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%%* BigRedDevil
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[[Franchise/{{Ultima}} You may have seen this guy before]]. The most powerful warrior in the game. The Avatar makes two appearances in the final level. He owns all the realms you had previously taken over.
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* TheCameo: He's clearly the Avatar from the ''Franchise/{{Ultima}}'' series.
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* TheCameo: He's clearly the Avatar from the ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' series.
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* BalefulPolymorph: The ending involves a goblin messing with a magic staff accidentally transforming him into a [[GenderBender female]] goblin, causing every one of the minions to give their new toy a lustful look.
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%%* {{Fartillery}}
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Do not spoiler tag trope names on work pages or the names of works on trope pages; please see Handling Spoilers for more information.
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* [[spoiler:PapaWolf]]: Really, the only reason he decides to face you personally is because [[spoiler:you tortured and [[FaceHeelTurn converted]] his three sons]].
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* [[spoiler:PapaWolf]]: PapaWolf: Really, the only reason he decides to face you personally is because [[spoiler:you tortured and [[FaceHeelTurn converted]] his three sons]].
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Commented out Zero Context Examples.
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%%
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* CardCarryingVillain
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* EvilLaugh: Once.
* EvilMentor: It's in his name.
* EvilSoundsDeep: Very much so.
* ServileSnarker
* EvilMentor: It's in his name.
* EvilSoundsDeep: Very much so.
* ServileSnarker
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* WickedCultured
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* BigCreepyCrawlies
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* {{Fartillery}}
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* CombatSadomasochist
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* BreathWeapon
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* TheBerserker
* BigRedDevil
* BigRedDevil
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* SinisterScythe
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* HellHound
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* MultipleHeadCase
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* AdorableEvilMinions
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* DropTheHammer
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* DemBones
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* BigCreepyCrawlies
* GiantSpider
* GiantSpider
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* CombatTentacles
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* AllTrollsAreDifferent
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* BaldOfEvil
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* LooksLikeOrlok
* OurVampiresAreDifferent
* OurVampiresAreDifferent
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* VillainTeleportation
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* EvilSorcerer
* GlassCannon
* SquishyWizard
* GlassCannon
* SquishyWizard
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* OurDwarvesAreAllTheSame
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* GlassCannon
* SquishyWizard
* RobeAndWizardHat
* WizardBeard
* SquishyWizard
* RobeAndWizardHat
* WizardBeard
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* ReligionIsMagic
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* WhipItGood
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* BarbarianHero
* MightyGlacier
* MightyGlacier
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* HotWitch
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* FairySexy
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* OurFairiesAreDifferent
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* OurGiantsAreBigger
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* EliteMook
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* MagicKnight
* {{Samurai}}
* {{Samurai}}
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* CoolHelmet
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* MightyGlacier
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* BigGood
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* FragileSpeedster
* WorkerUnit
* WorkerUnit
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* OurGoblinsAreDifferent
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* FragileSpeedster
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* BeardOfEvil
* EvilSorcerer
* GlassCannon
* SquishyWizard
* EvilSorcerer
* GlassCannon
* SquishyWizard
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* PlayingWithFire
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* BaldOfEvil
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* DemBones
* FearlessUndead
* FearlessUndead
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* TheDeadHaveEyes
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* BondageIsBad
* CombatSadomasochist
* GlassCannon
* CombatSadomasochist
* GlassCannon
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* SexIsViolence
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* TortureTechnician
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* AllTrollsAreDifferent
* NonActionGuy
* NonActionGuy
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* {{Fartillery}}
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* FatBastard
* {{Gasshole}}
* MightyGlacier
* {{Gasshole}}
* MightyGlacier
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* EvilCounterpart: Of the Thief.
* GlassCannon
* LovableRogue
* GlassCannon
* LovableRogue
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* BaldOfEvil
* LooksLikeOrlok
* OurVampiresAreDifferent
* LooksLikeOrlok
* OurVampiresAreDifferent
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* FallenAngel
* LightningBruiser
* LightningBruiser
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* RedEyesTakeWarning
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* BlackKnight: Duh.
* BloodKnight
* EvilCounterpart: Of... well, Knights.
* BloodKnight
* EvilCounterpart: Of... well, Knights.
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* RedEyesTakeWarning
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* AxCrazy
* TheBerserker
* BigRedDevil
* HairTriggerTemper
* TheBerserker
* BigRedDevil
* HairTriggerTemper
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* PsychoForHire
* SinisterScythe
* TheJuggernaut
* UnstoppableRage
* SinisterScythe
* TheJuggernaut
* UnstoppableRage
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* RoyalsWhoActuallyDoSomething
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* TheObiWan: Evil version. Excepted he doesn't die.
