YMMV / Warhammer 40,000: Space Marine

  • Catharsis Factor: Seriously, just charge into a group of enemies and start slashing (and shooting) away.
  • Crazy Awesome: The orks as usual, but Warboss Grimskull really takes the cake.
    Grimskull: I ain't so easy to kill.
  • Demonic Spiders:
    • Ork Nobz in the first arcs. They're incredibly hard to stun or kill in melee, and shooting them down uses a lot of ammo. They also hit very hard in melee. Before you can get a Thunder Hammer, only Fury mode can kill them quickly and efficiently (though a three-hit plus stun combo usually sets up most nobs for a quick execution.)
    • The Chaos Space Marines, which are as tough as a Nob individually, and they show up a lot.
    • There are few enemies in the game that can kill you faster than Rokkit Boyz. Shooting at them largely requires you to stand fairly still and be vulnerable for their rokkits, while running up to them to melee them means they're bombarding you with rokkits while you aren't killing them! The only safe way to deal with them is to stand waaaaay far back where their rokkits can't hit you and pick them off, which is a chore even when using dedicated sniper weapons.
  • Ensemble Darkhorse: Second Lieutenant Mira of the Imperial Guard, as well as the Blood Ravens who show up later on to fight alongside you.
  • Funny Moments: There's a subtle bit of Gallows Humor in the introduction, where communications discussing the ongoing battle of Graia and its strategic implications are ongoing between two unnamed parties. The very first suggestion brought up as a response to the Ork invasion is Exterminatus and only when that option is ruled out do they bother to discuss actually saving the planet instead of just blowing it up.
  • Goddamned Bats:
  • Heartwarming Moments: The message from Nathaniel, one of the people on Graia, saying that no matter how hopeless things may be, he will look for his son.
    • The Blood Ravens arriving to help out is pretty heartwarming when you realize that they weren't given any orders to come. They just happened to be passing by and decided to Screw the Rules, I'm Doing What's Right! and come down to help out their brother-in-arms.
    • The first time Titus and his comrades encounter the remaining Imperial Guard on the planet. A small force of troopers is struggling to hold back yet another massive wave of orks when the Space Marines arrive to help. After the battle is done, the surviving Guardsmen reverently kneel before the Space Marines, thanking them profusely for saving their lives. Captain Titus just smiles.
    Titus: Rise, Guardsmen. You saved yourselves.
    • As the main characters pass through a triage hospital a badly wounded, likely dying Guardsman says "At least I lived to see a Space Marine."
  • Player Punch: At the very end of the game, when Leandros accuses Titus of heresy and has him taken away by Inquisitor Thrax. Leandros fought with you the entire game, and then he turns on his Brother-Captain in the name of close-minded devotion. The sense of betrayal is palpable.
  • Rescued from the Scrappy Heap: To a VERY limited extent, Titus is a shining example of the GOOD Ultramarines. Sadly, Leandros royally screws it up at the end of the game.
  • The Scrappy: Leandros. Definitely intentional, since he's clearly meant to represent both the negative aspects of the Space Marines (especially his entire chapter, the Ultramarines) and "Stop Having Fun" Guys who insist that everything be done a certain way.