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* MorallyAmbiguousDoctorate: While largely looking out for the well-being of his patients, he tends to hammer those who run away.

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* MorallyAmbiguousDoctorate: While largely looking out for the well-being of his patients, he tends to hammer those who run away. And when he does hammer the player, he calms down and talks like a doctor trying to encourage a child after giving them a shot.
---> '''Reflex''': See? That wasn't so bad!

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* EarlyInstallmentWeirdness: His entire existence is this, according to developments in ''Classic Remastered.'' [[spoiler:The message mystman leaves after beating NULL Style notes that ''Plus'' will have a different story that doesn't involve Null, and in the secret message he clarifies that he'll make sure he's excised from the game completely if he pops up again during development.]]



* IJustWriteTheThing: [[spoiler:The hidden message notes constantly that NULL is completely compelled by his own whims and only appears wherever he wants to. While Basically Games technically owns the rights to the character, they put him into the public domain just in case he pops up in somebody else's works and refuses to leave, so long as any assets from the game aren't used. mystman also notes he isn't sure where he went, but that he will get rid of him if he tries to worm his way into ''Plus'' since he's no longer a part of the Baldi's Basics story.]]



* RetGone: [[spoiler:He suffers this fate at the very end of the BrutalBonusLevel of Classic Remastered, getting himself wiped clean from the code for his troubles. He gets replaced by a red Baldi "balloon" on subsequent runs of that level, and Baldi replaces him in all the secret endings as a result of his absence, in addition to Baldi's speech after collecting seven notebooks getting modified to remove the "GET OUT WHILE YOU STILL CAN!".]]

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* RetGone: [[spoiler:He suffers this fate at the very end of the BrutalBonusLevel of Classic Remastered, getting himself wiped clean from the code for his troubles. He gets replaced by a red Baldi "balloon" on subsequent runs of that level, and Baldi replaces him in all the secret endings as a result of his absence, in addition to Baldi's speech after collecting seven notebooks getting modified to remove the "GET OUT WHILE YOU STILL CAN!". In the ARG, mystman notes that while Null has disappeared from ''Classic Remastered'' after beating NULL Style alongside his influence, [[UncertainDoom he might still pop up elsewhere in other media,]] which is why he put the character's copyright into the public domain to avoid him causing any legal repurcussions with his presence.]]
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* CreepyHighPitchedVoice: He speaks with a distorted, high-pitched voice when roaming the halls, which becomes more reverbed.

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* CreepyHighPitchedVoice: He speaks with a distorted, high-pitched voice when roaming the halls, which becomes more reverbed.reverbed when angered.

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* CreepyHighPitchedVoice: He speaks with a distorted, high-pitched voice when roaming the halls.

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* CreepyHighPitchedVoice: He speaks with a distorted, high-pitched voice when roaming the halls.halls, which becomes more reverbed.



* NonStandardCharacterDesign: Unlike the rest of the cast, who are 3D-modeled, he's a Claymation-styled character similar to WesternAnimation/WallaceAndGromit.

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* NonStandardCharacterDesign: Unlike the rest of the cast, who are 3D-modeled, either 3D-modeled or 2D images, each one made in a digital environment, or even an edited photo, he's a Claymation-styled character similar to WesternAnimation/WallaceAndGromit.


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* ThatMakesMeFeelAngry: When chasing the player, Reflex may comment that they are making him cry.
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* IdiotBall: He still says "No [x] in the halls" even if you are not in the halls, but instead the cafeteria or classrooms, which should not be punishable in that case. He also lets Playtime get away with running. Adverted in the Public Demo and Plus, however, where he doesn't punish the player if they're breaking rules in the playground.

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* IdiotBall: He still says "No [x] in the halls" even if you are not in the halls, but instead the cafeteria or classrooms, which should not be punishable in that case. He also lets Playtime get away with running. Adverted Averted in the Public Demo and Plus, however, where he doesn't punish the player if they're breaking rules in the playground.
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* [[spoiler: PublicDomainCharacter: It has been revealed as part of an ARG that Null is now in the public domain, free for anyone to use.]]

