Follow TV Tropes

Following

History BrokenBase / PAYDAY2

Go To



* The overall direction of the game has the community divided up over where it should be going. On one side, you have those that think the game [[JumpingTheShark jumped the shark]] by adding silly weapons for the sake of being silly, adding a bunch of characters for no reason other than to have them, and having lots of crossover material just to pimp out the people they're collaborating with. On the other side, you have those who believe that the game is fine as is and that adding silly things to the game doesn't harm its image in any way.

to:

* The overall direction of the game has the community divided up over where it should be going. On one side, you have those that think the game [[JumpingTheShark jumped the shark]] by dislike adding silly weapons for the sake of being silly, adding a bunch of characters for no reason other than to have them, and having lots of crossover material just to pimp out the people they're collaborating with. On the other side, you have those who believe that the game is fine as is and that adding silly things to the game doesn't harm its image in any way.


* For a while, using in-game currency to learn new skills, buy guns, gun mods, masks, or mask mods split the community in half since no one could agree whether or not the concept was stupid and expensive or if the model was fair. With money becoming easier to get after a few patches were instated, the debate had kind of died off.

to:

* For a while, using in-game currency to learn new skills, buy guns, gun mods, masks, or mask mods split the community in half since no one could agree whether or not the concept was stupid and expensive or if the model was fair. With money becoming easier to get after a few patches were instated, the debate had kind of died off.off, and after the skill tree rework courtesy of Update 100, it no longer required cash to learn new skills.


* [[TheOtherDarrin The new voice lines]] for enemies including [[EliteMook special units]]. While most of the playerbase find them acceptable much as in the [[VideoGame/PaydayTheHeist prequel]], but a certain part of the community are unhappy with the changes. For example: Some said that the Bulldozer is supposed to be a hulking tank that [[TheDreaded spreads terror among heisters]] rather than being an [[PsychopathicManchild overgrown manchild]] in a bomb suit that [[LargeHam spews cheesy lines towards them]]. While others accuse Overkill for demonizing both the Cloaker, the Taser and the Bulldozer as [[AxCrazy sick, sadistic lunatics]] in which they're just bloodthirsty as the Payday Gang.

to:

* [[TheOtherDarrin The new voice lines]] for enemies including [[EliteMook special units]]. While most of the playerbase find them acceptable much as in the [[VideoGame/PaydayTheHeist prequel]], but a certain part of the community are unhappy with the changes. For example: Some said that the Bulldozer is supposed to be a hulking tank that [[TheDreaded spreads terror among heisters]] rather than being an [[PsychopathicManchild overgrown manchild]] in a bomb suit that [[LargeHam spews cheesy lines towards them]]. While others accuse Overkill for demonizing both the Cloaker, the Taser and the Bulldozer as [[AxCrazy sick, sadistic lunatics]] in which they're just bloodthirsty as the Payday Gang.Gang.
* The sheer amount of playable characters in the game divided fans over whether or not it's a good thing. Either people love having more flavor and different choices to pick from that gives the gang more of a dynamic or they hate the dynamic becoming [[LoadsAndLoadsOfCHaracters too diverse]] and destroys the original idea of having a small gang doing the heists.


* The release of the Ultimate Edition on PC. In June 2017, Overkill decided to stop selling the DLC packs separately, and put them into an all-inclusive bundle. Some fans believe that this is a good move, with the base price of $45 for all [=DLCs=] to be an excellent bargain over the original cost of $100+, while others believe the bundle is unnecessary, and that Overkill is just trying to take more money from players by making them pay for DLC packs in the Ultimate Edition that they wouldn't have purchased otherwise.

to:

