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Video Game / Bonkers (Sega)

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A Licensed Game based on Disney's Bonkers, released in 1994 by Sega for the Sega Genesis as part of their "Sega Club" line of games aimed at children under twelve.

An Officer of the Month competition is being held at the Hollywood Police Department. While his business partner, Lucky Piquel is on vacation, Bonkers D. Bobcat enters the competition in the hopes of winning it to make Lucky proud of him. In order to win the competition, Bonkers has to arrest Toontown's four most wanted criminals; Harry the Handbag, The Rat, Mr. Big, and Ma Tow Truck.

You play as Bonkers, and in order to arrest Toontown's four most wanted criminals and win the competition, you play a series of mini-games, which can be played in any order you choose. These mini-games consist of many levels. As the levels progress, they become harder. Bonkers has a limited amount of lives, but he can get more by winning bonus rounds that happen in between the mini-games' main levels.

In Harry the Handbag's stage, Harry's raccoon thieves are trying to steal five treasures from the toon museum. Bonkers must throw donuts at them to stop them, but they can also throw them back at him. Bonkers loses a life if he loses all of his health or all five treasures are stolen.

In The Rat's stage, The Rat has built a machine that tosses garbage everywhere. Bonkers must build a brick wall to keep the machine from throwing garbage over it while dodging the garbage the machine tosses at him. The Rat will try to slow down Bonkers' progress by breaking the wall down.

In Mr. Big's stage, Mr. Big has planted a bomb in the warehouse and hidden Fall-Apart Rabbit's pieces in crates. Bonkers must find the crates that Fall-Apart's pieces are in so he can reassemble Fall-Apart and Fall-Apart can defuse the bomb. Meanwhile, Mr. Big's mouse henchmen will navigate the warehouse to try to stop him. If Bonkers gets hit, he drops one of Fall-Apart's pieces. Bonkers loses a life if he loses all of his health or runs out of time.

In Ma Tow Truck's stage, Ma and her henchmen have taken over the freeway, and Bonkers, with the help of the squad car, must run them off the road. Bonkers must first stop Ma's henchmen in their tracks with oil slicks and bubble gum. He has a limited supply of these, but can collect more from the toon chopper. After Ma's henchmen are defeated, Bonkers must then defeat Ma.

Not to be confused with the Nintendo version of the game, released for the Super Nintendo Entertainment System in 1994 by Capcom, or Bonkers: Wax Up!, released for the Game Gear in 1994 by Sega, and ported to the Sega Master System in 1995 in Brazil by Tec Toy.


This game provides examples of:

  • Adaptational Villainy: On the show the game is based on, Harry was a lonely handbag who only stole people and things and stored them inside him because he thought they could cure his loneliness. In this game, he's the leader of a gang of raccoon thieves.
  • Cartoon Bomb: In Mr. Big's stage, Mr. Big plants one of these in a warehouse, set to explode unless Bonkers can find Fall-Apart's pieces in time.
  • Container Maze: Mr. Big's stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden a bomb set to explode in the warehouse, and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.
  • Down in the Dumps: The Rat's stage takes place in a junkyard, where a machine is tossing garbage everywhere.
  • Edible Ammunition: In Harry the Handbag's stage, Bonkers must throw donuts at Harry's raccoon thieves in order to stop them from stealing the treasures at the Toon Museum. The raccoon thieves can also throw donuts back at him.
  • Game-Over Man: When Bonkers loses all of his lives, whichever villain he loses to appears on the Game Over screen.
  • Hearts Are Health: Bonkers' health bar consists of five hearts. If he loses them all, he loses a life, but he can restore his health by collecting heart power-ups.
  • Logo Joke: This game has several different variations of the Sega logo that appear when you start it up:
    • Two of Harry's raccoon thieves walk in from the left side of the screen, and when they get to the middle, the Sega logo falls on them, crushing them.
    • The Sega logo appears after an explosion.
    • The Sega logo warps onto the screen.
    • The four letters of the Sega logo come in from separate sides of the screen, and when they connect, a fanfare plays.
    • The four letters of the Sega logo fall from the top of the screen and bounce asynchronously before settling down.
    • Four Sega logos appear from separate sides of the screen and collide with each other.
  • Metropolis Level: Ma Tow Truck's stage takes place on a freeway, where Bonkers has to run her and her henchmen off the road with the squad car.
  • Mini Game Game: This game consists of four mini-games with many levels, which must be beaten in order to capture one of the four villains.
  • Mister Big: Mr. Big is the antagonist of his stage, has planted a bomb in the warehouse, hidden Fall-Apart's pieces in crates, and hired his mouse henchmen to stop Bonkers from foiling his plan.
  • Oil Slick: In Ma Tow Truck's stage, Bonkers can use these to run Ma's henchmen off the road.
  • Password Save: This game has an eight-space password system, but rather than letters or numbers, you enter various items found in the game.
  • Rogues Gallery: The game's four villains consist of Harry the Handbag (from "In the Bag"), The Rat (from "I Oughta Be in Toons"), Mr. Big (from "Hamster Houseguest"), and Ma Tow Truck (from "Calling All Cars").
  • Shell Game: The bonus rounds for Mr. Big's stage have Mr. Big hiding in one of five identical crates, which then get shuffled around. If Bonkers finds the crate Mr. Big is hiding in, he wins an extra life.
  • Shout-Out: At the toon museum, the five treasures are Snow White's apple, Mickey's sorcerer hat, Cinderella's glass slipper, Aladdin's magic lamp, and a set of golden Mickey Mouse ears. In the same stage, there are busts of the Mad Hatter and the March Hare.
  • Sticky Situation: In Ma Tow Truck's stage, Bonkers can stop Ma's henchmen in their tracks by shooting bubble gum at them, though some enemies deflect it.
  • Timed Mission:
    • Mr. Big's stage has a time limit due to Mr. Big planting a bomb set to explode in the warehouse.
    • The bonus rounds for Harry the Handbag and The Rat's stage each have a time limit. These have short platforming jumping segments, and Bonkers must get to the extra life without falling into a Bottomless Pit within the time limit.
  • You Dirty Rat!:
    • The Rat is the antagonist of his stage. He is hiding out in the junkyard and has built a machine to fire garbage everywhere. He also attempts to break down the wall Bonkers builds.
    • Mr. Big is a mean mouse example. He has set up a bomb set to explode in the warehouse, and has hidden Fall-Apart's pieces in crates. He also has mouse henchmen who try to stop Bonkers from collecting Fall-Apart's pieces.

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