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''Soulbringer'' is an ActionRPG made by Creator/{{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna, leading to a memorable journey with an epic ending.

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''Soulbringer'' is an a 2000 ActionRPG made developed by Creator/GremlinInteractive, and published by Creator/{{Infogrames}} in Europe and Gremlin Entertainment released by Creator/InterplayEntertainment in 2000.North America. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna, leading to a memorable journey with an epic ending.
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removing critical reception from work name


SugarWiki/NeedsMoreLove even though its [[UsefulNotes/PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].
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* InformedEquipment

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* %%* InformedEquipment
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''Soulbringer'' is an ActionRPG made by {{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna, leading to a memorable journey with an epic ending.

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''Soulbringer'' is an ActionRPG made by {{Infogrames}} Creator/{{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna, leading to a memorable journey with an epic ending.

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''Soulbringer'' is an ActionRPG made by {{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna. Many aspects of the game are well planned, such as [[DemBones Skeletons]] being immune to arrows (they pass through).

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''Soulbringer'' is an ActionRPG made by {{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna. Rathenna, leading to a memorable journey with an epic ending.

Many aspects of the game are were well planned, such as [[DemBones Skeletons]] enemies being immune to arrows (they pass through).
certain types of weapons or costume changes at significant character milestones.


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* UnexpectedlyRealisticGameplay: The game features stores that sell cheap but poorly made compasses (that ''you'' have to click on a few times to get working), weapons that break when used improperly (when swinging a spear repeatedly at an armored enemy rather than thrusting with it), enemies that are immune to things that actually make sense (skeletons + arrows = [[NighInvulnerability miss]]), and potentially {{crippling|Overspecialization}} magic specialization if you only use one category of spells.
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That doesn't seem like Developers Foresight. Wick cleanup.


* TheDevTeamThinksOfEverything: from poorly crafted compasses to weapons that break when used improperly and potentialy {{crippling|Overspecialization}} magic specialization.

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SugarWiki/NeedsMoreLove even though its [[PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].

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SugarWiki/NeedsMoreLove even though its [[PolygonalGraphics [[UsefulNotes/PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].



* WeaponsKitchenSink: From clubs to katanas.

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* WeaponsKitchenSink: From clubs to katanas.katanas.
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* SliceAndDiceSwordsmanship: Averted with "piercing, slashing, and bludgeoning" damage similar DungeonsAndDragons.

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* SliceAndDiceSwordsmanship: Averted with "piercing, slashing, and bludgeoning" damage similar DungeonsAndDragons.''TabletopGame/DungeonsAndDragons''.
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NeedsMoreLove even though its [[PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].

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NeedsMoreLove SugarWiki/NeedsMoreLove even though its [[PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].
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* MAgicCompass: One the points to hex stones.

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* MAgicCompass: MagicCompass: One the points to hex stones.
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* MAgicCompass: One the points to hex stones.
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additions

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* BreakableWeapons & Armor: misuse damages them more, but they can be repaired.
* TheDevTeamThinksOfEverything: from poorly crafted compasses to weapons that break when used improperly and potentialy {{crippling|Overspecialization}} magic specialization.


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* HyperactiveMetabolism: food can heal, but watch out for some.
* ImmuneToDrugs: Averted, alcohol and mushrooms can have negative effects.


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* NoNameGiven: The hero is never referred to by his real name. The one time he almost said his name, he was interrupted, so everyone calls him "lad," "Blood of Andrus," "vagrant," "Young Moon," and (eventually) "[[spoiler:Soulbringer]]".


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* PowerUpFood: different food items have different effects.


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* SliceAndDiceSwordsmanship: Averted with "piercing, slashing, and bludgeoning" damage similar DungeonsAndDragons.
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http://static.tvtropes.org/pmwiki/pub/images/Soulbringer_game_5090.jpg
%%[[caption-width:300:some caption text]]

''Soulbringer'' is an ActionRPG made by {{Infogrames}} and Gremlin Entertainment released in 2000. The protagonist is a young man who starts off looking for his uncle, his last living relative. He goes on to investigate a bandit problem and eventually explores more of Rathenna. Many aspects of the game are well planned, such as [[DemBones Skeletons]] being immune to arrows (they pass through).

NeedsMoreLove even though its [[PolygonalGraphics 3D graphics]] were [[TechnologyMarchesOn dated when it was released]].

%%Don't forget to add spoiler tags!
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!!This video game provides examples of:
* AndYourRewardIsClothes: the player-character changes clothes at different points throughout the game.
* BigBad: The [[OurDemonsAreDifferent revenant]] Skorn. Created the "hexseekers" to kill the main character.
* ElementalPowers: Air, Earth, Spirit, Water & Fire.
* ElementalRockPaperScissors: An odd version, where if you cast too many of one type your "seculorum" becomes unbalanced making it difficult to cast other spells.
* InformedEquipment
* PortalNetwork: The Hex stones.
* {{Reincarnation}}: [[spoiler:The protagonist turns out to be a the reincarnation Harbinger, the last Hex user]].
* SpellBook: several are found throughout the game and need [[GottaCatchThemAll runes]] to use.
* WeaponsKitchenSink: From clubs to katanas.

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