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Obsidian hit with massive layoffs, and cancels "next gen" project

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Neo_Crimson Your army sucks. from behind your lines. Since: Jan, 2001
Your army sucks.
#1: Mar 15th 2012 at 8:18:38 PM

Source.

Sour news to kick off this morning, as Joystiq is reporting that Obsidian Entertainment, the role-playing game-focused developer of titles like Fallout: New Vegas and Neverwinter Nights 2, has been hit with a number of layoffs. Citing a tip received overnight, as well as a number of tweets and forum posts on the official Obsidian website, the report claims that as many as 20-30 employees from various divisions were cut loose, including an employee hired on as recently as this past Monday.

Many of the staffers apparently let go were working on an upcoming, as-yet-unannounced project that had been codenamed "Project North Carolina," which is now purportedly canceled. However, some were staffers that had been working on the upcoming South Park RPG, which will be published by THQ.

Those affected reportedly include lead programmer Frank Kowalkowski, who had been with the company for a little more than eight and a half years, as well as lead producer Jason Fader.

Obsidian has yet to release an official statement on the layoffs. We'll update this story if/when they do.

This is very grave news, I thought Obsidian was doing well after the success of New Vegas, but with over 30 out of 135 people gone there's a good chance it'll go under completely. That cancelled project looked like a new Fallout game too.sad

edited 15th Mar '12 8:18:55 PM by Neo_Crimson

Sorry, I can't hear you from my FLYING METAL BOX!
RTaco Since: Jul, 2009
Anfauglith Lord of Castamere Since: Dec, 2011
Lord of Castamere
#3: Mar 15th 2012 at 8:26:27 PM

Damn it...they are my favorite company, especially now that Bioware fell from grace. What I wish is that if they have to die, they die, instead of becoming a shadow of their former selves bought by EA or Activision.

edited 15th Mar '12 8:29:12 PM by Anfauglith

Instead, I have learned a horrible truth of existence...some stories have no meaning.
AStrayBard Sega's Last Hope from 867-5309 Since: Aug, 2011 Relationship Status: Pining for the fjords
Sega's Last Hope
#4: Mar 15th 2012 at 8:31:54 PM

Good god, please no. Obsidian is one of the few developers I still whole-heartedly like.

Here's hoping for their continued stability.

edited 15th Mar '12 8:41:57 PM by AStrayBard

Tropers watching movies
theLibrarian That all you got? from his own little world Since: Jul, 2009
That all you got?
#5: Mar 15th 2012 at 8:39:46 PM

Oh man, I played KOTOR II and Halo Wars and loved them both...Also liked New Vegas but the game's bugs sort of killed it for me. Really hate to see them go, if they do.

That is the face of a man who just ate a kitten. Raw.
Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#6: Mar 15th 2012 at 8:48:10 PM

Awesome, another developer I love is gonna go down the drain.

I love the industry right now.

RocketDude Face Time from AZ, United States Since: May, 2009
Face Time
#7: Mar 15th 2012 at 8:50:48 PM

Ouch, this doesn't bode well.

"Hipsters: the most dangerous gang in the US." - Pacific Mackerel
LOEADITOOx .... from -???- Since: Feb, 2011
....
#8: Mar 15th 2012 at 9:55:47 PM

New Vegas did well, it even outsold Fallout 3, then Metacritic gave them a score of 84%, they needed 85

http://steamcommunity.com/id/Xan-Xan/
EarlOfSandvich Since: Jun, 2011
#9: Mar 15th 2012 at 10:24:14 PM

[up] Very bad, and rather fucking ridiculous! I love that game, yet a less-than-legendary Metacritic score means no royalties and therefore layoffs?

And this is just after I saw a Totalbiscuit mailbox episode about the ridiculousness of the "professional" critic situation...

Yeah, the Metacritic-related practices in general are rather detrimental to the games industry as a whole, and it must stop!

edited 15th Mar '12 11:06:22 PM by EarlOfSandvich

I now go by Graf von Tirol.
pvtnum11 OMG NO NOSECONES from Kerbin low orbit Since: Nov, 2009 Relationship Status: We finish each other's sandwiches
OMG NO NOSECONES
#10: Mar 15th 2012 at 11:13:09 PM

Welcome to the era of mass-produced copycat games. Individual expression and Doing It for the Art are no longer viewed as valid forms of expression in the Gaming Industry, and will be driven out by the mass-produced churn.

