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Solstace Hexachordal Combinatorial from the Second Viennese School Since: Dec, 1969
Hexachordal Combinatorial
#1: Aug 30th 2009 at 7:27:45 PM

We seem to be having a lot of posts regarding Oblivion in Troper Updates lately, so I figured why not make a thread?

Post funny screenshots here, discuss mods, character designs, whatever.

Can anyone recommend a good character/face retexture?

Ecstasy is Sustained Intensity
Eriksson Since: Dec, 1969
#2: Aug 31st 2009 at 6:49:27 AM

Running Modular Oblivion Enhancer alongside OOO = Nintendo Hard Oblivion. The enemies added by OOO pack a nasty punch, and turning leveling off for enemies and gear makes the dungeons of Tamriel dangerous but tempting for even a level 20 character. As it turns out, having access to gear and spells is far more important than having good skills, and it's a little hard to get those when you're busy exiting Ayleid ruins pursued by bears.

edited 31st Aug '09 6:50:16 AM by Eriksson

Solstace Hexachordal Combinatorial from the Second Viennese School Since: Dec, 1969
Hexachordal Combinatorial
#3: Aug 31st 2009 at 7:36:08 AM

The system I use for getting rid of leveled creatures works so that the farther into the wilderness you get, the higher level the creatures are. Still challenging for high levels, and still useful for lower ones.

Ecstasy is Sustained Intensity
Miijhal Since: Jul, 2011
#4: Aug 31st 2009 at 10:14:14 AM

Ah, thanks. Now I have somewhere better to post the screenshots. :P

Annoying Fan x Glarthir. A pairing that should have never been made. :P

Heart is actually a pretty good power.

Imperial Guard x Sheep. A pairing that REALLY should have never been made. :P

Anyway, as to mods, I'd definitely recommend the CM Partners Mod. Having a party definitely makes the game more interesting, and you can actually make your own characters into NPCs (check Situation #3).

This is a nice list of mods. It does include a few face mods, although I've not tried them.

Dookie2 Since: Dec, 1969
#5: Aug 31st 2009 at 5:33:56 PM

Can anybody please give me a download link for the base mod of OOO? I would be really grateful. I can only find 1.33 patches and Fran's Mod with MMM is not difficult enough to be interesting for me.

Currently, I have fun with

  • Fran's mod (not as good as it would seem from the description)
  • MMM
  • Supreme Magicka, Midas Magic, and Advanced Magecraft (make being a mage a lot more fun)
  • Natural Environments
  • Imperial City Library (bundled with Morrowind and Daggerfall Books)
  • Imperial City Bank
  • Realistic Ragdolls and Force
  • Enhanced Daedric Invasion
  • Exterior and Dungeon Actors Have Torches (adds to realism)
  • Quest Award Leveler
  • And various armory additions (though not Bob's Armory)

I like to play as a battlemage because hoods on top of suits of heavy armor are badass. I don't know why. It just is.

edited 1st Sep '09 8:59:50 AM by Dookie2

Wraith_Magus Bibliophiliac Since: Jun, 2009
Bibliophiliac
#6: Aug 31st 2009 at 8:05:33 PM

Oscuro's Oblivion Overhaul.

Let me see... I use OOO, along with companions (I kind of have to crank up the difficulty to make up for having companions) from CM Mod. I use the Kaleah succubus (reworked to be more magey) and a Breton I've so heavily reworked as to make her a completely different character. My partners are capable of summoning and healing themselves as well as just plain offense, and I use a mod to teach my companions spells so that their destruction spells are proper mixed effect spells, rather than the nonsense generic spells. I use the Fantasy Figures and Robert's Male models, and plenty of extra clothing. My mage/thief wears a light armor version of the Archmage Battlearmor, and uses one of the OOO katanas personally enchanted. I use about 4 homes with teleportation spells to each, including Lem - The Nether, which is a wonderful storehouse, and Frostcrag Spire revisited as a major hub, since it has teleports and a suitably grand feel, although decorating is such a pain. I use two different expanded hotkey mods so I can map out about 40 different spells to hotkeys without going through my laberynthine spell book. I routinely search through and use various OBSE-related mods, as those tend to be the most handy of all.

As for a beauty pack, I have a plugin that allows the use of the following all at once:

  • Ren's Beauty Pack
  • Babehair
  • Beautiful People
  • Male Body Replacer
  • Better Redgaurd

edited 31st Aug '09 8:08:53 PM by Wraith_Magus

Miijhal Since: Jul, 2011
#7: Sep 1st 2009 at 12:04:11 AM

Bah. I missed a perfect screenshot opportunity. I had the entire Imperial City Marketplace wearing the Gray Cowl of Nocturnal. Oddly enough, they just kind of sat around acting like normal until I put one on myself. Then I was attacked by the Gray Fox, the Gray Fox, the Gray Fox, and the like. And then I crashed.

