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Alucard
topic
04:39:11 PM Feb 14th 2013
edited by Alucard
Waxing Name, you mentioned in the forum that the First/Second-Party section has a disproportionate amount of characters. Like I said there, the Third-Party section should be combined with the DLC section due to the inevitable overlap. Before they left, Just Add Water brought up that they were in discussions with SuperBot (before they left) to get Abe from Oddworld into the game, and Seth Killian (who happens to work for Sony Santa Monica and is therefore still involved in All-Stars) said they'd expressed interest in getting The Prince from Katamari Damacy, but couldn't think of how he would work in a fighter.

The initial roster of 1st-Party characters won't be getting any bigger, but the DLC section will. Having a section set aside for Raiden, Big Daddy, Dante and Heihachi isn't going to make any sense in the long run, but a section containing all 3rd-Party characters (including post-launch additions) could do some good for this page as a whole.
Alucard
05:02:33 AM Feb 27th 2013
To anyone paying attention to this discussion, I sent a PM to Waxing Name over a week ago, and since I haven't gotten a response, I'll take it that he's not interested in this page anymore.

I'm going forward with my plan to fuse the DLC and 3rd-party pages.
vgm2
topic
07:13:11 AM Jan 9th 2013
edited by vgm2
I have a question, should we or should not include the Japanese voice actors in the floatbox? because there is a video of all of the, speaking Japanese with their VAs in the description.(can't find it at the moment). Everyone except for PaRappa and Dante have Japanese voices (and we obviously don't know about Emmett).

UPDATE: Found the link here: http://www.youtube.com/watch?v=yX-TS1a7vcA&feature=youtube_gdata_player
Alucard
05:54:04 AM Feb 13th 2013
edited by Alucard
Go ahead. I've just dealt with the issue of "Voiced by" having other characters mentioned in them by giving the Assist Characters their own floatbox, so the main floatbox can handle it now without looking too over-sized (only Daxter and Clank should have that privilege).

Also, if anybody can figure out when Kuro first debuted, that would be great. Supposedly he arrived to the Toro franchise somewhere on the PlayStation 2 (I'm guessing it's this one because there's a bunch of bowtie-less black cats on the cover). Many websites claim it arrived on September 2, 2004 and I also can't find any mention of Kuro before this game, but I can't be totally sure.
vgm2
topic
07:12:56 AM Jan 9th 2013
Should we or should we not start a section for stage hazards like Specter or Satan? Or should any tropes related to that stay in the main page?
Alucard
12:15:10 PM Jan 16th 2013
I'd say the way we're doing it now seems good enough (most of them don't have enough tropes for it to matter).
Alucard
topic
02:22:20 PM Dec 18th 2012
edited by Alucard
Alright, so it seems we're not all clear about the float box on the side of the character folders. Since I wrote most of them and came up with the idea, I'll explain what I had in mind for them:

  • Home Game: Pretty obvious.
  • Appears on: I was never planning to count re-releases on the PSN because of them being direct ports, only PSN originals like Festival of Blood or Quest for Booty. Another problematic decision was to count characters appearing on other crossovers, which is why Heihachi is listed as appearing on the Vita even though that was entirely to do with Street Fighter X Tekken (moreover, his being listed as appearing on the PSN is mainly because of Dark Resurrection being ported to the PSN with a variety of new features). For both these reasons I've listed Sly, Ratchet and Jak as appearing on the PSN due to Move Heroes.
  • Primary Developer: This gets complicated with Sweet Tooth. Technically he's had the same developer for his entire life-span, but they've been broken up, moved around, changed names and been brought back onto the project sporadically (they've gone from being SingleTrac to Incognito to being split into Light Box Interactive and Eat Sleep Play). Not sure how to explain that one in a few lines. There's also the issue of gaiden games getting developed on the side while the primary developer works on a main installment (this completely discounts the contribution from Ready at Dawn and High Impact Games). Another decision of mine has rebooted characters being listed with their most current developer, as is the case for Raiden and Dante (Raiden's Revengeance incarnation is pretty far-removed from the work of Kojima Productions). Finally, this doesn't count co-development, such as with Kat's game being mostly developed by Project Siren with help from SCE Japan.
  • Debut: This one got confusing at one point: I listed Big Daddy and Heihachi as debuting on a particular Playstation system because they got their start on the PC/360 and the arcade cabinets respectively. Someone got confused and assumed this convention applied to all third-party characters, even though Dante and Raiden debuted on the PS2. Just wanted to get that sorted out.
  • Voiced by: It wasn't my idea to list multiple voices for characters receiving a Voice for the Voiceless or who has a prominent side-kick, but I see no issue with it as long as it doesn't go overboard (overboard meaning listing cast-members only appearing in cut-scenes).
Akriloth2160
06:08:41 AM Dec 19th 2012
I've also given it a bit of thought, and I'm not so sure we even need a "appears on" header. Maybe a "first appeared on..." header if I was feeling charitable, but certainly not a long list of which particular Sony consoles the character appeared on.
Alucard
02:20:54 PM Dec 19th 2012
I could see it becoming an issue if Sony had created more than 6 consoles/services. They way it stands now has even Toro and Heihachi haven't stretched their float boxes past the point of the other information in there already.

My main argument in favor of keeping "appears on" the way it is now mainly has to do with providing perspective on the character's legacy, and how much of they have to do with Playstation's history (Kratos for instance despite being occasionally described as Sony's Mario has 3 of 6 systems he's called home).

I suppose I also like having it that way since none of the other wikis have a convention like that (IGN's wiki, the unofficial wiki and the official website go so far as to list every single game the respective character has made an appearance on).
Akriloth2160
02:22:53 AM Jan 1st 2013
edited by Akriloth2160
I also think we could probably add descriptions of the different All-Star moves (Level 1, level 2, and level 3) for each character to the floatbox, rather than as a Limit Break example for each character. I think that'd be easier to notice, but maybe that's just me.
Alucard
02:59:38 AM Jan 4th 2013
edited by Alucard
Now that would stretch the float box. I actually was hoping Limit Break could be used to describe the utility/mechanics/nitty-gritty of the Supers while some of the more aesthetic descriptions could be left to whatever trope describes them (like Shoot The Fuel Tank, Grenade Tag or BFG).

Anyway, swerving back to the point, how do you think "Appears on" should be approached? Is it sensible to count PSN re-releases? How about direct ports?
Quarma
topic
05:54:33 AM Jul 6th 2012
Currently half of the cast page is labled as The Unexpected. I understand why Pa Rappa would be The Unexpected since his last game was over a decade ago, but for the rest I feel like the entries should be removed, or at least have better justification than "Her game is new", "He died in his game", or "It's just WEIRD. Isn't it weird? So weird."
Alucard
01:11:02 PM Jul 6th 2012
edited by Alucard
Fat Princess has one game to her name and she doesn't fight in it; Radec is only fought once and some people think he's just a generic Helghast; Big Daddy was first exclusive to the 360 and PC (while a popular character, he has no significant ties to the PlayStation brand).
Alucard
topic
11:39:09 PM Jun 4th 2012
edited by Alucard
Okay, so I couldn't finish explaining this in the "reason" box, but I'm thinking Drake's Level 1 Super is the propane tank while his level 2 is the crumbling statue. Hopefully a future interview will clear this up.
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