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* SameCharacterButDifferent: In ''Stream'', the Asteroids are exactly the same as the Darkloids from ''Axess'', only they have different origins.

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* SameCharacterButDifferent: In ''Stream'', order to justify reviving deleted navis from the previous seasons, ''Stream'' introduced Asteroids are exactly the same as the Darkloids from ''Axess'', only they have different origins.origins and gain operators. This mainly applies to ''Battle Network 3'' and ''Network Transmission'' navis that became autonomous Darkloids in ''Axess'', but also includes [=NapalmMan=], who inexplicably gains an operator in ''Battle Network 5'', and whose presence in ''Battle Network 2'''s postgame isn't even acknowledged.

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** Also, Dex, Yai, the Net Agents and [[AscendedExtra Tory]] from ''Axess'' onwards, though the Dex and Yai come back every now and then.
** Higsby and Ribitta (two members of Team Colonel) are replaced by Maylu and Ms.Yuri as members of the Cross Fusion team. Toadman is even worst, having only a few episodes worth of appearance.

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** Also, Dex, Yai, the Net Agents and [[AscendedExtra Tory]] from ''Axess'' onwards, though the Dex and Yai come back every now left Electopia since ''Axess'', leaving Rush and then.
Chisao as their replacements in Lan and Maylu's friend group. Tory's presence is gradually reduced as well. That said, Dex and Yai do return for a few episodes, notably the former to introduce Guts Soul.
** The trio of Net Agents were phased out after their increased importance in the first two seasons in favor of those associated with the Net Savers such as Mr. Famous. Sal reappears to justify introducing Wood Soul, but that's about it.
** Higsby and Ribitta (two members of Team Colonel) are replaced by Maylu and Ms.Yuri as members of the Cross Fusion team. Toadman [=ToadMan=] is even worst, worse, having only a few episodes worth of appearance.
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Trope was cut/disambiguated due to cleanup, trope not relevant to pothole


In the anime, Lan and his [[PatientChildhoodLoveInterest childhood friend/love interest]] [[SpellMyNameWithAnS Maylu]] (eventually joined by [[TheBully schoolyard bully]] [[BoisterousBruiser Dex]], [[Fiction500 insanely rich]] [[FantasyCounterpartCulture Kinglish]] [[ForeignExchangeStudent transfer student]] [[SpoiledBrat Yai]], and quiet but loyal ally [[AscendedExtra Tory]]) find themselves caught up in the various strikes and counter-strikes between the [=WWW=] and a small group of Net Agents led by the mysterious Commander Beef. The Commander and his Net Navi [=SharkMan=] will often spend time giving Lan and [=MegaMan=] subtle guidance on how to grow, or outright enable them to succeed when given no other choice. Also standing in the boys' way are the enigmatic [[TheRival Chaud Blaze]] and [[AloofAlly ProtoMan.EXE]], the absolute best of the best.

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In the anime, Lan and his [[PatientChildhoodLoveInterest childhood friend/love interest]] [[SpellMyNameWithAnS interest Maylu]] (eventually joined by [[TheBully schoolyard bully]] [[BoisterousBruiser Dex]], [[Fiction500 insanely rich]] [[FantasyCounterpartCulture Kinglish]] [[ForeignExchangeStudent transfer student]] [[SpoiledBrat Yai]], and quiet but loyal ally [[AscendedExtra Tory]]) find themselves caught up in the various strikes and counter-strikes between the [=WWW=] and a small group of Net Agents led by the mysterious Commander Beef. The Commander and his Net Navi [=SharkMan=] will often spend time giving Lan and [=MegaMan=] subtle guidance on how to grow, or outright enable them to succeed when given no other choice. Also standing in the boys' way are the enigmatic [[TheRival Chaud Blaze]] and [[AloofAlly ProtoMan.EXE]], the absolute best of the best.
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Adding Mon Mode in reference to Cross Fusion.

