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Video Game / Idle Bouncer

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Idle Bouncer is a video game created by Upturn Games for multiple platforms, like Steam or Kongregate in 2017. It's an Idle Game about balls bouncing in tubes, which produces energy to be be spent for upgrades. There can be up to six balls at once and after producing enough energy, you can restart and produce meta energy which can be used for permanent upgrades.

Link to Kongregate version here.


This game provides the following tropes:

  • Bigger Is Better: Getting a bigger ball/tube can boost profits tremendously.
  • Export Save: This game offers 5KB+ copiable files that may not always work with Steam.
  • Factor Breakdown: The statistics tab shows total multipliers that come from energy, gravity, and bounce, as well as the possible max idle bonus multiplier.
  • Holiday Mode: There are events for holidays like Halloween that change graphics slightly and provide rewards.
  • New Game Plus: Once you accumulate enough energy, you can reset with meta-energy to increase production or purchase special upgrades.
  • Not-Actually-Cosmetic Award: Every achievement provides a beneficial multiplier to something (cost of ball bounce upgrades, cost of energy capacity upgrades, and bubble growth) that goes up with each completion as well as one ruby.
  • Play Every Day: There are daily rewards for coming back to the game which can be re-rolled with rubies.
  • Premium Currency: Rubies can be bought for real money or earned by getting in-game achievements. They're used for optional upgrades.
  • Shown Their Work: The way the ball's density, size, bounciness, height dropped, energy loss from bouncing and such do affect the resources gained by a factor corresponding to real life physics.

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