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* "[[https://www.youtube.com/watch?v=EANzlJyhjjU I.N.O.Y]]", the final track from the cut mission 51, especially the part from between 4:19 - 4:52, which kicks in when the defeated Eli declares "Not yet. Not is not over yet." It is a rather fitting theme for him.

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* "[[https://www.youtube.com/watch?v=EANzlJyhjjU I.N.O.Y]]", the final track from the cut mission 51, especially the part from between 4:19 - 4:52, which kicks in when the defeated Eli declares "Not yet. Not It is not over yet." It is a rather fitting theme for him.
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* "[[https://www.youtube.com/watch?v=EANzlJyhjjU I.N.O.Y]]", the final track from the cut mission 51, especially the part from between 4:19 - 4:52, which kicks in when the defeated Eli declares "Not yet. Not is not over yet."

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* "[[https://www.youtube.com/watch?v=EANzlJyhjjU I.N.O.Y]]", the final track from the cut mission 51, especially the part from between 4:19 - 4:52, which kicks in when the defeated Eli declares "Not yet. Not is not over yet."" It is a rather fitting theme for him.
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* "[[https://www.youtube.com/watch?v=EANzlJyhjjU I.N.O.Y]]", the final track from the cut mission 51, especially the part from between 4:19 - 4:52, which kicks in when the defeated Eli declares "Not yet. Not is not over yet."
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%%The following has been commented out for being a ZeroContextExample. Do not uncomment it without expanding it properly.

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%%The following has been commented out for being a ZeroContextExample.Administrivia/ZeroContextExample. Do not uncomment it without expanding it properly.
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Love Deterrence and Koi no Yokushiryoku are the same song.


* The [[http://www.youtube.com/watch?v=OIvdj2dwfxE main theme]], which is later remixed into [[http://www.youtube.com/watch?v=DywkglA4fwc Zero Allies!]] And of course there's [[http://www.youtube.com/watch?v=_3rPP1V38Qs Love Deterrence]] and [[http://www.youtube.com/watch?v=0LRTM-kdEkI Koi No Yokushiryoku]]. What makes them more awesome is that, like in past games, they play at certain parts in the game; Heaven's Divide is played in the part mentioned above, while [[http://www.youtube.com/watch?v=0LRTM-kdEkI Koi no Yokushiryoku]] is played [[spoiler: as Paz's battle theme when she hijacks ZEKE]]. This is a change from past games, [[spoiler:since you are fighting a friend (or at least someone with second thoughts), and not an enemy. What makes it special is that this was what she was supposed to sing during the annual MSF day of peace.]]

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* The [[http://www.youtube.com/watch?v=OIvdj2dwfxE main theme]], which is later remixed into [[http://www.youtube.com/watch?v=DywkglA4fwc Zero Allies!]] And of course there's [[http://www.youtube.com/watch?v=_3rPP1V38Qs Love Deterrence]] and [[http://www.youtube.com/watch?v=0LRTM-kdEkI Koi No Yokushiryoku]]. What makes them more awesome is that, like in past games, they play at certain parts in the game; Heaven's Divide is played in the part mentioned above, while [[http://www.youtube.com/watch?v=0LRTM-kdEkI Koi no Yokushiryoku]] is played [[spoiler: as Paz's battle theme when she hijacks ZEKE]]. This is a change from past games, [[spoiler:since you are fighting a friend (or at least someone with second thoughts), and not an enemy. What makes it special is that this was what she was supposed to sing during the annual MSF day of peace.]]
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* [[http://www.youtube.com/watch?v=41BP-0FnzeQ Don't Say a Word]] by MiracleOfSound nails the atmosphere of Phantom Pain brilliantly.

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* [[http://www.youtube.com/watch?v=41BP-0FnzeQ Don't Say a Word]] by MiracleOfSound Music/MiracleOfSound nails the atmosphere of Phantom Pain brilliantly.
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* [[http://www.youtube.com/watch?v=N3472Q6kvg0 "Rules Of Nature"]] is the first song with vocals that you encounter in the game itself. Only the instrumental version plays over the Metal Gear RAY fight - until you move to finish the thing off. What follows is a '''brutal''' MetalScream of the song's title that puts emphasis on the ass-kicking that Raiden is putting on the machine by describing the conflict as a battle between a wild predator and its prey. It's especially effective when the boss comes back for more, where it's given a TriumphantReprise once you take it down for good.

