@Sgt Ricko: You can ask some of your excess snipers to change their class right?
My DA account... I draw stuff sometimes!Yeah, and you can sacrifice a goat to Merdolphtes the Thrice-Slain so that your foes are smitten where they stand like the pitiful vermin they are. About the same success rate, really.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.We can change our character a.k.a. class in Overwatch mid-match, right?
Unless you are referring to how players just wanna play what they want and don't care about team balance, which is all too prevalent in coop games.
My DA account... I draw stuff sometimes!I've played way too many games of TF 2 with 7 out of 9 players being Spy and Sniper not to be a bit cynical.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Stop!:
- ALWAYS check your spelling, no matter how many rare words you use, because they're only there as tiebreakers.
- The order of characters in "Famous Duos" doesn't matter, i. e. "Luigi and Mario" is the same as "Mario and Luigi", even if the former doesn't have the same ring to it.
- Is the chosen letter "T"? "The" is a Game Breaker.
- Apparently, only vertebrates are counted in "Animals".
edited 19th May '16 11:27:38 PM by TroperNo9001
"Rarity, are you okay? We gotta get you and your friends outta here soon!"As Ninety pointed out, it's far too common to deal with, especially since Overwatch matches never last more than 10 minutes. It's gotten to the point where I'd rather just be the one to take the critical role and try to carry the team, even if it's a role I suck at.
...That, and I was played the beta on the PS 4, so typing was out of the question, along with the speaker function (WAY too many mouth breathers and dumbasses to make it worthwhile).
Sleeping Dogs:
- Street races are separated by class of car. No matter what you're driving when you access one, you'll be asked to pick a car of the proper class from your garage - no cheesing the system with a Class B in a Class C race.
- Red dots on the mini-map indicate enemy clusters. The Triads don't put guards on places for the hell of it - look for a lockbox.
- Up is your phone. Down is drop/holster weapon.
- Much like real life, there's never a taxi when you need one.
- Memorize which enemy type is Brawler (always blocks, attacks can't be interrupted, weak to grabs) and which is Grappler (reverses grabs, can't block).
Natural Selection 2
- The Exos can be felled by a Skulk, at least during Rookie time. (Not sure on when actually competent players are in, how that'd end up.
- The Gorge tunnels can be taken by the marines, however, they will take damage for their trip in the tunnel.
- Nigh-invisibility does not mean you won't be found by an unlucky grenade or otherwise.
- As a marine, generally get the welder when you can. Your team might just owe ya for the repairs on that exo suit.
- The gorge should never be fighting on its own. 99/100 times, the gorge will lose.
- Shotguns are the bane of skulk and lerk alike. Act accordingly (As lerk, start shootin' from afar, or in the Skulk's case, ambush!)
- Ambushes are possibly the best tool at your disposal. An unwary foe will be shaken and likely missing a couple shots in a panic.
- The skulk's leap is an indispensible research for use not just to close the gap, but also to get out of trouble. Get crafty with the leap!
Pokemon Omega Ruby and Alpha Sapphire (and probably applies to any Pokemon game with breeding, which is everyone except RBY, but anyway...)
- The guy at the Day Care will ACTUALLY KEEP THE EGG if you say No enough times. I was just spamming B until he can shut up so I can actually deposit an egg in the PC, and turns out he actually will keep the egg.
Well, i know my wish for Gen VII, for Day Care guys to deposit eggs in the PC for me when my party is full.
Goddammit, Schezo... || *insert incredibly thirsty copypasta about Dr. Ratio*I'm pretty sure if you say yes with a full party, he'll keep it warm a little longer while you go swap your party around.
So just say yes next time~
🏳️⚧️she/her | Vio Rhyse AlberiaI know that, I just wasn't paying attention that time.
Goddammit, Schezo... || *insert incredibly thirsty copypasta about Dr. Ratio*- Never, ever, ever, ever go into a Federation with the AI. It will drag you into into wars that are Heads I Win, Tails You Lose... from the enemy's perspective.
- You're better off letting the Unbidden off your enemies than trying to clean them up — the bonus is so not worth it. (The tech they drop is, though.)
Sleeping Dogs:
- The further you get into the game, the more likely drug busts are going to involve gunplay.
- If they aren't shooting at you to begin with, don't shoot them - unless you like running from the cops when someone reports shots fired.
- The game has trouble figuring out just how close you need to be in order to pull an Action Hijack.
- There's no way to back out of "Triad Activity" surveillance during a drug bust without calling down the police on someone.
The Federation thing is a norm for all Paradox games, really. I once played CK 2 as the Duke of Holland and had to duck for cover as my King decided to claim Saxony. While it was full of Germanic Pagans. The Independence war on that one succeeded, and I saw enough soldiers on the enemy side that I knew I'd be pissing my troops away if I got involved.
Fire Emblem Fates: Conquest
- Sometimes a frontal assault is less dangerous than trying to sneak in from the sides.
Natural Selection 2:
- General rule of thumb: Aliens don't get center of the map? Aliens will lose 90% of the time.
- A commander that thinks turrets late game is a good idea is an absolute imbecile, considering Onos tear apart the things like taffy!
