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* Leon, the undefeated champion of the region, deserves some kudos for being a very challenging Champion alongside Cynthia and Iris. With his team being surprisingly well-balanced and at a noticeably high level compared to the other trainers up to that point in the game (his highest-level Pokémon being level 65). On top of that his team consists of multiple powerhouses, including the residential pseudo, with varied move-sets to cover their weaknesses. It is safe to say, if you don't come prepared, he can easily catch you off guard with how strong he really is. That being said, having a legitimately challenging champion in a mainline Pokemon game is a pleasant surprise and quite a refreshing challenge for a relatively easy game.

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* Leon, the undefeated champion of the region, deserves some kudos for being a very challenging Champion alongside Cynthia and Iris. With his team being surprisingly well-balanced and at a noticeably high level compared to the other trainers up to that point in the game (his highest-level Pokémon being level 65). On top of that his team consists of multiple powerhouses, including the residential pseudo, with varied move-sets to cover their weaknesses. weaknesses (except for his Seismitoad/Mr. Rime/Rhyperior whose only coverage move is Heat Crash for Grass-types). It is safe to say, if you don't come prepared, he can easily catch you off guard with how strong he really is.is (with the exception of the aforementioned trio). That being said, having a legitimately challenging champion in a mainline Pokemon game is a pleasant surprise and quite a refreshing challenge for a relatively easy game.
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Trope was cut/disambiguated due to cleanup


* ''Ultra''[='=]s post-game arc features '''every villainous team leader from every previous generation''' in a massive BossRush. They're all from universes where their goals were successful [[ForWantOfANail because the Player Character didn't exist to stop them]], and they all have their game's respective box legendaries at their disposal.[[note]]Cyrus, Ghetsis, and Lysandre's legendaries differ depending on which version you're playing; if you're playing Ultra Sun, they'll have Dialga, Zekrom, and Xerneas, respectively. If you're playing Ultra Moon, they'll have Palkia, Reshiram, and Yvetal. Archie and Maxie, on the other hand, aren't version dependent--you fight both, but they're from the original Ruby and Sapphire, so sadly no Primal forms.[[/note]] Not epic enough? ''Giovanni can Mega-Evolve his Mewtwo.''[[note]]Also version-dependent--Mega Mewtwo X in Ultra Sun, Y in Ultra Moon.[[/note]]

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* ''Ultra''[='=]s post-game arc features '''every villainous team leader from every previous generation''' in a massive BossRush. They're all from universes where their goals were successful [[ForWantOfANail because the Player Character didn't exist to stop them]], them, and they all have their game's respective box legendaries at their disposal.[[note]]Cyrus, Ghetsis, and Lysandre's legendaries differ depending on which version you're playing; if you're playing Ultra Sun, they'll have Dialga, Zekrom, and Xerneas, respectively. If you're playing Ultra Moon, they'll have Palkia, Reshiram, and Yvetal. Archie and Maxie, on the other hand, aren't version dependent--you fight both, but they're from the original Ruby and Sapphire, so sadly no Primal forms.[[/note]] Not epic enough? ''Giovanni can Mega-Evolve his Mewtwo.''[[note]]Also version-dependent--Mega Mewtwo X in Ultra Sun, Y in Ultra Moon.[[/note]]
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* The Noble Pokemon of the main arc are notable for their exciting premise where for the majority of it, you're taking on the target yourself via throwing balms at them rather than your Pokemon until you find an opening that, if successful with a normal battle, allows you to whale further with balms. The final Noble, Hisuian Avalugg, is ''extremely massive'', akin to a Dynamaxed Pokemon, and fights with an arsenal of giant homing icicles and a WaveMotionGun-sized Ice Beam that wouldn't be out of place in a ''Franchise/MetalGear'' game.

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* The Noble Pokemon of the main arc are notable for their exciting premise where for the majority of it, you're taking on the target yourself via throwing balms at them rather than your Pokemon until you find an opening that, if successful with a normal battle, allows you to whale further with balms. The final Noble, Hisuian Avalugg, is ''extremely massive'', akin to a Dynamaxed Pokemon, and fights with an arsenal of giant homing icicles and a WaveMotionGun-sized Ice Beam that wouldn't be out of place in a ''Franchise/MetalGear'' ''VideoGame/MetalGear'' game.
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* The Gym Leaders in general are often considered a cut above those from the rest of the series with the atmosphere the game sets up. Instead of being inside a building, you face off against the Gym Leader in a huge stadium packed with people, while the leader throws in dialogue to hype up the fans, and their final ace is a Gigantamaxed monstrosity just ''daring'' you to take them down. And, of course, it's impossible not to get pumped up by [[https://youtu.be/hcV6xVukj60 the incredible battle theme]] that even [[VariableMix shifts depending on the situation in battle]], complete with a bombastic crowd chant when the Leader is on their last Pokémon. Even players underwhelmed by the game itself often cite the Gym battles as a highlight.
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Changed the text so that it's accurate with what the game says


** Yeesh, is this guy a joke? Mega Blaziken took all of them down with ease! Oh, wait, a Gyarados? Ah, no worr- ''The foe Gyarados's Gyaradosinite is reacting to Lysandre's Mega Gauntlet!'' And you thought only you could use Mega Evolution. NOPE!

