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Desolation tries to colonize you.

Terror Across The Stars is a Danganronpa roleplay following eighteen Ultimates who wake from cryosleep aboard the Aurora, a spaceship controlled by two enigmatic robots, MINERVA and CPLUM#001. While their original purpose was to seek out a planet worthy of human colonization and build a home out of it, things quickly shift gears once the two robots received an update to their mission: kill to escape or die trying.

Isolated from contact with Earth and burdened with life-threatening incentives, the Voyagers must learn how to keep their heads before they tear one another apart more than they already have.

This roleplay takes place on Discord and is moderated by Farore[1] and Parker[2]


In space, no one can hear you scream.

  • Air-Vent Passageway: The vent connecting the upper and lower engine is able to be opened and crawled through.
  • Alas, Poor Villain: At the end of Chapters 1, 2, and 3’s trials, Danica, Fisnik, and Momo explain their reasons for killing as in line with the motives given. While other reasons came into play, they ultimately chose to kill as a result of the given motives and their levels of fatality.
  • Anyone Can Die: Due to the nature of the killing game, characters are threatened with death in every and any direction. In Chapter 1, the neurotoxins put into the vents by Minerva and Plum threaten to kill everyone at the end of 4 days (and, without Danica killing Blythe, they would have).
    • Sacrificial Lamb in Chapter 4 doubles down on this, as after Nathaniel is sacrificed, Akari uses a lottery system to select the next sacrifice.
  • Awful Truth: Part of Rain's motivation for starting the killing game. They firmly believed the other Voyagers would be unable to handle the truth that they had all been abandoned by ATLAS underwater for over 1,000 years. As such, they re-activate the space training program and work with Minerva and Plum to keep the truth of their time in cryosleep from everyone else.
  • Bait-and-Switch: The entire first day baits the cast into thinking they are en route to going through with their mission from ATLAS. It isn’t until the second day that the plan then switches to the killing game.
    • During Chapter 3, Plum and Minerva made the reactor unstable and then stabilized it at the last second to shake the Voyagers up.
    • During Chapter 6, the remaining players disabled the training program that was in place. This revealed that the space setting was fake and that they were actually 800 feet deep in the Pacific Ocean.
  • Benevolent A.I.: Minerva is the sweet to Plum’s sour. She tries to give the Voyagers a happy life before she is inevitably forced to follow her code and force motives and executions upon them. She holds Nathaniel and Kohaku’s hands to their death.
  • Big Brother Is Watching: There are cameras in almost every room, implying that Minerva and Plum can see everything the Voyagers are doing.
  • Bloody Horror: Coella is found beheaded in Chapter 3.
  • Body of the Week: It's to be expected when the Voyagers are forced to take part in a game requiring them to kill each other if they want any chance at escape. A corpse (or multiple, in the case of in Chapter 3) turns up every chapter.
  • Breaking the Fourth Wall: Whenever Farore is pushing the characters in a certain direction, the characters sometimes exclaim that “the moderator says…” or refer to her as “God”. It’s funny.
  • Cast of Snowflakes: Everyone in the cast has a very distinct design from one another.
  • Cathartic Chores: Even in space, you have to do your chores... And sometimes you like it.
  • Characters Dropping Like Flies: Per the game rules, 2-3 characters die in every chapter. In Chapter 3, Muschel comes back to life and Nathaniel evades execution, leaving the count at 3. Though, Chapter 4 takes 4 total.
  • Conviction by Contradiction: In Chapter 4, Kohaku is put in the hot seat because he could not have entered the elevator at the time he did, as Ella would have seen him. This causes them to finally Pull the Thread, making Kohaku explain his plot to kill everyone.
  • Cruel and Unusual Death: All executions prove this.
  • Deadly Game: The killing game formula.
  • Death by Irony: Most executions Minerva and Plum use to kill the killers often are tailored around killing them through things or people they love (or, hate, like Kohaku’s reflection of Adrian).
  • Detectives Follow Footprints: Blood on Fisnik’s shoes caused footprints in Wing B’s boulevard, and he was ultimately called out due to his shoe being just around the size they could discern. Though it was only half a print, Milli’s shoes were too small while Muschel and Varun’s shoes were too large.
  • Disability Alibi: In Chapter 5, only Ella and Rain have alibis due to the injuries they sustained during the Executioner Parasite motive. Ella's fractured knee and Rain's broken limbs made it impossible for either of them to have killed Muschel in the presumed time frame.
  • Dwindling Party: The starting number of 18 voyagers quickly decreases as time goes on.
  • Empty Chair Memorial: Chairs in the meeting room that once belonged to those who died are still at the table.
