These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
YMMV: Mercenaries
Alternate Character Interpretation: In the second game, the Mercenaries honestly don't care about whoever wins or dies, just whoever pays best. And given how much money Solano had in his coffers, one can't help but wonder if the Merc would've sided with Solano had he not attempted to pull a double cross...
It's practically stated right in the manual they don't care who's right or wrong, just who pays; hence they can work for everyone from freedom fighters to gangsters.
Crowning Moment of Awesome: The series provides many examples of this, most notably the Ace missions from the first game.
Ear Worm: The original game's title theme, and "Oh no you didn't!" The second game also has a low-key, acoustic guitar version of the first game's theme playing in the background while wandering around Venezuela, which really gets into your head.
Sequelitis: World In Flames isn't regarded as a bad game, but it is criticized for not bringing enough new aspects to the game. More of an issue occurs with the plot, which treats all three mercenaries as acting like Mattias, where in the original they had their own distinct personalities.
What an Idiot: Ramon Solano tries to screw over and shoot in the ass a merc who, in the previous game, single-handedly destroyed a military dictatorship for money.
Which is lampshaded in "Oh No You Didn't," which repeatedly calls Solano a fool for setting the mercenaries on himself.