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* {{Shoryuken}}: Her Near Attack is an uppercut while wielding the Combat Bracers.
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* CallForward: He has a Strive alt just like Ky. His Dragon Install form is different as well and comes with different camera angles upon use. Looks bizarre seeing Strive Dragon Install as a transformation and Ground Viper since in Strive, the former was used as a super grab attack called Heavy Mob Cemetery and the latter is replaced by Night Raid Vortex

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* CallForward: He has a Strive alt just like Ky. His Dragon Install form is different as well and comes with different camera angles upon use. Looks bizarre seeing Strive Sol use Dragon Install as a transformation and Ground Viper since in Strive, the former was used as a super grab attack called Heavy Mob Cemetery and the latter is replaced by Night Raid Vortex

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* CallForward: He has a Strive alt just like Ky. His Dragon Install form is different as well and comes with different camera angles upon use. Looks bizarre seeing Strive Dragon Install as a transformation since in Strive, it was used as a super grab attack

to:

* CallForward: He has a Strive alt just like Ky. His Dragon Install form is different as well and comes with different camera angles upon use. Looks bizarre seeing Strive Dragon Install as a transformation and Ground Viper since in Strive, it the former was used as a super grab attackattack called Heavy Mob Cemetery and the latter is replaced by Night Raid Vortex



* HurricaneKick: In some of his normal attacks, he uses Bandit Revolver



* PlayingWithFire: Sol has flame powers and the base of his weapon is the Fire Seal. His rapid attack is a very fierce version of Gunflame

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* PlayingWithFire: Sol has flame powers and the base of his weapon is the Fire Seal. His rapid attack is a very fierce non-instant kill version of GunflameBranding Breach.



* LimitBreak: Her Instant Super "Emotional Gamma Ray" has Necro having enough of this foolish battle and prepares a big blast to end it all. Dizzy pushes Necro back, causing him to misaim. Unfortunately, instead of the misfire leading to a big FantasticNuke in the background, [[KnowWhenToFoldEm making the opponent surrender]], the misfire stuns every enemy even with guards up. Bypasses Ky's ability.

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* LimitBreak: Her Instant Super "Emotional Gamma Ray" has Necro having enough of this foolish battle and prepares a big blast to end it all. Dizzy pushes Necro back, causing him to misaim. Unfortunately, instead of the misfire leading to a big FantasticNuke in the background, [[KnowWhenToFoldEm making the opponent surrender]], the misfire stuns every enemy even with guards up. Bypasses Ky's Ky and Accelerator's ability.



* CallForward: He has a Strive alt just like Sol. Pretty odd to see Strive Ky use Rising Force since he can't use that move in Strive

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* CallForward: He has a Strive alt just like Sol. Pretty odd to see Strive Ky use Rising Force and Greed Sever since he can't use that move the former in StriveStrive and the latter is replace by Foudre Arc.



* RideTheLightning: Though he can't use that super with the same name, he still does this with Rising Force.



* MusicalAssassin: Rin has the most amount of power compared to Len and Miku and she attacks with her voice and musical notes.

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* MusicalAssassin: Rin has the most amount of power compared to Len and Miku and she attacks with her voice and launching musical notes.



* LimitBreak: Her hero skill, "Ram loves Master Roswaal" has her activate her Oni Form. Her attack and speed will increase drastically though she won't automatically run to the nearest opponent like her sister Rem. Like Rem, she can also break guards but can't hurt counters. Because she lost her horn, there is one BIG problem upon getting back to normal. Her health will be reduced to only 1 HP and will be stunned for a bit so if anyone is around when she is stunned, ThisIsGonnaSuck.

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* LimitBreak: Her hero skill, "Ram loves Master Roswaal" has her activate her Oni Form. Her attack and speed will increase drastically though she won't automatically run to the nearest opponent like her sister Rem. Like Rem, she can also break guards but can't hurt counters. Because she lost her horn, there is one BIG problem upon getting back to normal. Her health will be reduced to only 1 HP and will be stunned worn out for a bit so if anyone is around when she is stunned, resting, ThisIsGonnaSuck.