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* MonMode: [=NetOps=] can perform Cross Fusion to become one being if they use slotting a Synchro Chip and have a high sync rate with their Navi while in a [[PhantomZone Dimensional Area]]. The [=NetOp=] becomes a more superhuman with along with their Navi abilities and use Battle Chips while fused.
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The first portion of the anime consisted of two seasons consisting of a loose and then tighter and then loose again [[AnimeOfTheGame Anime of the first two]] ''[[AnimeOfTheGame Battle Network]]'' [[AnimeOfTheGame games]], ending on a relatively satisfactory note with the end of the Gospel arc... before tripping over a series of {{Filler}} episodes at the end in March 2004. However, that October saw the airing of the new [[OddlyNamedSequel2ElectricBoogaloo Rockman.EXE Axess]], which [[AdaptationDrift abandoned the straight adaptational approach]] in favor of introducing the concept of [[AmazingTechnicolorBattlefield Dimensional Areas]][[note]]A dimensional convergence between the cyberworld and the real world that turns a set area into its own phantom zone.[[/note]] and [[HenshinHero Cross Fusion]] along the way. The series continued, cycling uninterrupted through ''Rockman.EXE Stream'' and ''Beast'' before the airing of ''Beast+'', whose episodes were shortened to only ten minutes and officially came to an [[NoEnding abrupt and unyielding halt]] on September 30, 2006.[[note]]The ten minute episodes would also be inherited by the AnimeOfTheGame of ''VideoGame/MegaManStarForce''.[[/note]]

As promotion for the ''Battle Network Legacy Collection'', Capcom made the anime available to watch on their official Youtube channels from March 23, 2023 to September 20, 2023. The Japanese channel contains all seasons of the show from ''EXE'' to ''Beast+'', while the Capcom USA channel holds the dubbed ''EXE'' and ''Axess'' seasons.

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The first portion of the anime consisted of two seasons consisting of a loose and then tighter and then loose again [[AnimeOfTheGame Anime of the first two]] ''[[AnimeOfTheGame Battle Network]]'' [[AnimeOfTheGame games]], ending on a relatively satisfactory note with the end of the Gospel arc... before tripping over a series of {{Filler}} episodes at the end in March 2004. However, that October saw the airing of the new [[OddlyNamedSequel2ElectricBoogaloo Rockman.EXE Axess]], which [[AdaptationDrift abandoned the straight adaptational approach]] in favor of introducing the concept of [[AmazingTechnicolorBattlefield Dimensional Areas]][[note]]A dimensional convergence between the cyberworld and the real world that turns a set area into its own phantom zone.[[/note]] and [[HenshinHero Cross Fusion]] along the way. The series continued, cycling uninterrupted through ''Rockman.EXE Stream'' and ''Beast'' before the airing of ''Beast+'', whose episodes were shortened to only ten minutes and officially came to an [[NoEnding abrupt and unyielding halt]] on September 30, 2006.[[note]]The ten minute episodes episode format would also be inherited by the AnimeOfTheGame of ''VideoGame/MegaManStarForce''.[[/note]]

As promotion for the ''Battle Network Legacy Collection'', Capcom made the anime available to watch on their official Youtube channels from March 23, 2023 to September 20, 2023. The Japanese channel contains contained all seasons of the show from ''EXE'' to ''Beast+'', while the Capcom USA channel holds held the dubbed ''EXE'' and ''Axess'' seasons.
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Trope was cut/disambiguated due to cleanup


* AlternateHistory: In Classic Mega Man, robot technology is the way of the future; in ''NT Warrior'', it's networks. Carrying over from the games, [[ForWantOfANail Tadashi Hikari chose to study network technology instead of robotics like Wily did]]. Most of the Robot Masters from previous [=MegaMan=] titles appear in this series as [=NetNavi=] programs with different personalities.

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* AlternateHistory: In Classic Mega Man, robot technology is the way of the future; in ''NT Warrior'', it's networks. Carrying over from the games, [[ForWantOfANail Tadashi Hikari chose to study network technology instead of robotics like Wily did]].did. Most of the Robot Masters from previous [=MegaMan=] titles appear in this series as [=NetNavi=] programs with different personalities.
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Edited it to make it look less confusing.


