- It doesn't matter, really. If your team is small, write your games with that in mind.
- Have the male character be the coach. Or a childhood friend. Maybe a childhood friend who's also a popular guy and has a fangirl network which your protagonists can tap into for information about the opposing teams? (Wow, that was one heck of thought explosion)
- Oh wait, you already decided. Hmmm. Research on various fractures.
edited 7th Feb '13 5:49:43 AM by judasmartel
edited 7th Feb '13 6:58:55 AM by fillerdude
edited 8th Feb '13 10:03:11 PM by judasmartel
edited 2nd Mar '13 9:45:04 PM by judasmartel
- In Kuroko no Basuke, it's established that they want to beat the Generation of Miracles and become number 1 in Japan. That's the usual.
- In Slam Dunk, Sakuragi trains in basketball to impress a girl.
- In Haikyuu, the lead wants to be like his idol.
edited 4th Mar '13 8:30:06 PM by judasmartel
- Round 1 - Win vs a team with many bigs
- Round 2 - Win vs a run-and-gun team with many small players
- Round 3 - Win vs the second strongest team (kinda like Shoyo)
- Final Four Game 1 - Loss vs strongest team (kinda like Kainan)
- Final Four Game 2 - Win vs cannon fodder team (though I'm interested in expanding this team's role ni the plot)
- Final Four Game 3 - Win vs Rival Team, the latter will not qualify for the Nationals as a result due to a differential tiebreaker system in place. (Differential = Points Scored - Points Allowed)
- 1. I don't know how to hype up a match between the hero team and another team that is not the rival team.
- 2. Single-elimination, the most used tournament system in anime, does not allow the hero team to lose games if the author intends it to win the championship.
- Eyeshield Twenty One and Prince of Tennis are the only sports anime I know where the hero team ends up being champs.
- Shohoku managed to qualify for the Nationals, but was eventually knocked out after beating the strongest high school team in Japan.
- Seirin has a chance for a championship, depending on the author.
- OTOH, a round-robin tournament would take too long, and I don't feel like making up a lot of matches. I have 7 teams so far, including the hero team. I guess there are practice games for that, but I would prefer the hero team to lose one or two official games.
- Slam Dunk used a modified single-elimination tournament system where the Final Four play a round-robin tournament instead of continuing with single-elimination.
edited 28th Mar '13 1:09:45 PM by judasmartel
- The Round 1 opponents are composed of many big players, and height is a pretty big deal in basketball, so play off that. Show them using their height to maintain an edge.
- Round 2— simple. Show them racking up points with the run and gun.
- Round 3: They're the second strongest team! Show whatever talents the members possess.
edited 28th Mar '13 11:40:47 PM by fillerdude
edited 30th Mar '13 3:13:33 AM by judasmartel
edited 23rd Apr '13 2:11:53 AM by judasmartel
edited 23rd Apr '13 7:37:01 PM by judasmartel
edited 16th Nov '13 4:45:18 PM by judasmartel
- a. Hero Team rallies from down 10+ points, only to lose in the end.
- b. Opponent Team overcomes a 10+ point lead to beat the hero team. (Enemy equivalent of Miracle Rally)
- c. Back-and-forth game until the Hero Team drops. May involve a final play.
- d. Anything else?
edited 29th Dec '13 1:09:43 AM by judasmartel