Soulbringer is an
Action RPG made by
Infogrames and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna. Many aspects of the game are well planned, such as
Skeletons being immune to arrows (they pass through).
Needs More Love even though its
3D graphics were
dated when it was released.
This video game provides examples of:
- And Your Reward Is Clothes: the player-character changes clothes at different points throughout the game.
- Big Bad: The revenant Skorn. Created the "hexseekers" to kill the main character.
- Breakable Weapons & Armor: misuse damages them more, but they can be repaired.
- The Dev Team Thinks of Everything: from poorly crafted compasses to weapons that break when used improperly and potentialy crippling magic specialization.
- Elemental Powers: Air, Earth, Spirit, Water & Fire.
- Elemental Rock-Paper-Scissors: An odd version, where if you cast too many of one type your "seculorum" becomes unbalanced making it difficult to cast other spells.
- Hyperactive Metabolism: food can heal, but watch out for some.
- Immune to Drugs: Averted, alcohol and mushrooms can have negative effects.
- Informed Equipment
- Magic Compass: One the points to hex stones.
- No Name Given: The hero is never referred to by his real name. The one time he almost said his name, he was interrupted, so everyone calls him "lad," "Blood of Andrus," "vagrant," "Young Moon," and (eventually) "Soulbringer".
- Portal Network: The Hex stones.
- Power-Up Food: different food items have different effects.
- Reincarnation: The protagonist turns out to be a the reincarnation Harbinger, the last Hex user.
- Slice And Dice Swordsmanship: Averted with "piercing, slashing, and bludgeoning" damage similar Dungeons & Dragons.
- Spell Book: several are found throughout the game and need runes to use.
- Weapons Kitchen Sink: From clubs to katanas.