Happiness is zero-gee with a sinus cold.
LOEADITOOx .... from -???- Since: Feb, 2011
....
#11: Mar 15th 2012 at 11:24:18 PM

Reminds me of Robocop and Shadowrun for some reason

http://steamcommunity.com/id/Xan-Xan/
pyr0h1tman8 What'd you just say about my hair?! from The Land Down Under Since: Jul, 2010
What'd you just say about my hair?!
#12: Mar 15th 2012 at 11:34:57 PM

.... I hate Metacritic right now.

In our heart, Mr. Ando will always be a penguin.
setnakhte That's terrifying. from inside your closet Since: Nov, 2010
That's terrifying.
#13: Mar 15th 2012 at 11:37:22 PM

Metacritic is basically an example of why some things shouldn't be left to democracy.

"Roll for whores."
ShadowScythe from Australia Since: Dec, 2009
#14: Mar 15th 2012 at 11:59:09 PM

Josh Sawyer can't catch a break. Lead designer of several projects and only around 2 have actually been released.

Eldrake Since: Oct, 2009
#15: Mar 16th 2012 at 12:00:01 AM

And then I started hating the whole world.

Falco Since: Mar, 2011
#16: Mar 16th 2012 at 7:11:57 AM

Obsidian has consistently released ambitious but frustratingly flawed games. Not surprised that its been hit where it hurts.

"You want to see how a human dies? At ramming speed." - Emily Wong.
onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#17: Mar 16th 2012 at 7:29:41 AM

^ Yeah their games always faced some kind of serious design flaws or bugs...the only game I think that they released without much hitch is Mask of the Betrayer...

Give me cute or give me...something?
Neo_Crimson Your army sucks. from behind your lines. Since: Jan, 2001
Your army sucks.
#18: Mar 16th 2012 at 7:31:41 AM

@The Metacritic thing: No, it was actually because Bethesda ate most of the profits from New Vegas.

Sorry, I can't hear you from my FLYING METAL BOX!
LOEADITOOx .... from -???- Since: Feb, 2011
....
#19: Mar 16th 2012 at 10:34:52 AM

Well, Bethesda, err, Im not surprised, Bethesda is my least favorite RPG company, and now I havee a second reason for that,

http://steamcommunity.com/id/Xan-Xan/
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#20: Mar 16th 2012 at 11:55:01 AM

Ugh. This is horrible. Seems the only way to be successful in the video game industry nowadays is to remake the same game every year and release gobs of half-finished DLC.

"It's so hard to be humble, knowing how great I am."
Anfauglith Lord of Castamere Since: Dec, 2011
Lord of Castamere
#21: Mar 16th 2012 at 12:42:19 PM

Obsidian gave us the best stories in the industry....it's a shame to see them like this while other crappy games with less than two paragraphs of plot earn millions.

Instead, I have learned a horrible truth of existence...some stories have no meaning.
LOEADITOOx .... from -???- Since: Feb, 2011
....
#22: Mar 16th 2012 at 12:57:16 PM

[up]Hey, as far im concerned, the first games doesnt even have plots yet the won millions

http://steamcommunity.com/id/Xan-Xan/
HellmanSabian Since: Jun, 2010 Relationship Status: Maxing my social links
#23: Mar 16th 2012 at 12:59:59 PM

We'll just see what this means in the near future. I hope they don't go under. They may make bugtastic and glitchfest games, but they are still good none the less.

EarlOfSandvich Since: Jun, 2011
#24: Mar 16th 2012 at 1:14:30 PM

Total Biscuit has this to say on the matter (starting at the 10:50 mark)

But yeah, we should just do away with scores and just have the reviews be words of honesty, much like RockPaperShotgun's "Wot I Think" articles.

edited 16th Mar '12 1:15:45 PM by EarlOfSandvich

I now go by Graf von Tirol.
pvtnum11 OMG NO NOSECONES from Kerbin low orbit Since: Nov, 2009 Relationship Status: We finish each other's sandwiches
OMG NO NOSECONES
#25: Mar 16th 2012 at 1:17:37 PM

Okay, so they make buggy games. I'm still playing them, though. I'd rather have a well-written buggy game than a poorly-written flawless game, any day of the week.

But I'm weird like that - that's why I put up with driving a car that has a million things wrong with it. It's actually fun to drive. I view games much the same way.

edited 16th Mar '12 1:19:37 PM by pvtnum11

Happiness is zero-gee with a sinus cold.

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