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Corrected some things, including mentioning that the Principal actually has eyes and that cutting P Laytime's jump rope will NOT make him teleport you to detention for bullying.


* AxCrazy: Baldi is this in '''every''' sense of the word. If you get just ''[[DisproportionateRetribution one]]'' of his math problems wrong, Baldi will ''[[DisproportionateRetribution chase you down throughout the school with a ruler in his hand and attempt to kill you.]]'' Or just spank you -- it's never been made clear, and a kindergartener would find the latter to be terrifying enough.

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* AxCrazy: Baldi is this in '''every''' sense of the word. If you get just ''[[DisproportionateRetribution one]]'' ''one'' of his math problems wrong, Baldi will ''[[DisproportionateRetribution chase you down throughout the school with a ruler in his hand and attempt to kill you.]]'' Or just spank you -- it's never been made clear, and a kindergartener kindergartner would find the latter to be terrifying enough.



* DisproportionateRetribution: Tries to beat or kill you with a ruler or a stick for answering questions wrong or letting a campfire go out.

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* DisproportionateRetribution: Tries to beat or kill you with a ruler or a stick for answering questions wrong or letting a campfire go out.



* LazyBum: Although he's not lazy when teaching a class, but a chalkboard said that Baldi was too lazy to add more subjects from the V1.3 and onwards.

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* LazyBum: Although he's not lazy when teaching a class, but a chalkboard said implies that Baldi was too lazy to add more subjects from the V1.3 and onwards.



** Baldi can potentially break his ruler as a random event in ''Plus''. While this makes his movements silent, he also becomes incapable of catching you, and must make a detour to get a new ruler before he can begin chasing you again.

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** Baldi can potentially break his ruler as a random event in ''Plus''. While this makes his movements silent, he also becomes incapable of catching you, and must make a detour to get a new ruler before he can begin chasing you again.you.



Baldi's wife who only appears in two Baldimore comic strips.



* TheSmurfettePrinciple: Susan is the only notable female character in Baldimore.



* CaptainErsatz: In the strip that he appears in, he is watching [[WesternAnimation/SpongeBobSquarePants "Rag-Tom Floppy Shirt".]]

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Like with his mother Susan, Andrew only appears in Baldimore, although he was only in one comic strip.
* CaptainErsatz: In He isn't one, but in the strip that he appears in, he is watching [[WesternAnimation/SpongeBobSquarePants "Rag-Tom Floppy Shirt".]]



* GroinAttack: In the comic panel that featured him, Baldi kicks him in the groin after he tests the reflexes in his knee.

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* EarlyInstallmentCharacterDesignDifference: In the comic he premiered in, he looked practically the same as Baldi in the last two panels. However, in panel 2, due to a young mystman running out of space for his head, Dr. Reflex has an enlongated head with a ponytail, buck teeth, big eyes, and curly hair with a bald spot resembling a tonsure. While his ''Baldi's Basics'' design kept the ponytail and buck teeth, it was his nose rather than his entire face that become long, his eyes became beady, and he is no longer bald.
* GroinAttack: In the comic panel strip that featured him, Baldi kicks him in the groin after he tests the reflexes in his knee.



* EyeScream: She's said to have poor eyesight and her eyes or whatever the hell's in her eye sockets look '''terrible'''.

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* EyeScream: She's said to have poor eyesight eyesight, and her eyes or (or whatever the hell's in her eye sockets sockets) look '''terrible'''.



* TurnTheOtherCheek: If the principal comes into contact with you and Playtime after you cut her jump rope and didn't actually catch you in the act, she won't tell on you. After her rope is repaired, she will still want to play with you.



* AntiVillain: Unlike Baldi, he's just a PunchClockVillain enforcing the school rules. And the worst he does is put you in ridiculously-short detention (99 seconds at maximum). He can also put It's a Bully in detention for bullying the player as of Update 1.3.