  • FTL Travel Sickness: The Voyagers wake up sick with cryosickness, a side effect from traveling in cryosleep.
  • Gilded Cage: Without the motives forcing them against each other, living out life on The Aurora wouldn’t be half bad. The common room is well-stocked with television, movies, and games, and the hydroponics area opens up access to a large supply of fresh food. The Aurora was tailored specifically for the Voyagers as a whole.
  • Go Out with a Smile: In Chapter 4, when chosen to be sacrificed, Nathaniel and Luna both eventually take Minerva/Plum’s hands willingly.
  • Human Popsicle: The Voyagers were put into Cryosleep, which preserved them as their 2032 selves for over 50 years.
    • In Chapter 6, it is revealed that they were actually in Cryosleep for 1,125 years.
  • Hurl It into the Sun: Kohaku’s execution ended with the sun exploding.
  • Idiot Hair: Ezekiel, Fisnik, Kohaku, Nathaniel, and Rain all have distinct cowlicks/ahoges.
  • I'll Kill You!: Often thrown at Minerva and, more commonly, Plum. Both have stated that if either were injured, the perpetrator would be killed by their bare hands.
  • Interplanetary Voyage: Subverted. The Voyagers first thought they would be working together on a space journey to find a suitable planet for colonization, though were given the killing game instead.
    • Subverted again when they find out they were not even on this trip in the first place, instead stuck in the training phase for it.
  • I Let Gwen Stacy Die: Ella feels responsible for Milli’s death and laments that it is her fault Nathaniel got jealous.
  • Just One Little Mistake: Occurs in each case:
    • In Chapter 1, Danica states in her alibi she went to take a shower after the time of death.
    • In Chapter 2, Fisnik accidentally tracks some guy’s blood, leading to his shoe size being identified.
    • In Chapter 3, Momo left a spot of blood outside of the theater when stealing Akari’s glasses.
      • Also in Chapter 3, Nathaniel takes the knife out of Muschel’s back to frame him, when the opposite would be more effective.
    • In Chapter 4, Kohaku slips up his alibi by saying he was at the elevator at the same time as Ella.
  • Lights Off, Somebody Dies: Milli is murdered by Nathaniel as soon as the lights come back on.
  • Loophole Abuse: Subverted. Akari plans to lock up all the weapons in either the nursery or the pool storage room, to which Plum confiscates and destroys both keys.
  • Mistaken for Evidence: Either due to being planted or being misinterpreted as a whole, evidence in meetings often goes a mile longer than it’s meant to.
    • The hammer in Kelly’s locker, and the Lily of the Valley in the morgue are examples of this.
  • Motive Rant: Momo goes on a long explanation of her ideal life after being outed as a killer.
  • Not Where They Thought: While originally told they were in space, the Voyagers were actually underwater. They were underwater because they were stowed there in cryosleep as a part of their training for actually going into space, though were never woken up.
  • Ontological Mystery: Though they are aware they are on The Aurora, the Voyagers have little idea of how they got there due to memory loss, and who is sending orders to Minerva and Plum.
  • Poor Communication Kills: The Voyagers agreed with one another to hold a meeting every night to report findings and have a headcount. Though, when motives get hectic, meetings tend to get out of hand, if they even happen at all.
    • Also, in Chapter 4, everyone assumed someone was with and helping Kohaku, and no one ended up lending a hand until it was too late.
  • Public Execution: The fate of murderers aboard The Aurora.
  • Puppeteer Parasite: The Executioner Parasite introduced in Chapter Five as a motivation to kill. It takes over the body and mind of the person infected by it and forces them to be an unstoppable killing machine beyond their usual capabilities.
  • Pyrrhic Victory: Subverted. Kohaku attempts to get revenge for his loneliness and no one mourning Milli, though ends up being caught and executed for his murder.
  • Robot Buddy: Minerva is created to be a virtual assistant able to cater to all needs. Plum is assumed to be made for similar reasons, though holds clear power as she is known as the Overseer.
  • Sadistic Choice: Voyagers are forced to kill to return to Earth. Though, as the motives roll in, this choice spreads out to an equally as tortured “kill or be killed”.
  • Space Isolation Horror: Isolation plays a theme in Terror Across the Stars, shown primarily in the third motive where Voyagers are separated from one another due to “malfunctioning” doors.
    • Though, the Voyagers eventually find out they were not in space this entire time and were actually underwater training to be in space.
  • Technicolor Eyes: A wide variety of the cast has funny or unnaturally colored eyes.
  • Thrown Out the Airlock: Luna and Nathaniel are killed in Sacrificial Lamb by being guided out of the airlock.
  • Win Your Freedom: The goal of the killing game.
  • Your Princess Is in Another Castle!: Nathaniel is figured out to be the killer of Milli and Muschel, though Coella’s killer, the one being punished, had yet to be found.

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