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** Yeesh, is this guy a joke? Mega Blaziken took all of them down with ease! Oh, wait, a Gyarados? Ah, no worr- ''The foe opposing Gyarados's Gyaradosinite Gyaradosite is reacting to Lysandre's Mega Gauntlet!'' Ring!'' And you thought only you could use Mega Evolution. NOPE!
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* The Team Star Bosses are like Gym Leaders and Titan Pokémon combined, topped off with with an intense RockAndRoll track blaring from the Starmobile's speakers. Said Starmobiles often have powerful abilities and unique moves, making each fight an intense struggle.
* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching, but truly epic battle, one of the best in the series. Fighting an AI of the professor, who was revealed to actually be ''DeadAllAlong'', and now seeks to destroy the TimeMachine that the original professor built in order to stop the rampages of the Pokémon from the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so with a strong team of entirely Paradox Pokémon. Once they're defeated the first time, the Protocol doesn't want to give up, seals every Poké Ball not registered to the original professor's from opening, and sends the Koraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, it manages to be a climax that's on par with the spinoffs.

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* The Team Star Bosses are like Gym Leaders and Titan Pokémon combined, topped off with with an intense RockAndRoll track blaring from the Starmobile's speakers. Said Starmobiles often have powerful abilities and unique moves, making each fight an intense struggle.
* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching, but truly epic battle, one of the best in the series. Fighting an AI copy of the professor, who professor (who was revealed to actually be ''DeadAllAlong'', and ''DeadAllAlong'') who now seeks to destroy the TimeMachine that the original professor built in order to stop the rampages of the Pokémon from the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so with a strong team of entirely Paradox Pokémon. Once they're defeated the first time, the Protocol doesn't want to give up, seals every Poké Ball not registered to the original professor's from opening, and sends the Koraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, it manages to be a climax that's on par with the spinoffs.
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None


* The Team Star bosses are like gym leaders and titan Pokemon combined, topped off with with an intense RockAndRoll track blaring from the starmobile's speakers. Said starmobiles often have powerful abilities and unique moves making each fight an intense struggle.
* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching but truly epic battle, one of the best in the series. Fighting an AI of the professor who, it is revealed, was actually ''DeadAllAlong'' who now seeks to destroy the TimeMachine that the professor built in order to stop the rampages from the Pokemon of the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so with a strong team of entirely paradox Pokemon. Once they get defeated, the Protocol doesn't want to give up, seals every pokeball from opening, and sends the Koraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, it manages to be a climax that's on par with the spinoffs.

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* The Team Star bosses Bosses are like gym leaders Gym Leaders and titan Pokemon Titan Pokémon combined, topped off with with an intense RockAndRoll track blaring from the starmobile's Starmobile's speakers. Said starmobiles Starmobiles often have powerful abilities and unique moves moves, making each fight an intense struggle.
* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching gut-wrenching, but truly epic battle, one of the best in the series. Fighting an AI of the professor who, it is revealed, professor, who was revealed to actually ''DeadAllAlong'' who be ''DeadAllAlong'', and now seeks to destroy the TimeMachine that the original professor built in order to stop the rampages of the Pokémon from the Pokemon of the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so with a strong team of entirely paradox Pokemon. Paradox Pokémon. Once they get defeated, they're defeated the first time, the Protocol doesn't want to give up, seals every pokeball Poké Ball not registered to the original professor's from opening, and sends the Koraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, it manages to be a climax that's on par with the spinoffs.
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"Basically" is Word Cruft of the "bogus qualifier" variety, and I have no idea what "ottenRockAndRoll" means.


* The Team Star bosses are basically like gym leaders and titan Pokemon combined, topped off with with an intense ottenRockAndRoll track blaring from the starmobile's speakers. Said starmobiles often have powerful abilities and unique moves making each fight an intense struggle.

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* The Team Star bosses are basically like gym leaders and titan Pokemon combined, topped off with with an intense ottenRockAndRoll RockAndRoll track blaring from the starmobile's speakers. Said starmobiles often have powerful abilities and unique moves making each fight an intense struggle.
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None

Added DiffLines:

* The Team Star bosses are basically like gym leaders and titan Pokemon combined, topped off with with an intense ottenRockAndRoll track blaring from the starmobile's speakers. Said starmobiles often have powerful abilities and unique moves making each fight an intense struggle.
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Mispelled.


* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching but truly epic battle, one of the best in the series. Fighting an AI of the professor who, it is revealed, was actually ''DeadAllAlong'' who now seeks to destroy the TimeMachine that the professor built in order to stop the rampages from the Pokemon of the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so with a strong team of entirely paradox Pokemon. Once they get defeated, the Protocol doesn't want to give up, seals every pokeball from opening, and sends the Kuraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, it manages to be a climax that's on par with the spinoffs.