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* AntiVillain: Unlike Baldi, he's just a PunchClockVillain enforcing the school rules. And the worst he does is put you in ridiculously-short detention (99 seconds at maximum). He can also put It's a Bully in detention for bullying the player as of Update 1.3.3 of ''Baldi's Basics Classic''.



* EyelessFace: He seems to lack eyes. Or maybe because he's a cut-out model of a man, rendered in low-pixel.
* EyeScream: He lacks eyes; however, he does have what appears to be creepy, smudged-out eye sockets.

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* EyesAlwaysShut: While it's hard to see on his in-game sprite, he ''does'' have closed eyes. This is much more easily seen in merchindise.
* EyelessFace: He seems to lack eyes. Or maybe because he's a cut-out model of a man, rendered in low-pixel.
eyes due to the dithering applied to them.
* EyeScream: He seems to lacks eyes; however, he does have what appears to be creepy, smudged-out eye sockets.



* IdiotBall: He still says "No [x] in the halls" even if you are not in the halls, but instead the cafeteria or classrooms, which should not be punishable in that case. He also lets Playtime get away with running. Subverted in the Public Demo and Plus, however, where he doesn't punish the player if they're breaking rules in the playground.

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* IdiotBall: He still says "No [x] in the halls" even if you are not in the halls, but instead the cafeteria or classrooms, which should not be punishable in that case. He also lets Playtime get away with running. Subverted Adverted in the Public Demo and Plus, however, where he doesn't punish the player if they're breaking rules in the playground.



* AnimateInanimateObject: It's a sockpuppet.
* AwakenTheSleepingGiant: He spends most of the game as a background character, not having any effect on gameplay and running away when you get close. In ''Classic'', once you collect more notebooks than him, however, he becomes one of the game's biggest threats, chasing you down and teleporting both you and Baldi to the entrance if he reaches you. He still does this in ''Plus'', only now teleporting you to a random part of the facility, and only you.

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* AnimateInanimateObject: It's He's a giant sockpuppet.
* AwakenTheSleepingGiant: He spends most of the game as a background character, not having any effect on gameplay and running away when you get close. In ''Classic'', once you collect more notebooks than him, however, he becomes one of the game's biggest threats, chasing you down and teleporting both you and Baldi to the entrance if he reaches you. He still does this in ''Plus'', only now teleporting you to a random part of the facility, and only you.facility instead.



* TheCollector: It is implied to have 6 notebooks[[note]]Mainly in ''Classic'' or the second floor of ''Plus'', he might instead have 7 in the full game public demo, 4 on the first floor of ''Plus'', and 8 on the third floor of ''Plus''[[/note]], and gets jealous of anybody who has more than that amount.

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* TheCollector: It He is implied to have 6 notebooks[[note]]Mainly in ''Classic'' or the second floor of ''Plus'', he might instead have 7 in the full game public demo, 4 on the first floor of ''Plus'', and 8 on the third floor of ''Plus''[[/note]], and gets jealous of anybody who has more than that amount.



* EldritchAbomination: Even by this game's standards, he's quite left-field, with an odd design, no dialogue, just BlackSpeech (even more than Baldi's), InsaneTrollLogic motivation, and a RealityWarper-type ability.
* FishEyes: Its googly eyes go in opposite directions, giving it a comical look.
* GreenEyedMonster: It attacks you because it's jealous that you have more notebooks than it does... if you take the description on its poster at face value, at least.

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* EldritchAbomination: Even by this game's standards, he's quite left-field, with an odd design, no dialogue, just BlackSpeech (even more than Baldi's), InsaneTrollLogic InsaneTrollLogic-fueld motivation, and a RealityWarper-type ability.
* FishEyes: Its His googly eyes go in opposite directions, giving it him a comical look.
* GreenEyedMonster: It He attacks you because it's he's jealous that you have more notebooks than it does... if you take the description on its his poster at face value, at least.



