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Comparing this table to that of ''TabletopGame/PoweredByTheApocalypse'', we can observe that rolling 0d in ''[=FitD=]'' is statistically roughly equivalent to rolling−2 in ''[=PbtA=]''. Because basic ''[=PbtA=]'' has no critical hits and defines the roll of 12 ambiguously[[note]]it is effectively a critical hit for advanced basic moves, but a regular strong hit in all other contexts[[/note]], we assume that a "CRIT" in ''[=PbtA=]'' is "rolling 13 to 15" in order to continue the comparison. Then, 1w is equivalent to roll+0, 2w &approx; roll+1, 3w &approx; roll+2, and so on. Interestingly, there is no roll in ''[=FitD=]'' that translates to roll−1 because the marginal advantage of rolling a single dice over rolling two and taking the worse one is statistically equivalent to going from roll−2 to roll+0.

to:

Comparing this table to that of ''TabletopGame/PoweredByTheApocalypse'', we can observe that rolling 0d in ''[=FitD=]'' is statistically roughly equivalent to rolling−2 in ''[=PbtA=]''. Because basic ''[=PbtA=]'' has no critical hits and defines the roll of 12 ambiguously[[note]]it is effectively a critical hit for advanced basic moves, but a regular strong hit in all other contexts[[/note]], we assume that a "CRIT" in ''[=PbtA=]'' is "rolling 13 to 15" in order to continue the comparison. Then, 1w is equivalent to roll+0, 2w &approx; roll+1, 3w &approx; roll+2, and so on. Interestingly, there is no roll in ''[=FitD=]'' that translates to roll−1 because the marginal advantage of rolling a single dice over rolling two and taking the worse one is statistically equivalent to going from roll−2 to roll+0.

Comparing this table to that of ''TabletopGame/PoweredByTheApocalypse'', we can observe that rolling 0d in ''[=FitD=]'' is statistically roughly equivalent to rolling−2 in ''[=PbtA=]''. Because basic ''[=PbtA=]'' has no critical hits and defines the roll of 12 ambiguously[[note]]it is effectively a critical hit for with advanced basic moves, but a regular strong hit in all other contexts[[/note]], we assume that a "CRIT" in ''[=PbtA=]'' is "rolling 13 to 15" in order to continue the comparison. Then, 1w is equivalent to roll+0, 2w &approx; roll+1, 3w &approx; roll+2, and so on. Interestingly, there is no roll in ''[=FitD=]'' that translates to roll−1 because the marginal advantage of rolling a single dice over rolling two and taking the worse one is statistically equivalent to going from roll−2 to roll+0.

to:

Comparing this table to that of ''TabletopGame/PoweredByTheApocalypse'', we can observe that rolling 0d in ''[=FitD=]'' is statistically roughly equivalent to rolling−2 in ''[=PbtA=]''. Because basic ''[=PbtA=]'' has no critical hits and defines the roll of 12 ambiguously[[note]]it is effectively a critical hit for with advanced basic moves, but a regular strong hit in all other contexts[[/note]], we assume that a "CRIT" in ''[=PbtA=]'' is "rolling 13 to 15" in order to continue the comparison. Then, 1w is equivalent to roll+0, 2w &approx; roll+1, 3w &approx; roll+2, and so on. Interestingly, there is no roll in ''[=FitD=]'' that translates to roll−1 because the marginal advantage of rolling a single dice over rolling two and taking the worse one is statistically equivalent to going from roll−2 to roll+0.

!! Series/{{Leverage}} C&A as Scoundrels
Nathan is the Spider, Sophie is the Slide, Eliot is the Cutter, Alec is the Leech, and Parker is the Lurk. Together, they form a Vigilantes crew (even though their ''modus operandi'' is more like the Grifters).

Shaw is an unambiguous Cutter. She does a lot of fighting as well.
Root is a slide. She switches between false identities like clothes. She's definitely quite Obsessed.

