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Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#1976: Sep 30th 2012 at 2:02:40 PM

When an RPG series makes a game by adding slightly different elements, it doesn't stop being an RPG.

Super Paper Mario is still an RPG, just more platform-focused. The only things that changed was their was no "Defense", the Badges are gone(which the Pixels replace), and the battle system changed. It didn't change heavily as much as others. It still keeps its rpg style. Still has perfect timing.

And I've had to play those to know. BTW, those do have some RPG Elements, and may be part rpg. Dissidia is part rpg, but so is Sonic Battle. And Flying Dragon(which has an RPG mode specifically). There is such a thing as being two genres at once, of course.

But when you get experience to level up in an RPG Series in general... yeah, sorry, don't see how it "stops" being one. Paper Mario was always a platformer in general, just more focused on the RPG parts. Super Paper Mario just switched it, that's all.

edited 30th Sep '12 2:03:43 PM by Hydronix

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MrYoshbert A Fan of Feathery Flights of Fancy from ??? Since: Aug, 2011 Relationship Status: [TOP SECRET]
A Fan of Feathery Flights of Fancy
#1977: Sep 30th 2012 at 2:03:09 PM

Speaking of Sticker Star, the latest issue of Nintendo Power has a feature on it. Jump to the 19:43 mark.

It seems that Bowser still looks the same as he did in TTYD and SPM.

edited 30th Sep '12 2:09:08 PM by MrYoshbert

Eh.
Marioguy128 Geomancer from various galaxies Since: Jan, 2010
Geomancer
#1978: Sep 30th 2012 at 2:06:23 PM

@Hydronix: No, there weren't that many platforming segments in Paper Mario and TTYD. They just popped up occasionally, while Super Paper Mario had it as the main aspect.

You see? Always like that

Uh no, not really. Maybe you should look in some non-Nintendo related threads.

edited 30th Sep '12 2:06:30 PM by Marioguy128

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Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#1979: Sep 30th 2012 at 2:08:51 PM

The main style of movement was no different from a platformer, though. Most typical rpg's don't allow you to jump, for starters. Outside of maybe a special ability. It still had the platformer elements, in and outside of battle. It just got reversed for one game, that's all. Still the same series, just slightly different between two styles, nothing more.

edited 30th Sep '12 2:16:23 PM by Hydronix

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DavidtheMouse14 Just A Humble Sonic Fan Since: Dec, 1969
Just A Humble Sonic Fan
#1980: Sep 30th 2012 at 2:13:52 PM

@ Mr Yoshbert Does his back slouch?

Because in TTYD it did while in SPM he stands straight.

Komodin TV Tropes' Sonic Wiki Curator from Windy Hill Zone Since: Jan, 2001 Relationship Status: I like big bots and I can not lie
TV Tropes' Sonic Wiki Curator
#1981: Sep 30th 2012 at 2:18:17 PM

Super Paper Mario isn't even an RPG. It is a Platformer.

Well, technically, it could be considered an Action RPG.

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Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#1982: Sep 30th 2012 at 2:25:43 PM

[up] That too.

Anyway, I haven't read much about Star Sticker, or whatever.(I haven't memorized Paper Mario 3DS' name yet) How do the stickers work? Are they essentially "Badges"?

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Marioguy128 Geomancer from various galaxies Since: Jan, 2010
Geomancer
#1983: Sep 30th 2012 at 2:32:32 PM

The stickers are essentially the "cards" in the card battle system. You either find them in the field, or buy them. Mario no longer levels up. Exp/star points are a thing of the past. Battles win you coins to get more stickers. Stickers can enable Mario to attack, or to summon a partner of sorts to help you in battle.

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Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#1984: Sep 30th 2012 at 2:34:17 PM

...So it's a different kind of rpg, Card Battle. Hmm. Well, I already payed it off, but I hope I'll enjoy it. Doesn't sound promising, imo.

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WaxingName from Everywhere Since: Oct, 2010
#1985: Sep 30th 2012 at 3:53:12 PM

Are the stickers single-use only?

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Marioguy128 Geomancer from various galaxies Since: Jan, 2010
Geomancer
#1986: Sep 30th 2012 at 3:57:07 PM

Seems like it.

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WaxingName from Everywhere Since: Oct, 2010
#1987: Sep 30th 2012 at 5:58:06 PM

So that means there'll be a case of Too Awesome to Use in the case of one-of-a-kind stickers. It annoys me when that happens, especially when I happen to be on low health in RPGs.

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MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
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#1988: Sep 30th 2012 at 10:25:45 PM

To his weirdo Peach, Daisy, Wario, and Toad idea

sad

it would not add anything to the game.

