Trivia: Superman 64
- Bilingual Bonus:
- Reprogrammation happens to be the French word for Reprogram. Given that the scenario, the fact that Titus is a French company and the fact that this game is essentially an Obvious Beta due to Executive Meddling mentioned below, it's possible that they overlooked it.
- Also, Aventures is the French word for Adventures. Again, possibly overlooked because Titus is a French company. The problem here is that it's used in an English title.
- Development Hell: The game was announced in 1997. It was released in America on May 29, 1999 and in PAL territories on July 23, 1999.
- Executive Meddling: In this interview, developer and producer Eric Caen blames Warner and DC for many of the game's more head scratching moments, like the virtual world setting (as they refused to let Superman hurt "real" people) and the reliance on power-ups to use Superman's abilities. Also, "politics" were apparently responsible for the game's delays, and the delays were responsible for the forced release of this unfinished product. A PlayStation version was also in the pipeline, but the developers' license expired before it could be released.
- Fan Nickname: This game is actually called The New Superman Aventures (sic). Superman 64 is the Fan Nickname.
- Let's Play: An LP by ProtonJon is in progress (albeit with massive Schedule Slip) and can be found right here.
- Screwed by the Network: According to Eric Caen, who squarely lays the blame at the feet of Warner and DC. The money quote:
"The licensor caused us A LOT of problems… they generated the final quality of the product!"
- Serendipity Writes the Plot: An infamous example. The poor programing of the game and the capabilities of the aging Nintendo 64 had the creators Hand Wave the fog for the poor draw distance as Kryptonite fog. However, how Superman is able to breathe, let alone fly, with that amount of Kryptonite fog, along with why such an excuse would be required when the game runs in a virtual world, is unexplained.
- Urban Legend of Zelda: The ending described here (ignore the Spider-Man references) is apparently a Crossover Punchline of sorts with Batman and... Duke Nukem??note The actual ending leaves a lot to be desired.
- What Could Have Been:
- A PlayStation version of the game was also planned. In fact, the developers for the PlayStation version were actually going to fix the N64 version's problems, but the license expired before they finished it, and they never got around to releasing it. (Eric Caen claims the game was 75% complete before the higher-ups pulled the plug.)
- They originally considered using Bizarro, who actually had a model and some voice clips, but was removed from the final product.