* TheQuietOne: It does not speak, aside from making a loud static noise when it attacks you, and its poster describes it as "shy".
* TheScream: When it attacks you, its sprite changes to a picture of the sockpuppet with its mouth wide open. Combined with the loud static noise that occurs, this gives the impression that Arts and Crafters is screaming at you.

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* TheQuietOne: It He does not speak, aside from making a loud static noise when it he attacks you, and its his poster describes it as "shy".
* TheScream: When it he attacks you, its his sprite changes to a picture of the sockpuppet with its mouth wide open. Combined with the loud static noise that occurs, this gives the impression that Arts and Crafters is screaming at you.



* EarlyInstallmentCharacterDesignDifference: [[DownplayedTrope Downplayed]]. His "design" is a picture of an old Libman broom, but later versions of ''Classic'' and everything else since then (with the exception of a figure) have altered the image to change the colors of the bristles from grey and green to plain black, so as to not have it be 1:1.

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* EarlyInstallmentCharacterDesignDifference: [[DownplayedTrope Downplayed]]. His "design" is a picture of an old Libman broom, but later versions of ''Classic'' and everything else since then (with the exception of a figure) figure and a t-shirt) have altered the image to change the colors of the bristles from grey and green to plain black, so as to not have it be 1:1.



* {{Nerf}}: His spawn points were changed in the 1.3 update so he's more likely to force you to take an alternate path and less likely to completely trap you if you don't have any items. Also, the Principal of the Thing can put him in detention for "bullying in the hall". Sometimes he will also despawn out of boredom.

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* {{Nerf}}: His spawn points were changed in the 1.3 update so he's more likely to force you to take an alternate path and less likely to completely trap you if you don't have any items. Also, the Principal of the Thing can put him in detention for "bullying in the hall".halls". Sometimes he will also despawn out of boredom.



A {{Cyborg}} that likes hugs, and will chase you down to get them.

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A {{Cyborg}} robot that likes hugs, and will chase you down to get them.



* FishEyes: His model features this.

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* FishEyes: His model features this.these, althought they are also ''incredibly'' long.



* NoNameGiven: We're never told who he is. The only hint in the game we have towards his name is his name in the game files. Subverted in ''Classic Remastered'' where he gives a vague name, that being NULL, since he has no name to call his own.
* OOCIsSeriousBusiness: While he remains calm and collected most of the way through ''Classic'', ''Birthday Bash'' and ''Classic Remastered'', there are times in the lattermost when he loses this cool demeanour.

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* NoNameGiven: We're never told who he is. The only hint in the game we have towards his name is his name in the game files. Subverted Averted in ''Classic Remastered'' where he gives a vague name, that being NULL, Null, since he has no name to call his own.
* OOCIsSeriousBusiness: While he remains calm and collected most of the way through ''Classic'', ''Birthday Bash'' and ''Classic Remastered'', there are times in the lattermost latter-most game when he loses this cool demeanour.demeanor.



* RiddleForTheAges: [[spoiler:With his removal and death, questions still remain unanswered about NULL. Why did he want the player to destroy the game? How did he wind up trapped in it? Was anything he was saying even true?]]

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* RiddleForTheAges: [[spoiler:With his removal and death, questions still remain unanswered about NULL.Null. Why did he want the player to destroy the game? How did he wind up trapped in it? Was anything he was saying even true?]]



* TakeThat: He's meant to be one towards horror games that focus heavily on lore over gameplay. Although he would probably fit right at home there, ''Baldi's Basic's'' has no lore of any variety, so his presence feels totally offputting.

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* TakeThat: He's meant to be one towards horror games that focus heavily on lore over gameplay. Although he would probably fit right at home there, ''Baldi's Basic's'' has no lore of any variety, so his presence feels totally offputting.off-putting.



* PunnyName: His name is a portmanteau of the words "chalk" and "chuckles".



