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Playing With / Scotireland

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Basic Trope: Ireland and Scotland being depicted as the same place.

  • Straight: The setting of the story contains elements of both Scottish and Irish culture, such as bagpipes, men wearing kilts, shamrocks, Leprechauns, a Stock Ness Monster, and fiddles.
  • Exaggerated:
    • The setting is a massive mishmash of Gaelic culture, such as dozens of castles and tall green hills, lots of tartans and plaids, creatures such as banshees, selkies, faeries, loch monsters, brownies and will-o'-the-wisps being commonly seen together, lots of drunken redheads wearing green all over the place, surnames such as "O'Campbell" and "MacKelly" being commonplace, shamrock leaves growing as the leaves of Scottish Thistles, the place itself being literally called "Scotireland", and accents so ridiculously thick that they sound like a mix between Scottish and Irish accents.
    • The setting itself contains not only elements of Scottish and Irish culture just like the straight example, but it also contains elements of other Celtic cultures such as Welsh, Manx, Breton, and Cornish cultures too.
  • Downplayed: The work is set in either Scotland or Ireland, but only one aspect is obviously that of the other, such as shamrocks growing in the Highlands, or Scotch Whisky being drank in an Irish pub for example.
  • Justified:
    • The work is set as a Period Piece during the kingdom of Dál Riata of the mid First-Millennium A.D, which was a Real Life Gaelic kingdom that stretched from western Scotland to north-eastern Ireland.
    • The work is about a family of Irish immigrants living in Scotland, who are still getting used to life in the country that they settled in, or vice versa.
    • Alternatively, it is set in ancient-ancient times, when there wasn't any distinct borders, and some Gaels settled in Pictland, whilst some Picts settled in Hibernia.
    • The story is a High Fantasy setting mainly inspired by the Gaelic myths, but it is not made to be specific to either country.
    • The setting of the story is made to be deliberately ambiguous about where it's actually set, but it is distinctly a Gaelic setting.
  • Inverted: Scotland's culture and Ireland's culture are depicted as exactly they usually are, without any crossovers.
  • Subverted:
    • 1: In the Highlands, there's a creature that is mistaken for a leprechaun, but it's actually a brownie.

    • 2: Beer and whiskey are being drank at an Irish pub in Dublin, but they are home-brewed kinds.
  • Double Subverted:
    • 1: Only for the "brownie" to reveal that he actually was a leprechaun the whole time.

    • 2: But one of the whiskeys is actually a Scotch Whisky.
  • Parodied:
  • Zig Zagged: The setting constantly changes between either a normal depiction of either Scotland and/or Ireland, or a random crossover of both depictions.
  • Averted:
    • Same as Inverted, but the work portrays only either the Scots or the Irish.
    • Neither the Scots nor the Irish are represented in the work.
  • Enforced: "Let's try to show both Scotland and Ireland as one country, because that's what Hollywood thinks that's what they should be like!"
  • Lampshaded: "Hey... is it just me, or aren't leprechauns supposed to be in Ireland? Because there's one right here, walking about in Glasgow for some reason..."
  • Invoked:
    • The people notice how popular this idea is, and shamrocks suddenly start to grow in the Highlands...
    • The pan-Celticists want to promote their idea of merging Scotland and Ireland as a one country.
    • The work is made to deliberately offend both the Scots and the Irish alike, by the heavy usage of this trope.
  • Exploited: The work is considered more interesting because of the cross-depiction, and it continues to do so to appeal to the audience.
  • Discussed: "I wonder, why do people always confuse Scotland with Ireland? Aren't they different, in a way...?"
  • Conversed: "Isn't anyone so tired of those studios always confusing those two countries? It's starting to become annoying..."
  • Implied: One tourist is visiting the Highlands, but suddenly finds a pot of gold buried at the end of an rainbow there as well...
  • Deconstructed: It is pointed out by experts frequently that Scotland, and Ireland, are not the same country, because if that were the case, they would have been founded as one nation long ago.
  • Reconstructed: But then, the next morning, Scotland declares independence from the UK and unites with Ireland to form one nation...
  • Played For Laughs: Same as Parodied.
  • Played For Drama: Because of the confusion, several people have an identity crisis about whenever they are actually Scottish, or Irish, and attempt to try finding out which group they belong to, but to no prevail.
  • Played For Horror: As the work is a Folk Horror setting, the scariest elements of both Scottish and Irish mythology would be brought up. For example, legend tells that one night, a group of friends got lost in a forest near a loch, and after a moment of wandering, find Will-o'-the-wisps on a path, and use them to try finding their way out, but then, a Dullahan appeared, scaring the group of friends away, and they try running into the loch for safety, only for the large monster in the loch to wake up, and attack the group of friends with little difficulty, with nothing left of them to be seen anymore. However, at the same time of the attack, far back at their hamlet, a loud screech was heard in the woods nearby, and several people rushed out of the houses to try finding the source of the noise, but they find nothing, and they go back to their houses to sleep. But then, at midnight, one of the parents of one of the group's members suddenly wakes up in the middle of the night, and turned to look at a window, only to see a pale woman in black standing outside, looking into the window...


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