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* [[http://www.[[https://www.youtube.com/watch?v=N3472Q6kvg0 com/watch?v=YJXmMyAuSgs "Rules Of Nature"]] is the first song with vocals that you encounter in the game itself. Only the instrumental version plays over the Metal Gear RAY fight - until you move to finish the thing off. What follows is a '''brutal''' MetalScream of the song's title that puts emphasis on the ass-kicking that Raiden is putting on the machine by describing the conflict as a battle between a wild predator and its prey. It's especially effective when the boss comes back for more, where it's given a TriumphantReprise once you take it down for good.
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Series titles go in italics.


* [[https://www.youtube.com/watch?v=58V7XDgIB2c Arsenal's Guts]], a song that plays near the end of the game and has some of the thickest and spookiest stealth atmosphere to ever hit the Metal Gear series.

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* [[https://www.youtube.com/watch?v=58V7XDgIB2c Arsenal's Guts]], a song that plays near the end of the game and has some of the thickest and spookiest stealth atmosphere to ever hit the Metal Gear ''Metal Gear'' series.
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* [[https://www.youtube.com/watch?v=58V7XDgIB2c Arsenal's Guts]], a song that plays near the end of the game and has some of the thickest and spookiest stealth atmosphere to ever hit the Metal Gear series.
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* [[https://www.youtube.com/watch?v=UyJdZV-GXY0 Sundowner's Garden]], the background theme for World Marshal's feudal Japanese reception area. It's more difficult to identify during the Caution and Evasion loops, but when the Alert loop takes over, players are treated to the unmistakeable sound of [[https://www.youtube.com/watch?v=ajtCaMtPefA Edo Castle's theme]] from ''[[VideoGame/GanbareGoemon Ganbare Goemon 2]]''... but instead of the old Famicom chiptune, it's one ''hell'' of a remix with electric guitar and traditional Japanese instruments.
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Not necessary inside a link.


* [[http://www.youtube.com/watch?v=EIOTOAoASzE This remix of the main themes from MGS and [=MGS2=], SNES style.]]

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* [[http://www.youtube.com/watch?v=EIOTOAoASzE This remix of the main themes from MGS and [=MGS2=], MGS2, SNES style.]]
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%%PLEASE READ THIS BEFORE EDITING THIS PAGE
%%Do not use acronyms like "MGS2" and "MGS4" without escaping them. It creates a redlink.
%%Incorrect: MGS3
%%Correct: [=MGS3=]

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%%PLEASE %% PLEASE READ THIS BEFORE EDITING THIS PAGE
%%Do %%[= Do not use acronyms like "MGS2" and "MGS4" without escaping them. It creates a redlink.
%%Incorrect: MGS3
%%Correct:
redlink, and redirects from acronyms are prohibited.=]
%%[= Incorrect: MGS3 =]
%% Correct:
[=MGS3=]
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* [[http://www.youtube.com/watch?v=EIOTOAoASzE This remix of the main themes from MGS and MGS2, SNES style.]]

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* [[http://www.youtube.com/watch?v=EIOTOAoASzE This remix of the main themes from MGS and MGS2, [=MGS2=], SNES style.]]
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Every single Franchise/MetalGear game owes a great deal of its awesomeness to the incredible music.

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Every single Franchise/MetalGear VideoGame/MetalGear game owes a great deal of its awesomeness to the incredible music.



** Fan Film MetalGearSolidPhilanthropy adds [[http://www.youtube.com/watch?v=jU7wIWN8dDc "Will There Be an End",]] composed specifically for the movie and performed by the same singer who did "The Best is Yet to Come".

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** Fan Film MetalGearSolidPhilanthropy Film/MetalGearSolidPhilanthropy adds [[http://www.youtube.com/watch?v=jU7wIWN8dDc "Will There Be an End",]] composed specifically for the movie and performed by the same singer who did "The Best is Yet to Come".