A kid who likes chewing gum and blowing bubbles to impress others, only to end up spitting them out instead. Appears at random down halls and spits gum wads at you. If they hit, they slow your movement for awhile giving Baldi time to catch up, and likewise can get you sent to detention if the principal catches you covered in gum. However, he can also hit Baldi and cause him to stop moving for a bit.

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A kid guy who likes chewing gum and blowing bubbles to impress others, only to end up spitting them out instead. Appears at random down halls and spits gum wads at you. If they hit, they slow your movement for awhile giving Baldi time to catch up, and likewise can get you sent to detention if the principal catches you covered in gum. However, he can also hit Baldi and cause him to stop moving for a bit.



* SuddenlyShouting: Normally talks in a pleasant and friendly tone. But yells extremely loudly when during her freak out.

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* SuddenlyShouting: Normally talks in a pleasant and friendly tone. But tone, but yells extremely loudly when during her freak out.



* CharacterResemblanceTropes: He resembles Baldi, more so than any other character. This has led a lot of fans to believe that he is [[StrongFamilyResemblance Baldi's son]], though this has not officially been confirmed.

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* CharacterResemblanceTropes: He resembles Baldi, more so than any other character. This has led a lot of some fans to believe that he is [[StrongFamilyResemblance Baldi's son]], though this has not officially been confirmed.
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* AuthorAvatar: It's jokingly implied in his hidden cameo appearance during the ending sequence of the 1 Year Birthday Bash update that [=Filename2=] is game creator Micah [=McGonigal=] himself after [[TrappedInTVLand trapping himself in Baldi-Land]].

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* AuthorAvatar: It's jokingly implied in his hidden cameo appearance during the ending sequence of the 1 Year Birthday Bash update that [=Filename2=] is game creator Micah [=McGonigal=] himself after [[TrappedInTVLand trapping himself in Baldi-Land]]. That being said, [[spoiler:at the end of NULL Style, he addresses Micah as "the developer", revealing that he isn't him all along.]]



* TheUnintelligible: The audio for his dialog is heavily distorted and compressed to a ridiculously low bit-depth, making his words nearly impossible to understand. It doesn't help that the electronic sounds often censor out some of his dialog.

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* TheUnintelligible: The audio for his dialog is heavily distorted and compressed to a ridiculously low bit-depth, making his words nearly impossible to understand. It doesn't help that the garbled electronic sounds often censor out some of his dialog.dialog, making it impossible for NULL to fully explain the situation.
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* AwakenTheSleepingGiant: He spends most of the game as a background character, not having any effect on gameplay and running away when you get close. in ''Classic'', once you collect more notebooks than him, however, he becomes one of the game's biggest threats, chasing you down and teleporting both you and Baldi to the entrance if he reaches you. He still does this in ''Plus'', only now teleporting you to a random part of the facility, and only you.

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* AwakenTheSleepingGiant: He spends most of the game as a background character, not having any effect on gameplay and running away when you get close. in In ''Classic'', once you collect more notebooks than him, however, he becomes one of the game's biggest threats, chasing you down and teleporting both you and Baldi to the entrance if he reaches you. He still does this in ''Plus'', only now teleporting you to a random part of the facility, and only you.

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** Baldi can potentially break his ruler as a random event in ''Plus''. While this makes his movements silent, he also becomes incapable of catching you, and must make a detour to get a new ruler before he can begin chasing you again.



* BerserkButton: If the player runs from his test, he chases them with a hammer and uses it to shrink them and other characters he runs into while hunting for them.

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* BerserkButton: If the player runs from his test, he chases them with a hammer (though he has to rush to his office to get it first) and uses it to shrink them and other characters he runs into while hunting for them.them. And then he goes back to his usual pleasant mood ''immediately'' after hammering the player.



* IncredibleShrinkingMan: Anyone hit by his hammer will shrink briefly, limiting what the player and other characters can do.

