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Moving to Platform/ namespace.


* Fans were heavily divided over the announcement of the game being ported to the UsefulNotes/NintendoSwitch. Some feel that it's already a lost cause due to how slow the developers were in updating the UsefulNotes/XboxOne and UsefulNotes/Playstation4 versions and also fear that the Switch version will not sell simply because many believe that adult/mature gamers don't play on Nintendo consoles. Others think that having a Switch version will help Nintendo attract more 3rd parties to them and the idea of playing ''PAYDAY 2'' on the go is good.

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* Fans were heavily divided over the announcement of the game being ported to the UsefulNotes/NintendoSwitch. Platform/NintendoSwitch. Some feel that it's already a lost cause due to how slow the developers were in updating the UsefulNotes/XboxOne Platform/XboxOne and UsefulNotes/Playstation4 Platform/Playstation4 versions and also fear that the Switch version will not sell simply because many believe that adult/mature gamers don't play on Nintendo consoles. Others think that having a Switch version will help Nintendo attract more 3rd parties to them and the idea of playing ''PAYDAY 2'' on the go is good.
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** Linux support for Payday 2's native port was dropped, causing much outcry. One side see's this as a non-issue as Proton and Wine exist, and is even often recommended online. While the other side sees this situation as being forced to jump through several hoops in order to resume playing, as well as the fact that dropping support for the port after '''eight years''' when the game is so close to end of life already is an act of unnecessary cruelty inflicted onto a portion of a playerbase Overkills seems to deem expendable.

to:

** Linux support for Payday 2's native port was dropped, causing much outcry. One side see's this as a non-issue as Proton and Wine exist, and is even often recommended online. While the other side sees this situation as being forced to jump through several hoops in order to resume keep playing, as well as the fact that dropping support for the port after '''eight years''' when the game is so close to end of life already is an act of unnecessary cruelty inflicted onto a portion of a playerbase Overkills Overkill seems to deem now see as expendable.

Changed: 969

Removed: 412

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misuse.


* Update 237 brought crossplay with the Epic Game store and it brought MULTIPLE issues.
** The update resetted progress of all event side jobs, forcing players to unlock content such as the Copycat and the North Star Rifle all over again, but fortunately a hotfix gave them out for free.
** The game was given free in the Epic Game Store for a week, and with the large influx of newbies running content or joining content when they aren't supposed to soured the view of steam players.
** Since the game was given for free for the first week, this allowed players to create a burner account to host content they can't own.
** Epic players wasn't able to join Steam players if the steam player is running mods if the latter is ingame.
** Worse of all, all Linux support for Payday 2 was dropped. Linux players has to instead jump several hoops in order to resume playing and matchmaking with PC users.

to:

* Update 237 brought crossplay to the game with the Epic Game store store, and it brought MULTIPLE issues.
** The update resetted progress of all event side jobs, forcing players
that lead to unlock content such as the Copycat and the North Star Rifle all over again, but fortunately a hotfix gave them out for free.
more base breakage:
** The game was given away for free in the Epic Game Store for a week, and with week. Like on Steam when the game went free there, One side argued it leads to a large influx of newbies running content or joining content when they aren't supposed to soured the view of steam players.
** Since the game was given for free for the first week,
ruining heists, and another side points out that, as a PVE game, this allowed players to create a burner account to host content they can't own.
really be helped.
** Epic players wasn't able to join Steam players if the steam player is running mods if the latter is ingame.
** Worse of all, all
Linux support for Payday 2 2's native port was dropped. Linux players has dropped, causing much outcry. One side see's this as a non-issue as Proton and Wine exist, and is even often recommended online. While the other side sees this situation as being forced to instead jump through several hoops in order to resume playing and matchmaking with PC users.playing, as well as the fact that dropping support for the port after '''eight years''' when the game is so close to end of life already is an act of unnecessary cruelty inflicted onto a portion of a playerbase Overkills seems to deem expendable.
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None


* The sheer amount of playable characters in the game divided fans over whether or not it's a good thing. Either people love having more flavor and different choices to pick from that gives the gang more of a dynamic or they hate the dynamic becoming too diverse and destroys the original idea of having a small gang doing the heists.

to:

* The sheer amount of playable characters in the game divided fans over whether or not it's a good thing. Either people love having more flavor and different choices to pick from that gives the gang more of a dynamic or they hate the dynamic becoming too diverse and destroys the original idea of having a small gang doing the heists.heists.
* Update 237 brought crossplay with the Epic Game store and it brought MULTIPLE issues.
** The update resetted progress of all event side jobs, forcing players to unlock content such as the Copycat and the North Star Rifle all over again, but fortunately a hotfix gave them out for free.
** The game was given free in the Epic Game Store for a week, and with the large influx of newbies running content or joining content when they aren't supposed to soured the view of steam players.
** Since the game was given for free for the first week, this allowed players to create a burner account to host content they can't own.
** Epic players wasn't able to join Steam players if the steam player is running mods if the latter is ingame.
** Worse of all, all Linux support for Payday 2 was dropped. Linux players has to instead jump several hoops in order to resume playing and matchmaking with PC users.
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Loads And Loads Of Characters is a redirect that should not be linked to


* The sheer amount of playable characters in the game divided fans over whether or not it's a good thing. Either people love having more flavor and different choices to pick from that gives the gang more of a dynamic or they hate the dynamic becoming [[LoadsAndLoadsOfCHaracters too diverse]] and destroys the original idea of having a small gang doing the heists.

to:

* The sheer amount of playable characters in the game divided fans over whether or not it's a good thing. Either people love having more flavor and different choices to pick from that gives the gang more of a dynamic or they hate the dynamic becoming [[LoadsAndLoadsOfCHaracters too diverse]] diverse and destroys the original idea of having a small gang doing the heists.

Changed: 24

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None


* Revamped difficulty from patch 11 broke the remains of the fan base into even smaller fragments. People are either against the new changes, claiming that it makes the game artificially difficult, or they are for the changes and claim that anyone who complains sucks at the game. It then got TurnedUpToEleven with the Death Wish update, which included a HarderThanHard difficulty level that includes cameras that can't be destroyed, extra guards in certain heists that can spawn more guards if you kill them in stealth, capped body bags down to a count of 2, and guards can't be converted during stealth, which also means you can't dominate another guard (the stealth changes were also applied to all difficulty levels except for the cameras). Death Wish also introduced harder hitting and deadly accurate SWAT teams and a Bulldozer wielding a light machine gun, both groups capable of tearing players to shreds regardless of their armor. The fan base broke themselves between people who loathe the difficulty bump and those who like it.

to:

* Revamped difficulty from patch 11 broke the remains of the fan base into even smaller fragments. People are either against the new changes, claiming that it makes the game artificially difficult, or they are for the changes and claim that anyone who complains sucks at the game. It then got TurnedUpToEleven went farther with the Death Wish update, which included a HarderThanHard difficulty level that includes cameras that can't be destroyed, extra guards in certain heists that can spawn more guards if you kill them in stealth, capped body bags down to a count of 2, and guards can't be converted during stealth, which also means you can't dominate another guard (the stealth changes were also applied to all difficulty levels except for the cameras). Death Wish also introduced harder hitting and deadly accurate SWAT teams and a Bulldozer wielding a light machine gun, both groups capable of tearing players to shreds regardless of their armor. The fan base broke themselves between people who loathe the difficulty bump and those who like it.
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Capitalization was fixed from BrokenBase.PAYDAY 2 to BrokenBase.Payday 2. Null edit to update page.
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Ghost wick was fixed on BrokenBase.Payday 2.
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* The overall direction of the game has the community divided up over where it should be going. On one side, you have those that think the game [[JumpingTheShark jumped the shark]] by adding silly weapons for the sake of being silly, adding a bunch of characters for no reason other than to have them, and having lots of crossover material just to pimp out the people they're collaborating with. On the other side, you have those who believe that the game is fine as is and that adding silly things to the game doesn't harm its image in any way.

to:

* The overall direction of the game has the community divided up over where it should be going. On one side, you have those that think the game [[JumpingTheShark jumped the shark]] by dislike adding silly weapons for the sake of being silly, adding a bunch of characters for no reason other than to have them, and having lots of crossover material just to pimp out the people they're collaborating with. On the other side, you have those who believe that the game is fine as is and that adding silly things to the game doesn't harm its image in any way.

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