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Not An Example. Fragile Speedsters are fragile, not lacking in strength.
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* FragileSpeedster: Doesn't even have the strength to make up for their low health. They tend to fall out of favor later in a Keeper's career for this reason.
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The trope Awesome Yet Practical was removed from the site.
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** AwesomeYetPractical: Once you've figured out how not to anger him.
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* ArchEnemy: Skeletons. The rivalry can be dangerous if it's an experienced Bile Demon and Skeleton; a Bile Demon is more valuable than a Skeleton, but a trained Skeleton gets [[ShockandAwe Lighting Spell]] that can kill the Demon.
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* ArchEnemy: Skeletons. The rivalry can be dangerous if it's an experienced Bile Demon and Skeleton; a Bile Demon is more valuable than a Skeleton, but a trained Skeleton gets [[ShockandAwe Lighting Spell]] that can kill the Demon.
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* ArchEnemy: Samurais.
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* BerserkButton: Warlocks are infuriated by minions (especially imps) wandering into their library while they're researching. If they're at least level 2, they will cast fireballs at the offending minion, often killing them if they're an imp.
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* ArchEnemy: With Vampires. They're presumably jealous of their immortality.
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** Averted however if "Flee" is toggled on, which orders the Keeper's minions to flee from enemies too strong for them. Which... makes Flies surprisingly effective early, as they will constantly harass enemy imps while fleeing should the enemy Keeper attempt to stop it with stronger creatures.
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* LightningBruiser - Bile Demons and Dragons may outlast him, but the Horned Reaper's offensive strength is unmatched and his speed is above average.
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* EvilCannotComprehendGood: He sometimes expresses dismay at the peasants choosing to live happy, peaceful lives instead of butchering one another.
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* FastballSpecial: A keeper who uses the possession spell on one can pick up and hurl dwarves and imps at the enemy.
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* Archenemy: With the resident [[FatBastard blobs of lard]], Bile Demons. It's theorized to be a case of "skinny vs. fat" by the fans.
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* Archenemy: ArchEnemy: With the resident [[FatBastard blobs of lard]], Bile Demons. It's theorized to be a case of "skinny vs. fat" by the fans.
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* BigCreepyCrawlies
* FragileSpeedster
* FragileSpeedster
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* BigCreepyCrawlies
BigCreepyCrawlies: Despite the uselessness of this species, they are giant flies sentient enough to seek employment.
*FragileSpeedsterFragileSpeedster: Doesn't even have the strength to make up for their low health. They tend to fall out of favor later in a Keeper's career for this reason.
*
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* Archenemy: With the resident [[FatBastard blobs of lard]], Bile Demons. It's theorized to be a case of "skinny vs. fat" by the fans.
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* OurGhostsAreDifferent: The only way you get these lost souls is by ''torturing people to death". They are then subservient to you, oh dark one.
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* OurGhostsAreDifferent: The only way you get these lost souls is by ''torturing people to death".death''. They are then subservient to you, oh dark one.
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* LovableRogue
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* LovableRogueLovableRogue: Presumably how they're viewed by the Heroes. To a Keeper, Thieves are grubby little annoyances that aim for your gold.
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* KnightInShiningArmour
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* KnightInShiningArmourKnightInShiningArmour: Of course. Couldn't be an Evil Overlord without one of these fools trying to take you down.
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* CoolHelmet: His signature GreatHelm
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* CoolHelmet: His signature GreatHelmGreatHelm.
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* BondageIsBad
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* BondageIsBadBondageIsBad: Bad for anyone who isn't one of your minions.
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* SexIsViolence
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* SexIsViolenceSexIsViolence: These ladies go for the "moaning after being hit" approach.
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* TortureTechnician
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* TortureTechnicianTortureTechnician: Mistresses are experts in the many arts of torture. The second game has these degenerate dominatrixes assist in "convincing" victims in the Torture Room.
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* OurDragonsAreDifferent
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* OurDragonsAreDifferentOurDragonsAreDifferent: Starts out as a little monster, grows into a big dragon after some experience. These Dragons also enjoy a good book.
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* OurGhostsAreDifferent
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* OurGhostsAreDifferentOurGhostsAreDifferent: The only way you get these lost souls is by ''torturing people to death". They are then subservient to you, oh dark one.
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* FragileSpeedster
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* FragileSpeedsterFragileSpeedster: A little time spent dodging spiked balls in the Training Room, and these little guys can cast Speed on themselves. Especially experienced Imps can teleport at will.