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* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching but truly epic battle, one of the best in the series. Fighting an AI of the professor who, it is revealed, was actually ''DeadAllAlong'' who now seeks to destroy the TimeMachine that the professor built in order to stop the rampages from the Pokemon of the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so with a strong team of entirely paradox Pokemon. Once they get defeated, the Protocol doesn't want to give up, seals every pokeball from opening, and sends the Kuraidon/Miraidon Koraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, it manages to be a climax that's on par with the spinoffs.
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This entry has numerous problems with grammar and Word Cruft.


* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching but truly epic battle that manages to put itself as one of the best battles in the series. Fighting an AI of the professor who we get revealed that was actually ''DeadAllAlong'' who now seeks to destroy the TimeMachine that the professor built in order to stop the rampages from the Pokemon of the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so, which has them fight with a strong team of entirely paradox Pokemon. Once they get defeated, the Protocol doesn't want to give up, seals every pokeball from opening, and sends the Kuraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, manages to be a climax that's on par with the spinoffs.

to:

* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching but truly epic battle that manages to put itself as battle, one of the best battles in the series. Fighting an AI of the professor who we get revealed that who, it is revealed, was actually ''DeadAllAlong'' who now seeks to destroy the TimeMachine that the professor built in order to stop the rampages from the Pokemon of the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so, which has them fight so with a strong team of entirely paradox Pokemon. Once they get defeated, the Protocol doesn't want to give up, seals every pokeball from opening, and sends the Kuraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, it manages to be a climax that's on par with the spinoffs.
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[[AC:Generation IX: [[VideoGame/PokemonScarletAndViolet Scarlet and Violet]]]]
* The TrueFinalBoss against the AI Sada/Turo (depending on which version) controlled by the [[AIIsACrapshoot Paradise Protection Protocol]] is a gut-wrenching but truly epic battle that manages to put itself as one of the best battles in the series. Fighting an AI of the professor who we get revealed that was actually ''DeadAllAlong'' who now seeks to destroy the TimeMachine that the professor built in order to stop the rampages from the Pokemon of the past/future. The AI itself doesn't want to fight you, but the Protocol forces them to do so, which has them fight with a strong team of entirely paradox Pokemon. Once they get defeated, the Protocol doesn't want to give up, seals every pokeball from opening, and sends the Kuraidon/Miraidon that defeated yours previously, with you having to use your own to fight them in equal footing. Coupled with awesome music, manages to be a climax that's on par with the spinoffs.
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Stripping redundant pothole.


'''All spoilers are unmarked. [[{{Administrivia/YouHaveBeenWarned}} You Have Been Warned.]]'''

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'''All spoilers are unmarked. [[{{Administrivia/YouHaveBeenWarned}} You Have Been Warned.]]'''Administrivia/YouHaveBeenWarned.'''
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'''All spoilers are unmarked. [[{{Administrivia/YouHaveBeenWarned}} You Have Been Warned.]]'''
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Bonus Boss has been split.


* Steven in ''[[VideoGame/PokemonRubyAndSapphire Ruby/Sapphire]]'' (he apparently abdicated his Champion position to Wallace in ''Emerald'', but he remained in the game as an even stronger BonusBoss). Although he was the first FinalBoss in the series to not have a direct connection to the player (as opposed to your rival in the first generation and the below-mentioned Red in generations two and four), he overcame that disappointment with an ''incredibly'' difficult-to-defeat team and [[https://www.youtube.com/watch?v=bcOIQwqCl7s a kickass battle theme]]. He also had a Cool, easygoing personality... and an interior as hard as the Steel-types he uses. Badass.

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* Steven in ''[[VideoGame/PokemonRubyAndSapphire Ruby/Sapphire]]'' (he apparently abdicated his Champion position to Wallace in ''Emerald'', but he remained in the game as an even stronger BonusBoss).{{Superboss}}). Although he was the first FinalBoss in the series to not have a direct connection to the player (as opposed to your rival in the first generation and the below-mentioned Red in generations two and four), he overcame that disappointment with an ''incredibly'' difficult-to-defeat team and [[https://www.youtube.com/watch?v=bcOIQwqCl7s a kickass battle theme]]. He also had a Cool, easygoing personality... and an interior as hard as the Steel-types he uses. Badass.



** The BonusBoss Arceus, found in one of the special missions, is just full of awesome. While he's not necessarily hard, Arceus will not hold back in flaunting its godlike powers, [[BeamSpam spamming all manner of laser beams that sweep the field in various patterns]], firing barrages of yellow energy blasts, causing waves of purple lasers to erupt from the ground, and even ''calling down a rain of meteors from above.'' These are some of the most visually-impressive attacks in the entire game, without a doubt.

