Seconding pull.
Even though it kinda shows the trope (the character is unhappy about leveling up, which implies that it's a bad thing somehow), but it doesn't do a very good job of it at all. You have to be familiar with the trope to know what's going on.
Reaction Image RepositoryHm, it's not bad but the pic could also be interpreted as applying to a Low-Level Run which is not the trope.
An Ear Worm is like a Rickroll: It is never going to give you up.I put this image on Empty Levels, originally — I thought it fit either trope. A dismayed reaction to gaining a level isn't a bad picture for a trope about games where you don't want to gain levels. Keep.
Thing is, there's more to this trope than the picture shows. The trope is "Gaining levels makes the game harder", while the pic just shows a character unhappy about leveling up without any explanation as to why. If the comic showed a nearby enemy leveling up along with the character, it would make more sense.
As is, the picture doesn't demonstrate the fact that leveling up makes the game more difficult.
edited 13th Sep '11 8:42:31 PM by JapaneseTeeth
Reaction Image RepositoryRandom person advice: A dual screenshot of Oblivion that shows the same situation, only one at level 1, the other at level 30? Screens of the titular Oblivion Gates should work, since at level 1 a PC would only face Stunted Scamps, whereas at level 30 one would face Storm Atronachs or Xivilai. The latter two are visually much more threatening than the former, so one need not have played the game to get the idea.
Bump...anyone else for/against the pull motion?
It is an actual example that doesn't mislead a reader in anyway. Low Level Advantage—level 2 is bad—understandable. You give people too little credit. Leave it.
edited 7th Mar '12 7:57:15 PM by Cider
Modified Ura-nage, Torture RackIt's unclear. Nothing indicates that the character is receiving a benefit from being Level 1. Pull.
edited 13th Nov '11 8:59:55 PM by AweStriker
"Only now, after being besieged by a flock of talking ponies, did he really understand what he'd lost. "The character is in expressing distress at reaching level 2 so it is clear she was happier at level 1.
If an example shows the trope and isn't misleading it is not bad and doesn't need to be pulled.
Modified Ura-nage, Torture RackIt's not a matter of "they're happier at level one", it's specifically "leveling up makes the game harder". That isn't shown in the image. The character might be unhappy about the level up for reasons other than that the game got harder.
Reaction Image RepositoryExactly.
You guys are over simplifying what is a very broad trope. As long as there is any advantage in the lower level it doesn't matter. Maybe the game easier at level 2 but level two keeps you from returning to the Noob Cave which has something really fun in it or makes prices go up or any number of things that could cause someone to shout "flaming fudge cakes no!"
Modified Ura-nage, Torture RackHere's the real deal, though.
The current image is a reaction to Low-Level Advantage being in play.
Low-Level Advantage is not a reaction trope.
Ergo, the current image does not adequately display Low-Level Advantage.
"Only now, after being besieged by a flock of talking ponies, did he really understand what he'd lost. "I think that just about sums it up.
Reaction Image RepositoryI think it's perfectly kubis.
edited 15th Nov '11 9:18:00 PM by troacctid
Rhymes with "Protracted."Support removal.
Fight smart, not fair."Great Flaming Fudgechunks No!!"
Despite it giving me a new phrase to try and use, it doesn't fit the trope. Pull it.
"I know where I am, I just don't know where I am in where I am." - MeYeah, concur with the pull. The trope is not "catgirl proclaiming she doesn't like to level up".
Rhetorical, eh? ... Eight!Watched the full video. Definitely liked what happened around 2:00 or so where "Ding! Level 2" is answered by those cute bunnies Poof!-ing into giant bunny monsters.
edited 9th Jan '12 7:08:00 PM by Stratadrake
An Ear Worm is like a Rickroll: It is never going to give you up.What about one of the cards from Munchkin who won't attack players below a certain level?
As a carryover from the thread about Empty Levels...
Motion to pull
Pic doesn't display the trope at all.