It would stop neglecting half the Mario cast and would be a nice change from this repetitive Save the Princess stuff.

So instead of using the same formula with minor improvements to make a game, they try to do new stuff like Super Paper Mario and Sticker Star. I think the willingness to try new stuff is admirable even if I am a little skeptical about that new stuff.

So Nintendo changes the games that don't need changing and doesn't change the games that need changing?

edited 30th Sep '12 10:34:21 PM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
KnownUnknown Since: Jan, 2001
#1989: Sep 30th 2012 at 11:09:44 PM

"Need changing" is a shaky concept. Change is innovative and should be welcomed if well done, and I dislike the idea of writing off an idea like Sticker Star, simply because of the vague idea that the series doesn't "need" to be changed.

Creativity is rarely "needed," but it does tend to create things that are good eventually.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
Jaryl from Austria Since: Nov, 2010 Relationship Status: You cannot grasp the true form
#1990: Oct 1st 2012 at 12:23:04 AM

Huh... Sticker Star so far reminds me of Mega Man Battle Network / Mega Man Star Force and Kingdom Hearts Chain Of Memories, concerning the "card"-like battle system, which is never a bad thing in my book. ^^ That "one-use only"-thing could be a nuisance... but let's wait and see how that ultimately turns out, but so far, I'm pretty positive about this one. :)

DavySprocket Since: Aug, 2011
#1991: Oct 1st 2012 at 1:42:47 AM

So Nintendo changes the games that don't need changing and doesn't change the games that need changing?

I think that's a generalization. Even I'll admit that the NSMB series could use some new ideas, but it really doesn't "need" it. 2D Mario platformers are just awesome regardless, and I still think NSMB 2 is an excellent game.

As for Paper Mario, I guess it's subjective whether or not the gameplay changes are working out well, but Sticker Star actually sounds pretty interesting to me so far.

edited 16th Feb '14 11:48:06 AM by DavySprocket

WaxingName from Everywhere Since: Oct, 2010
#1992: Oct 1st 2012 at 7:21:03 AM

I guess that if they want a 2D Mario with new ideas, they can always go to Intelligent Systems for results.

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DavySprocket Since: Aug, 2011
#1993: Oct 1st 2012 at 8:00:08 AM

I'm just excited about them doing another SMW-style world map. That's good enough for me for now.

edited 1st Oct '12 8:03:57 AM by DavySprocket

WaxingName from Everywhere Since: Oct, 2010
#1994: Oct 1st 2012 at 8:15:37 AM

[up]Same here. I just hope that it requires as much exploration as SMW in order to find all the exits.

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DrStarky Okay Guy from Corn And Pig Land Since: Jun, 2010 Relationship Status: Staying up all night to get lucky
Okay Guy
#1995: Oct 1st 2012 at 9:44:58 AM

I don't think "card battle game" is a very apt comparison. A big part of deck building is setting up your deck so you have a good chance of drawing a viable combination of cards no matter what. It looks like you are free to select any sticker you have in your inventory, so that's not really the case.

I guess you can think of it as a sort of a meta card game, where the world is your deck you draw cards from and the sticker book is a very large hand.

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WackyPancake from My computer. Since: May, 2011
#1996: Oct 1st 2012 at 10:05:09 AM

Well... Sticker Star so far looks... different. Not bad, but different. Then again, so was SPM, and I ended up loving the shit out of that game.

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MrYoshbert A Fan of Feathery Flights of Fancy from ??? Since: Aug, 2011 Relationship Status: [TOP SECRET]
A Fan of Feathery Flights of Fancy
#1997: Oct 1st 2012 at 12:30:07 PM

More details from Nintendo Power, for those who are interested.

@ Mr Yoshbert Does his back slouch? Because in TTYD it did while in SPM he stands straight.
The screenshot shows him lunging at Peach and Mario, so we won't know for sure until we see his idle stance.

edited 1st Oct '12 12:33:26 PM by MrYoshbert

Eh.
WaxingName from Everywhere Since: Oct, 2010
#1998: Oct 1st 2012 at 12:39:49 PM

The intro seems like the intro of Super Mario Galaxy.

And it seems that the writing will be as good as ever, which will be great.

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Brokenshell44 Brokenshell44 from South Since: Oct, 2010
Brokenshell44
#1999: Oct 1st 2012 at 1:08:39 PM

The synopsis sounds like the original Paper Mario and Super Mario Galaxy had a weird baby. Really interested in how the game itself turns out.

WaxingName from Everywhere Since: Oct, 2010
#2000: Oct 1st 2012 at 8:59:21 PM

I think Intelligent Systems deserves another shot at making a Mario platformer with story. They don't even have to use the Paper Mario style.

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