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** The BonusBoss OptionalBoss Arceus, found in one of the special missions, is just full of awesome. While he's not necessarily hard, Arceus will not hold back in flaunting its godlike powers, [[BeamSpam spamming all manner of laser beams that sweep the field in various patterns]], firing barrages of yellow energy blasts, causing waves of purple lasers to erupt from the ground, and even ''calling down a rain of meteors from above.'' These are some of the most visually-impressive attacks in the entire game, without a doubt.
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Up To Eleven is a defunct trope


* Battling the Champion, Iris, in ''VideoGame/PokemonBlack2AndWhite2''. After an outstanding battle intro scene, which is the only one the series has had yet to feature full body VS sprites, the battlefield is a bunch of multicolored beams flying through the starry sky. You know you're in for a fun fight when the Champion's first Pokémon is a Hydreigon. ''[[TheComputerIsACheatingBastard Another]]'' [[TheComputerIsACheatingBastard underleveled one, no less]], which, in fact, if you're playing on Challenge Mode or a rematch, [[CallBack has the same moveset that Ghetsis' had in the originals]] [[note]]In a regular initial battle, it has Flamethrower and Charge Beam instead of Focus Blast and Fire Blast[[/note]]. And that's just the beginning. She also has a Haxorus with Dragon Dance and a Focus Sash, along with lots of other strong hitters. She is typically considered one of the harder champions, and has the pure undiluted [[SugarWiki/AwesomeMusic awesome]] that is her [[https://www.youtube.com/watch?v=Xb9ee9lWSbg battle theme]]. And on Challenge Mode, it's [[UpToEleven even more intense]], because her entire team gets redesigned and are given much more powerful movesets consisting of 100-120 and even 150 power STAB moves.

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* Battling the Champion, Iris, in ''VideoGame/PokemonBlack2AndWhite2''. After an outstanding battle intro scene, which is the only one the series has had yet to feature full body VS sprites, the battlefield is a bunch of multicolored beams flying through the starry sky. You know you're in for a fun fight when the Champion's first Pokémon is a Hydreigon. ''[[TheComputerIsACheatingBastard Another]]'' [[TheComputerIsACheatingBastard underleveled one, no less]], which, in fact, if you're playing on Challenge Mode or a rematch, [[CallBack has the same moveset that Ghetsis' had in the originals]] [[note]]In a regular initial battle, it has Flamethrower and Charge Beam instead of Focus Blast and Fire Blast[[/note]]. And that's just the beginning. She also has a Haxorus with Dragon Dance and a Focus Sash, along with lots of other strong hitters. She is typically considered one of the harder champions, and has the pure undiluted [[SugarWiki/AwesomeMusic awesome]] that is her [[https://www.youtube.com/watch?v=Xb9ee9lWSbg battle theme]]. And on Challenge Mode, it's [[UpToEleven even more intense]], intense, because her entire team gets redesigned and are given much more powerful movesets consisting of 100-120 and even 150 power STAB moves.
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Loads And Loads Of Characters is a redirect that should not be linked to


* To some, ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' and ''[[VideoGame/PokemonGoldAndSilver SoulSilver]]'' have some of the best battles in the series. [[PreviousPlayerCharacterCameo Red?]] Check. [[TheRival Blue?]] Check. [[{{Jerkass}} Clair]] [[DualBoss and Lance]] while teamed up with [[TheRival Silver]]? Check. [[BigBad Giovanni?]] Check. [[LoadsAndLoadsOfCharacters Too many legendaries to count?]] Check. [[BigLippedAlligatorMoment Eusine?]] Sure.

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* To some, ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' and ''[[VideoGame/PokemonGoldAndSilver SoulSilver]]'' have some of the best battles in the series. [[PreviousPlayerCharacterCameo Red?]] Check. [[TheRival Blue?]] Check. [[{{Jerkass}} Clair]] [[DualBoss and Lance]] while teamed up with [[TheRival Silver]]? Check. [[BigBad Giovanni?]] Check. [[LoadsAndLoadsOfCharacters Too many legendaries to count?]] count? Check. [[BigLippedAlligatorMoment Eusine?]] Sure.
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Fixing punctuation error, dangling participle, and Word Cruft.


* The Noble Pokemon of the main arc are notable for their exciting premise where for the majority of it, you're taking on the target yourself via throwing balms at them rather than your Pokemon until you find an opening that if successful with a normal battle, allows you to whale further with balms. Of special note is the final Noble, Hisuian Avalugg. The catch? ''It's extremely massive'', akin to a Dynamaxed Pokemon, and fights with an arsenal of giant homing icicles and a WaveMotionGun-sized Ice Beam that wouldn't be out of place in a ''Franchise/MetalGear'' game.

