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Adding folders.


!! General

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!! General[[foldercontrol]]

[[folder:General]]




!! Introduced in ''Heavensward'' (3.x)

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\n!! Introduced [[/folder]]

[[folder:Introduced
in ''Heavensward'' (3.x)x)]]




!! Introduced in ''Stormblood'' (4.x)

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\n!! Introduced [[/folder]]

[[folder:Introduced
in ''Stormblood'' (4.x)x)]]




!! Introduced in ''Shadowbringers'' (5.x)

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\n!! Introduced [[/folder]]

[[folder:Introduced
in ''Shadowbringers'' (5.x)x)]]




!! Introduced in ''Endwalker'' (6.x)

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\n!! Introduced [[/folder]]

[[folder:Introduced
in ''Endwalker'' (6.x)x)]]




!! Introduced in ''Dawntrail'' (7.x)

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\n!! Introduced [[/folder]]

[[folder:Introduced
in ''Dawntrail'' (7.x)x)]]




!! Palace of the Dead

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\n!! Palace [[/folder]]

[[folder:Palace
of the DeadDead]]




!! Player-Versus-Player
!!! General

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\n[[/folder]]

[[folder:Player-Versus-Player]]
!! Player-Versus-Player
!!!
General




!!! Crystalline Conflict

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\n!!! * Your gear doesn't take damage in PVP modes. Otherwise, getting a bad team combination, trying to learn the PVP modes as a newbie to the content, or just having an off-day would penalize you for losing in a way that could potentially cause players to {{Troll}} you.

!!
Crystalline Conflict



!!! Frontlines

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!!! !! Frontlines



!!! Rival Wings

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!!! !! Rival Wings



!!! Triple Triad

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!!! !! Triple Triad



* When Triple Triad matches are played against computer-controlled opponents, there's a match entry fee of MGP which is slightly higher than the amount you earn if you lose, so there's some inherent risk. However, there's no entry fee for playing a human opponent, so you still earn a profit even if you lose. Even then, when someone challenges you to a game, you can always opt to decline their challenge if you don't want to play.

to:

* When Triple Triad matches are played against computer-controlled opponents, there's a match entry fee of MGP which is slightly higher than the amount you earn if you lose, so there's some inherent risk. However, there's no entry fee for playing a human opponent, so you still earn a profit even if you lose. Even then, when someone challenges you to a game, you can always opt to decline their challenge if you don't want to play.play.
[[/folder]]
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* For the longest time, the blacklist was a ScrappyMechanic because of how startlingly ineffective it was for a block feature. It prevented a character from contacting you, but the block applied to just that character; it was easy to just create an alt to get around this, and you could still see their character model for the player to annoy you in ways other than the chat box. ''Dawntrail'' updated the blacklist's AntiTrollingFeatures to be more thorough. After 7.0, blacklisting someone prevents all characters on that player's account from contacting you in any way, and also hides their character models from you at the same time. Alternatively, a "mute list" was added that functioned as the old blacklist did, which prevents you from seeing their messages but doesn't block them completely. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist for your Free Company's house as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the Free Company property immediately, and like the enhanced blacklist, applies account-wide so a player's alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including blocking specific people or taking yourself out of Lodestone character searches altogether. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder. This is because changing how that system finds people to include everyone's blacklists would have an enormous slowdown effect on the Duty Finder and Party Finder, causing matchmaking to take much longer. However, people who you've blacklisted will be displayed as "Unknown" instead of their name, and you can still elect to keep their messages blocked in Party chat so they still can't bother you.[[/note]]

to:

* For the longest time, the blacklist was a ScrappyMechanic because of how startlingly ineffective it was for a block feature. It prevented a character from contacting you, but the block applied to just that character; it was easy to just create an alt to get around this, and you could still see their character model for the player to annoy you in ways other than the chat box. ''Dawntrail'' updated the blacklist's AntiTrollingFeatures to be more thorough. After 7.0, blacklisting someone prevents all characters on that player's account from contacting you in any way, and also hides their character models from you at the same time. Alternatively, a "mute list" was added that functioned as the old blacklist did, which prevents you from seeing their messages but doesn't block them completely. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist for your Free Company's house as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the Free Company property immediately, and like the enhanced blacklist, applies account-wide so a player's alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including blocking specific people or taking yourself out of Lodestone character searches altogether. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder. This is because changing how that system finds people to include everyone's blacklists would have an enormous slowdown effect on the Duty Finder and Party Finder, causing matchmaking to take much longer. However, people who you've blacklisted will be displayed as "Unknown" instead of their name, and you can still elect to keep their messages are blocked in Party chat the chatlog so they still can't bother you.you; the only way you can see what they've written is if you choose to see it.[[/note]]
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* Using Guard in PVP has a three-second grace window where pushing the Guard key again does nothing. Because of this grace window, you can panic-press the Guard key without needing to worry about turning it on and then immediately turning it off, which is almost certainly going to be instant death.