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Shaw is an unambiguous Cutter. She's a close ranged fighter. She does a lot of fighting as well.
also shows some Spider tendencies when Finch gets captured.

Root is a slide. She switches between false identities like clothes. She's definitely quite Obsessed.Obsessed with The Machine.

!! ''[[Series/PersonOfInterest Team Machine]]'' as Scoundrels
Team machine is a Vigilante crew with a reputation for being very Mysterious. Their protected grounds is all of New York. They are Gargoyles.
Finch is a Spider, coordinating the team, setting up opportunities, finding information. He has a powerful contact in The Machine.
Reese is a Cutter. He often fights up close against several enemies at a time, and in the beginning, does all the muscle work. If there was anyone who had a reserve of potential in Stress, it's him. He also shows attributes of a Hound, fighting at range and having an attack dog, but that only shows up when he's not the only fighter.
Shaw is an unambiguous Cutter. She does a lot of fighting as well.
Root is a slide. She switches between false identities like clothes. She's definitely quite Obsessed.

Here is a roll distribution table for ''Blades'' and other "Forged in the Dark" games, calculated using [[https://anydice.com/ AnyDice]]:

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Here is a roll distribution table for ''Blades'' and other "Forged in the Dark" "UsefulNotes/ForgedInTheDark" games, calculated using [[https://anydice.com/ AnyDice]]:

!! ''[[Literature/GentlemanBastard The Gentleman Bastards]] as Scoundrels

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!! ''[[Literature/GentlemanBastard The Gentleman Bastards]] Bastards]]'' as Scoundrels

!! ''[[Literature/GentlemanBastard The Gentleman Bastards]] as Scoundrels
Chains is an obvious Spider, being the mastermind who rarely even leaves the den. Jean is an equally obvious Cutter, being a muscle-mountain specialized in two-weapon fighting. Sabetha meshes very well with the Slide playbook, being a specialist in social manipulation to the exclusion of all else. Locke could be either a Slide or a Lurk, being equally adept at second-story work and con artistry. The Sansa brothers are more difficult to pin down, explicitly being jacks-of-all-trades, and Bug is too young to really have crystallized in a role, though he leans towards Lurk as well. As for the crew type, Cult is probably closest, given the team's primary motivation is the worship of the Crooked Warden and stealing from the rich and mighty on His command.

Comparing this table to that of ''TabletopGame/PoweredByTheApocalypse'', we can observe that rolling 0d in ''[=FitD=]'' is statistically roughly equivalent to rolling−2 in ''[=PbtA=]''. Because basic ''[=PbtA=]'' has no critical hits and defines the roll of 12 ambiguously[[note]]it is effectively a critical hit for with advanced basic moves, but a regular strong hit in all other contexts[[/note]], we assume that a "CRIT" in ''[=PbtA=]'' is "rolling 13 to 15" in order to continue the comparison. Then, 1w is equivalent to roll+0, 2w &approx; roll+1, 3w &approx; roll+2, and so on. Interestingly, there is no roll in ''[=FitD=]'' that translates to roll−1 because the marginal advantage of rolling a single dice over rolling two and taking the worse one is statistically equivalent to going from roll−2 to roll+0.

!!Dice roll distribution analysis
Here is a roll distribution table for ''Blades'' and other "Forged in the Dark" games, calculated using [[https://anydice.com/ AnyDice]]:

|| '''Roll''' || '''1-3''' || '''4/5''' || '''6''' || '''CRIT''' ||
|| '''0d''' || 75.0%|| 22.2%|| 2.8%|| 0.0%||
|| '''1d''' || 50.0%|| 33.3%|| 16.7%|| 0.0%||
|| '''2d''' || 25.0%|| 44.4%|| 27.8%|| 2.8%||
|| '''3d''' || 12.5%|| 45.4%|| 34.7%|| 7.4%||
|| '''4d''' || 6.3%|| 42.0%|| 38.6%|| 13.2%||
|| '''5d''' || 3.1%|| 37.1%|| 40.2%|| 19.6%||

!!''Manga/BlackLagoon'' [[Characters/BlackLagoonLagoonDeliveryCompany crew]] as Scoundrels
Rock is obviously the Slide (albeit speccing over into the Spider later), Revy is the Cutter (definitely not a Hound: remember, there is no "shooting action" in ''Blades'', and Revy is all about carnage, rather than careful tracking, like e.g. Roberta), Benny is a obviously the Leech, and Dutch is probably the Spider. Their crew type is clearly the Smugglers.