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* IncredibleShrinkingMan: Anyone hit by his hammer will shrink briefly, limiting what the player and other characters can do. The player mostly becomes incapable of picking up notebooks and other items, while other characters usually become unable to interact with the player in their usual ways, such as Baldi becoming unable to catch them.
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** Beating ''Plus'' will transport you into his office, where he sings a song congratulating you on your success. And then you get jumpscared by the whole thing glitching out like crazy, but it's obvious that's not deliberate on his part.


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* FairPlayVillain: In ''Plus'', though it's arguable how villainous he really is - he starts in front of you, but as part of his hide and seek game he counts to ten before beginning his pursuit, allowing the player to gain a lot of ground.
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* RealitySubtext: The decision to have him be a living broom was made ''very'' shortly before the original game's release due to time constraints for the Meta Game Jam, which his description in the Principal's office cheekily reflects.
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* EarlyInstallmentCharacterDesignDifference: [[DownplayedTrope Downplayed]]. His "design" is a picture of an old Libman broom, but later versions of ''Classic'' and everything else since then (with the exception of a figure) have altered the image to change the colors of the bristles from grey and green to plain black, so as to not have it be 1:1.
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* ParentalAbandonment: Implied. That he says his parents would have been proud of him suggests they aren't around. Worth noting is that his expression will change to a frown after saying this line, unlike the other post-purchase quotes. mystman12 even responded to a emailer asking if Johnny's parents are live, "Johnny has a pretty sad history..."

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* ParentalAbandonment: Implied. That he says his parents would have been proud of him suggests they aren't around. Worth noting is that his expression will change to a frown after saying this line, unlike the other post-purchase quotes. mystman12 even responded to a emailer asking if Johnny's parents are live, alive with "Johnny has a pretty sad history..."

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* AntiVillain: Wanting nothing more than to destroy the game he's trapped in, presumably with the help of the player, he heavily suggests, [[spoiler:begs, screams, shouts, and even outright tries to hunt you down in a separate game-mode, complete with a surprise boss fight]] in order to attempt doing so. [[spoiler:For his efforts, he ends up getting [[RetGone Ret-Gonned]] out of the game after completing NULL mode for the first time.]]

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* AntiVillain: Wanting nothing more than to destroy the game he's trapped in, presumably with the help of the player, he heavily suggests, [[spoiler:begs, screams, shouts, and even outright tries to hunt you down in a separate game-mode, complete with a surprise boss fight]] in order to attempt doing so. [[spoiler:For his efforts, he ends up getting [[RetGone Ret-Gonned]] out of the game after completing NULL mode Style for the first time.]]



* DeadpanSnarker: [[spoiler:Find Baldi's Basement before you've finished NULL Mode, and he'll appear and comment that you shouldn't be down there before jokingly assuming you're trying to find lore in a game that has none.]]

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* DeadpanSnarker: [[spoiler:Find Baldi's Basement before you've finished NULL Mode, Style, and he'll appear and comment that you shouldn't be down there before jokingly assuming you're trying to find lore in a game that has none.]]



* FinalBoss: Of ''Classic Remastered'', as he is your sole opponent for the final unlockable mode in the game: [[BrutalBonusLevel NULL Style]]. This mode can only be accessed by finding the secret endings in all three main game modes ''and'' beat each mode with all Fun Settings active at once. [[spoiler:He's also this in the more traditional sense, as NULL Style ends with a proper boss battle against him.]]



* SdrawkcabSpeech: One of the dialogues he can say in NULL Mode is him chanting "Destroy the game" backwards, and then asking if that was supposed to be scary.

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* SdrawkcabSpeech: One of the dialogues he can say in NULL Mode Style is him chanting "Destroy the game" backwards, and then asking if that was supposed to be scary.



* YouAreAlreadyDead: In ''Classic Remastered'', during [[spoiler:NULL Mode, he will ''gleefully'' rub this trope in the player's face if he's in pursuit while the player has no items and is out of stamina, as NULL is faster than the player.]]

