusEffect stun]] majors. Level 3 taunt major gain extra defense at low health while level 3 stun major can slow enemies down.



* {{Fartillery}}: The adults can release a foul-smelling gas from their abdomen that [[StandardStatusEffects confuses]] nearby enemies.

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* {{Fartillery}}: StandardStatusEffects: The adults can release a [[{{Fartillery}} foul-smelling gas gas]] from their abdomen that [[StandardStatusEffects confuses]] confuses nearby enemies.
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* StandardStatusEffects: The adults can release a foul-smelling gas that either or poisons the enemies (green variant) or scares the enemies away (blue variant).

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* StandardStatusEffects: The adults can release a [[{{fartillery}} foul-smelling gas gas]] that either or poisons the enemies (green variant) or scares the enemies away (blue variant).
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* AnotherSideAnotherStory: The opposing colony in formicarium challenge 3 will be playable in a currently developed side mission.

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* AnotherSideAnotherStory: The opposing gene thief colony in formicarium challenge 3 will be is playable in a currently developed side mission.mission The Other Foot. You have to constantly supply workers for the main colony's formicarium challenge, while surviving similar and even greater challenges that the scientist throws at you.



* UpgradeVsPrototypeFight: The opposing gene thief colony in formicarium challenge 3 is your counterpart with slavemaker ants, trapjaw ants and army ants in their colony. Their queen also has additional abilities like your queen can. It's assumed that your colony is the prototype as the second colony has just arrived for the formicarium challenge 3 and you have to win to proceed through the story mode.

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* UpgradeVsPrototypeFight: The opposing gene thief colony in formicarium challenge 3 is your counterpart with slavemaker ants, trapjaw ants and army ants in their colony. Their queen also has additional abilities like your queen can. It's assumed that your colony is the prototype as the second opposing colony has just arrived for the formicarium challenge 3 and you have to win to proceed through the story mode.
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* BonusBoss: An Uber hermit crab can be found hidden under a log in the bottom left corner of the map. Killing it is not required to beat the level. It was left there as a joke during the level designing stream.

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* BonusBoss: An In side mission Babysitting, an Uber hermit crab can be found hidden under a log in the bottom left corner of the map. Killing it is not required to beat the level. mission. It was left there as a joke during the level designing developing stream.

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* BonusBoss: An Uber hermit crab can be found hidden under a log in the bottom left corner of the map. Killing it is not required to beat the level. It was left there as a joke during the level designing stream.



Bombadier beetles can shoot a stream of scalding liquid powerful enough to knock enemies away. They are confirmed to be enemies for the 4th set of missions.

!!Venus Flytrap



!!Venus Flytrap
They are confirmed to be enemies for the 4th set of missions.
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!!Bombardier Beetles
They are confirmed to be enemies for the 4th set of missions.

!!Venus Flytrap
They are confirmed to be enemies for the 4th set of missions.
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* ParasiteZombie: Although infected ants don't lose health and can still follow order, they receive multiple debuffs, which drastically hinder their harvesting ability, and die after a certain amount of time.

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* ParasiteZombie: PuppeteerParasite: Although infected ants don't lose health and can still follow order, they receive multiple debuffs, which drastically hinder their harvesting ability, and die after a certain amount of time.
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* StandardStatusEffects: The adults have various attacking patterns to deal with different situations. When approached by too many enemies, they swipe their pedipalps outwardly, [[{{Knockback}} knocking enemies back]] and stunning them. When surrounded, they violently thrashing their spiny bodies around, causing all nearby enemies to bleed, damaging them over time.

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* StandardStatusEffects: The adults have various attacking patterns to deal with different situations. When approached by too many enemies, they swipe their pedipalps outwardly, [[{{Knockback}} knocking enemies back]] and stunning them. When surrounded, they violently thrashing thrash their spiny bodies around, causing all nearby enemies to bleed, damaging them over time.
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* AnotherSideAnotherStory: The opposing colony in formicarium challenge 3 is playable in a currently developed side mission.

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* AnotherSideAnotherStory: The opposing colony in formicarium challenge 3 is will be playable in a currently developed side mission.



* AntlionMonster: Tiger beetle larvae burry themselves underground, waiting for a lone ant to walk by. Unlike antlion, they leaves their burrows while attacking, exposing their soft bodies. Therefore, they don't surface near large groups of ants.

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* AntlionMonster: Tiger beetle larvae burry themselves underground, waiting for a lone ant to walk by. underground. Unlike antlion, they leaves have to leave their burrows while attacking, to attack, exposing their soft bodies. Therefore, they don't surface near large groups of ants.
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Added DiffLines:

* AnotherSideAnotherStory: The opposing colony in formicarium challenge 3 is playable in a currently developed side mission.

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