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* The Noble Pokemon of the main arc are notable for their exciting premise where for the majority of it, you're taking on the target yourself via throwing balms at them rather than your Pokemon until you find an opening that that, if successful with a normal battle, allows you to whale further with balms. Of special note is the The final Noble, Hisuian Avalugg. The catch? ''It's extremely Avalugg, is ''extremely massive'', akin to a Dynamaxed Pokemon, and fights with an arsenal of giant homing icicles and a WaveMotionGun-sized Ice Beam that wouldn't be out of place in a ''Franchise/MetalGear'' game.



* Possibly one of the most memorable encounters is the last boss of the post game: Volo, who has revealed his true colors as the BigBad and is bent on taking Arceus' power and using it to recreate reality. Not only is his battle theme a CallBack to Cynthia's infamous piano, his team is nearly identical to that of the dreaded Champion and is capable of putting up a similar fight. Once he loses his Pokemon, however, he summons ''Giratina'' and sics it on you, prompting a second stage of the fight where you take on the powerful Renegade Pokemon without any reprieve. On top of that, once you defeat Giratina, in an arguable first from the series, it [[VictoryFakeout gets back up]] followed by a magnificent ThemeMusicPowerup as it transforms into its Origin Forme, returning to battle at full strength with a remix of its classic theme playing - making Volo the first trainer in the series to have effectively '''eight''' Pokemon in a single battle (breaking the previous record of seven with Greevil in ''VideoGame/PokemonXDGaleOfDarkness'' and Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'' - and unlike with those two, [[MarathonBoss you don't get free healing in between]].) All of this together makes for a brutally difficult, yet immensely satisfying challenge for the final stretch of the game.
* The boss fight against Arceus is a spectacle and a massive challenge all in one. Upon completing the Pokédex and playing the Azure Flute, a glowing staircase appears, taking you to an arena floating amid auroras in a starry, spacey sky. Arceus appears, and then puts on the most difficult fight in the game, shooting homing projectiles that require perfect timing to dodge, sending out shockwaves directly followed by meteors, having ''two'' charged attacks you have to shatter, and tearing through space and time to run you down. The opportunities to throw balms in the fight are ''scant'' and efficient progress (and longer survival) in the fight requires risky throws timed in the gaps of its attacks, pushing you into a hectic rhythm that's nonetheless possible to master due to the fight's consistency. Even if you break a charged attack and get to fight it with Pokémon, Arceus still proves its status as Creator of the Universe by using its Legend Plate to immediately switch to a type your Pokémon is weak to and likely annihilating it with Judgment. All in all, the battle ''will'' make you feel like the puny mortal that you are in comparison to Arceus, and winning becomes all the more satisfying for it.