* The release of the Ultimate Edition on PC. In June 2017, Overkill decided to stop selling the DLC packs separately, and put them into an all-inclusive bundle. Some fans believe that this is a good move, with the base price of $45 for all [=DLCs=] to be an excellent bargain over the original cost of $100+, while others believe the bundle is unnecessary, and that Overkill is just trying to take more money from players by making them pay for DLC packs in the Ultimate Edition that they wouldn't have purchased otherwise.otherwise.
* [[TheOtherDarrin The new voice lines]] for enemies including [[EliteMook special units]]. While most of the playerbase find them acceptable much as in the [[VideoGame/PaydayTheHeist prequel]], but a certain part of the community are unhappy with the changes. For example: Some said that the Bulldozer is supposed to be a hulking tank that [[TheDreaded spreads terror among heisters]] rather than being an [[PsychopathicManchild overgrown manchild]] in a bomb suit that [[LargeHam spews cheesy lines towards them]]. While others accuse Overkill for demonizing both the Cloaker, the Taser and the Bulldozer as [[AxCrazy sick, sadistic lunatics]] in which they're just bloodthirsty as the Payday Gang.


* Bots. Are they overpowered, or beyond pathetic? Is Overkill justified in only providing two of them at a time, or should they have three akin to the previous game? The new turret enemy really renders Bots helpless now.

to:

* Bots. Are they overpowered, or beyond pathetic? Is Overkill justified in only providing two of them at a time, or should they have three akin to the previous game? The new turret enemy really renders Bots helpless now. Since the crew management menu was released during the Hoxton's Housewarming Party event, which let players choose what guns bots can use, and providing a number of buffs to the player depending on how many bots are being used, this issue appears to have died down.


* The release of the Ultimate Edition on PC. In June 2017, Overkill decided to stop selling the DLC packs separately, and put them into an all-inclusive bundle. Some fans believe that this is a good move, with the base price of $45 for all [=DLCs=] to be an excellent bargain over the original cost of $100+, while others believe the bundle is unnecessary, and that Overkill is just trying to take more money from players by making them pay for DLC packs in the Ultimate Edition that they wouldn't have interested to purchase otherwise. However for a month before the conversion all of the DLC packs prices are cut to very cheap prices.

to:

* The release of the Ultimate Edition on PC. In June 2017, Overkill decided to stop selling the DLC packs separately, and put them into an all-inclusive bundle. Some fans believe that this is a good move, with the base price of $45 for all [=DLCs=] to be an excellent bargain over the original cost of $100+, while others believe the bundle is unnecessary, and that Overkill is just trying to take more money from players by making them pay for DLC packs in the Ultimate Edition that they wouldn't have interested to purchase otherwise. However for a month before the conversion all of the DLC packs prices are cut to very cheap prices.purchased otherwise.


* The release of the Ultimate Edition on PC. In June 2017, Overkill decided to stop selling the DLC packs separately, and put them into an all-inclusive bundle. Some fans believe that this is a good move, with the base price of $45 for all [=DLCs=] to be an excellent bargain over the original cost of $100+, while others believe the bundle is unnecessary, and that Overkill is just trying to take more money from players by making them pay for DLC packs in the Ultimate Edition that they wouldn't have bought otherwise.

to:

* The release of the Ultimate Edition on PC. In June 2017, Overkill decided to stop selling the DLC packs separately, and put them into an all-inclusive bundle. Some fans believe that this is a good move, with the base price of $45 for all [=DLCs=] to be an excellent bargain over the original cost of $100+, while others believe the bundle is unnecessary, and that Overkill is just trying to take more money from players by making them pay for DLC packs in the Ultimate Edition that they wouldn't have bought otherwise.interested to purchase otherwise. However for a month before the conversion all of the DLC packs prices are cut to very cheap prices.