* JackOfAllStats: All of her stats are an equal and normal 1.10x

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* JackOfAllStats: All of her stats are an equal and normal 1.10x10x multipliers



* StatusEffects: Her hero ability "Give Blessings on this Useless Goddess" makes her suffer these 1.5x longer than everyone else. She really can't catch a break

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* StatusEffects: Her so-called hero ability "Give Blessings on this Useless Goddess" makes her suffer these 1.5x longer than everyone else. She really can't catch a break



* AdaptationalBadass: In this game, she can actually do some kinds of offense other than just Explosion. Like everyone else, she automatically attacks anyone who is in her range by swinging her wand and she is fast when using Area attacks. She can use other kinds of card attacks but she is either normal or slow at using them.

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* AdaptationalBadass: In this game, she can actually do some kinds of offense other than just Explosion. Like everyone else, she automatically attacks anyone who is in her range by swinging her wand and she is fast when using Area attacks. She can use other kinds of card attacks but she is either normal or slow at using them. Plus, when she uses up her Explosion, she doesn't just lie there anymore and can get back up.



-->"Today is the day I will unload this burden. Extraordinary power, "Beast Beneath the Moonlight: Half Human and Tiger! I can hear you."

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-->"Today is the day I will unload this burden. Extraordinary power, "Beast Beneath the Moonlight: Half Human and Tiger! I can hear you."Tiger!"



** Joker's treatment in this game, having the same stylized victory accurate to Persona 5 victories, the same alternate costume distributions, and an Arsene comeback gimmick that makes Joker hit harder is similar to how he is treated in VideoGame/SuperSmashBros. His Near Attack is his up smash and his Area Attack is his down smash

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** Joker's treatment in this game, having the same stylized victory accurate to Persona 5 victories, the same alternate costume distributions, and an Arsene comeback gimmick that makes Joker hit harder is similar to how he is treated in VideoGame/SuperSmashBros. His Near Attack is his up smash smash, his Far Attack is Eigaon, and his Area Attack is his down smash



* ArmoredButFrail: An above-average 1.1x defense applied with the amount of health you'd expect a skeleton would have [[note]] 0.7x if you're wondering [[/note]]

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* ArmoredButFrail: An above-average 1.1x defense applied with the amount of health you'd expect a skeleton lich Skeleton would have [[note]] 0.7x if you're wondering [[/note]][[/note]]
* BladeSpam: His rapid attack is Thousand Bones which sends out a bunch of sharp and pointy bones
* CastingAShadow: His area attack is Negative Burst




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* ShockAndAwe: Ainz's normal attacks are his Dragon Lightning
* UnrealisticBlackHole: His near attack uses Gravity Maelstorm



* BatterUp: Her far attack launches a piece of junk with her swinging a sword like a bat.



Despite being a young girl, Tanya is a soldier of the Imperial Army with numerous kills.
She was a former Japanese businessman who reincarnated in another world.

to:

Despite being a young girl, Tanya is a soldier of the Imperial Army with numerous kills.
kills. She was a former Japanese businessman who reincarnated in another world.



* ComebackMechanic: Her "Entity X's Grace" ability works like this. The less health she has, the higher her defense will be boosted.

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* CriticalStatusBuff / ComebackMechanic: Her "Entity X's Grace" ability works like this. The less health she has, the higher her defense will be boosted. This effect attacks up to 8 times. Even to the point she would take only 1 HP of damage from incoming attacks.



* LongRangeFighter: [[ZigZaggedTrope Zig-zagged]]. Out of all fighters, she has the biggest normal attack range radius due to wielding a rifle. However, she favors near and rapid attacks.

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* LongRangeFighter: [[ZigZaggedTrope Zig-zagged]]. Out of all fighters, attackers, she has the biggest normal attack range radius due to wielding a rifle. However, she favors near near, area, and rapid attacks.
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