I'll restate what I wrote earlier, and try to clarify. This trope, as it is, is a player reaction. It's subjective. Yes, some players would put on equipment regardless of how it looks, but that is not something In-Universe
to the work. It's entirely up to the audience to do this.
My suggestion was to convert this into an objective trope, but making it the actual cause of this reaction, which is that equipment actually be visible.
And the reason it cannot merely be an aversion is that Averted Trope
means a trope simply isn't done. This is actually a second solution to a problem. In a video game, memory and processing will of course be taken up by making equipment visible. Thus there are two possible solutions. Either just put the equipment in words and stats, or do a lot of work to make the equipment visible. Claiming that's an aversion is the same as claiming taking the left fork in the road is averting the right fork.
But again, I'm proposing making the current subjective trope into an objective one, by making it about the use of making equipment in a video game visible on character models.
That's not a new trope. It's re-purposing one of the Audience Reactions
, when it doesn't need to be an audience reaction.
edited 14th Jan '12 1:00:57 PM by DragonQuestZ
I'm on the internet. My arguments are invalid.