YMMV: Phantom Breaker

  • Awesome Music: Both games have some catchy tunes and Battle Grounds' 8-bit chiptunes are very reminiscent of the NES Mega Man games and Konami titles.
  • Demonic Spider: The Magician? type enemy in BattleGrounds, particularly the fire one. Their fire behave like your Outrange attacks meaning it will relentlessly chase you around and it's also painful as hell. If you ever find yourself fighting 4 of them at the same time, consider yourself fucked.
  • More Popular Spin-off: BattleGrounds to the main fighting games, largely due to the latter being stuck in localization limbo.
  • Nightmare Fuel: Demonsphere, the sixth stage in BattleGrounds is a big shift in tone from the bright, retro-inspired locales of Japan. It's a dark, maze-like dimension littered with bones and corpses everywhere you go. On the Nightmare difficulty and above, players are required to find and destroy a cursed Japanese Ogre and Ko-omote mask to advance. Said masks are bloodied and decrepit, and stares right at the player.
  • Spiritual Licensee: BattleGrounds is probably the closest thing to a "sequel" to Panzer Bandit.
  • They Just Didn't Care: The PC port of BattleGrounds. Online multi-player has been axed from this version, there are no rebindable keys for keyboard users while forcing them use an awkward set-up, controller support is barebones, and inconsistant frame-rate cause by the v1.05 for some players.