Quotes: Down the Drain

Jak: Great, more mucking in the mud...
Daxter: I hate to burst your bathtub bubbles, baby, but that ain't just mud down there!

The rules here are pretty simple. Are you making a Teenage Mutant Ninja Turtles game? Your first level may be set in a sewer. Are you making any other game whatsoever? Then the moment you start working on a sewer level is the time to put down your keyboard and back away slowly from the games industry. These levels have precisely one purpose Ė to make every other kind feel better in comparison.
Richard Cobbett, PC Gamer's Saturday Crapshoot

I'm pretty sure the sewers underneath Jerusalem don't run blue.

Can you tell me something? Why does every Zelda game have to have a water temple and why do they always have to suck so much?! Ocarina of Time's water temple? I'd rather drown.
Jontron, talking about the series's recurringly scrappy levels in his video on 6 Horrible Boss Battles

Uuuuuuugh... I donít want to go down into the sewers... I donít even want to write about going down in the sewers...

Quasimodo: Is this the Court of Miracles?
Phoebus: Offhand, I'd say it's the Court of Ankle-deep Sewage.

This isn't the kind of place where I'd choose to spend my holidays!" quips the game, quippily, as you descend into yet another fine product of Sewer Level Inc. Yes, Sewer Level Inc: "Padding Your Stupid Games Since 1986.
PC Gamer.com retro review of Future Wars