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* Possibly one of the most memorable encounters is the last boss of the post game: Volo, who has revealed his true colors as the BigBad and is bent on taking Arceus' power and using it to recreate reality. Not only is his battle theme a CallBack to Cynthia's infamous piano, his team is nearly identical to that of the dreaded Champion and is capable of putting up a similar fight. Once he loses his Pokemon, however, he summons ''Giratina'' and sics it on you, prompting a second stage of the fight where you take on the powerful Renegade Pokemon without any reprieve. On top of that, once you defeat Giratina, in an arguable first from the series, it [[VictoryFakeout gets back up]] followed by a magnificent ThemeMusicPowerup as it transforms into its Origin Forme, returning to battle at full strength with a remix of its classic theme playing - making Volo the first trainer in the series to have effectively '''eight''' Pokemon in a single battle (breaking the previous record of seven with Greevil in ''VideoGame/PokemonXDGaleOfDarkness'' and Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'' - and unlike with those two, [[MarathonBoss you don't get free healing in between]].) between]]). All of this together makes for a brutally difficult, yet immensely satisfying challenge for the final stretch of the game.
* The boss fight against Arceus is a spectacle and a massive challenge all in one. Upon completing After you complete the Pokédex and playing play the Azure Flute, a glowing staircase appears, taking you to an arena floating amid auroras in a starry, spacey sky. Arceus appears, and then puts on the most difficult fight in the game, shooting homing projectiles that require perfect timing to dodge, sending out shockwaves directly followed by meteors, having ''two'' charged attacks you have to shatter, and tearing through space and time to run you down. The opportunities to throw balms in the fight are ''scant'' and efficient progress (and longer survival) in the fight requires risky throws timed in the gaps of its attacks, pushing you into a hectic rhythm that's nonetheless possible to master due to the fight's consistency. Even if you break a charged attack and get to fight it with Pokémon, Arceus still proves its status as Creator of the Universe by using its Legend Plate to immediately switch to a type your Pokémon is weak to and likely annihilating it with Judgment. All in all, the battle ''will'' make you feel like the puny mortal that you are in comparison to Arceus, and winning becomes all the more satisfying for it.
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[[AC:Generation VIII: VideoGame/PokemonLegendsArceus]]
* The Noble Pokemon of the main arc are notable for their exciting premise where for the majority of it, you're taking on the target yourself via throwing balms at them rather than your Pokemon until you find an opening that if successful with a normal battle, allows you to whale further with balms. Of special note is the final Noble, Hisuian Avalugg. The catch? ''It's extremely massive'', akin to a Dynamaxed Pokemon, and fights with an arsenal of giant homing icicles and a WaveMotionGun-sized Ice Beam that wouldn't be out of place in a ''Franchise/MetalGear'' game.
* One of the best of all is the epic main story FinalBoss, Origin Forme Dialga or Palkia. The dragon sends a barrage of meteors hurtling towards you and also uses its time/space warping powers for some surprise attacks and maneuvers. But the best part is that the fight is much less linear than the other Noble Pokémon fights; you have a lot of opportunities to throw balms at the dragon even without tiring it out, or you can choose to wait things out to engage it in a battle with your own dragon (a la ''VideoGame/PokemonBlackAndWhite'') so that throwing balms at it is more effective. Couple that with a killer remix of their battle theme from ''VideoGame/PokemonDiamondAndPearl'', and you have one hell of a memorable final showdown.
* Possibly one of the most memorable encounters is the last boss of the post game: Volo, who has revealed his true colors as the BigBad and is bent on taking Arceus' power and using it to recreate reality. Not only is his battle theme a CallBack to Cynthia's infamous piano, his team is nearly identical to that of the dreaded Champion and is capable of putting up a similar fight. Once he loses his Pokemon, however, he summons ''Giratina'' and sics it on you, prompting a second stage of the fight where you take on the powerful Renegade Pokemon without any reprieve. On top of that, once you defeat Giratina, in an arguable first from the series, it [[VictoryFakeout gets back up]] followed by a magnificent ThemeMusicPowerup as it transforms into its Origin Forme, returning to battle at full strength with a remix of its classic theme playing - making Volo the first trainer in the series to have effectively '''eight''' Pokemon in a single battle (breaking the previous record of seven with Greevil in ''VideoGame/PokemonXDGaleOfDarkness'' and Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'' - and unlike with those two, [[MarathonBoss you don't get free healing in between]].) All of this together makes for a brutally difficult, yet immensely satisfying challenge for the final stretch of the game.
* The boss fight against Arceus is a spectacle and a massive challenge all in one. Upon completing the Pokédex and playing the Azure Flute, a glowing staircase appears, taking you to an arena floating amid auroras in a starry, spacey sky. Arceus appears, and then puts on the most difficult fight in the game, shooting homing projectiles that require perfect timing to dodge, sending out shockwaves directly followed by meteors, having ''two'' charged attacks you have to shatter, and tearing through space and time to run you down. The opportunities to throw balms in the fight are ''scant'' and efficient progress (and longer survival) in the fight requires risky throws timed in the gaps of its attacks, pushing you into a hectic rhythm that's nonetheless possible to master due to the fight's consistency. Even if you break a charged attack and get to fight it with Pokémon, Arceus still proves its status as Creator of the Universe by using its Legend Plate to immediately switch to a type your Pokémon is weak to and likely annihilating it with Judgment. All in all, the battle ''will'' make you feel like the puny mortal that you are in comparison to Arceus, and winning becomes all the more satisfying for it.

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** Cynthia maintains this role into the remakes as well. This time, she actually takes held items and abilities into account. Her Garchomp is holding a berry that weakens incoming ice damage (Giving it plenty of time to fight back) and has poison Jab for any Fairy type Pokémon the player might think to use. Her Spiritomb may have a weakness now, but ''also'' is packing Shadow Ball, while her Roserade is packing an item that makes super-effective moves deal more damage. Notably, her Milotic becomes a StoneWall once the Flame Orb kicks in - not only is it rocking sky high special defence (Which allows it to mirror counter easily), but its ability Marvel Scale ''also'' increases its physical defence by 50%.

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** Cynthia maintains this role into the remakes as well. This time, she actually takes held items and abilities into account. Her Garchomp is holding a berry that weakens incoming ice damage (Giving it plenty of time to fight back) and has poison Poison Jab for any Fairy type Fairy-type Pokémon the player might think to use. Her Spiritomb may have a weakness now, but ''also'' is packing Shadow Ball, while her Roserade is packing an item that makes super-effective moves deal more damage. Notably, her Milotic becomes a StoneWall once the Flame Orb kicks in - not only is it rocking sky high special defence Special Defense (Which allows it to mirror counter easily), but its ability Marvel Scale ''also'' increases its physical defence Defense by 50%.
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A lot of people think Iris is pretty hard now on the internet, going by You Tube comments and such.


