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History Analysis / IDidWhatIHadToDo

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Poisonous Friend is no longer a trope


Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, [[BrokenAesop which only seems to prove that the hero's high-minded ideals just do not work]]''. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

to:

Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend PsychoSupporter to ShootTheDog, [[BrokenAesop which only seems to prove that the hero's high-minded ideals just do not work]]''. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].
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Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, [[BrokenAesop which only seems to prove that the hero's high-minded ideals]] ''[[BrokenAesop just do not work]]''. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

to:

Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, [[BrokenAesop which only seems to prove that the hero's high-minded ideals]] ''[[BrokenAesop ideals just do not work]]''. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].
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Big Damn Villains is a disambiguation page


Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals]] ''[[BrokenAesop just do not work]]''. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

When the roles are reversed, the line is usually YouDidTheRightThing. Contrast MustMakeAmends, BigDamnVillains, and MyGodWhatHaveIDone. May result in DeathByPragmatism and CradlingYourKill. If your ruthless plan succeeds and actually ''does'' bring about the greater good you're aiming for, that's TheExtremistWasRight.

to:

Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals]] ''[[BrokenAesop just do not work]]''. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

When the roles are reversed, the line is usually YouDidTheRightThing. Contrast MustMakeAmends, BigDamnVillains, MustMakeAmends and MyGodWhatHaveIDone. May result in DeathByPragmatism and CradlingYourKill. If your ruthless plan succeeds and actually ''does'' bring about the greater good you're aiming for, that's TheExtremistWasRight.
Is there an issue? Send a MessageReason:
None


Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just do not work'']]. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

to:

Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just ideals]] ''[[BrokenAesop just do not work'']].work]]''. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].
Is there an issue? Send a MessageReason:
None


Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]],) simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just do not work'']]. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

to:

Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]],) die]]), simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just do not work'']]. In some cases, as with the VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].
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Badass is no longer a trope.


Sometimes the character is so [[{{Pride}} proud]] of the [[BadAss necessary toughness]] to make the sacrifice that he makes a StupidSacrifice just to show that he is really that tough-minded and hard-boiled, as opposed to [[SillyRabbitIdealismIsForKids childish]] and [[GoodIsOldFashioned antiquated]] objections. Other characters may, quite reasonably, conclude that getting around the problem would have been possible -- even simple and straightforward -- but the character just wanted to show how tough he was, or perhaps was simply too lazy to find the better solution.

to:

Sometimes the character is so [[{{Pride}} proud]] of the [[BadAss necessary toughness]] toughness to make the sacrifice that he makes a StupidSacrifice just to show that he is really that tough-minded and hard-boiled, as opposed to [[SillyRabbitIdealismIsForKids childish]] and [[GoodIsOldFashioned antiquated]] objections. Other characters may, quite reasonably, conclude that getting around the problem would have been possible -- even simple and straightforward -- but the character just wanted to show how tough he was, or perhaps was simply too lazy to find the better solution.
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Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]],) simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just do not work'']]. In some cases, as with the AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

to:

Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]],) simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just do not work'']]. In some cases, as with the AdvanceWars VideoGame/AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].
Is there an issue? Send a MessageReason:
None


Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is [[CompleteMonster known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable]], and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]],) simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just do not work'']]. In some cases, as with the AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

to:

Whether or not a character can get away with this depends a great deal on where their world is on the SlidingScaleOfCynicismVersusIdealism. Shooting the ZombieInfectee is almost always considered justified. A hero who [[ThouShaltNotKill refuses to kill]] a villain who is [[CompleteMonster known to kill innocent people for pleasure, has stated no intent to stop killing, and is completely and utterly irredeemable]], irredeemable, and instead throws them back into a CardboardPrison time and time again (even if they have no problem [[WhatMeasureIsAMook killing their underlings or just leaving them to die]],) simply enables further murder and bloodshed, and is [[LawfulStupid lawful stupidity]] verging on a moral flaw once you [[FridgeLogic think about it for a while]]. When the author acknowledges this, expect a PoisonousFriend to ShootTheDog, if not a BigDamnVillains moment, [[BrokenAesop which only seems to prove that the hero's high-minded ideals ''just do not work'']]. In some cases, as with the AdvanceWars example below, this is especially jarring, because TheHero has indirectly caused deaths before, and knows that deaths will result from his inaction, but refuses to take responsibility for the final step of doing the dirty work himself. If the author steadfastly refuses to budge from the "idealism" side of the scale, however, anyone who tries this will [[{{Anvilicious}} see his plan dramatically backfire]].

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