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* The Runaway Kid killing the granny by pushing a powered on TV into the water where she gets electrocuted for all the times she tried to kill and drown the boy.
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* The Runaway Kid killing the granny Granny by pushing a powered on TV into the water water, [[KarmicDeath where she gets electrocuted for all the times she tried to kill and drown the boy.boy]].
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* The Girl in the Yellow Raincoat and the Runaway Girl/Six teaming up to take down the [[BigBad young ruler of the nest]].
to:
* The Girl in the Yellow Raincoat and the Runaway Girl/Six teaming up to take down the [[BigBad young ruler of the nest]].nest]].
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Awesome moments for little nightmares 2 to be added to that work’s page.
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Awesome Momentd
Changed line(s) 17,20 (click to see context) from:
* The Girl in the Yellow Raincoat and the Runaway Girl/Six teaming up to take down the [[BigBad young ruler of the nest]].
!Little Nightmares II
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.
%%* Mono and Six, upon being chased into a shed by the Hunter, find a gun which they use to shoot the Hunter and kill him.%%
!Little Nightmares II
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.
%%* Mono and Six, upon being chased into a shed by the Hunter, find a gun which they use to shoot the Hunter and kill him.%%
to:
* The Girl in the Yellow Raincoat and the Runaway Girl/Six teaming up to take down the [[BigBad young ruler of the nest]].
!Little Nightmares II
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.
%%* Mono and Six, upon being chased into a shed by the Hunter, find a gun which they use to shoot the Hunter and kill him.%%nest]].
!Little Nightmares II
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.
%%* Mono and Six, upon being chased into a shed by the Hunter, find a gun which they use to shoot the Hunter and kill him.%%
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Moments subpages are Spoilers Off pages
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'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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* The ending is both this and NightmareFuel. [[spoiler: After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does TheSlowWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
to:
* The ending is both this and NightmareFuel. [[spoiler: After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does TheSlowWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
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* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler: when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him]]. It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
to:
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler: when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him]].him. It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
Changed line(s) 15 (click to see context) from:
* The Girl in the Yellow Raincoat and the Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]].
to:
* The Girl in the Yellow Raincoat and the Runaway Girl/[[spoiler:Six]] Girl/Six teaming up to take down the [[BigBad young ruler of the nest]].
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Changed line(s) 17 (click to see context) from:
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.
to:
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.enemies.
%%* Mono and Six, upon being chased into a shed by the Hunter, find a gun which they use to shoot the Hunter and kill him.%%
%%* Mono and Six, upon being chased into a shed by the Hunter, find a gun which they use to shoot the Hunter and kill him.%%
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* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having both of his arms, his only means of traveling the maw, '''CUT OFF''' via garage door.
* Escaping the massive wave of patrons that attacks you in the end of the Guest Area level. It's just tricky enough to keep ahead of them and maneuver through the obstacles in your path that it feels immensely satisfying to succeed, and then there's of course the in-universe awesome of depriving a group of evil, gluttonous guests their prey. One of them falls off the ledge and plummets to their death trying to get at you.
* Escaping the massive wave of patrons that attacks you in the end of the Guest Area level. It's just tricky enough to keep ahead of them and maneuver through the obstacles in your path that it feels immensely satisfying to succeed, and then there's of course the in-universe awesome of depriving a group of evil, gluttonous guests their prey. One of them falls off the ledge and plummets to their death trying to get at you.
to:
* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having both of his arms, his only means of traveling the maw, Maw, '''CUT OFF''' via garage door.
* Escaping the massive wave of patrons that attacks you in the end of the Guest Area level. It's just tricky enough to keep ahead of them and maneuver through the obstacles in your path that it feels immensely satisfying to succeed, andthen of course there's of course the in-universe awesome of depriving a group of evil, gluttonous guests their prey. One At the end of the chase, one of them falls off the ledge and [[DisneyVillainDeath plummets to their death her death]] [[KarmicDeath trying to get at you.you]].