* [[http://www.youtube.com/watch?v=9aHQnDTd1y4 Snake Eater]], the theme song of ''VideoGame/MetalGearSolid3'', managing to be both a parody and a spectacular example of 60s spy tunes. The [[http://www.youtube.com/watch?v=8C9niRuUb5g Japanese version]] is great as well. As part of a promotional soundtrack for ''The Phantom Pain'', Donna Burke did covers of several of the vocal themes throughout the ''Solid'' series, resulting in a brilliant [[http://www.youtube.com/watch?v=TIHUoAs5OUE funky, bass-heavy remix of the song]].

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* [[http://www.youtube.com/watch?v=9aHQnDTd1y4 Snake Eater]], the theme song of ''VideoGame/MetalGearSolid3'', ''VideoGame/MetalGearSolid3SnakeEater'', managing to be both a parody and a spectacular example of 60s spy tunes. The [[http://www.youtube.com/watch?v=8C9niRuUb5g Japanese version]] is great as well. As part of a promotional soundtrack for ''The Phantom Pain'', Donna Burke did covers of several of the vocal themes throughout the ''Solid'' series, resulting in a brilliant [[http://www.youtube.com/watch?v=TIHUoAs5OUE funky, bass-heavy remix of the song]].



* The quiet piano version of [[http://www.youtube.com/watch?v=WTblw_-NGO8 Snake Eater]] also qualifies. It's a good callback to the [[VideoGame/MetalGearSolid3 game of the same name]], the part of the game where the flashback scenes tend to take place (it plays "Snake Eater" if you take too long), and in general has sort of a wistful, flashbacky feel to it.

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* The quiet piano version of [[http://www.youtube.com/watch?v=WTblw_-NGO8 Snake Eater]] also qualifies. It's a good callback to the [[VideoGame/MetalGearSolid3 [[VideoGame/MetalGearSolid3SnakeEater game of the same name]], the part of the game where the flashback scenes tend to take place (it plays "Snake Eater" if you take too long), and in general has sort of a wistful, flashbacky feel to it.



* As with "Rules of Nature", all of the battle themes for the bosses start off as instrumentals in the game, only to gain vocals and become {{Image Song}}s about the characters at [[http://www.youtube.com/watch?v=ysmPa2RwAa4&t=17m17s perfectly-timed cues]] when the final phase of the fight starts. And they sure do put the '''metal''' in ''Franchise/MetalGear''.

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* As with "Rules of Nature", all of the battle themes for the bosses start off as instrumentals in the game, only to gain vocals and become {{Image Song}}s about the characters at [[http://www.youtube.com/watch?v=ysmPa2RwAa4&t=17m17s perfectly-timed cues]] when the final phase of the fight starts. And they sure do put the '''metal''' in ''Franchise/MetalGear''.''VideoGame/MetalGear''.



* [[http://www.youtube.com/watch?v=NYEK_yvIWas Midge Ure's cover of]] [[AwesomeMusic/DavidBowie "The Man Who Sold the World"]] plays during the opening credits. It sounds a lot like the original while adding a MetalGear edge and ethereal sound to it.

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* [[http://www.youtube.com/watch?v=NYEK_yvIWas Midge Ure's cover of]] [[AwesomeMusic/DavidBowie "The Man Who Sold the World"]] plays during the opening credits. It sounds a lot like the original while adding a MetalGear VideoGame/MetalGear edge and ethereal sound to it.
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* [[http://www.youtube.com/watch?v=f00OQVn-Hbo "Way To Fall"]], the ending theme of ''[=MGS3=]'' by Starsailor. Easily up there with several of the ''SilentHill'' themes, if not the most fitting ending theme ever for a game. On a related note: Kojima originally wanted two songs by Music/DavidBowie, "Space Oddity" and "Ashes to Ashes", to play during the ending.

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* [[http://www.youtube.com/watch?v=f00OQVn-Hbo "Way To Fall"]], the ending theme of ''[=MGS3=]'' by Starsailor. Easily up there with several of the ''SilentHill'' ''Franchise/SilentHill'' themes, if not the most fitting ending theme ever for a game. On a related note: Kojima originally wanted two songs by Music/DavidBowie, "Space Oddity" and "Ashes to Ashes", to play during the ending.
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* During all the killing the [=AIs=] are capable of, they seem to really have a fascination for Music/TheCarpenters "Sing". No, more like Kojima seems to like the song, since it plays quite a few times, becomes a way to give the game's message focus, and plays during part of the end credits.

