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Video Game / Wrath of the Fallen

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Wrath of the Fallen is a Minecraft map created by Hypixel Studios, and the Spiritual Successor to Herobrine's Mansion. The protagonist is sailing to the city of Grenor. Upon arriving, they discover that the city is the site of a demonic invasion. Naturally, it's up to them to save the day.


This map contains examples of:

  • Big Bad: Whatever that thing speaking in scrambled text was seems to be the main villain. You never see it, though.
  • Big Damn Heroes: The Iron Golems who show up to save you in the Mad King fight.
  • Big Fancy Castle: The last part of the map is set in a gigantic, ornate castle with lots of rooms to explore and bosses to fight.
  • Boss Bonanza: The castle: you fight The Mad King, Blezius, and Lord Frozenberg, and then have the very long multi-phase final battle, with either very short breaks with only a few enemies or no breaks at all in between. Luckily, there's plenty of time to grind out in the town.
  • Boss in Mook Clothing: The Elite Monsters work the same way as in Herobrine's Mansion, being Zombie Pigmen with extremely strong weapons and armor that they have a high chance of dropping.
  • Boss Subtitles: This map continues the tradition of labelling Boss Rooms, but only a few of them have actual titles to go with their names.
  • Cloud Cuckoo Lander: Lord Frozenberg clearly isn't all there during his boss fight. For one thing, as soon as he encounters you, he shouts "THE COLD IS MY FAVORITE COLOR!"
  • Colour-Coded for Your Convenience: The tiered equipment sets: Guardian is green, Runic is blue, Shadow is purple.
  • Damage-Sponge Boss: Magmo, Lord Frozenberg (once you get the Sun Staff), and Grobo all fight like regular mobs, but have inflated HP and damage.
  • The Dragon: Magmo appears to be second-in-command to the unknown entity which is the map's villain.
  • Dungeon Town: Grenor gets overrun by monsters — not once, but twice.
  • Easy Levels, Hard Bosses: You can easily mow down hordes of minions, but the bosses are all lengthy, fairly complicated affairs that will likely cause most of your deaths.
  • Elite Mook: Many different types of zombies and skeletons with strong weapons and armor.
  • Final Boss: "Unknown" is what the final boss is labeled as. The real final boss is Grobo the Giant.
  • Final Boss, New Dimension: Subverted. The final battle takes you through both the Dream World and the Nightmare World, but the actual final enemy is fought in the normal Overworld.
  • Flunky Boss: All the bosses: Captain Huk summons pirates, Magmo summons Baby Zombies, Spiders, and Lava Cubes, Blezius summons Spiders and Endermen, Lord Frozenberg summons Zombies and Skeletons. Especially notable are The Mad King, who sends the Army Of The Dead at you while hiding, but when you get to him, he goes down in a few hits and doesn't fight back, and Unknown, where the entire (very long) fight is against flunkies until Grobo appears, and he's got flunkies of his own while still being just a flunky to the real villain himself.
  • Gameplay and Story Integration: A very bizarre example: to defeat Blezius, you have to play the record, even though playing records to end boss fights is purely a gameplay mechanic.
  • Gangplank Galleon: The first area of the map is on ships, one being a pirate ship.
  • Giant Mook: Grobo is a giant zombie.
  • Good Colors, Evil Colors: Allies' text is blue, enemies' is red.
  • Infinity +1 Sword: The Shadow Set, the most powerful equipment, is only available as an expensive purchase from the store or as a random drop from Elite Monsters.
  • It's All Upstairs From Here: A large portion of the map is spent climbing to the top of the castle. However, once you reach the roof, you're transported all the way down underground, to a cave beneath it.
  • Level in Boss Clothing:
    • The fight with Magmo has you adventuring through three nightmare dimensions to break the Corruption Crystals, fighting off Magmo's minions along the way. Downplayed, as Magmo does fight you at the very end, but he's a simple and easy fight compared to the earlier phases of the boss.
    • Similarly, the fight with Unknown consists of adventuring through different dimensions while shooting at crystals and fighting off strong mobs. The later phases of it do have some actual bosses, though, namely multiple Withers and Grobo the Giant.
  • Marathon Boss: Most of them to some degree, but especially Unknown, which consists of 4 long phases of exploration and combat before you reach the final boss.
  • Multi-Mook Melee: The fight with the Mad King consists of fending off huge armies of his minions.
  • No Indoor Voice:
    • LORD FROZENBERG SAYS ALL HIS DIALOGUE IN ALL CAPS!
    • Grobo's only line is "GROBO SMASH SMASH!"
  • Playing with Fire: Blezius, being a blaze, spews fireballs at you.
  • Puzzle Boss: The Blezius fight never has you fight the Demon himself, just freeing the Villagers and exchanging items with them to get the item that kills him automatically.
  • Ruins for Ruins' Sake: The temple is just sort of there, with no explanation for its existence.
  • Rule of Three: All over the place: 3 equipment sets, 3 Corruption Crystals, 3 Prisoners, 3 Nodes, 3 floors of the castle...
  • Sequential Boss: Almost all of them to some extent: Magmo has you visiting three different areas to destroy the Corruption Crystals and fighting minions in the central area while you wait for each one to open, The Mad King just has waves of minions, Blezius has you free the prisoners one by one, each requiring you to complete a different platforming challenge to reach, with Lord Frozenberg you alternate between fighting him in the castle and fighting his minions in the Frozen Dream, and Unknown has you visit four different locations to kill powerful enemies and destroy Corrupted Crystals, with breaks in between each where you fight minions in the Temple, and one proper boss after all that.
  • Serial Escalation: Pretty much the whole map, but the final boss deserves special mention: you fight multiple Withers. AT ONCE.
  • Shout-Out: The special items are all named after various well-known Minecraft players.
  • Shielded Core Boss: With Magmo, you have to destroy the 3 Corruption Crystals before he appears, with Blezius you can't hurt him and have to free the 3 Villagers to get the item that kills him, with Lord Frozenberg you have to break the 3 Nodes in the Frozen Dream to get the only weapon that can hurt him, and with Unknown you have to destroy 2 sets of Corrupted Crystals twice before Grobo appears.
  • Stationary Boss: Blezius doesn't move from the pedestal he's on at the center of the room.
  • The Unfought: Whatever's controlling the armies of monsters is never seen or fought.
  • The Very Definitely Final Dungeon: The temple deep underground the castle just screams "final dungeon" — it has a design unlike anything else in the game, and it has nothing to it except another shop and a button to activate the final boss.
  • The Voice: A mysterious voice that seems to be the master of the Demons speaks to you at several points, but you never see the thing itself.
  • Wakeup Call Boss: Magmo, The Nightmare Breeder. Not only is his fight long and quite difficult, but it's the first to introduce the complex sequential strategies like waves of minions and destroying objects to hurt the boss that are common to all following bosses.
  • Warmup Boss: Captain Huk. He has pitiful stats and no required strategy beyond "hit him with a sword", and can easily be wiped out in seconds.
  • You Can't Thwart Stage One: Even though Magmo dies, he succeeds in opening a portal from which the nightmares can come and attack.
  • Zero-Effort Boss: The Mad King, once you deal with his Army of the Dead and attack him directly, goes down in a few seconds of swinging your sword.

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