Vanessa is pretty obviously the Whisper, as the team's only medium, while TheGunslinger Ethan is clearly the Hound. TheTeamBenefactor Malcolm is probably the Spider, while Sembene with his kukris is this Cutter. Victor is the Leech (come on, he is ''Dr. Frankenstein''), while TheCharmer Dorian is easily the Slide.

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Vanessa is pretty obviously the Whisper, as the team's only medium, while TheGunslinger Ethan is clearly the Hound. TheTeamBenefactor Malcolm is probably the Spider, while Sembene with his kukris is this the Cutter. Victor is the Leech (come on, he is ''Dr. Frankenstein''), while and TheCharmer Dorian is easily the Slide.

Vanessa is pretty obviously the Whisper, as the team's only medium, while TheGunslinger Ethan is clearly the Hound. TheTeamBenefactor Malcolm is probably the Spider, while Sembene with his kukris is this Cutter. Victor is the Leech (come on, he is ''Dr. Frankenstein''), while TheCharmer Dorian is easily the Slide.

Jet, as the [[TeamDad manager and planner]], is most likely the '''Spider'''; Spike, with his ImprobableAimingSkills, is the '''Hound'''; Faye is the '''Slide''', thanks to her manipulative tendencies; and Ed's hacker mojo makes her the '''Leech''' (or perhaps a tech-based '''Whisper'''). As for their crew type, then "Bounty Hunters" is sadly not included in ''Blades'', so the closest match would, perhaps surprisingly, be '''Smugglers''', given how strongly their crew concept ties in with their [[CoolStarship iconic vehicle]], the ''Bebop''.

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Jet, as the [[TeamDad manager and planner]], is most likely the '''Spider'''; Spike, with his ImprobableAimingSkills, is the '''Hound'''; Faye is the '''Slide''', thanks to her manipulative tendencies; and Ed's hacker mojo makes her the '''Leech''' (or perhaps a tech-based '''Whisper'''). As for their crew type, then "Bounty Hunters" is sadly not included in ''Blades'', so the closest match would, perhaps surprisingly, be '''Smugglers''', given how strongly their crew concept ties in with their [[CoolStarship iconic vehicle]], the ''Bebop''.

Jet, as the [[TeamDad manager and planner]], is most likely the '''Spider'''; Spike, with his ImprobableAimingSkills, is the '''Hound'''; Faye is the '''Slide''', thanks to her manipulative tendencies; and Ed's hacker mojo makes her the '''Leech''' (or perhaps a tech-basd '''Whisper'''). As for their crew type, then "Bounty Hunters" is sadly not included in ''Blades'', so the closest match would, perhaps surprisingly, be '''Smugglers''', given how strongly their crew concept ties in with their [[CoolStarship iconic vehicle]], the ''Bebop''.

to:

Jet, as the [[TeamDad manager and planner]], is most likely the '''Spider'''; Spike, with his ImprobableAimingSkills, is the '''Hound'''; Faye is the '''Slide''', thanks to her manipulative tendencies; and Ed's hacker mojo makes her the '''Leech''' (or perhaps a tech-basd tech-based '''Whisper'''). As for their crew type, then "Bounty Hunters" is sadly not included in ''Blades'', so the closest match would, perhaps surprisingly, be '''Smugglers''', given how strongly their crew concept ties in with their [[CoolStarship iconic vehicle]], the ''Bebop''.

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