* Escaping the massive wave of patrons that attacks you in the end of the Guest Area level. It's just tricky enough to keep ahead of them and maneuver through the obstacles in your path that it feels immensely satisfying to succeed, and
Changed line(s) 8,9 (click to see context) from:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does TheSlowWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
* Little Nightmares is a prime example of SugarWiki/VisualEffectsOfAwesome. Many players react with surprise that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
* Little Nightmares is a prime example of SugarWiki/VisualEffectsOfAwesome. Many players react with surprise that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
to:
* The ending is both this and NightmareFuel. [[spoiler:After [[spoiler: After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does TheSlowWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
*Little Nightmares ''Little Nightmares'' is a prime example of SugarWiki/VisualEffectsOfAwesome. Many players react with surprise that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
*
Changed line(s) 13 (click to see context) from:
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
to:
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when [[spoiler: when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] him]]. It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
Changed line(s) 15 (click to see context) from:
* The Girl in the Yellow Raincoat and The Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]] in ''Very Little Nightmares''.
to:
* The Girl in the Yellow Raincoat and The the Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]] in ''Very Little Nightmares''.nest]].
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* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
Added DiffLines:
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
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* The unnamed girl escapee managing to not only managing to escape out the window using a bed sheet ladder that the other children eventually use, but also avoiding the medusa eyes and other dangers found in the maw. Unfortunately, she doesn't make it far.
* The Runaway Kid killing the granny by pushing a powered on tv into the water where she gets electrocuted for all the times she tried to kill and drown the boy.
* The Runaway Kid killing the granny by pushing a powered on tv into the water where she gets electrocuted for all the times she tried to kill and drown the boy.
to:
* The unnamed girl escapee managing to not only managing to escape out the window using a bed sheet ladder that the other children eventually use, but also avoiding avoid the medusa eyes and other dangers found in the maw. Unfortunately, she doesn't make it far.
* The Runaway Kid killing the granny by pushing a powered ontv TV into the water where she gets electrocuted for all the times she tried to kill and drown the boy.
* The Runaway Kid killing the granny by pushing a powered on
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Added line(s) 9 (click to see context) :
!General
Added line(s) 9 (click to see context) :
!Little Nightmares
Changed line(s) 9 (click to see context) from:
* The Girl in the Yellow Raincoat and The Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]] in ''Very Little Nightmares''.
to:
!Secrets of the Maw
* The unnamed girl escapee managing to not only managing to escape out the window using a bed sheet ladder that the other children eventually use, but also avoiding the medusa eyes and other dangers found in the maw. Unfortunately, she doesn't make it far.
* The Runaway Kid killing the granny by pushing a powered on tv into the water where she gets electrocuted for all the times she tried to kill and drown the boy.
!Very Little Nightmares
* The Girl in the Yellow Raincoat and The Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]] in ''Very LittleNightmares''.Nightmares''.
!Little Nightmares II
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.
* The unnamed girl escapee managing to not only managing to escape out the window using a bed sheet ladder that the other children eventually use, but also avoiding the medusa eyes and other dangers found in the maw. Unfortunately, she doesn't make it far.
* The Runaway Kid killing the granny by pushing a powered on tv into the water where she gets electrocuted for all the times she tried to kill and drown the boy.
!Very Little Nightmares
* The Girl in the Yellow Raincoat and The Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]] in ''Very Little
!Little Nightmares II
* This time in the game, you're actually able to fight back, as Mono can be seen picking up [[ImprovisedWeapon various objects]] and using them to smash his enemies.
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None
Changed line(s) 8 (click to see context) from:
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
to:
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.game.
* The Girl in the Yellow Raincoat and The Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]] in ''Very Little Nightmares''.
* The Girl in the Yellow Raincoat and The Runaway Girl/[[spoiler:Six]] teaming up to take down the [[BigBad young ruler of the nest]] in ''Very Little Nightmares''.
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Changed line(s) 6 (click to see context) from:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
to:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk TheSlowWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
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Changed line(s) 7 (click to see context) from:
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
to:
* Little Nightmares is a prime example of VisualEffectsOfAwesome.SugarWiki/VisualEffectsOfAwesome. Many players react with surprise that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
to:
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.awe.