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* During all the killing the [=AIs=] are capable of, they seem to really have a fascination for Music/TheCarpenters the Music/{{Carpenters}} "Sing". No, more like Kojima seems to like the song, since it plays quite a few times, becomes a way to give the game's message focus, and plays during part of the end credits.
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* "Elegia" by New Order from the E3 2015 trailer manages to convey the ominous tensions of TheEighties, the game's dark undertones and Big Boss' final descent all at once.

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* "Elegia" by New Order Music/NewOrder from the E3 2015 trailer manages to convey the ominous tensions of TheEighties, the game's dark undertones and Big Boss' final descent all at once.
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Unless it has singing in it, it's not a song.


* [[https://www.youtube.com/watch?v=gY5y60JZ7zU "Fall of Mother Base"]]. The song that plays during the destruction of Mother Base is a darker version of Peace Walker's Main Theme that captures the feeling of losing your comrades and watching everything you've built fall in front of your eyes.

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* [[https://www.youtube.com/watch?v=gY5y60JZ7zU "Fall of Mother Base"]]. The song that Base"]], which plays during the destruction of Mother Base Base, is a darker version of Peace Walker's Main Theme that captures the feeling of losing your comrades and watching everything you've built fall in front of your eyes.
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*[[https://www.youtube.com/watch?v=gY5y60JZ7zU "Fall of Mother Base"]]. The song that plays during the destruction of Mother Base is a darker version of Peace Walker's Main Theme that captures the feeling of losing your comrades and watching everything you've built fall in front of your eyes.

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* [[https://www.youtube.com/watch?v=b7r_COZ_oKU "Ocelot Youth - Confrontation"]] does a great job of matching the tension of the gun fight between Naked Snake and [[MagnificentBastard Ocelot]] in his youth and fits the latter's character.

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* [[https://www.youtube.com/watch?v=b7r_COZ_oKU com/watch?v=QioBJwnMm3o "Ocelot Youth - Confrontation"]] does a great job of matching the tension of the gun fight between Naked Snake and [[MagnificentBastard Ocelot]] in his youth and fits the latter's character.



* [[http://www.youtube.com/watch?v=QioBJwnMm3o Ocelot Youth ~ Confrontation]]. Pretty good, huh?



* [[http://www.youtube.com/watch?v=JzZr6mz6vSQ Battle In The Jungle]] captures the tension of being hunted perfectly.
* The Pain. Who knew a silly boss who shoots bees at people could have an intense and action packed theme?

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* [[http://www.[[https://www.youtube.com/watch?v=JzZr6mz6vSQ com/watch?v=duieIBwSbqs Battle In The Jungle]] captures the tension of being hunted perfectly.
* [[https://www.youtube.com/watch?v=BQIVzLRUQ3c The Pain.Pain]]. Who knew a silly boss who shoots bees at people could have an intense and action packed theme?

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* [[http://www.youtube.com/watch?v=KPR-yCy_0vA Clash With Evil Personified]], [[CompleteMonster Volgin's]] battle theme.

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* [[http://www.youtube.com/watch?v=KPR-yCy_0vA Clash With Evil Personified]], [[CompleteMonster [[BigBad Volgin's]] battle theme.

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* [[https://www.youtube.com/watch?v=b7r_COZ_oKU "Ocelot Youth - Confrontation"]] does a great job of matching the tension of the gun fight between Naked Snake and [[MagnificentBastard Ocelot]] in his youth and fits the latter's character.



* [[http://www.youtube.com/watch?v=KPR-yCy_0vA Clash With Evil Personified]], Volgin's battle theme.

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* [[http://www.youtube.com/watch?v=KPR-yCy_0vA Clash With Evil Personified]], Volgin's [[CompleteMonster Volgin's]] battle theme.
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* "Quiet's Theme", which was previewed prior to "Sins Of The Father", is finally given a full version in the launch trailer and it captures the TearJerker nature of the game and, in a meta way, the ending of the saga. It's also, more accurately, a very good (and heartbreaking) summation of Quiet's character arc in the game.