** From [=Battle Network 4=], Atsuki Homura and Terry Jomon ([=BurnerMan and SparkMan=]'s operators respectively) didn't show up, though not their Navis.

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** From [=Battle Network 4=], Atsuki Homura and Terry Jomon ([=BurnerMan and SparkMan=]'s operators respectively) didn't show up, though not but their Navis did as Solo Navis.
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* {{Klotski}}: The ending theme, ''Hikari Todoku Basho'', has a short animation of the puzzle being solved in the background near the start of the video.
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* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them (it's even worse in the manga) save the day. Something Chaud even calls Lan out on in the N1 Grand Prix.

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* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from either their friends, [[TheRival Chaud,]] or another character of the day to help them (it's even worse in the manga) save the day. Something Chaud even calls Lan out on in the N1 Grand Prix.
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* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them (it's even worse in the manga) save the day. Something Chaud even calls Lan out on in the N1 Grand.

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* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them (it's even worse in the manga) save the day. Something Chaud even calls Lan out on in the N1 Grand. Grand Prix.
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Up To Eleven is a disambiguation


* AdaptationalJerkAss: Lan could be abrasive and immature at times in the games sure, but still knew when to humble himself and was mostly a nice guy. [[BrilliantButLazy Anime]] [[SmallNameBigEgo Lan]] and especially [[UpToEleven Manga Lan]] are a [[JerkAss completely]] [[AesopAmnesia different story.]]

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* AdaptationalJerkAss: Lan could be abrasive and immature at times in the games sure, but still knew when to humble himself and was mostly a nice guy. [[BrilliantButLazy Anime]] [[SmallNameBigEgo Lan]] and especially [[UpToEleven Manga Lan]] Lan are a [[JerkAss completely]] [[AesopAmnesia different story.]]



* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand.

to:

* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's (it's even worse in the manga]]) manga) save the day. Something Chaud even calls Lan out on in the N1 Grand.

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* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand. Justified. The first game makes it clear [[ExperiencedProtagonist Lan and Mega have been together for years]] and already have a fair amount of experience battling together. Here in the anime, [=MegaMan=] didn't even come into existence until midway through the first episode.

to:

* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand.
**
Justified. The first game makes it clear [[ExperiencedProtagonist Lan and Mega have been together for years]] and already have a fair amount of experience battling together. Here in the anime, [=MegaMan=] didn't even come into existence until midway through the first episode.
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** Many of [=MegaMan=]'s later powers all lack the significant limitations they had in the games. [[spoiler: The most prominent one being Style Change, which has them getting nearly all of the forms (And you can't have more than 2 (Battle Network 2) or 1 (Battle Network 3) at a time) over the course of just ten episodes, instead of having to go through 280 battles for '''each''' style. And the Double Soul forms all are stored in their own designated chips this time instead of Lan having to sacrifice a corresponding battle chip like the player normally would.]]

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** Many of [=MegaMan=]'s later powers all lack the significant limitations they had in the games. [[spoiler: The most prominent one being Style Change, which has them getting nearly all of the forms (And (In the games, you can't have hold onto more than 2 (Battle Network 2) or 1 (Battle Network 3) styles at a time) over the course of just ten episodes, instead of having to go through 280 battles for '''each''' style. And the Double Soul forms all are stored in their own designated chips this time instead of Lan having to sacrifice a corresponding battle chip like the player normally would.]]



* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand. Justified. The first game makes it clear [[ExperiencedProtagonist Lan and Mega have been together for years]] and already have a fair amount of experience battling together. Here, MegaMan didn't even come into existence until midway through the first episode.

to:

* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand. Justified. The first game makes it clear [[ExperiencedProtagonist Lan and Mega have been together for years]] and already have a fair amount of experience battling together. Here, MegaMan Here in the anime, [=MegaMan=] didn't even come into existence until midway through the first episode.
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AdaptationalJerkAss: Lan could be abrasive and immature at times in the games sure, but still knew when to humble himself and was mostly a nice guy. [[BrilliantButLazy Anime]] [[SmallNameBigEgo Lan]] and especially [[UpToEleven Manga Lan]] are a [[JerkAss completely]] [[AesopAmnesia different story.]]

to:

* AdaptationalJerkAss: Lan could be abrasive and immature at times in the games sure, but still knew when to humble himself and was mostly a nice guy. [[BrilliantButLazy Anime]] [[SmallNameBigEgo Lan]] and especially [[UpToEleven Manga Lan]] are a [[JerkAss completely]] [[AesopAmnesia different story.]]



AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand.

to:

* AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy Navi on their own, and usually must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand. Justified. The first game makes it clear [[ExperiencedProtagonist Lan and Mega have been together for years]] and already have a fair amount of experience battling together. Here, MegaMan didn't even come into existence until midway through the first episode.
Is there an issue? Send a MessageReason:
None


AdaptationalJerkAss: Lan could be abrasive and immature at times in the games sure, but still knew when to humble himself and was mostly a nice guy. [[BrillaintButLazy Anime]] [[SmallNameBigEgo Lan]] and especially [[UpToEleven Manga Lan]] are a [[JerkAss completely]] [[AesopAmnesia different story.]]

to:

AdaptationalJerkAss: Lan could be abrasive and immature at times in the games sure, but still knew when to humble himself and was mostly a nice guy. [[BrillaintButLazy [[BrilliantButLazy Anime]] [[SmallNameBigEgo Lan]] and especially [[UpToEleven Manga Lan]] are a [[JerkAss completely]] [[AesopAmnesia different story.]]



AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy navi without help, and usually need to rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleve It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand.

to:

AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy navi without help, Navi on their own, and usually need to must rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleve ([[UpToEleven It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand.

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* AdaptationalBadass: Mayl and Roll were heroes already, but they increased in badass in the show. In season 1, they helped Lan fight battles against WWW and they beat Tory AND ''Madd'' during the [[TournamentArc N1 Grand Prix]][[note]]In the first game, Ms. Madd nearly kills Mayl in an urban terrorism attack and [=ColorMan=] spends some time torturing Roll[[/note]], even making it into the semi-finals of the tournament and becomes an unstoppable force [[spoiler:when corrupted]]. She still helped in season 2 and didn't do much in ''Axess'', but in ''Stream'', she and Roll actually managed to Cross Fuse. [[AffirmativeActionGirl And they said anime girls couldn't be badass. They were wrong.]]

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* AdaptationalBadass: AdaptationalBadass:
**
Mayl and Roll were heroes already, but they increased in badass in the show. In season 1, they helped Lan fight battles against WWW and they beat Tory AND ''Madd'' during the [[TournamentArc N1 Grand Prix]][[note]]In the first game, Ms. Madd nearly kills Mayl in an urban terrorism attack and [=ColorMan=] spends some time torturing Roll[[/note]], even making it into the semi-finals of the tournament and becomes an unstoppable force [[spoiler:when corrupted]]. She still helped in season 2 and didn't do much in ''Axess'', but in ''Stream'', she and Roll actually managed to Cross Fuse. [[AffirmativeActionGirl And they said anime girls couldn't be badass. They were wrong.]]
** Many of [=MegaMan=]'s later powers all lack the significant limitations they had in the games. [[spoiler: The most prominent one being Style Change, which has them getting nearly all of the forms (And you can't have more than 2 (Battle Network 2) or 1 (Battle Network 3) at a time) over the course of just ten episodes, instead of having to go through 280 battles for '''each''' style. And the Double Soul forms all are stored in their own designated chips this time instead of Lan having to sacrifice a corresponding battle chip like the player normally would.
]]


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AdaptationalJerkAss: Lan could be abrasive and immature at times in the games sure, but still knew when to humble himself and was mostly a nice guy. [[BrillaintButLazy Anime]] [[SmallNameBigEgo Lan]] and especially [[UpToEleven Manga Lan]] are a [[JerkAss completely]] [[AesopAmnesia different story.]]