As to the mods I use:

  • The CM Partners Mod, with four characters pulled off of Tesnexus.com and two of my own characters made into companions (A Breton focused on blades and damage oriented-magic and a Cute Elf focused on support and debuffs).
  • Ren's Beauty Pack.
  • Abriael Human Races Revamped.
  • Cute Elves.
  • A clothed version of HGEC.
  • OSR Pose Mod.
  • No Psychic Guards.
  • Companion Share and Recruit.
  • Cheydinhal Petshop.
  • Francesco's Leveled Creatures-Items Mod.
  • Hilarity, Midas Magic, and Telekinetic Mastery spells.
  • Halcyon Island, Alchemist's Cave, Top of the World, Evil Lair, and Mountain Tower homes.
  • Far too many clothing and weapon mods to list, but I mainly use the Tona Simple Dress Armor, Tona White Squall Armor, Plate of the Shadow, and Katars.

edited 1st Sep '09 12:07:30 AM by Miijhal

Solstace Hexachordal Combinatorial from the Second Viennese School Since: Dec, 1969
Hexachordal Combinatorial
#8: Sep 1st 2009 at 9:32:22 AM

It really pisses me off, that there's a mod for over 1000 new weapons and armors for Morrowwind, but there isn't one for Oblivion. There should be.

Also, it seems my favorite character remodel/texture has been deleted since I reinstalled Oblivion. sadsadsad

Ecstasy is Sustained Intensity
Miijhal Since: Jul, 2011
#9: Sep 1st 2009 at 9:48:23 AM

Francesco's Leveled Creatures-Items Mod has 1400+ new items. It's...Kind of ridiculous.

What exactly was the mod?

Solstace Hexachordal Combinatorial from the Second Viennese School Since: Dec, 1969
Hexachordal Combinatorial
#10: Sep 1st 2009 at 9:52:01 AM

I have the Francesco's mod. It doesn't seem all that. Maybe I just haven't gotten far enough for the cool stuff to show up.

I'm trying to find the Morrowind one, but it isn't working so well. Google doesn't love me today.[sad]

Nevermind. I wasn't googling correctly. This one.

edited 1st Sep '09 9:54:38 AM by Solstace

Ecstasy is Sustained Intensity
Miijhal Since: Jul, 2011
#11: Sep 1st 2009 at 10:01:23 AM

Well, I've been trying to find a good weapons mod myself, so I'll see if I can't dig up something of interest.

(I do recommend Jounk's Polearms. 40+ new items and they can be found on enemies. Plus, they're polearms.)

edited 1st Sep '09 10:01:54 AM by Miijhal

Solstace Hexachordal Combinatorial from the Second Viennese School Since: Dec, 1969
Hexachordal Combinatorial
#12: Sep 1st 2009 at 10:03:04 AM

Polearms aren't my thing. I've been looking for a really good scythe mod, but I havn't found any that aren't ridiculously overpowered. Same with Katanas.

Ecstasy is Sustained Intensity
Charlatan Since: Mar, 2011
#13: Sep 1st 2009 at 10:05:38 AM

I've played Oblivion at the LAN cafe. My longest-used character there is a big bad tank with l33t armor and weapons. Makes it hard to get a lot of sidequests done, though, due to lack of sneakiness and lockpicking ability. On that note, I recently started a thief character. It's interesting, but the sneaking is harder than in, say, the Thief games. He also is an expert archer. In other words, aside from being a cheetah-person, he's prettymuch Garrett.

Is this game a lot better with the mods?

edited 1st Sep '09 10:06:07 AM by Charlatan

Solstace Hexachordal Combinatorial from the Second Viennese School Since: Dec, 1969
Hexachordal Combinatorial
#14: Sep 1st 2009 at 10:07:02 AM

Hellz yes.

The mods are what make the game, I think. I can't stand playing vanilla.

Ecstasy is Sustained Intensity
Dookie2 Since: Dec, 1969
#15: Sep 1st 2009 at 10:44:04 AM

I would never play without mods. The game is way too dull and easy without them.

On a side note, playing with Ren's Guard Overhaul and No Psychic Guards made me realize why the guards were so overpowered in the first place: Making them realistic completely destroys game balance.

edited 1st Sep '09 10:45:05 AM by Dookie2

Charlatan Since: Mar, 2011
#16: Sep 1st 2009 at 10:44:53 AM

Does this game work on Macintosh?

Dookie2 Since: Dec, 1969
#17: Sep 1st 2009 at 10:46:04 AM

Not that I know of, but the UESP wiki has a guide for making it work on Linux, so I suppose it could work on a Mac.