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* Using When you use Guard in PVP has PVP, there's a three-second grace window where pushing the Guard key again does nothing. Because of this grace window, you can panic-press the Guard key when you need to use it without needing to worry worrying about turning it on and then immediately turning it off, which is almost certainly going accidentally causing Guard to be instant death.
drop.

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!! In General

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!! In General




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* In PVP modes, Sprint has a cooldown of only 1.5 seconds and lasts forever, effectively turning it into an ability that you can toggle on or off. That way, you won't encounter a situation where you could have gotten away if you were sprinting but couldn't because it was on cooldown.
* Using Guard in PVP has a three-second grace window where pushing the Guard key again does nothing. Because of this grace window, you can panic-press the Guard key without needing to worry about turning it on and then immediately turning it off, which is almost certainly going to be instant death.
Is there an issue? Send a MessageReason:
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* For the longest time, the blacklist was a ScrappyMechanic because of how startlingly ineffective it was for a block feature. It prevented a character from contacting you, but the block applied to just that character; it was easy to just create an alt to get around this, and you could still see their character model for the player to annoy you in ways other than the chat box. ''Dawntrail'' updated the blacklist's AntiTrollingFeatures to be more thorough. After 7.0, blacklisting someone prevents all characters on that player's account from contacting you in any way, and also hides their character models from you at the same time. Alternatively, a "mute list" was added that functioned as the old blacklist did, which prevents you from seeing their messages but doesn't block them completely. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist for your Free Company's house as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the Free Company property immediately, and like the enhanced blacklist, applies account-wide so a player's alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including blocking specific people or taking yourself out of Lodestone character searches altogether. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will be displayed as "Unknown" instead of their name, and you can still elect to keep their messages blocked in Party chat so they still can't bother you.[[/note]]

to:

* For the longest time, the blacklist was a ScrappyMechanic because of how startlingly ineffective it was for a block feature. It prevented a character from contacting you, but the block applied to just that character; it was easy to just create an alt to get around this, and you could still see their character model for the player to annoy you in ways other than the chat box. ''Dawntrail'' updated the blacklist's AntiTrollingFeatures to be more thorough. After 7.0, blacklisting someone prevents all characters on that player's account from contacting you in any way, and also hides their character models from you at the same time. Alternatively, a "mute list" was added that functioned as the old blacklist did, which prevents you from seeing their messages but doesn't block them completely. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist for your Free Company's house as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the Free Company property immediately, and like the enhanced blacklist, applies account-wide so a player's alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including blocking specific people or taking yourself out of Lodestone character searches altogether. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, Finder. This is because changing how that system finds people required too to include everyone's blacklists would have an enormous slowdown effect on the Duty Finder and Party Finder, causing matchmaking to take much time for them to correct before implementing the blacklist changes.longer. However, people who you've blacklisted will be displayed as "Unknown" instead of their name, and you can still elect to keep their messages blocked in Party chat so they still can't bother you.[[/note]]
Is there an issue? Send a MessageReason:
None


* For the longest time, the blacklist was something of a ScrappyMechanic among the community because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and you could still see their character model for them to annoy you in ways other than the chat box. ''Dawntrail'' updated the blacklist's AntiTrollingFeatures so that blacklisting someone not only prevents them from contacting you, but also hides their character model from you, and blocks all characters from their entire account so that player's alts can't bother you either. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member for your Free Company's house. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the Free Company property immediately, and like the enhanced blacklist, applies account-wide so a player's alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including blocking specific people or taking yourself out of Lodestone character searches altogether. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will see you as "Unknown" instead of your name, and you can still elect to keep their messages blocked in Party chat.[[/note]]

to:

* For the longest time, the blacklist was something of a ScrappyMechanic among the community because of how startlingly ineffective it was for a block feature. It prevented people a character from contacting you, but they could also the block applied to just that character; it was easy to just create alts an alt to get around this, and you could still see their character model for them the player to annoy you in ways other than the chat box. ''Dawntrail'' updated the blacklist's AntiTrollingFeatures so that to be more thorough. After 7.0, blacklisting someone not only prevents them all characters on that player's account from contacting you, but you in any way, and also hides their character model models from you, and blocks all characters you at the same time. Alternatively, a "mute list" was added that functioned as the old blacklist did, which prevents you from seeing their entire account so that player's alts can't bother you either. messages but doesn't block them completely. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist for your Free Company's house as long as you're the Free Company master, the property owner, or are designated as a trusted member for your Free Company's house.member. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the Free Company property immediately, and like the enhanced blacklist, applies account-wide so a player's alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including blocking specific people or taking yourself out of Lodestone character searches altogether. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will see you be displayed as "Unknown" instead of your their name, and you can still elect to keep their messages blocked in Party chat.chat so they still can't bother you.[[/note]]
Is there an issue? Send a MessageReason:
None


* For the longest time, the blacklist was something of a ScrappyMechanic among the community, simply because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and they could still see when you were online. ''Dawntrail'' updated the blacklist so that blacklisting someone not only prevents them from contacting you, but also hides their character model from you, and blocks all characters from their entire account as well so alts can't get through. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the property immediately instead of waiting for them to leave, and like the enhanced blacklist, applies account-wide so alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including taking yourself out of Lodestone character searches altogether or blocking specific people. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will see you as "Unknown" instead of your name, and you can still elect to keep their messages blocked in Party chat.[[/note]]

to:

* For the longest time, the blacklist was something of a ScrappyMechanic among the community, simply community because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and they you could still see when their character model for them to annoy you were online. in ways other than the chat box. ''Dawntrail'' updated the blacklist blacklist's AntiTrollingFeatures so that blacklisting someone not only prevents them from contacting you, but also hides their character model from you, and blocks all characters from their entire account as well so that player's alts can't get through. bother you either. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member. member for your Free Company's house. Additionally, blacklisting someone (or having them already on your list) kicks that person out of the Free Company property immediately instead of waiting for them to leave, immediately, and like the enhanced blacklist, applies account-wide so a player's alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including blocking specific people or taking yourself out of Lodestone character searches altogether or blocking specific people.altogether. With all of these changes added to the blacklist, harassing specific people was made much harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will see you as "Unknown" instead of your name, and you can still elect to keep their messages blocked in Party chat.[[/note]]
Is there an issue? Send a MessageReason:
None


* For the longest time, the blacklist was something of a ScrappyMechanic among the community, simply because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and they could still see when you were online. ''Dawntrail'' updated the blacklist so that blacklisting someone not only prevents them from contacting you, but also hides your character model from them, and blocks all characters from their entire account as well so alts can't get through. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone also kicks that person out of the property instantly instead of waiting for them to leave, and like the enhanced blacklist, applies account-wide so alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including taking yourself out of Lodestone character searches altogether or blocking specific people. With all of this added, harassing specific people is now much harder.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will see you as "Unknown" instead of your name, and you can still elect to keep their messages blocked in Party chat.[[/note]]
* In addition to expanding the blacklisting features, ''Dawntrail'' also added a term filter, which applied across all characters on your account since the data is stored on your device. This helped prevent a rather common annoyance of seeing people advertising their clubs and/or RP spaces in large population areas -- while these messages were ultimately harmless, they had a tendency to fill up your chatlogs very quickly. Thankfully, this also got some DevelopersForesight, as the filter won't apply in party chat, linkshells, or Free Company chat, because it can be assumed that you'd want to hear what your allies and/or friends are saying, even if it happens to trip a filter.

to:

* For the longest time, the blacklist was something of a ScrappyMechanic among the community, simply because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and they could still see when you were online. ''Dawntrail'' updated the blacklist so that blacklisting someone not only prevents them from contacting you, but also hides your their character model from them, you, and blocks all characters from their entire account as well so alts can't get through. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone also (or having them already on your list) kicks that person out of the property instantly immediately instead of waiting for them to leave, and like the enhanced blacklist, applies account-wide so alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including taking yourself out of Lodestone character searches altogether or blocking specific people. With all of this added, these changes added to the blacklist, harassing specific people is now was made much harder.harder and gave players much more peace of mind.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will see you as "Unknown" instead of your name, and you can still elect to keep their messages blocked in Party chat.[[/note]]
* In addition to expanding the blacklisting features, ''Dawntrail'' also added a term filter, filter to most forms of chat, which applied across all characters on your account since the data is stored on your device. account. This helped prevent a rather common annoyance of seeing people advertising their clubs and/or RP spaces in large population areas -- while areas, or otherwise saying things in public that you didn't want to see. While these messages were ultimately harmless, they had a tendency to fill up your chatlogs very quickly.quickly and become a nuisance. Thankfully, this also got some DevelopersForesight, as the filter won't apply in party chat, linkshells, or Free Company chat, because it can be assumed that you'd want to hear what your allies and/or friends are saying, even if it happens to trip a filter.

Added: 683

Changed: 497

Is there an issue? Send a MessageReason:
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* For the longest time, the blacklist was something of a ScrappyMechanic among the community, simply because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and they could still see when you were online. ''Dawntrail'' updated the blacklist so that blacklisting someone not only prevents them from contacting you, but also hides your character model from them, and blocks all characters from their entire account as well so alts can't get through. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone also kicks that person out of the property instantly instead of waiting for them to leave, and like the enhanced blacklist, applies account-wide so alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including taking yourself out of Lodestone character searches altogether or blocking specific people. With all of this added, harassing specific people is now much harder.

to:

* For the longest time, the blacklist was something of a ScrappyMechanic among the community, simply because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and they could still see when you were online. ''Dawntrail'' updated the blacklist so that blacklisting someone not only prevents them from contacting you, but also hides your character model from them, and blocks all characters from their entire account as well so alts can't get through. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone also kicks that person out of the property instantly instead of waiting for them to leave, and like the enhanced blacklist, applies account-wide so alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including taking yourself out of Lodestone character searches altogether or blocking specific people. With all of this added, harassing specific people is now much harder.[[note]]During the Live Letter in which this was announced, Yoshi-P sadly had to clarify that this still allowed people on your blacklist to be paired up with you in random duties in the Duty Finder, because changing how that system finds people required too much time for them to correct before implementing the blacklist changes. However, people who you've blacklisted will see you as "Unknown" instead of your name, and you can still elect to keep their messages blocked in Party chat.[[/note]]
* In addition to expanding the blacklisting features, ''Dawntrail'' also added a term filter, which applied across all characters on your account since the data is stored on your device. This helped prevent a rather common annoyance of seeing people advertising their clubs and/or RP spaces in large population areas -- while these messages were ultimately harmless, they had a tendency to fill up your chatlogs very quickly. Thankfully, this also got some DevelopersForesight, as the filter won't apply in party chat, linkshells, or Free Company chat, because it can be assumed that you'd want to hear what your allies and/or friends are saying, even if it happens to trip a filter.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* For the longest time, the blacklist was something of a ScrappyMechanic among the community, simply because of how startlingly ineffective it was for a block feature. It prevented people from contacting you, but they could also just create alts to get around this, and they could still see when you were online. ''Dawntrail'' updated the blacklist so that blacklisting someone not only prevents them from contacting you, but also hides your character model from them, and blocks all characters from their entire account as well so alts can't get through. It also enhanced the Estate Expulsion feature to automatically include anyone from your blacklist as long as you're the Free Company master, the property owner, or are designated as a trusted member. Additionally, blacklisting someone also kicks that person out of the property instantly instead of waiting for them to leave, and like the enhanced blacklist, applies account-wide so alts can't get in. Finally, ''Dawntrail'' also allowed enhanced control over who can see your profile on the Lodestone, including taking yourself out of Lodestone character searches altogether or blocking specific people. With all of this added, harassing specific people is now much harder.
Is there an issue? Send a MessageReason:
None


* The Rival Wings mode has a "Soaring" buff which increases damage dealt and HP restored via healing, and increases the speed at which your LimitBreak gauge fills. Stacks are also granted to everyone on a team when an enemy tower is destroyed. These Soaring stacks are granted even if you never attacked the enemy towers, so you can still earn Soaring buffs while gathering resources for your team or taking out enemy players. Also, unlike the Battle High in Frontlines, Soaring stacks never decrease so that [[AggressivePlayIncentive you're encouraged to play more aggressively]].

to:

* The Rival Wings mode has a "Soaring" buff which increases damage dealt dealt, HP restored, and HP restored via healing, and increases the speed at which your LimitBreak gauge fills. fill speed. Stacks are also granted to everyone on a team when you KO an opponent or when an enemy tower is destroyed. These In the latter case, the Soaring stacks are granted even if you never attacked the enemy towers, tower, so you can still earn Soaring buffs while gathering resources for your team or taking out enemy players. players or completing other objectives. Also, unlike the Battle High in Frontlines, Soaring stacks can never decrease until the match ends, so that [[AggressivePlayIncentive you're encouraged to play more aggressively]].