* The recent major rework of the Skill Tree system (which also brought changes the perk deck system along the way) has been welcomed for the most part, but still has caused some major points of contention among the fanbase. For example, before the update dodge-oriented builds were seen as too overpowered and encouraging lone-wolf playstyles (which certainly is problematic for a co-op game), but now many feel that the nerfing went too far and that their old dodge builds are essentially crippled and useless in the Death Wish difficulty. Another example would be the sentry turrets in the Technician skill tree. Before, experienced players would avoid using them, being seen as a wasteful sink of skill points with little return. Nowadays... ironically many experienced playes STILL avoid using the sentries, but for the opposite reason, feeling that the update made them way too overpowered and end up sapping the challenge of many loud heists.

to:

* The recent major rework of the Skill Tree system (which also brought changes to the perk deck system along the way) has been welcomed for the most part, but still has caused some major points of contention among the fanbase. For example, before the update dodge-oriented builds were seen as too overpowered and encouraging lone-wolf playstyles (which certainly is problematic for a co-op game), but now many feel that the nerfing went too far and that their old dodge builds are essentially crippled and useless in the Death Wish difficulty. Another example would be the sentry turrets in the Technician skill tree. Before, experienced players would avoid using them, being seen as a wasteful sink of skill points with little return. Nowadays... ironically many experienced playes players STILL avoid using the sentries, but for the opposite reason, feeling that the update made them way too overpowered and end up sapping the challenge of many loud heists.



----

to:

----* The release of the Ultimate Edition on PC. In June 2017, Overkill decided to stop selling the DLC packs separately, and put them into an all-inclusive bundle. Some fans believe that this is a good move, with the base price of $45 for all [=DLCs=] to be an excellent bargain over the original cost of $100+, while others believe the bundle is unnecessary, and that Overkill is just trying to take more money from players by making them pay for DLC packs in the Ultimate Edition that they wouldn't have bought otherwise.


* The 2014 Crimefest event Overkill planned to celebrate the franchise's 3rd birthday was met with scorn. Overkill listed several pieces of content they had planned for the future of the game if the Steam community group hits a certain amount of members per milestone (DLC being free for community members, new masks, etc). Many people were excited by the event, but just as many others felt Overkill were holding content "hostage" by forcing people to get others to join a group to boost numbers. What also didn't help was Overkill releasing another weapons pack DLC during the countdown to the Crimefest event, causing everyone to believe that Overkill hadn't begun work on the new Hoxton breakout heist (or any heist for that matter). During the event, Overkill also put up a teaser countdown on their site which coincided with the anniversary of Payday 2's release, and gradually released hints and audio files that suggested that they would be adding some sort of zombie-themed heist. However, after 35 days of waiting, Overkill revealed that they were developing a new game based on ''ComicBook/TheWalkingDead'' comic, with Payday 2 players only getting a new melee weapon as a reward. Naturally, many fans got angry at the perceived bait and switch, while others were happy that Overkill was working on a new game for a popular franchise.\\
\\
During the event, some player groups created bots that would register accounts on Steam and then join the Payday group in order to inflate the numbers. This also caused great controversy, with some people feeling it was dishonest, others making the "holding content hostage" argument, and some people just assuming it didn't matter, under the assumption that Overkill wouldn't promise great content and then refuse to deliver it because their Steam group was slightly shy of an arbitrary target. The 1.5 million followers reward in particular, a character crossover DLC with the movie John Wick, is a licensing and marketing deal that likely took months of business negotiations and thus is probably not actually beholden to a publicity gimmick. The reveal of the character crossover was met with massive negative press from fans who felt Overkill sold themselves out to get money out of the deal and gave the fans a lousy reward.

to:

* The 2014 Crimefest event Overkill planned to celebrate the franchise's 3rd birthday was met with scorn. Overkill listed several pieces of content they had planned for the future of the game if the Steam community group hits a certain amount of members per milestone (DLC being free for community members, new masks, etc). Many people were excited by the event, but just as many others felt Overkill were holding content "hostage" by forcing people to get others to join a group to boost numbers. What also didn't help was Overkill releasing another weapons pack DLC during the countdown to the Crimefest event, causing everyone to believe that Overkill hadn't begun work on the new Hoxton breakout heist (or any heist for that matter). During the event, Overkill also put up a teaser countdown on their site which coincided with the anniversary of Payday 2's release, and gradually released hints and audio files that suggested that they would be adding some sort of zombie-themed heist. However, after 35 days of waiting, Overkill revealed that they were developing a new game based on ''ComicBook/TheWalkingDead'' comic, with Payday 2 players only getting a new melee weapon as a reward. Naturally, many fans got angry at the perceived bait and switch, while others were happy that Overkill was working on a new game for a popular franchise.\\
\\
During the event, some player groups created bots that would register accounts on Steam and then join the Payday group in order to inflate the numbers. This also caused great controversy, with some people feeling it was dishonest, others making the "holding content hostage" argument, and some people just assuming it didn't matter, under the assumption that Overkill wouldn't promise great content and then refuse to deliver it because their Steam group was slightly shy of an arbitrary target. The 1.5 million followers reward in particular, a character crossover DLC with the movie John Wick, is a licensing and marketing deal that likely took months of business negotiations and thus is probably not actually beholden to a publicity gimmick. The reveal of the character crossover was met with massive negative press from fans who felt Overkill sold themselves out to get money out of the deal and gave the fans a lousy reward.



* The 2015 Hype Train event. Remember how bad Crimefest got? Now add having to pay actual money to the mix by buying copies of the game and the DLC packs! Many fans weren't pleased that Overkill was basically locking new content like the sequel heist to Hoxton Breakout (Hoxton's Revenge) behind DLC preorder sales. Other fans defend the move by pointing out it's not unlike most crowdfunding strategies. Yet other fans have pointed out that the release schedule suggests most of the content is already done and will, if goals aren't met, simply be released as paid DLC later. On top of this, two of the unlocked prizes involve 10 randomly chosen people being invited to an event held by Overkill within Los Angeles, which means anyone living outside of the United States is out of luck unless they want to spend a ton of money in airline and hotel fees just to attend an event. Naturally, non U.S. players aren't happy about this.\\
\\
Within the event itself, Overkill released two DLC packs, dubbed the OVERKILL Pack and Completely OVERKILL Pack. The first pack contains a reskinned escape van, a new mask, a rocket launcher, and a mini-gun for $5 while the second pack for $20 contains 4 unique masks and bonus content that would not be revealed until later and said pack is for people who want to show Overkill their support. The two DLC packs being separate caused a firestorm in the community due to over the top weapons being introduced into the game and the fact that all the content in the DLC packs have to be bought together if someone wants to get everything. Overkill later came out to explain that the secret content in the $20 DLC pack would be completely cosmetic, though it did little to quell the anger that was already set in stone.

to:

* The 2015 Hype Train event. Remember how bad Crimefest got? Now add having to pay actual money to the mix by buying copies of the game and the DLC packs! Many fans weren't pleased that Overkill was basically locking new content like the sequel heist to Hoxton Breakout (Hoxton's Revenge) behind DLC preorder sales. Other fans defend the move by pointing out it's not unlike most crowdfunding strategies. Yet other fans have pointed out that the release schedule suggests most of the content is already done and will, if goals aren't met, simply be released as paid DLC later. On top of this, two of the unlocked prizes involve 10 randomly chosen people being invited to an event held by Overkill within Los Angeles, which means anyone living outside of the United States is out of luck unless they want to spend a ton of money in airline and hotel fees just to attend an event. Naturally, non U.S. players aren't happy about this.\\
\\
Within the event itself, Overkill released two DLC packs, dubbed the OVERKILL Pack and Completely OVERKILL Pack. The first pack contains a reskinned escape van, a new mask, a rocket launcher, and a mini-gun for $5 while the second pack for $20 contains 4 unique masks and bonus content that would not be revealed until later and said pack is for people who want to show Overkill their support. The two DLC packs being separate caused a firestorm in the community due to over the top weapons being introduced into the game and the fact that all the content in the DLC packs have to be bought together if someone wants to get everything. Overkill later came out to explain that the secret content in the $20 DLC pack would be completely cosmetic, though it did little to quell the anger that was already set in stone.