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AdaptationalWimp: Despite the greater ease of access to certain abilities like Style Change and Double Soul, Lan and [=MegaMan=] don't win nearly as often as you might think. In most scenarios, they rarely are able to defeat an enemy navi without help, and usually need to rely on help from their friends, [[TheRival Chaud,]] or another character of the day to help them ([[UpToEleve It's even worse in the manga]]) save the day. Something Chaud even calls Lan out on in the N1 Grand.
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[[quoteright:400:https://static.tvtropes.org/pmwiki/pub/images/megaman_nt_warrior.jpg]]
[[caption-width-right:400:Battle routine set! Execute!]]

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[[quoteright:400:https://static.[[quoteright:500:https://static.tvtropes.org/pmwiki/pub/images/megaman_nt_warrior.jpg]]
[[caption-width-right:400:Battle [[caption-width-right:500:Battle routine set! Execute!]]
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* Bowlderise: International dubs had this, mainly editing out scenes of busters pointed towards the camera, alongside blurring out swords; [[DownplayedTrope Downplayed]] as scenes such as [=MegaMan=]'s and [=ShadeMan=]'s deletions were left unedited, even with the latter's violent nature.

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* Bowlderise: {{Bowdlerise}}: International dubs had this, mainly editing out scenes of busters pointed towards the camera, alongside blurring out swords; [[DownplayedTrope Downplayed]] as scenes such as [=MegaMan=]'s and [=ShadeMan=]'s deletions were left unedited, even with the latter's violent nature.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/megaman_nt_warrior.jpg]]
[[caption-width-right:350:Battle routine set! Execute!]]

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[[quoteright:350:https://static.[[quoteright:400:https://static.tvtropes.org/pmwiki/pub/images/megaman_nt_warrior.jpg]]
[[caption-width-right:350:Battle [[caption-width-right:400:Battle routine set! Execute!]]
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/megaman-nt-warrior_3626.jpg]]
[[caption-width-right:250:Battle routine set! Execute!]]

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[[quoteright:250:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/megaman-nt-warrior_3626.jpg]]
[[caption-width-right:250:Battle
org/pmwiki/pub/images/megaman_nt_warrior.jpg]]
[[caption-width-right:350:Battle
routine set! Execute!]]
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** Even though most of the Style Changes do appear in some capacity, some are completely omitted: from the second game, [[InfinityPlusOneElement Hub Style]][[note]]Very noticeable, given it's prominence in the game(Hub.bat as a whole is omitted as well, even though its featured in every single game thanks to Hub Style or a Navi Customizer part that gives the same benefits)as well as the fact the Manga adaptation did feature it[[/note]] and from the third game, Shadow and Ground styles.

to:

** Even though most of the Style Changes do appear in some capacity, some are completely omitted: from the second game, [[InfinityPlusOneElement Hub Style]][[note]]Very noticeable, given it's prominence in the game(Hub.bat as a whole is omitted as well, even though its featured in every single game thanks to Hub Style or a Navi Customizer part that gives the same benefits)as well as the fact the Manga adaptation did feature it[[/note]] and from the third game, both Shadow and Ground styles.
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** As far as Crosses goes(Cross Mega Man forms included), [[ThePowerOfTheSun Sol Cross MegaMan]] from the fifth game is absent[[note]]To be fair, this one is exclusive to the Nintendo DS version of the game, and the Boktai crossover content from the games was not adapted or referenced in the anime at all[[/note]]. And for the Cross System/Cross Beast forms from the sixth game, only Aqua Beast, Tomahawk Beast, Elec Beast, Ground Cross, and Ground Beast ever appear in Beast/Beast+.

to:

** As far as Crosses goes(Cross Mega Man forms included), [[ThePowerOfTheSun Sol Cross MegaMan]] from the fifth game is absent[[note]]To be fair, this one is exclusive to the Nintendo DS version of the game, and the Boktai crossover content from the games was did not get adapted or referenced in the anime at all[[/note]]. And for the Cross System/Cross Beast forms from the sixth game, only Aqua Beast, Tomahawk Beast, Elec Beast, Ground Cross, and Ground Beast ever appear in Beast/Beast+.
Is there an issue? Send a MessageReason:
None