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* "Quiet's Theme", [[https://www.youtube.com/watch?v=WxRdLzCeglo Quiet's Theme]], which was previewed prior to "Sins Of The Father", is finally given a full version in the launch trailer and it captures the TearJerker nature of the game and, in a meta way, the ending of the saga. It's also, more accurately, a very good (and heartbreaking) summation of Quiet's character arc in the game.
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Of course, "Of course" at the beginning of an entry is meaningless Word Cruft.


* Of course, during all the killing the AI's are capable of, they seem to really have a fascination for TheCarpenters "Sing". No, more like Kojima seems to like the song, since it plays quite a few times, becomes a way to give the game's message focus, and plays during part of the end credits.

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* Of course, during During all the killing the AI's [=AIs=] are capable of, they seem to really have a fascination for TheCarpenters Music/TheCarpenters "Sing". No, more like Kojima seems to like the song, since it plays quite a few times, becomes a way to give the game's message focus, and plays during part of the end credits.
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Added DiffLines:

* Of course, during all the killing the AI's are capable of, they seem to really have a fascination for TheCarpenters "Sing". No, more like Kojima seems to like the song, since it plays quite a few times, becomes a way to give the game's message focus, and plays during part of the end credits.
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Repairing an outgoing link for the original Stranger I Remain mix, as the Youtube account hosting that video doesn't exist anymore.


** [[http://www.youtube.com/watch?v=aWnS8iKYnbQ "A Stranger I Remain",]] Mistral's theme, describing how she [[StrangerInAFamiliarLand only feels at home on the battlefield]] fighting for a cause she believes in - the first time in her life that she's ever found one. [[http://www.youtube.com/watch?v=uyYLwJmo0MY The original version]], not used in the game, contains an entire verse and alternate chorus not present in the final mix. These further expand on Mistral's character, detailing how her carnage-filled past has left her capable of interacting with others only in destructive ways, and how any aspirations to redeem her are the stuff of naive fantasy.

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** [[http://www.youtube.com/watch?v=aWnS8iKYnbQ "A Stranger I Remain",]] Mistral's theme, describing how she [[StrangerInAFamiliarLand only feels at home on the battlefield]] fighting for a cause she believes in - the first time in her life that she's ever found one. [[http://www.[[https://www.youtube.com/watch?v=uyYLwJmo0MY com/watch?v=l5FW81mxVRk The original version]], not used in the game, contains an entire verse and alternate chorus not present in the final mix. These further expand on Mistral's character, detailing how her carnage-filled past has left her capable of interacting with others only in destructive ways, and how any aspirations to redeem her are the stuff of naive fantasy.
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* [[https://youtu.be/NgFNgX85O5Y Approaching Home]], the music that plays during most returns to Mother Base. It perfectly captures the somber tone if the whole game as well as relief of being back in safe territory. "Welcome home, Boss!" indeed.

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* [[https://youtu.be/NgFNgX85O5Y Approaching Home]], the music that plays during most returns to Mother Base. It perfectly captures the somber tone if of the whole game as well as relief of being back in safe territory. "Welcome home, Boss!" indeed.
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* [[https://youtu.be/NgFNgX85O5Y Approaching Home]], the music that plays during most returns to Mother Base. It perfectly captures the somber tone if the whole game as well as relief of being back in safe territory. "Welcome home, Boss!" indeed.
Is there an issue? Send a MessageReason:
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* [[http://www.youtube.com/watch?v=f00OQVn-Hbo "Way To Fall"]], the ending theme of ''[=MGS3=]'' by Starsailor. Easily up there with several of the ''SilentHill'' themes, if not the most fitting ending theme ever for a game. On a related note: Kojima originally wanted two songs by DavidBowie, "Space Oddity" and "Ashes to Ashes", to play during the ending.

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* [[http://www.youtube.com/watch?v=f00OQVn-Hbo "Way To Fall"]], the ending theme of ''[=MGS3=]'' by Starsailor. Easily up there with several of the ''SilentHill'' themes, if not the most fitting ending theme ever for a game. On a related note: Kojima originally wanted two songs by DavidBowie, Music/DavidBowie, "Space Oddity" and "Ashes to Ashes", to play during the ending.
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* [[https://www.youtube.com/watch?v=9jK-NcRmVcw The Final Countdown]] by Europe is a very appropriate theme for anyone wishing to invoke IncomingHam with their helicopter entrance. It's a popular choice among players.

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