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
* It's a CreepyAwesome moment that quickly descends into TearJerker, but the shot of the Lady [[spoiler:when she finally catches the boy in her Residence, approaching with her mask back on and her arms raised as she exercises her shadow powers on him.]] It's a very awe-inspiring moment for the villain who was defeated so easily in the main game.
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None
Changed line(s) 7 (click to see context) from:
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise when you first take control of Six that what they're seeing is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
to:
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise when you first take control of Six that what they're seeing when they first take control of Six is not actually a cutscene, and the scene where Six first comes out on the side of the Maw as the customers are boarding is universally regarded with awe.
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None
Changed line(s) 7 (click to see context) from:
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise that the the beginning of the game is not actually a cutscene, and the scene where Six first comes out on the side of the Maw into bright daylight as the customers are boarding is universally regarded with awe.
to:
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise when you first take control of Six that the the beginning of the game what they're seeing is not actually a cutscene, and the scene where Six first comes out on the side of the Maw into bright daylight as the customers are boarding is universally regarded with awe.
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None
Changed line(s) 6 (click to see context) from:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
to:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]]]
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise that the the beginning of the game is not actually a cutscene, and the scene where Six first comes out on the side of the Maw into bright daylight as the customers are boarding is universally regarded with awe.
* Little Nightmares is a prime example of VisualEffectsOfAwesome. Many players react with surprise that the the beginning of the game is not actually a cutscene, and the scene where Six first comes out on the side of the Maw into bright daylight as the customers are boarding is universally regarded with awe.
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None
Changed line(s) 6 (click to see context) from:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
to:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron patrons who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
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Added DiffLines:
* Since it's not mentioned often, the soundtrack for the game should get an award. Each individual song has a way of amplifying the atmosphere, making you feel what Six is going through and also making the game feel even more frightening.
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Added DiffLines:
* Escaping the massive wave of patrons that attacks you in the end of the Guest Area level. It's just tricky enough to keep ahead of them and maneuver through the obstacles in your path that it feels immensely satisfying to succeed, and then there's of course the in-universe awesome of depriving a group of evil, gluttonous guests their prey. One of them falls off the ledge and plummets to their death trying to get at you.
Is there an issue? Send a MessageReason:
Grammar correction
Changed line(s) 2 (click to see context) from:
* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having his both of his arms, his only means of traveling the maw, '''CUT OFF''' via garage door.
to:
* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having his both of his arms, his only means of traveling the maw, '''CUT OFF''' via garage door.
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Deleted line(s) 2 (click to see context) :
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
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* Six fighting against the Lady and using a mirror to attack.
to:
* Six fighting against the Lady and using just a mirror to attack.attack her.
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
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Added line(s) 2 (click to see context) :
* While Six can't fight back, she relies on her wits and surroundings which giver her a great advantage over her larger pursuers.
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* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having his both of his arms, his only means of traveling the maw, '''CUT OFF''' via garage door.
to:
* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having his both of his arms, his only means of traveling the maw, '''CUT OFF''' via garage door.door.
* Six fighting against the Lady and using a mirror to attack.
* Six fighting against the Lady and using a mirror to attack.
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Changed line(s) 1 (click to see context) from:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]
to:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]]]
* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having his both of his arms, his only means of traveling the maw, '''CUT OFF''' via garage door.
* After the [[WouldHurtAChild Janitor]] stalks and chases Six throughout his lair, she eventually outwits him by having his both of his arms, his only means of traveling the maw, '''CUT OFF''' via garage door.
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Added DiffLines:
* The ending is both this and NightmareFuel. [[spoiler:After defeating and devouring the Lady, Six, who until now has spent the entire game practically defenseless and running for her life, does an UnflinchingWalk towards the exit of the Maw, and in the process comes across a group of the corrupted patron who have tormented her for so long. They try to lunge at her, but then Six reveals that by devouring the Lady, she inherited her shadow powers, and uses them to slaughter the patrons one by one as she marches on. The game ends with Six finally, ''finally'' escaping the Maw and returning to the surface as the Nomes watch in awe.]]