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Yinyang107 from the True North (Decatroper) Relationship Status: Tongue-tied
#35851: Oct 11th 2012 at 11:05:34 AM

Woah. You may want to invest in a Gem of Eternal Density.

QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#35852: Oct 11th 2012 at 11:10:10 AM

So Iacon is down and I can't work on Limine or play with my bro on Borderlands.

Anyone care to link me the download for that mod you keep talking about? With research, aspect, Taint and what not.

Yinyang107 from the True North (Decatroper) Relationship Status: Tongue-tied
#35853: Oct 11th 2012 at 11:11:44 AM

That'd be Thaumcraft, whose site lives here.

Elle Since: Jan, 2001
#35854: Oct 11th 2012 at 11:22:56 AM

I'd rather pass on EE until EE 3 is released. Like Thaumcraft, EE is being completely redesigned, and from what's been said so far, that includes rebalancing and added worldgen stuff (The philosophers stone will be taking a lot more cues from things like Fullmetal Alchemist). Completely ignoring the balance, EE by itself doesn't really interest me as it stands, as cool as the power toys may be.

Yinyang107 from the True North (Decatroper) Relationship Status: Tongue-tied
#35855: Oct 11th 2012 at 11:25:50 AM

Honestly, I don't think EE is too bad as is, so long as you don't use energy collectors. After all, just a single piece of dark matter needs the equivalent of 9 diamonds.

Elle Since: Jan, 2001
#35856: Oct 11th 2012 at 11:48:45 AM

But then if you don't use the automated resource generation, you're introducing another mechanic I don't like much: excessive grinding. I'll probably install Buildcraft and set up a mining dimension with quarries so I don't have to worry about resources very much and focus on exploration and cool builds, but even so.

QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#35857: Oct 11th 2012 at 12:01:55 PM

Okay so I got the Forge thing installed without problems.

Now I'm supposed to drop the Zip file from Thaumcraft into my mod directory.

Am I supposed to create that or I haven't found it yet?

Enkufka Wandering Student ಠ_ಠ from Bay of White fish Since: Dec, 2009
Wandering Student ಠ_ಠ
#35858: Oct 11th 2012 at 12:11:24 PM

I think you're supposed to make it, but I'm not entirely sure. You can put a folder into your .minecraft directory.

BUT be warned, Thaumcraft does not work with 1.3. It only works up to 1.2.5.

Very big Daydream Believer. "That's not knowledge, that's a crapshoot!" -Al Murray "Welcome to QI" -Stephen Fry
Elle Since: Jan, 2001
#35859: Oct 11th 2012 at 12:16:43 PM

If you run Minecraft after installing Forge, it should set up the directories, I think.

Forge is basically an unofficial modding API. If you run Minecraft with it and nothing else, on the surface everything will be vanilla Minecraft.

QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#35860: Oct 11th 2012 at 12:18:48 PM

I see.

So I created a file. Maybe it'll work, but I gotta download 1.2.5 first.

Any clear link? I googled, but I am wary of all the site that goes "MINECRAFT 1.2.5 FREE!" out there. Call me paranoid.

ArcanGenth Since: Aug, 2009
Keybreak Since: Apr, 2010
#35862: Oct 11th 2012 at 12:40:00 PM

There's a sign with this face staring at me in my bedroom: O_o

In response, I made this face: O_o

For a second I was miffed, but then I thought that was unnecessary so I thought it funny. Also sweet that someone would do something like that for me.

Who was that.

Xiphoniii Cheeky son of a.... from Florida Since: Aug, 2009
Cheeky son of a....
#35863: Oct 11th 2012 at 12:41:46 PM

Your minecraft room or your real one?

:smug:
Keybreak Since: Apr, 2010
#35864: Oct 11th 2012 at 12:45:41 PM

My Minecraft room.

If I saw that in my REAL room then this is the face I'd make: D:

ArcanGenth Since: Aug, 2009
#35865: Oct 11th 2012 at 12:57:35 PM

Due to creative remote access and a conspirator with my house key, Iacon is back up. Windows Updates appear to be the culprit.

Swampertrox Since: Oct, 2010
#35866: Oct 11th 2012 at 2:11:10 PM

@yinyang: Actually, energy collectors are fairly balanced, being expensive and fairly slow; it's collectors that are overpowered, since any other mod will wreck all semblances of balance by being based around different resource values.

QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#35867: Oct 11th 2012 at 2:59:16 PM

So.

Where do I download the version 1.2.5 again?

Elle Since: Jan, 2001
#35868: Oct 11th 2012 at 3:37:57 PM

Snapshot:

"...These things will actualy fall down. They're affected by gravity like sand and gravel."

"...They're affected by gravity..."

...Anvils are affected by gravity...and deal damage to living entities.

.....Yes! Yes! MWAHAHAHAHAHAH!

edited 11th Oct '12 3:40:00 PM by Elle

majoraoftime Immanentizing the eschaton from UTC -3:00 Since: Jun, 2009
Immanentizing the eschaton
#35869: Oct 11th 2012 at 3:46:45 PM

[up][up] I think that there's a version downgrader doohickey somewhere on the MC forums.

edited 11th Oct '12 3:46:56 PM by majoraoftime

Keybreak Since: Apr, 2010
#35870: Oct 11th 2012 at 3:52:54 PM

Made of iron blocks...well I can afford that, but still so much. And that they get DAMAGED is just sick.

And the levels required...>_> That it falls is nice...

But it and the enchanting tables and the villagers' expensive trades are BOTHERSOME.

Elle Since: Jan, 2001
#35871: Oct 11th 2012 at 3:54:39 PM

Since 1.3, I don't think the levels are a stretch. I can hit level 30 without much effort doing mostly mining.

I do wonder about the odds of them spawning in blacksmith houses in villages.

edited 11th Oct '12 3:55:25 PM by Elle

Catfish42 Bloody Fossil from world´s favourite country. Since: Dec, 2010 Relationship Status: I'm just high on the world
Bloody Fossil
#35872: Oct 11th 2012 at 3:57:31 PM

The levels thing is still a bit fucked in how you can't combine certain items and/or not rename them as well in the process.

I also hope it won't entirely replace regular item repairing in the crafting grid...

A different shape every step I take A different mind every step of the line
arahman56 Since: Aug, 2010
#35873: Oct 11th 2012 at 4:40:13 PM

I have a way to farm iron golems for iron in my SP world, so that's not too bad. But on the other case, man the doors are loud. Add the villagers constantly opening and closing them, and it gets painful. Even the Nether Portals are better-sounding than that.

MOJANG, LOWER THE SOUND OF DOORS! (Hm, who would be the best one to message it to? Jens, Dinnerbone or C418? Likely not C418, as I don't really need a new sound)

edited 11th Oct '12 4:41:27 PM by arahman56

Phoenixor Departed days ahead. from Scotland. Still. Since: Mar, 2010
Departed days ahead.
zacen299 For SCIENCE! from You know exactly where. Since: Jul, 2011 Relationship Status: RelationshipOutOfBoundsException: 1
For SCIENCE!
#35875: Oct 11th 2012 at 4:48:23 PM

[up] Pho you are not rich Vid has I think a full CHEST of Iron bars and then some. :3

Creepers: They're like raptors except they explode.

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