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Nightmare Fuel / BadwaterVideos2009

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  • TF2 sawmill gameplay, the video that kickstarts the channel, already sets up an unsettling mood. It features a RED Scout with a Team Fortress 2 HUD running around Sawmill until they somehow stumble into the set of a Garry's Mod machinima. And when the player making the set makes eye contact with the Scout, he bolts out in a hurry until he's caught from behind, whereupon he promptly screams in terror. In a Freeze-Frame Bonus, Scout's icon in the UI is replaced with his 3D model in an A-Pose, only furthering the idea that he's now being manipulated against his will. The next video reveals that he has been turned into an actor for the player's machinima.
  • hl2 2009-08-15 18-17-36-64.avi shows the RED Scout attempt the flee the scene, only for the BLU Heavy to quietly shake his head, as if telling him not to move, until to be suddenly deleted by the player from offscreen, letting out a cut-off scream as he disappears. The player then approaches the RED Scout, and the whole screen distorts. Just what happened to him?
  • Melonman to the Rescue looks like a classical "TF2 Freak" video, featuring a funny character with a wacky design and powers. But as the Meloman and the RED Engineer celebrate, you can barely see the BLU Scout dragging himself across the floor in the background (as if agonizing from being blown up by Melonman), with the video ending with the player abruptly rushing at their direction.
  • Melonman VS The Teethineer introduces the aforementioned Teethineer, with all of his Facial Horror. However, the most unsettling part is at the end; when Melonman pounces on him, he looks to the side, and a just barely on-screen Toolgun points to his face. Melonman then proceeds to beat the Teethineer until he gurgles in his own blood with a very noticeable Animation Bump. Did the player force a person to beat another to death at gunpoint?
  • Passage is one which is seemingly from the perspective of the RED Scout from the first episode, sitting on a bench next to a radio which is spitting out a series of numbers. Said numbers are actually a hexadecimal message which reads as follows:
    YOU MUST HIDE YOU MUST HIDE YOU MUST HIDE
    • Then he comes across a Lonely Door leading to a White Void Room, prompting the radio to switch to this message, without any spaces.
      RUNRUNRUNRUN
  • Dr. Metalhead Rises shows the aforementioned Mad Scientist planning to use a BLU Soldier defeated by Melonman in his plans. However, later on in Questions and Answers the channel's operator would tell us the next Melonman episode was canceled due to "technically difficulties" and how "some things didn't work out". Cut to a Wham Shot of a BLU Soldier dragging himself across the floor, bleeding profusely and grunting in pain until he's abruptly deleted by the player.
    • This video, above all else, proves that the sentient ragdolls are genuinely mutilated to create the machinimas' characters. What does that mean to Melonman, Dr. Metalhead and the Teethineer, with their Non-Human Heads and Facial Horror?
  • How I Make GMOD Machinimas Tutorial is a festival of revelations, such as the player casually spouting how "it is good to weld them to the ground so they do not wander off after filming", and showing how they can seamlessly transition between different maps through a white void. Just what is wrong with this person's game?
  • The Teethineer Interrupts Tea Time has the Teethineer getting blown up by his own grenade after trying to interrupt Melonman's tea time. Once that happens and he crashes through a barricade, beyond his voice distortion stopping, you can barely see his hand twitching as the player's shadow is visible in the corner. Are we seeing the Teethineer's death throes?
  • Discarded has the RED Scout in the dark room of gm_construct after avoiding the player there, surrounded by nothing but a single light in the darkness, until he stumbles into various piles of junk; the items the player has discarded. As he picks up a wrench, combined with the description of "Enough Running", it give us a Hope Spot that the RED Scout is about to bring the fight to the player... only for that hope to be shattered in the next video, Subjugate, where the player finally catches him. He then proceeds to engage in Cold-Blooded Torture, using the Finger Tool to break one of his fingers, then shoves a saw blade into his torso, all while giving us one hell of a Kubrick Stare. And finally, he stops and starts glaring at the screen for a couple of seconds before the video ends (pictured above).
  • The appearance of the poor RED Scout after Badwater tortures him in Revelation is a sight to behold. He's been horribly disfigured and several props have been shoved into him, including a lamp, a crossbow arrow bundle, a pipe, some rebar, and his limbs are in the wrong place. It's no wonder he silently asks for the other Scout in the room to take his toolgun and Mercy Kill him.
  • Whatever Subjugate and Revelation had implied in terms of what the player did to the RED Scout has been effectively blown out of the water thanks to the events of Punishment, as it appears the player has well and truly dropped their act in the worst possible way. At just a little over two minutes, we are treated to a montage of the player repeatedly spawning in the RED Scout, and then killing themnote , with methods ranging from shooting him in the head, dropping him from on high, impaling him through a spike, trapping him in a cage and setting it on fire, all culminating in being hung with a noose. It is also worth mentioning that with almost every deathnote , their vision goes blurry as they die.

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