* Battling the Champion, Iris, in ''VideoGame/PokemonBlack2AndWhite2''. After an outstanding battle intro scene, which is the only one the series has had yet to feature full body VS sprites, the battlefield is a bunch of multicolored beams flying through the starry sky. You know you're in for a fun fight when the Champion's first Pokémon is a Hydreigon. ''[[TheComputerIsACheatingBastard Another]]'' [[TheComputerIsACheatingBastard underleveled one, no less]], which, in fact, if you're playing on Challenge Mode or a rematch, [[CallBack has the same moveset that Ghetsis' had in the originals]] [[note]]In a regular initial battle, it has Flamethrower and Charge Beam instead of Focus Blast and Fire Blast[[/note]]. And that's just the beginning. She also has a Haxorus with Dragon Dance and a Focus Sash, along with lots of other strong hitters. While she's not the hardest Champion battle you'll face, it still makes for an awesome fight, especially with the pure undiluted [[SugarWiki/AwesomeMusic awesome]] that is her [[https://www.youtube.com/watch?v=Xb9ee9lWSbg battle theme]]. And on Challenge Mode, it's [[UpToEleven even more intense]], because her entire team gets redesigned and are given much more powerful movesets consisting of 100-120 and even 150 power STAB moves.

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* Battling the Champion, Iris, in ''VideoGame/PokemonBlack2AndWhite2''. After an outstanding battle intro scene, which is the only one the series has had yet to feature full body VS sprites, the battlefield is a bunch of multicolored beams flying through the starry sky. You know you're in for a fun fight when the Champion's first Pokémon is a Hydreigon. ''[[TheComputerIsACheatingBastard Another]]'' [[TheComputerIsACheatingBastard underleveled one, no less]], which, in fact, if you're playing on Challenge Mode or a rematch, [[CallBack has the same moveset that Ghetsis' had in the originals]] [[note]]In a regular initial battle, it has Flamethrower and Charge Beam instead of Focus Blast and Fire Blast[[/note]]. And that's just the beginning. She also has a Haxorus with Dragon Dance and a Focus Sash, along with lots of other strong hitters. While she's not She is typically considered one of the hardest Champion battle you'll face, it still makes for an awesome fight, especially with harder champions, and has the pure undiluted [[SugarWiki/AwesomeMusic awesome]] that is her [[https://www.youtube.com/watch?v=Xb9ee9lWSbg battle theme]]. And on Challenge Mode, it's [[UpToEleven even more intense]], because her entire team gets redesigned and are given much more powerful movesets consisting of 100-120 and even 150 power STAB moves.



* Leon, the undefeated champion of the region, deserves some kudos for being arguably the first legitimately challenging champion since Cynthia. With his team being surprisingly well-balanced and at a noticeably high level compared to the other trainers up to that point in the game (his highest-level Pokémon being level 65). On top of that his team consists of multiple powerhouses, including the residential pseudo, with varied move-sets to cover their weaknesses. It is safe to say, if you don't come prepared, he can easily catch you off guard with how strong he really is. That being said, having a legitimately challenging champion in a mainline Pokemon game is a pleasant surprise and quite a refreshing challenge for a relatively easy game.

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* Leon, the undefeated champion of the region, deserves some kudos for being arguably the first legitimately a very challenging champion since Cynthia.Champion alongside Cynthia and Iris. With his team being surprisingly well-balanced and at a noticeably high level compared to the other trainers up to that point in the game (his highest-level Pokémon being level 65). On top of that his team consists of multiple powerhouses, including the residential pseudo, with varied move-sets to cover their weaknesses. It is safe to say, if you don't come prepared, he can easily catch you off guard with how strong he really is. That being said, having a legitimately challenging champion in a mainline Pokemon game is a pleasant surprise and quite a refreshing challenge for a relatively easy game.
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** Cynthia maintains this role into the remakes as well. This time, she actually takes held items and abilities into account. Her Garchomp is holding a berry that weakens incoming ice damage (Giving it plenty of time to fight back) and has poison Jab for any Fairy type Pokémon the player might think to use. Her Spiritomb may have a weakness now, but ''also'' is packing Shadow Ball, while her Roserade is packing an item that makes super-effective moves deal more damage. Notably, her Milotic becomes a StoneWall once the Flame Orb kicks in - not only is it rocking sky high special defence (Which allows it to mirror counter easily), but its ability Wonder Scale ''also'' increases its physical defence by 50%.

to:

** Cynthia maintains this role into the remakes as well. This time, she actually takes held items and abilities into account. Her Garchomp is holding a berry that weakens incoming ice damage (Giving it plenty of time to fight back) and has poison Jab for any Fairy type Pokémon the player might think to use. Her Spiritomb may have a weakness now, but ''also'' is packing Shadow Ball, while her Roserade is packing an item that makes super-effective moves deal more damage. Notably, her Milotic becomes a StoneWall once the Flame Orb kicks in - not only is it rocking sky high special defence (Which allows it to mirror counter easily), but its ability Wonder Marvel Scale ''also'' increases its physical defence by 50%.
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* ''VideoGame/PokemonBattleRevolution'' in general is seen as a major SequelDifficultyDrop from previous 3D console games, but the one exception is the second rematch against the game's FinalBoss Mysterial. Facing off against an entire team of Legendary Pokémon is enough to qualify, but if you use a team from either ''Diamond'', ''Platinum'', or ''Soul Silver'', you're treated to the notorious rain offense strategy that dominated the highest levels of competitive Pokémon, with Mysterial leading off with a Choice Scarf Kyogre that can outspeed and decimate opponents with its absurdly powerful Water Spouts, and other powerful legendaries like Palkia and Manaphy that gain substantial power and ability boosts in the rain. Defeating this {{Superboss}} team will make you feel like a true Master, and it's easily the most popular version of the fight to showcase online.[[note]]If you use ''Pearl'' or ''Heart Gold'', you face off against the weaker sun offense team, while using Rentals matches you against a team that lacks the weather synergies which makes the fight so intimidating in the first place.[[/note]]
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Beginning an entry with "On a similar note" is positional Word Cruft; this entry won't always immediately follow the one before it.