** Even though most of the Style Changes do appear in some capacity, some are completely omitted: from the second game, [[InfinityPlusOneElement Hub Style]][[note]]Very noticeable, given it's prominence in the games(Hub.bat as a whole is omitted as well, even though its featured in every single game thanks to Hub Style or a Navi Customizer part that gives the same benefits)as well as the fact the Manga adaptation did feature it[[/note]] and from the third game, Shadow and Ground styles.

to:

** Even though most of the Style Changes do appear in some capacity, some are completely omitted: from the second game, [[InfinityPlusOneElement Hub Style]][[note]]Very noticeable, given it's prominence in the games(Hub.game(Hub.bat as a whole is omitted as well, even though its featured in every single game thanks to Hub Style or a Navi Customizer part that gives the same benefits)as well as the fact the Manga adaptation did feature it[[/note]] and from the third game, Shadow and Ground styles.
Is there an issue? Send a MessageReason:
None


** As far as Crosses goes(Cross MegaMan forms included), Sol Cross MegaMan from the fifth game is absent[[note]]To be fair, this one is exclusive to the Nintendo DS version of the game, and the Boktai crossover content from the games was not adapted or referenced in the anime at all[[/note]]. And for the Cross System/Cross Beast forms from the sixth game, only Aqua Beast, Tomahawk Beast, Elec Beast, Ground Cross, and Ground Beast ever appear in Beast/Beast+.

to:

** As far as Crosses goes(Cross MegaMan Mega Man forms included), [[ThePowerOfTheSun Sol Cross MegaMan MegaMan]] from the fifth game is absent[[note]]To be fair, this one is exclusive to the Nintendo DS version of the game, and the Boktai crossover content from the games was not adapted or referenced in the anime at all[[/note]]. And for the Cross System/Cross Beast forms from the sixth game, only Aqua Beast, Tomahawk Beast, Elec Beast, Ground Cross, and Ground Beast ever appear in Beast/Beast+.

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** Even though most of the Style Changes do appear in some capacity, some are completely omitted: from the second game, [[InfinityPlusOneElement Hub Style]][[note]]Very noticeable, given it's prominence in the games(Hub.bat as a whole is ommited as well, even though its featured in every single game thanks to Hub Style or a Navi Customizer part that gives the same benefits)as well as the fact the Manga adaptation did feature it[[/note]] and from the third game, Shadow and Ground styles.

to:

** Even though most of the Style Changes do appear in some capacity, some are completely omitted: from the second game, [[InfinityPlusOneElement Hub Style]][[note]]Very noticeable, given it's prominence in the games(Hub.bat as a whole is ommited omitted as well, even though its featured in every single game thanks to Hub Style or a Navi Customizer part that gives the same benefits)as well as the fact the Manga adaptation did feature it[[/note]] and from the third game, Shadow and Ground styles.


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** As far as Crosses goes(Cross MegaMan forms included), Sol Cross MegaMan from the fifth game is absent[[note]]To be fair, this one is exclusive to the Nintendo DS version of the game, and the Boktai crossover content from the games was not adapted or referenced in the anime at all[[/note]]. And for the Cross System/Cross Beast forms from the sixth game, only Aqua Beast, Tomahawk Beast, Elec Beast, Ground Cross, and Ground Beast ever appear in Beast/Beast+.
Is there an issue? Send a MessageReason:
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** Even though most of the Style Changes do appear in some capacity, some are completely omitted: from the second game, [[InfinityPlusOneElement Hub Style]][[note]]Very noticeable, given it's prominence in the games(Hub.bat as a whole is ommited as well, even though its featured in every single game thanks to Hub Style or a Navi Customizer part that gives the same benefits)as well as the fact the Manga adaptation did feature it[[/note]] and from the third game, Shadow and Ground styles.

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