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* PowerFloats: They never walk anywhere in the first game. It's nothing but floating and fog while they move.
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Two more monsters with Shock And Awe
* ShockAndAwe: With training, they gain an electrical attack, and at level 10, they can summon hail and lightning storms.
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* ShockAndAwe: At level 7 they gain the ability to summon hail and lightning storms (the same as what the Mistress gets at level 10).
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Starting on the forces of good, and some more on the bad guys
'''Imp'''
* ButtMonkey: They tend to be the 'volunteers' of choice for Bile Demons and Warlocks.
* FragileSpeedster
* WorkerUnit
* ButtMonkey: They tend to be the 'volunteers' of choice for Bile Demons and Warlocks.
* FragileSpeedster
* WorkerUnit
* LeeroyJenkins: If you don't micromanage them, their lack of fear tends to cause them to charge straight into a fight they have absolutely no chance of winning.
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* TooKinkyToTorture
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* TooKinkyToTortureTooKinkyToTorture: Torturing her actually ''increases'' her happiness!
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* WeaksauceWeakness: They can't cross water in their humanoid form and Monks can prevent them from resurrecting.
* AwesomeButImpractical: You have to construct a 5*5 temple (costs a whopping 75,000 gold) to recruit them, and even then you only get up to 2 (you can get more by building another 5*5 temple).
* MookMaker: A level 10 Dark Angel can summon Skeleton hordes.
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Needs entries.
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* AllMonksKnowKungFu: For Catholic monks, they use hand-to-hand combat pretty well.
* HolyBurnsEvil: They are the only unit that can permanently kill a vampire above level 1.
'''King Reginald'''
* AuthorityEqualsAsskicking: He dual-wields broadswords and can pretty much one-hit kill most of your creatures.
* [[spoiler:PapaWolf]]: Really, the only reason he decides to face you personally is because [[spoiler:you tortured and [[FaceHeelTurn converted]] his three sons]].
* RoyalsWhoActuallyDoSomething
'''Lord Pureheart'''
* MookLieutenant: He's stated to be one of King Reginald's closest friends and is the last regular Lord of the land you face.
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* PsychoForHire
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* PsychoForHirePsychoForHire: One of the finest examples. One of the better strategies for keeping a Reaper happy is to build him his own little dungeon, i.e. putting him in solitary confinement. Having the entry corridor be completely full of locked security doors is optional.
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* {{Archenemy}}: With Dark Mistresses. This is very, very bad in the scheme of minion rivalry. Both will attack each other on sight with intent to kill, and both are extremely valuable minions when leveled appropriately. It will take some deliberate dungeon design to prevent daily duels.
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* {{Archenemy}}: With Dark Mistresses. This is very, very bad in the scheme of minion rivalry. Both will attack each other on sight with intent to kill, and both are extremely valuable minions when leveled appropriately. It will take some deliberate dungeon design to prevent dissuade daily duels.
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* BeserkButton: Vampires do not enjoy being placed in a Temple. Being in there long enough will make them extremely testy.
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* BeserkButton: BerserkButton: Vampires do not enjoy being placed in a Temple. Being in there long enough will make them extremely testy.
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* OurMonstersAreWeird
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* OurMonstersAreWeird
OurMonstersAreWeird: A creature with three tentacles for legs, and one for a head. They have no eyes of any description whatsoever.
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* NonActionGuy
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* NonActionGuy
NonActionGuy: Trolls prefer to spend all their time at the Workshop and won't bother with much else on their own. That being said, a prudent Keeper will train Trolls for a last line of defense.
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* ArchEnemy: With Warlocks.
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* ArchEnemy: With Warlocks. This can be halfway prevented by not letting either group share facilities in the dungeon.
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* BeserkButton: Vampires do not enjoy being placed in a Temple. Being in there long enough will make them extremely testy.
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* VampireHunter: This is the only Hero that can kill an experienced Vampire on the first try. Everyone else will just send the Vampire back to its coffin.
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* Archenemy: With Dark Mistresses. This is very, very bad. Both will attack each other on sight with intent to kill and both are extremely valuable minions when leveled appropriately. It will take some deliberate dungeon design to prevent daily duels.
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* Archenemy: {{Archenemy}}: With Dark Mistresses. This is very, very bad. bad in the scheme of minion rivalry. Both will attack each other on sight with intent to kill kill, and both are extremely valuable minions when leveled appropriately. It will take some deliberate dungeon design to prevent daily duels.
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* Archenemy: With Dark Mistresses. This is very, very bad. Both will attack each other on sight with intent to kill and both are extremely valuable minions when leveled appropriately. It will take some deliberate dungeon design to prevent daily duels.