Added DiffLines:

* Fans were heavily divided over the announcement of the game being ported to the UsefulNotes/NintendoSwitch. Some feel that it's already a lost cause due to how slow the developers were in updating the UsefulNotes/XboxOne and UsefulNotes/Playstation4 versions and also fear that the Switch version will not sell simply because many believe that adult/mature gamers don't play on Nintendo consoles. Others think that having a Switch version will help Nintendo attract more 3rd parties to them and the idea of playing ''PAYDAY 2'' on the go is good.


* The reveal of THE Diamond heist and new character Clover being paid DLC had, once again, stirred the hornet's nest. While people complained about the heist being paid DLC as usual, the reveal of a new character also being separate paid DLC caused many fans to angrily trash Overkill for charging people. People on the other side of the fence either don't care about the issue or understand that not everything can be free. Dragan and The Bomb heist DLC packs were released in a similar manner and were met with similar complaints.

to:

* The reveal of THE The Diamond heist Heist and new character Clover being paid DLC had, once again, stirred the hornet's nest. While people complained about the heist being paid DLC as usual, the reveal of a new character also being separate paid DLC caused many fans to angrily trash Overkill for charging people. People on the other side of the fence either don't care about the issue or understand that not everything can be free. Dragan and The Bomb heist DLC packs were released in a similar manner and were met with similar complaints.


* The overall direction of the game has the community divided up over where it should be going. On one side, you have those that think the game JumpedTheShark by adding silly weapons for the sake of being silly, adding a bunch of characters for no reason other than to have them, and having lots of crossover material just to pimp out the people they're collaborating with. On the other side, you have those who believe that the game is fine as is and that adding silly things to the game doesn't harm its image in any way.

to:

* The overall direction of the game has the community divided up over where it should be going. On one side, you have those that think the game JumpedTheShark [[JumpingTheShark jumped the shark]] by adding silly weapons for the sake of being silly, adding a bunch of characters for no reason other than to have them, and having lots of crossover material just to pimp out the people they're collaborating with. On the other side, you have those who believe that the game is fine as is and that adding silly things to the game doesn't harm its image in any way.


* Occurred again with the Butcher CAR & AK Pack, paid DLC. Overkill claimed this isn't the same pack as the one unlocked in the Hype Train Event, but people say otherwise, since the items in the Hype Train pack preview look ''exactly'' like the ones in the CAR & AK Pack. Others are lamenting yet ''another'' CAR & AK Pack, wishing Overkill would add parts for other, more neglected weapons.
*** After progress on the Hype Train fell to a crawl for over two weeks, it was announced that Hotline Miami 2 preorders would provide a fairly healthy amount of Hype Fuel each, regardless of whether the buyer owned Payday 2 or not (or if they did, and simply didn't want to contribute to what they saw as unhealthy business practices). Progress BALLOONED immediately after, doubling nearly four weeks worth of fuel in only two days and blowing past several Hype Train "stops" in only a few hours. This has led some people to believe that the entire "crowdsourced" idea behind the Hype Train was completely pointless. The fact that this crossover was surely in the works for at least the duration of the Hype Train event (and probably longer) has drawn accusations that the entire event was rigged since Hotline Miami 2 was all but ensured to sell like hotcakes.

to:

