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Savior of the Abyss is a Lovecraftian Sci-Fi Explorer Horror game by ALLLAF GAMES. Unlike most, it's made in Unity, but is openly inspired by RPG Maker games like Ib, Mad Father, and The Witch's House and has similar mechanics.

You play as Stella, a young girl who awakens in a strange facility with blood, mutants, and other horrors everywhere. She learns that the facility is \used to conduct sacrificial rituals to please eldritch forces so that they may protect humanity in turn, but have been infiltrated and subverted by a cult. As she discovers the history of this place and why she is here, Stella must escape the facility with her life.


This game contains examples of:

  • Big Bad Ensemble: Dr. J is the scientist in charge of the facility that Stella is trapped in, and runs their horrific experiments and Human Sacrifice rituals as an offering to her eldritch gods so they may protect humanity. On the other end is the tentacled entity inside Stella, the "prophet" of the cult of Fish People who infiltrated the facility in order to free their Lord so he may destroy humanity and return the Earth back to them.
  • Cosmic Horror Story: The world is nothing more than a playground for divine beings that are explicitly described as not having a concept of good or evil, and the only way to keep the Great Being Cthulhu from waking up and ending humanity is to conduct horrific sacrifices and experiments to please the divine beings who want to protect humanity, all while a cult of Deep Ones tries to awaken their lord and sabotage the sacrifices. Even in the Golden Ending where both immediate threats are taken out, the divine beings are still out there and its not clear how the world will fare with the sacrifices no longer active.
  • Fish People: One of the two antagonist groups is a cult of fish mutants who are basically the Deep Ones in all but name, seeking to break out Cthulhu from his seal; though no mention is made of Dagon and Hydra.
  • Multiple Endings:
    • Ending 1: A true savior: If you succesfully escape from the Final Boss, the prophet possessing Stella kills Dr. J, reveals itself, and releases the Great Being from its imprisonment, allowing it to surface and destroy humanity.
    • Ending 2: False Savior: If you fail to escape from the Final Boss at the end, Dr. J captures Stella and makes her the next sacrifice to keep the Great Being sealed away.
    • Ending 3: Savior of a girl: If you contruct the Orb of truth and get the requirements for Ending 2, the prophet will be forced out of Stella and vanish with Dr. J, allowing Stella to leave into the outside world.
  • Well-Intentioned Extremist: Dr. J, in the interest of protecting humanity and keeping Cthulhu sealed away, conducts horrific experiments and human sacrifices to please the divine ones keeping the barrier up. She clearly doesn't enjoy doing it, but feels she has no choice.
  • You Cannot Grasp the True Form: The divine beings are said to be beyond human comprehension, and trying to learn their secrets would kill anyone who tried.
    We can't be sure what kind of beings a divine being would be. The only certain thing is that their plans of consciousness would be well beyond our own, and any human mind trying to comprehend it would be damaged to the point of implosion. There's no way for us to sustain enough damage to reach a similar level of consciousness. You could say that the existence of those beings would be a catastrophe for humanity itself.

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