- Poor communications will kill the round. Communicate, ya timid fool!
Legend Of Zelda: Twilight Princess
- Yes, using the cool new sword moves is fun and all, but sometimes just going Wolf on the enemy is more effective.
- Don't be too stingy with arrows, you'll always find lots of them. The bow is faster and has more range than the ball n' chain or the clawshot, making it overall better for quick kills.
- No, you do not always need to bomb arrow everything, as fun as it is to blow stuff up.
- Don't hastily lock on or let enemeis get close when shooting bomb arrows.
- While popping open a bottled fairy to make the heart meter SHUT THE HELL UP isn't exactly a waste once you have more than 8 hearts, it would be more economical to just bear with the beeping and lose only one heart instead of four when a tough fucker does show up.
Path of Exile:
- No matter what kind of build or skillset you're running with, you really, really should have some sort of corpse-destroying skill on hand (such as Detonate Dead or any of the Offerings) for when you get a necromancer-heavy map.
Fallout 3, evil playthrough:
- Even though you don't care about laws, you still can't sleep in an "owned" bed.
- Just because nobody likes the guy doesn't mean his murder will go unpunished. You'll want to skip town for a while.
- Melee weapons suck without the right setup.
Dark Souls III: (As a first-timer to the series)
- The game makes it clear early on that timing, along with careful control of when you press the buttons is CRUCIAL. Spamming button presses will cost you precious stamina, which in turn will affect your ability to both attack and subsequently roll away from the enemies.
- The zombie dogs, while frail, are rather annoying in that you'll need to lock onto them ASAP if you hope to block and attack them, due to how they try to quickly circle the player. Doubly more annoying when there's several of them trying to circle you, which almost guarantees they'll get a few nasty hits in.
- Likewise, the lock-on button isn't very consistent; expect it to lose focus on enemies just because they went behind a wall or moved too far away. Really annoying when you're trying to aim a fireball at an archer some distance away, or who just moved slightly towards cover.
- Both the Crossbow and Longbow require arrows. Duh. This ain't Diablo III, Ricko.
- Again, DON'T SPAM THE ATTACK OR ROLL BUTTON. Useless moves are wasted moves, and will leave you vulnerable.
- Do you see a treasure chest lying in an easy-to-reach, obvious area? Yeah, it's probably a mimic or connected to some type of trap. And no, fighting the Mimic is ill-advised in the early game.
- This game was probably meant to be played with a Strategy guide or wiki in hand. Because dear lord, some of the secrets and mechanics of the game be absolutely obtuse.
- WHAT DID I SAY ABOUT SPAMMING MOVES?!?! Stop pressing the buttons erratically, you're not helping yourself!
- The Dancer of the Boreal Valley is only intended to be fought early on by veteran Dark Souls players. Ricko, you are not one of them yet. Stop banging your head against the proverbial wall and accept that killing that old lady early on probably wasn't a good idea, plot-wise.
- STOP PANIC-ROLLING, YOU'RE WASTING PRECIOUS STAMINA!!!
Don't have access to grim Spirits The Third, but have beaten the first two.
And a walkthrough at hand would make the game dull, IMO.
Maybe ask other players here for advice on game mechanics, since some shit isn't explained too well in the games.
_Pokkén Tournament_
- Everything in Field Phase has about twice the endlag you expect it to have and more than it looks like even then. Even landing from a jump is Lag City. I'm really, really not kidding here. Punish is 50% of the game in Field.
- The other 50% of the game is obscene Gardevoir spamming.
- Expect to see a LOT of Garchomp. He's a major Skill Gate Character.
- The idea of playing a well-rounded character like Lucario is so you can always engage a more specialised character where they don't like you being (up in Braixen/Gardevoir's face, the other side of the field to Garchomp or Machamp). Like, seriously. Pay attention Plum.
Overwatch:
-Always expect there to be at least one Bastion player, whether on your team or the opponent's.
-Said Bastion player is also going to get Play of the Game with a minimum of about 60% probability.
-Mc Cree's flashbang only works when you're close. No trying to stun an enemy from more than 10 meters away.
-No reckless use of Ice Wall when you're Mei. There's little worse than accidentally blocking two ultimates from your own teammates just because you thought that Winston was about to jump you. Alternatively, just don't play Mei. Not an option for me though. She's my secondary defence Mei-n.
-Always immediately assume that everyone you see playing mostly Soldier 76 or Widowmaker on a very low level are already experienced FPS players, and that they're going to be an absolute nightmare to face in a straightforward shoot-out. Luckily, you'll probably have some nice abilities that they're not immediately prepared for.
-Using Tracer and D.Va's ultimates can get you killed as well, and it will if you don't get the hell away from the detonation. Getting to cover is priority #1.
-Timing is important with Hanzo's Sonic Arrow. It has a ridiculously long cooldown.
"If I was a tabletop RPG character, my player would be accused of both minmaxing and overdramatic roleplaying." -MeDead Space
- Aim for the thin limbs.
Pixelmon
But hey, I get to fly a Staraptor across the mountains of Minecraft, and it's an awesome feeling.
Goddammit, Schezo... || *insert incredibly thirsty copypasta about Dr. Ratio*