* Occurred again with the Butcher CAR & AK Pack, paid DLC. Overkill claimed this isn't the same pack as the one unlocked in the Hype Train Event, but people say otherwise, since the items in the Hype Train pack preview look ''exactly'' like the ones in the CAR & AK Pack. Others are lamenting yet ''another'' CAR & AK Pack, wishing Overkill would add parts for other, more neglected weapons.
***
weapons, and/or the fact that the achievements to get those attachments are for the most part just plain ridiculous.
**
After progress on the Hype Train fell to a crawl for over two weeks, it was announced that Hotline Miami 2 preorders would provide a fairly healthy amount of Hype Fuel each, regardless of whether the buyer owned Payday 2 or not (or if they did, and simply didn't want to contribute to what they saw as unhealthy business practices). Progress BALLOONED ''ballooned'' immediately after, doubling nearly four weeks worth of fuel in only two days and blowing past several Hype Train "stops" in only a few hours. This has led some people to believe that the entire "crowdsourced" idea behind the Hype Train was completely pointless. The fact that this crossover was surely in the works for at least the duration of the Hype Train event (and probably longer) has drawn accusations that the entire event was rigged since Hotline Miami 2 was all but ensured to sell like hotcakes.



* Reloading automatically when you're tased. AntiFrustrationFeature or watering the game down? The Hoxton's Housewarming Party event removed the feature and it was put back in the next day after people complained. You have those who want the feature gone for the sake of forcing people to be more self aware while others want the feature to stay because it gives you a chance to fight back.

to:

* Reloading automatically when you're tased. AntiFrustrationFeature AntiFrustrationFeature, or watering the game down? The Hoxton's Housewarming Party event removed the feature for one day's update, and it was immediately put back in the next day after people complained. You have those who want the feature gone for the sake of forcing people to be more self aware aware, while others want the feature to stay because it gives you a an easier chance to fight back.back against a rather dangerous enemy.

Added DiffLines:

* Reloading automatically when you're tased. AntiFrustrationFeature or watering the game down? The Hoxton's Housewarming Party event removed the feature and it was put back in the next day after people complained. You have those who want the feature gone for the sake of forcing people to be more self aware while others want the feature to stay because it gives you a chance to fight back.


* The recent major rework of the Skill Tree system (which also brought changes the perk deck system along the way) has been welcomed for the most part, but still has caused some major points of contention among the fanbase. For example, before the update dodge-oriented builds were seen as too overpowered and encouraging lone-wolf playstyles (which certainly is problematic for a co-op game), but now many feel that the nerfing went too far and that their old dodge builds are essentially crippled and useless in the Death Wish difficulty. Another example would be the sentry turrets in the Technician skill tree. Before, experienced players would avoid using them, being seen as a wasteful sink of skill points with little return. Nowadays... ironically many experienced playes STILL avoid using the sentries, but for the opposite reason, feeling that the update made them way too overpowered and end up sapping the challenge of many loud heists.

to:

* The recent major rework of the Skill Tree system (which also brought changes the perk deck system along the way) has been welcomed for the most part, but still has caused some major points of contention among the fanbase. For example, before the update dodge-oriented builds were seen as too overpowered and encouraging lone-wolf playstyles (which certainly is problematic for a co-op game), but now many feel that the nerfing went too far and that their old dodge builds are essentially crippled and useless in the Death Wish difficulty. Another example would be the sentry turrets in the Technician skill tree. Before, experienced players would avoid using them, being seen as a wasteful sink of skill points with little return. Nowadays... ironically many experienced playes STILL avoid using the sentries, but for the opposite reason, feeling that the update made them way too overpowered and end up sapping the challenge of many loud heists.heists.
* The new voice actor for Houston (who was originally the team's Hoxton until the old British Hoxton came back) was either met with disdain since fans preferred the old voices or was seen as a refreshing change in the dynamic. With the original Hoxton freed and back in the crew now, both camps seem to be happy at least.
* Is the return of Old Hoxton the greatest moment in Payday, or did his dialogue turn him into a rather annoying, foul-mouthed character who can't utter a single line of dialogue without the words "wanker" and "cunt"? Everyone has an opinion about Hoxton, and it's always a strong one.
* The Thanatos Sniper Rifle. The best weapon in the game paired up with a submachine gun? Or is it only good for killing Bulldozers and little else?
----

Showing 15 edit(s) of 31

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report