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Nightmare Fuel / Spyro Reignited Trilogy

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Betcha this guy will show up in your nightmares.

SPOILER ALERT: As a Moments subpage for Spyro Reignited Trilogy, all spoilers are unmarked as per policy. Venture past this point only if you dare! You Have Been Warned.


Spyro the Dragon (1998)

  • Toasty has a more intimidating appearance that extends to the sheep underneath the robes, who looks more manic. His wool appears to be singed from past encounters with Spyro.
  • The Metalback Spiders from High Caves are back, ready to give once again nightmares to every arachnophobe out there with their new, more realistic design, as well as their Glowing Eyes of Doom. The caves they inhabit feature webs and fog, and are darker in atmosphere.
  • The majority of enemies in Misty Bog are more threatening, especially the Dragon-Eating Plants, which now make vocal grunts. The Gnorc Dudes carry bigger knives and are wearing Slasher Smiles.
  • Most enemies from the Dream Weavers worlds have been made scarier to fit their origin in nightmares.
    • The Monk enemies in Dream Weavers are now doing weird dances. However, unlike the Carrot-Topped Monks, the Slap-Happy Armored Monks only do so when you get close. That their non-armored companions are doing it all the time suggests they're not quite right in the head.
    • The larger Devil Dogs in Dark Passage now have glowing mouths.
    • The Haunted Knights in Haunted Towers are now voiced with ghostly, echoing laughter.
    • The Armored Horrors in Jacques look a lot more intimidating, wearing spikes on their armor and a nasty expression on their faces.
    • If you thought Jacques himself (seen in the page image) was frightening originally, he's even worse now. The grotesque aspect of his design has been emphasized, having a more defined Slasher Smile and damaged wings and clothes.

Spyro 2: Ripto's Rage!

  • Ripto's new design makes him look significantly more monstrous and intimidating, complete with snake-like eyes and sharp teeth that make for one hell of a Slasher Smile.
  • Crush and Gulp are more feral-looking in this version, with smaller, meaner-looking eyes and far more teeth than just one each. Their darker and more foreboding boss arenas also help make them far more threatening.
  • The new design for the bushes from Fracture Hills makes them look like a rejected or deformed Muppet, including the bulging eyes and featureless gaping black-hole of a mouth.
  • You thought the Robosharks in Aquaria Towers were nightmares in the original? Here, they have a much more menacing and realistic design, complete with glowing red eyes, a huge step up in Nightmare Fuel from their almost cartoonish design in the original. And yes, getting eaten by them is still a One-Hit Kill, even with Sparx.
  • In the original intro cutscene for Zephyr, the Land Blubber suffered Feed It a Bomb but merely burped afterwards, and still stood there unharmed. In this version, the Breeze Builder puts a bomb under his helmet, followed by an Iris Out, which has more disturbing implications. Though the Land Blubber at the end of the stage has the same design, so he might have been okay.

Spyro: Year of the Dragon

  • The Sorceress. She's portrayed as more of an abusive mother figure to Bianca, her voice sounds calmer and more sociopathic, and she is almost cheerful and filled with glee as she talks about how she wants to kill all the baby dragons and cut off their wings!
    • Her demeanor during the final boss fight is also much clearer in her posture. Unlike Gnasty and Ripto, she doesn't run away when she's in harm's way. She at most dodges, and will sometimes run at Spyro even as he's using a tank to fire at her, but the way she carries herself and cackles as if it's just another day on the town gives her the air that Spyro means nothing to her.
  • The Rhynocs are much more dinosaur-like in their design, possessing scaly skin and sharp teeth. Their dopey grins in the original series have been replaced by more deranged-looking manic smiles, making them look downright crazy.
  • The rhynoc transformed into Buzz is clearly shown screaming in pain as he's transformed, and after he turns into a monster his evil laugh is very unsettling...
  • Depending on your point of view, Spike is either much more scarier in this redesign, or somewhat less scary with his more rabbit-like appearance.
  • Scorch, who was originally vaguely draconic, is now a bat-like creature. The Slasher Smile he's wearing in his boss mugshot and trophy art are not pretty. His arena, Scorch's Pit, now takes place at sunset, making the environment hellish.
    • Speaking of, each companion after Sheila reacts to the boss monsters this time. But like in the original, the scene cuts before Scorch is made, so instead, Agent 9 only predicts that the monster will be "real ugly" and getting really nervous. Yeah, even Agent 9 of all things dreads what's coming next. Good call.
  • The whale in Evening Lake has a rather...creepy smile due to its more anthropomorphized design. And unlike the original, it can swallow you again even after you've gotten the egg from inside it (though you can just escape by swimming towards its mouth again).

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