Roleplay / Evil Mastermind RPG

The year is 2013. Autumn. The location: the bustling technological metropolis known as New Radio City. Even after its destruction and subsequent reconstruction less than a year ago, the populace show no signs of slowing down, streets constantly busy and teeming with life. The day to day liveliness is in no small part thanks to the superheroes that keep a protective watch over the city, as they have for decades. But where there are superheroes, there are also supervillains, acting out their own agendas of greed, revenge, thrill-seeking, or just pure chaos.

Naturally, they clash.

Evil Mastermind RPG is a Play-by-Post Game on This Very Wiki that tells about the stories and lives of the superheroes, supervillains, and everyone in-between who reside in New Radio City. It is notable for its complex characters, multiple subplots and combination of serious and silly. It's also notable in that the RP has changed hands a number of times: Initially starting out as a superhero RP by Yon Troper, it was left inactive for several months before a new series of players and their characters took charge, with Suke Sho/Saturn taking over as Game Master. Gradually, authority and power shifted over to Starbound2 until finally, after over half a year of inactivity, the RP was once again revived by Taco, taking up the mantle of GM himself.

The current RP can be found here, with sign ups here and the discussion thread here. For those interested in seeing how things all began, the old RP is still in archive here. Sign ups are always open.

The old RP features examples of:

  • Absurdly Spacious Sewer: There is one. It's big enough for Black Ogre to fit comfortably in the tunnels, although so far, only a few tunnels have been used, so it might not be that big everywhere...
  • Acrofatic: The Black Ogre.
  • Almighty Janitor: Mr. 13 can handle himself pretty well for a hobo.
  • Anchored Ship: Doll and the detective.
  • Ascended Fanboy: Aria/Muse, except, you know, a woman instead of a boy.
  • Ax-Crazy: Jack, most definitely.
  • Battle Butler: Almost everyone who has money has one
  • BFG: Bronze Revolver's revolvers.
  • The Chew Toy: The Little Brass Death.
  • Cheerful Child: Alice. But, seeing as she enjoys setting fires that may well kill people, she borders on Creepy Child.
  • Cluster F-Bomb: One of Arnold's lackies, Freddy, speaks entirely in these. 'Trip-Dog-Dead' works as his interpreter...somehow.
  • Cut Lex Luthor a Check: Subverted: Professor Apocalypse does sell his bombs, and has an effective monopoly on the city, but he also works as a supervillain full time. In fact, his tracking Darktail off her unregistered bombs is somewhat of a Chekhov's Gun.
  • Dating Catwoman: Darktail is both an exaggeration and a deconstruction.
    • The way Bob and Doll's relationship is going, they may become an inverse of this.
  • Decoy Protagonist: Joseph, Stein, Zachariah Zed, and The Freak.
  • Drop the Hammer: The Black Ogre.
  • Gadgeteer Genius: Aria/Muse and Jeff/Professor Apocalypse. Ray also has shades of this. Bronze Revolver too, as he builds all of his guns himself.
  • Hammer Space: Jack's power.
  • Hand Cannon: Bronze Revolver.
  • Heroic Mime: Vigil.
  • Humongous Mecha: Seven Gear?!
  • Iron Woobie: the detective.
  • Landmarking the Hidden Base: Mr. 7's secret base was right underneath his casino before Alex blew it up.
  • Large Ham: WALL MAN!
    • Black Ogre, as well.
  • Lethal Joke Character: Wall Man, teaching us that barriers are a force to be reckoned with.
  • Light Is Not Good: Michael. Sort of.
  • Loads and Loads of Characters: Being that it's a forum RP...yeah. In a more meta sense, Starbound2 and Mister Always have quite a few characters (six and five respectively).
    • Actually, both of them have six, seeing as Arnold isn't dead after all.
  • Made of Iron: A ton of people, even those who don't explicitly have it as a power; it is a superhero/supervillain RP after all.
  • Medium Awareness: Ial/The Thespian's only real superpower.
  • Mighty Glacier: The Black Ogre.
  • Mind over Matter: Zero and Mr. 6.
  • Ninja: Sheathe.
  • No Fourth Wall: Ial/The Thespian. Wall Man also shows a few signs of this, as he can BECOME the Fourth Wall.
  • Obfuscating Stupidity: Wall Man & Ray.
  • Our Monsters Are Weird: Varill.
  • The Pollyanna: The worst mood the detective ever gets is mildly annoyed.
  • Punch-Clock Villain: BOB.
  • Rape as Backstory: Doll, though it hasn't been explicitly stated yet.
  • Revolvers Are Just Better: Bronze Revolver.
    • Though really, with the amount of ammo they can hold and the rate of fire, they're more like tiny machineguns. But hey, Bronze Machinegun just doesn't have the same ring to it. And people get more iffy about machineguns than revolvers. It's all about PR.
  • Rich Idiot with No Day Job: Sheathe's civilian identity, Cassandra Tal. Oh, and Guy Banks.
  • She Who Fights Monsters: Doll slips into this on many occasions.
  • Shout-Out: So many.
  • Sibling Yin-Yang: Misters 7 and 13-one a rich millionaire who runs a casino who wears a theater mask and wields a diamond-headed pimp cane, the other a hobo who wears a bag on his head and a rusty pipe.
  • Slave to PR: Bronze Revolver. He's one of the few heroes in the RP, and he doesn't have the benefits of the Vigil (in that most people aren't sure whether there's an actual human under that suit). Whenever he gets a bit too hands-on with the mooks, the Radio City Super News will be quick to point it out.
  • Supervillain Lair: Mr. 7 and Alex make their homes here.
    • Black Ogre seems to hide out in an abandoned water facility.
  • Stone Wall: Wall Man's only superpower. Not necessarily stone, either.
  • Take That!: Apocalypse offhandedly mentions that he's partly backed by Steve Jobs.
  • There Are No Therapists: Averted... but he's so far only made one appearance.
    • Correction: Dr. Lang appeared initially in the Prison Arc, but has apparently been training to become The Psych for the last eight years. Has started his career with relationship counseling with Bronze Revolver and Darktail.
  • Unexplained Recovery: Arnold.
  • Winds of Destiny, Change: Mr. 7's main power as well as Mr. 13's.

The new RP features examples of: