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All the 80s & 90s action heroes in one place, to fight to the death.

No explosion is too loud and no bullet dodge is impossible. Impale your friend with a broomstick and tell them to “Stick around” as you jetpack off to the next enemy

The Showdown Effect is a 2.5D multiplayer action game inspired by 80’s and 90’s action movies. Champions from throughout time fight to death for fun, for glory and for awesome.

The Showdown Effect recreates the outrageous combat found in classic action movies and then takes it one step further. Use weaponry pulled straight from the silver screen's unparalleled arsenal : shotguns, baseball bats, assault rifles, umbrellas, grenades, katanas, rocket launchers and more.

Brought to you by Arrowhead Game Studios, the people behind Magicka.

You play as one of several heroes. An aging Kung Fu master who specializes in fortune cookie wisdom, an amnesiac Kindergarten teacher trying to regain his identity, A cop 2 days from retirement, a man trying to get his family back, and more in this 2.5D multiplayer action platformer.

The Showdown Effect was previously available on Steam, but was pulled from distribution at the publisher's request.


Provides Examples Of:

  • Action Girl: Hailey Skye.
  • Ass Kicking Pose: When in Team Deathmatch mode, each team starts the game this way.
  • Blood Knight: Mizu. She thoroughly enjoys fighting, and her special ability allows her to heal as she deals damage.
  • Bond One-Liner: Every kill is accompanied by one.
  • Conservation of Ninjutsu: It's in full effect in the One-Man Army game mode, where you take turns playing The Hero going up against an army of Henchmen. The henchmen have much less health than you, have no special powers, and cannot heal.
  • Cultured Badass: Lord Edmund Gauntlet.
  • Expy: Most of them are.
  • Bottomless Magazines: The infinite ammo rule naturally.
  • Improbable Weapon User: Baseball bats, Crucifixes, Pizza Boxes, Dartboards, A Fish. Anything you can grab off the background can be used as a weapon.
  • Ludicrous Gibs: The custom rule "Always Gib" turns this on.
  • Made of Explodium: The "Stuff Blowing Up" rule replaces all weapon materials with Explodium, ensuring throwing them is at least as deadly as swinging them.
  • Meaningful Name: Most of the characters are like this.
    • Lance Koboldski: His partner blew up, as Kobolds often do.
    • Hailey Skye: Haily Sky.
    • Dutch McClone: He's a clone.
    • Leona Wolf: She's a lone wolf.
  • One-Hit Kill: One of the many custom rules you can enable.
  • Soft Glass: You can walk right through it, suffering no damage. But that's to be expected.
  • Spiritual Successor: The gameplay is very similar to the 1995 Bandai game, The Outfoxies, which pitted assassins against each other in a running battle across a large landscape with a variety of outlandish weapons.
  • Theme Music Powerup: The titular Showdown. It kicks in after the match timer runs out. True to the trope, your ammo and health are automatically refilled giving you a powerup for the final showdown.
  • Wall Crawl: But only for a few moments.
  • Wall Jump: One of your standard movement techniques.
  • World of Badass:
    • When there are so many action heroes in one place, it's got to be this.
    • This also is in full effect with regards to the many backgrounds you're playing in. One of the Tokyo maps, for example, has the obligatory Godzilla stand-in fighting against an Ultraman Expy in the background while the rest of the city blows up around them for no good reason beyond "why not?"

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