YMMV / Magical Drop

  • Author's Saving Throw: Magical Drop V underwent a massive price drop (from $15 to $10 to $1). Another is Patch 1.5, which included balance changes, tweaked AI, better art, modified dialog, and a different single-player structure that prevents Magical Drop characters from having to deal with Ghostlop gameplay. Both came far too late to do any sort of good.
  • Character Tiers: III, being the only Magical Drop game to really have a Metagame, has a tier list. Characters are generally placed based on how disruptive their attack patterns are. For example, a character who drops extra balloons on the opposite sides of the field is considered better than characters whose extra balloons are bunched together due to the opponent being unable to cover both ends quickly enough.
  • Fetish Fuel: Quite a few of the female characters. Especially The World & The Empress.
  • Game Breaker:
  • Retroactive Recognition: This game was one of the first games Tony Taka, a famous eroge illustrator, worked as a character designer when he worked for Data East before going bankrupt.
  • That One Boss:
    • Father Strength in II is notorious for having particularly strong AI, resulting in many runs getting cut short right before confronting Empress.
    • Hermit in III has a drop pattern that forces the edges down further than the center, forcing players to move across their board from one edge to the other to try and even out the field, often to no avail.
  • Viewer Gender Confusion: Yup, Strength looks and acts like a boy in Magical Drop III but is a young girl.