* On a similar note, Colress from ''VideoGame/PokemonBlack2AndWhite2'', who you fight before Ghetsis. Despite four of his five Pokémon being Steel-type (six in post-game rematches), his Magneton and Magnezone can really mess with you if you lack an answer to them, thanks to the fact he actually takes advantage of held items. His other Pokémon can hit hard as well, but he does make for a fun battle, especially with his [[https://www.youtube.com/watch?v=FnjAOqQrUp0 technologic and intense battle theme]].

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* On a similar note, Colress from ''VideoGame/PokemonBlack2AndWhite2'', who you fight before Ghetsis. Despite four of his five Pokémon being Steel-type (six in post-game rematches), his Magneton and Magnezone can really mess with you if you lack an answer to them, thanks to the fact he actually takes advantage of held items. His other Pokémon can hit hard as well, but he does make for a fun battle, especially with his [[https://www.youtube.com/watch?v=FnjAOqQrUp0 technologic and intense battle theme]].
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* On a similar note, Colress from ''VideoGame/PokemonBlack2AndWhite2'', who you fight before Ghetsis. Despite four of his five Pokémon being Steel-type (six in post-game rematches), his Magneton and Magnezone can really mess with you if you lack an answer to them. His other Pokémon can hit hard as well, but he does make for a fun battle, especially with his [[https://www.youtube.com/watch?v=FnjAOqQrUp0 technologic and intense battle theme]].

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* On a similar note, Colress from ''VideoGame/PokemonBlack2AndWhite2'', who you fight before Ghetsis. Despite four of his five Pokémon being Steel-type (six in post-game rematches), his Magneton and Magnezone can really mess with you if you lack an answer to them.them, thanks to the fact he actually takes advantage of held items. His other Pokémon can hit hard as well, but he does make for a fun battle, especially with his [[https://www.youtube.com/watch?v=FnjAOqQrUp0 technologic and intense battle theme]].
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** For the first time around, their teams are the same as before. While this ''does'' mean Aaron once again is using two CrutchCharacter Pokémon in the endgame and Flint has only two fire types. But ''un''like the original, all take advantage of moves, abilities introduced past the fourth generation, IV/EV training, ''and'' held items. Aaron's Heracross in particular takes advantage of the Flame Orb and Facade, Flint's Drifblim takes advantage of using StatusBuff attacks and Baton Pass like in the original but this time has much more reliable ways to do it, and Lucian's Alakazam is carrying a Life orb to make Future Sight hit like a ''truck'' if the battle isn't ended quickly.
** Their rematches are also against their ''Platinum'' teams... except this time? This includes held items. Aaron now carries bulkier Pokémon, but now his Scizor has its double weakness to fire reduced by having an Occa Berry. Flint may no longer run a Sunny Day/Solar Beam combo like he did in Platinum, but the held items will still allow his Pokémon to hit you like a ''truck'' if you don't take them out fast enough. Lucian's Alakazam now includes some dark type coverage - via the more accurate Dazzling Gleam instead of Focus Blast.

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** For the first time around, their teams are the same as before. While Even though this ''does'' mean Aaron once again is using two CrutchCharacter Pokémon in the endgame and Flint has only two fire types. But types, they find ways to stall and make up for it. Because ''un''like the original, all take advantage of moves, abilities introduced past the fourth generation, IV/EV training, ''and'' held items. Aaron's Heracross in particular takes advantage of the Flame Orb and Facade, Flint's Drifblim takes advantage of using StatusBuff attacks and Baton Pass like in the original but this time has much more reliable ways to do it, and Lucian's Alakazam is carrying a Life orb to make Future Sight hit like a ''truck'' if the battle isn't ended quickly.
** Their rematches are also against their ''Platinum'' teams... except this time? This includes held items. Aaron now carries bulkier Pokémon, but now his Scizor has its double weakness to fire reduced by having an Occa Berry. Flint may no longer run a Sunny Day/Solar Beam combo like he did in Platinum, but the held items will still allow his Pokémon to hit you like a ''truck'' even inflict some major damage [[ScissorsCutsRock despite resistances]] if you don't take them out fast enough. Lucian's Alakazam now includes some dark type coverage - via the more accurate Dazzling Gleam instead of Focus Blast.

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