History VideoGame / Soulbringer

7th Oct '17 4:41:58 PM Gosicrystal
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* InformedEquipment

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* %%* InformedEquipment
23rd Sep '17 9:20:42 AM nombretomado
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''Soulbringer'' is an ActionRPG made by {{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna, leading to a memorable journey with an epic ending.

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''Soulbringer'' is an ActionRPG made by {{Infogrames}} Creator/{{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna, leading to a memorable journey with an epic ending.
19th Aug '17 12:18:57 AM justanid
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''Soulbringer'' is an ActionRPG made by {{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna. Many aspects of the game are well planned, such as [[DemBones Skeletons]] being immune to arrows (they pass through).

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''Soulbringer'' is an ActionRPG made by {{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna. Rathenna, leading to a memorable journey with an epic ending.

Many aspects of the game are were well planned, such as [[DemBones Skeletons]] enemies being immune to arrows (they pass through).
certain types of weapons or costume changes at significant character milestones.


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* UnexpectedlyRealisticGameplay: The game features stores that sell cheap but poorly made compasses (that ''you'' have to click on a few times to get working), weapons that break when used improperly (when swinging a spear repeatedly at an armored enemy rather than thrusting with it), enemies that are immune to things that actually make sense (skeletons + arrows = [[NighInvulnerability miss]]), and potentially {{crippling|Overspecialization}} magic specialization if you only use one category of spells.
15th Aug '17 8:18:04 AM WaterBlap
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* TheDevTeamThinksOfEverything: from poorly crafted compasses to weapons that break when used improperly and potentialy {{crippling|Overspecialization}} magic specialization.
4th Dec '15 1:29:02 PM MarkLungo
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SugarWiki/NeedsMoreLove even though its [[PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].

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SugarWiki/NeedsMoreLove even though its [[PolygonalGraphics [[UsefulNotes/PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].



* WeaponsKitchenSink: From clubs to katanas.

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* WeaponsKitchenSink: From clubs to katanas.katanas.
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2nd Mar '15 8:59:47 AM SeptimusHeap
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* SliceAndDiceSwordsmanship: Averted with "piercing, slashing, and bludgeoning" damage similar DungeonsAndDragons.

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* SliceAndDiceSwordsmanship: Averted with "piercing, slashing, and bludgeoning" damage similar DungeonsAndDragons.''TabletopGame/DungeonsAndDragons''.
23rd May '14 8:16:21 PM AnoBakaDesu
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http://static.tvtropes.org/pmwiki/pub/images/Soulbringer_game_5090.jpg
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NeedsMoreLove even though its [[PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].

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NeedsMoreLove SugarWiki/NeedsMoreLove even though its [[PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].
24th Feb '13 12:43:14 PM Tallens
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* MAgicCompass: One the points to hex stones.

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* MAgicCompass: MagicCompass: One the points to hex stones.
9th Feb '13 2:39:48 PM Tallens
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Added DiffLines:

* MAgicCompass: One the points to hex stones.
13th Jan '13 1:40:54 AM justanid
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Added DiffLines:

* BreakableWeapons & Armor: misuse damages them more, but they can be repaired.
* TheDevTeamThinksOfEverything: from poorly crafted compasses to weapons that break when used improperly and potentialy {{crippling|Overspecialization}} magic specialization.


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* HyperactiveMetabolism: food can heal, but watch out for some.
* ImmuneToDrugs: Averted, alcohol and mushrooms can have negative effects.


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* NoNameGiven: The hero is never referred to by his real name. The one time he almost said his name, he was interrupted, so everyone calls him "lad," "Blood of Andrus," "vagrant," "Young Moon," and (eventually) "[[spoiler:Soulbringer]]".


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* PowerUpFood: different food items have different effects.


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* SliceAndDiceSwordsmanship: Averted with "piercing, slashing, and bludgeoning" damage similar DungeonsAndDragons.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Soulbringer