The biggest problem I see is an setting where time manipulation is easier than bullet making. I realize that each author has his/her own system, and that I don't know about yours, but Rule of Cool isn't nearly enough of an excuse to do something so... Ridiculous.
edited 5th Aug '13 2:33:02 PM by Lhipenwhe
It's definitely a unique solution. Is time travel or manipulation a major motif in the story? Can it only be done on small things? I notice you said that more complex weapons can't have this system.
I like it, though new ideas tend to appeal to me greatly.
EDIT: Maybe you can deconstruct it by having the Paradox System damage time if used too much?
edited 5th Aug '13 3:49:22 PM by PolarPhantom
Ridiculous huh? I do see your point: It sounds ridiculous to my ear when I was typing the example ^^"
Hmm.... damaged the time like how?
The setting of the story have some aspect related to the Time Travel Tropes, yes. Its a World Building topic actually, and maybe I would post about it on World Building Conversations some other time.
Alternatively, I could just be a lazy author and called whatever weapon with Bottomless Magazines as "using Paradox System" and not even bother with justifications .... but that seems irresponsible somehow
At the very least, I want to come up with a concrete set of rules for this, so if I could refine the concept then thats good
Its not the Trope that matters in the story, its the execution.The gun's wielder is a summoner who uses his or her powers to summon more bullets into the chamber each time it runs out.
One Strip! One Strip!The character reloads whenever he's not on camera/written as doing something.
"Allah may guide their bullets, but Jesus helps those who aim down the sights."There was something similar back in one of the WoDs where you could charm a weapon such that its effective magazine size was the sum total of all the ammunition on your person.
edited 5th Aug '13 7:51:18 PM by Night
Nous restons ici.@ Handsome Rob: hmm.... basically like Dante then (who summons bullets to his guns by Pure Awesomeness )
I could use this, in a way... the firearms/weapons have some parts/enchantment/whatever that infinitely produce/copy ammunition on the weapon
thnx for the help guys
Just need to figure out the drawbacks and advantage of this sort of system
Its not the Trope that matters in the story, its the execution.The bullet summoning is a good idea, provided magic like such is possible on your world. You could also use something more Magitek, like a gun that turns the chemical compounds of the air into solid bullets, all via magic. A possible drawback would be that the speed and quality of the bullets produced would depend on the user's magic power. The advantage could be that depending on the air's quality and compounds, the bullets could get added effects, like setting the target on fire or poisoning them.
edited 8th Aug '13 8:46:07 PM by NightChaos
"......Huh?" Myself, 2014.
Hmm.... in my story there is quite a lot of Applied Phlebotinum in the form of Power Crystal which gave limitless energy. I could have some being able to provide the magic needed to do the bullet summoning. The weapon could be wielded by everyone, not just a mage
The quality of compound might be translated to the quality of the crystals used to power the gun, and as such, like you say, could give a gun the effect to burn/poison the target
Once again, thanks
Its not the Trope that matters in the story, its the execution.I had a similar idea to your paradox device, albeit it was more of a side-effect of a much bigger time paradox instead of some device. Since it's timey-wimey I can't see why not, although, if you're on the fence about this ability there are other methods to have "believable" bottomless magazines.
If you're dealing with more of a sci-fi setting you could have the gun utilize a built in Matter Replicator of some sort.
Is not impressed.
So, in my story, I actually have an idea to justify Bottomless Magazines in one of my story: The Paradox System
Basically, the weapon use some sort of "time paradox" with doses of Rule of Cool to achieve unlimited ammo. For example, we use a 6-chambered revolver:
There would always be 6 unfired cartridges on the chamber, and when one bullet were fired, the cartridge return to being unfired/untouched as soon as the chamber revolves. The bullet would eventually disappears as well, but the damage they done remains.
The limitation of Paradox System is that it cannot be used on weapons that is too complex (basically any weapons with a computer on it, such as missiles). And it must not be too simple (bows, double-barrel shotguns, single-shot firearms, etc).
The System comes in two variant: One applied to the weapon (so they are always fully loaded), and one applied to the magazine (for firearms with box magazines such as AK-47, semi-auto pistols, etc)
Now, is this a good Justification? Or is there anything I can do to improve it?
As for its role in-universe, the Bottomless Magazines is kinda necessary because ammo is rather hard to get and there are lots and lots of deadly creatures that no one wants to confront at close range.
Its not the Trope that matters in the story, its the execution.