I think there's a billboard advertising a Sly 4 somewhere. I never noticed it myself.
Other than that, I can't think of any easter eggs. Although those gasoline prices are ridiculous...
Speaking of gas stations, you can shoot a few bolts into one and watch it explode into a million pieces. Zeke even calls you up about it if you do the one near the rooftop starting point.
Dreamkeepers Prelude, check it out!Got it from the Welcome Back special, I'm at Kessler now, been taking the Hero path. It's been fun so far, I'll have to check out the sequel.
Just finished the game as a Hero; it's pretty good though I never finished one of the Uplink missions (southern part of the Warren, its the only one not on youtube either) and I'm ticked off at that.
And I need to grind like 10000 more exp so I can max out my skills for those trophies.
Is the narrative significantly different when playing Evil?
edited 8th Jun '11 4:28:29 PM by Rationalinsanity
Politics is the skilled use of blunt objects.Not sure, but I know the choices towards end game very much affect it.
And there's some variation in the good/evil quests on the second island.
This post has been powered by avenging fury and a balanced diet.From someone who played the entire game being as much of an evil bastard as possible and finished it an hour ago, here are my thoughts:
Evil is fun.
Being Evil is way easier and gives you better powers.
The only moral choice that affects the ending is the penultimate mission.
Zeke is an annoying douche and blasting him off Aldens tower is worth the restart.
Kessler is a pussy. Just avoid all his attacks until he falls over after firing his energy blast then spam megawatt hammer.
Those are my observations. So, when did Infamous 2 come out and why does my local Gamestation not appear to have it?
Can't think of anything witty, so have this instead...I also got it from the welcome back thing. Interesting enough game, it reminds me of a bizarre cross between Assassin's Creed* and Bioshock.
I tried the demo first before downloading it; that third mission (the stop-the-tanker-truck one) kicked my ass several times. Playing the main game, the second turn-the-power-back-on in Neon District was also kicking my ass, mostly because I'd head off, waste a group of badguys, return to my path to move forward, and the goddamn frakking turret trucks would respawn! So far, I'm playing good ... except the first supply drop, where I became evil by kicking one of the downed Reapers. rant Oh, and Thunder Drop is my friend. :) Wheeeee-*blammo*
That’s the epitome of privilege right there, not considering armed nazis a threat to your life. - SilaswI see the gameplay as essentially Batman Arkham Asylum, but with Static Shock's powerset.
I really like how they did the Collection Sidequest in this game. Cole's parkouring skills really make the collection smooth and natural. It also helps that you only get benefits for the majority of the blast shards, not the entirety. It...really, really helps. Dead drops are easy enough to do fully though. One of the few instances of the trope done right.
...Let us in...I think the main reason I like it is because how....fluid it is. It seems quick enough to bounce around the place, do a sidequest or too and move on with the main story without it being inconvenient. The story is a little odd to me (where the heck did all these crazy people come from? It just feels like an odd kind of post-apocylyptia. I thought when I started the game it was set in the future or something.) It has gotten a little repetitive as I've gone on but it's fun. Maybe there's better games like it but I haven't played them.
DumboI loved grenade spam... It was my favorite attack until Thunder storm.
Apocalypse: Dirge Of Swans.I'm playing it for the first time thanks to Sony's Welcome Back special. I just got through the part where Cole has the tar in his face and starts tripping out. Im being a pure hero (besides a couple accidental civilian deaths)
edited 14th Jun '11 6:15:28 PM by foodbattle
You guys like Let's Plays? You guys like shameless plugs? Well, come on down!Note to self: If I want to stay pure good I have to stop randomly Thudner Dropping off of buildings
Apocalypse: Dirge Of Swans.That's exactly what I do. But it's such a fun move!
You guys like Let's Plays? You guys like shameless plugs? Well, come on down!My favourite thing to do in the game is dynamically enter the fight between the Dustmen and First Sons at Ground Zero by Thunder Dropping off of that huge-ass building on the edge of it.
Most of them are usually dead by the time I hit the ground though D:
Against all tyrants.So, a few days ago, I was playing this game for the first time in a dark room in the middle of the night when I came up to the scene where Cole gets tarred for the first time. Those giant Reapers almost gave me a heart attack.
Also, I find it hilarious that in hero mode, you can start a civilian slaughter fest, heal a few people, and you're all good on the karma-scale.
DeerThats cause karma better know not to fuck with a guy who has got electrical super powers.
Sponge baths my dear boy, sponge baths.
edited 15th Jun '11 8:48:28 AM by HellmanSabian
Also, if accidentally walking through a puddle is enough to kill someone * and jumping into a fountain is enough to kill you ... how does Cole shower?
That’s the epitome of privilege right there, not considering armed nazis a threat to your life. - SilaswObviously he doesn't. :P
Speaking of which, I also got this game from the Welcome Back package, and one time I was doing one of those rescue the hostages-type missions. I rescued them and finished the mission and they all came over to clap and cheer for me, and I walked through the crowd to get to the next mission. ...I didn't notice they were all standing in a puddle.
Welcome to th:|And one of those blast shards hanging on the wall down to the ocean, which I got before falling in the water and dying* .
Also, do you have to have acquired the Glide ability to get the blast shard on top of the ball-thingy in the first tar fountain? Because I cannot leap to the top of the damn thing, nor catch on to the half-circle parts to climb up to the top. And last time I ended up in the fountain.
Is it wrong of me to be mad at the civilians who die in the length of time it takes me to cross the street to heal them? I mean, it's just, "Damnit, couldn't you have held on for five more damn seconds? It's your own damn fault you're dead!"*
edited 15th Jun '11 11:09:00 AM by BlueNinja0
That’s the epitome of privilege right there, not considering armed nazis a threat to your life. - SilaswYou don't need glide for that one. Also I think Cole can at least take showers just fine without killing himself, since he can obviously walk through puddles all right. Baths on the other hand...
...Let us in...Finished off the Reapers last night, got to the Warrens. I'm on an HD tv, so why do half the new gangers look like green blobs instead of people? I thought the couple of Reapers in the cages in the tunnel were a good choice, though it baffles my mind why they have weapons, but the rest of the prisoners don't? It really fit in with the people you can heal on the mandatory stop-the-tar missions, who then promptly get up and attack you. Fuckers.
Also, note to self: thunder dropping directly onto a car = BAD IDEA. Also, look to see if the damn train is coming BEFORE climbing onto the tracks and being made into road pizza.
That’s the epitome of privilege right there, not considering armed nazis a threat to your life. - Silasw
Any old topic apparently has been purged, and the sequel topic will be full of spoilers I guess, but now this is free, I can't be the only one playing through it for the first time. Any interesting easter eggs I should check out? I like the gameplay, although the plot has lost me a little....
Dumbo