* When Triple Triad matches are played against computer-controlled opponents, there's a match entry fee of MGP which is slightly higher than the amount you earn if you lose, so there's some inherent risk. However, the entry fee for playing a human opponent is always set to zero MGP, so you still earn a profit even if you lose. Even then, when someone challenges you to a game, you can always opt to decline their challenge if you don't want to play.

to:

* When Triple Triad matches are played against computer-controlled opponents, there's a match entry fee of MGP which is slightly higher than the amount you earn if you lose, so there's some inherent risk. However, the there's no entry fee for playing a human opponent is always set to zero MGP, opponent, so you still earn a profit even if you lose. Even then, when someone challenges you to a game, you can always opt to decline their challenge if you don't want to play.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* Holding down the CTRL key when looking at your map will make any aetherytes come to the front so they're much easier to click on. Considering how busy some maps can get with quest markers, this is very helpful.
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* Before ''Dawntrail'' was released, glasses were either headgear or a fashion accessory, depending on the item in question. Either way, it wasn't possible to wear both glasses and headgear at the same time, since glasses either took up your helmet slot or were a Fashion Accessory that couldn't be used in dungeons or raids. ''Dawntrail'' changed this so that glasses can be equipped in a separate slot from headgear so that players didn't have to choose between the two. However, [[PurelyAestheticGlasses the glasses are just for show]] as they don't affect your stats in any way, so players didn't feel forced to equip a pair of glasses on their character if they didn't want to.

to:

* Before ''Dawntrail'' was released, glasses were either headgear or a fashion accessory, depending on the item in question. Either way, it wasn't possible to wear both glasses and headgear at the same time, since glasses either took up your helmet slot or were a Fashion Accessory that couldn't be used in dungeons or raids. ''Dawntrail'' changed this so that glasses can be equipped in a separate slot from headgear their own, [[PurelyAestheticGlasses purely aesthetic]] slot, so that players didn't have to choose between the two. However, [[PurelyAestheticGlasses the glasses are just for show]] as they don't affect your stats in any way, so players didn't feel forced to equip a pair of glasses on their character if they didn't want to.two.
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* It's possible to play a duty "unsynced", which is where you ignore the level lock for job levels and item levels. The DamagerHealerTank requirements for a party are also ignored, letting you go in with as few players as you want in any jobs, including the ability to run a dungeon all by yourself. Also, doing a dungeon unsynced increases your maximum HP and damage by up to 300% depending on your level difference to the duty, allowing even solo players to charge through even endgame content from the base game. This is useful if you and/or your friends need to complete a dungeon you've completed before in order to finish a quest without waiting for other people, or even if you just want a collectible that drops from an older high difficulty duty. However, you don't earn any experience points or spirit-bonding with your items in an unsynced dungeon in order to prevent PeninsulaOfPowerLeveling.

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* It's possible to play a duty "unsynced", which is where you ignore the level lock for job levels and item levels. The DamagerHealerTank requirements for a party are also ignored, letting you go in with as few players as you want in any jobs, including the ability to run a dungeon all by yourself. Also, After the stat squish in ''Shadowbringers'', doing a dungeon lower level content unsynced also increases your maximum HP and damage by up to 300% depending on your level difference to the duty, allowing even solo players to charge through even endgame content from simulate the base game.pre-squish difference in power level. This is useful if you and/or your friends need to complete a dungeon you've completed before in order to finish a quest without waiting for other people, or even if you just want a collectible that drops from an older high difficulty duty. However, you don't earn any experience points or spirit-bonding with your items in an unsynced dungeon in order to prevent PeninsulaOfPowerLeveling.
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** Some raid bosses send the players to new areas, such as the first boss of the Deltascape raids having a mechanic where every player is sent their own room where they have to fight an enemy one-on-one before they're allowed to go back and continue the fight. Similar to teleporting into a boss room in dungeons, you'll be invincible for a few seconds after switching between rooms so you can't be caught off-guard.

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