Charlatan Since: Mar, 2011
#18: Sep 1st 2009 at 10:49:04 AM

Good enough.

One thing I've found is making an archery-centered character is a smidge tougher than one might think.

edited 1st Sep '09 10:49:36 AM by Charlatan

Miijhal Since: Jul, 2011
#19: Sep 1st 2009 at 10:58:43 AM

I've found Sneaking + Marksmanship to be one of the best combinations in the game. It's harder for enemies to detect you from afar, so you can just fire an arrow or two at them and take them down long before they'd ever reach you. This, of course, works a lot better when you're outdoors.

Wraith_Magus Bibliophiliac Since: Jun, 2009
Bibliophiliac
#20: Sep 1st 2009 at 12:41:49 PM

If overpowered is your main gripe, then you can always fix that manually. With alot of my clothing/armor mods, I tend to have to mess with them manually, anyway, because people have really weird ideas about item durability.

I gave some mix-and matched armor that looks really good together to my mage follower to give her a Cute Witch effect, and her regular clothes (which count as light armor) can take more damage than platemail, but her gloves are destroyed in one hit.

I actually found some katanas (well, curved single-edged blades that look fairly like a katana, anyway) I really like in what I am pretty sure was the OOO mod. Then again, I enchant them, so the fact that they have a really fast animation is more important than their direct attack power, anyway.

Speaking of which, I'm fond of daggers.

Also, this mod is a great resource, but you need to actually rework their enchantments yourself, because they all have pretty sucky, vanilla style staff spells on them. Staves work better with soul trap in as an additional effect. Of course, you can always use the "Damage Speed" staff all by itself. 0 Speed = paralysis.

Hydrall 「MENACING」 from Dio's Mansion, Cairo Since: Jun, 2009 Relationship Status: Above such petty unnecessities
「MENACING」
#21: Sep 1st 2009 at 12:58:47 PM

*Feels bad for having the Xbox version*

We have nothing going for us. No mods, only DLC. And not all of it, I think.

edited 1st Sep '09 12:58:55 PM by Hydrall

Dookie2 Since: Dec, 1969
#22: Sep 1st 2009 at 1:03:13 PM

There's a mod which adds a T-shirt that says "Glad I'm not playing this on the X-Box."

Wraith_Magus Bibliophiliac Since: Jun, 2009
Bibliophiliac
#23: Sep 1st 2009 at 1:04:28 PM

That's why I don't understand why anyone would buy the Xbox version of these games. It's actually the main reason I don't own an Xbox at all: Any good game for the Xbox will eventually be ported to the PC, even things like Halo that are supposedly exclusive. And when they get there, you can potentially see mods.

Plus you have no defense against the A Bomb bug, which means that after a certain number of game hours, your game becomes unplayable/unbeatable.

@Charlatain: Sneaking is very easy... with magic. You can use alchemy to make invisibility potions readily available. You can just get really good at illusion magic and cast it yourself. However, the sure-fire sneak method is 100% chameleon, which is total invisibility which never gets dispelled. Total Game-Breaker. You can whack people all day and they don't figure it out. You can get up to 20% chameleon with stuff you craft yourself, and the Ring of Khajit gives you 35% on its own. You can carry around a low-weight set of clothes you can swap into whenever you want to be totally invisible. Use one of the special hotkey mods, and you can swap entire sets of equipment at once without needing to piddle around the inventory system.

Of course, you should choose how much chameleon is "fair" beforehand.

Also, remember that practicing sneak helps. To practice it, just go to any inn, go upstairs to a place where people are nearby, but nobody can see you, and just walk back and forth while reading a book or watching TV or something, you'll level plenty.

Of course, beware overdoing that if you are using vanilla leveling, or you'll be unable to get your precious +5s every level.

edited 1st Sep '09 1:10:22 PM by Wraith_Magus

LizardBite Shameless Self-Promoter from Two Galaxies Over Since: Jan, 2001
#24: Sep 1st 2009 at 1:04:47 PM

*Feels bad for having the Xbox version*

-*Feels bad for having the PS 3 version*

edited 1st Sep '09 1:05:06 PM by LizardBite

Miijhal Since: Jul, 2011
#25: Sep 1st 2009 at 3:54:53 PM

The reason I got the Xbox 360 version first was because I had rented the game, so all my save files were on my 360. I really didn't want to lose them, so I got the 360 version of it.

Since the PC version is now $20, I decided it was worth picking up as well.

When it comes to weapons, bows, katars, polearms, and hand to hand are generally my choices. I really don't care if they're effective so much as they fit my characters. I play less for challenge and more for the roleplaying aspect.

edited 1st Sep '09 3:55:41 PM by Miijhal


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