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* YouAreAlreadyDead: In ''Classic Remastered'', during [[spoiler:NULL Mode, Style, he will ''gleefully'' rub this trope in the player's face if he's in pursuit while the player has no items and is out of stamina, as NULL is faster than the player.]]
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* NoSell: Spraying soda at him does not affect him[[note]]in the original version of the camping minigame, if the player brought a [=BSoda=] into the field trip and used it, only then would he be pushed by it, likely because instead of standing still he is now moving[[/note]]. He probably enjoys it, being a FatBastard and all. He is also unaffected by Gotta Sweep, who just passes right through him.

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* NoSell: Spraying soda at him does not affect him[[note]]in the original version of the camping minigame, if the player brought a [=BSoda=] into the field trip and used it, only then would he be pushed by it, likely because instead of standing still he is now moving[[/note]]. He probably enjoys it, being a FatBastard and all. He is also unaffected by Gotta Sweep, who just passes right through him. That said, [[NotSoInvincibleAfterAll he CAN be flattened by Dr. Reflex's hammer]], making his threat non-existent for a little bit and letting the player pass right by him as if he was never there.
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* HoistByHisOwnPetard: Though this can't happen normally, you can ensure he ends up like this by firing a BSODA at the gum wad he spits out, therefore ensuring '''he''' ends up stuck in it.
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* GuestFighter: In another indie game called ''Strange Terror From The Deep'', Baldi has a small chance of appearing, out to punish the player as usual.

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* GuestFighter: In another indie game called ''Strange Terror From The Deep'', ''VideoGame/StrangeTerrorFromTheDeep'', Baldi has a small chance of appearing, out to punish the player as usual.
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* AdaptedOut: Is completely absent in ''Classic Remastered'', not even appearing in the Demo Style.

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* AdaptedOut: Is completely absent in ''Classic Remastered'', not even appearing in the Demo Style.Style, though all her assets remain hidden in the files.
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* AdaptedOut: Is completely absent in ''Classic Remastered'', not even appearing in the Demo Style.
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Added image for Dr. Reflex

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[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/think_faaaaaaaaaast.png]]
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* TurnsRed: When angry, his voice becomes even more distorted than before and his model is colored as if he's under a sunset.

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* TurnsRed: When angry, his voice becomes even more distorted than before and his model is colored lit as if he's under a sunset.
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* TurnsRed: When angry, his voice becomes even more distorted than before and his model is colored as if he's under a sunset.
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* GroinAttack: In the comic panel that featured him, Baldi kicks him in the groin after he tests the reflexes in his knee.
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* CharacterCatchphrase: Doctor Reflex says "Thiiiiiiiiiiiiiiiiink... FAST!" whenever he spots the player.
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* PermanentPlaceholder: [=mystman12=] originally intended Doctor Reflex's name to be a placeholder name, but ended up sticking with this name in the final version of the character.
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* PermanentPlaceholder: [=mystman12=] originally intended Doctor Reflex's name to be a placeholder name, but ended up sticking with this name in the final version of the character.
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A doctor at the Super Schoolhouse whom gives reflex tests to people. Walk away, and he will use his hammer to shrink the player to force them to take their test. Also, the first character in the game since Baldi to originally appear in the Baldimore comics.

to:

A doctor at the Super Schoolhouse whom gives reflex tests to people. Walk away, and he will use his hammer to shrink the player to force them to take their test. Also, the first character in the game since Baldi to originally appear in the Baldimore comics.comics, arriving in ''Baldi's Basics Plus'' in version 0.4.
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* TheDeterminator: If provoked, Dr. Reflex is so persistent in his plans to flatten the player with his hammer that he will not stop searching the floor for them until he manages to catch them.
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A doctor at the Super Schoolhouse whom gives reflex tests to people. Walk away, and he will use his hammer to shrink the player to force their test. Also, the first character since Baldi to originally appear in the Baldimore comics.

to:

A doctor at the Super Schoolhouse whom gives reflex tests to people. Walk away, and he will use his hammer to shrink the player to force them to take their test. Also, the first character in the game since Baldi to originally appear in the Baldimore comics.

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