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- British comic character Fishboy (appearing in the weekly anthology Buster) was an amphibious Wild Child who also didn't need goggles underwater.
Films — Animated
- In Atlantis: The Lost Empire, Milo Thatch reads ancient Atlantean underwater inscriptions with glasses on. note
- The glasses-on thing is the issue; While Milo could potentially see normally without glasses, having them on should just make everything a blur.
Films — Live-Action
- Inversion with Abe Sapien in the Hellboy films: He requires goggles (or in the second film, contact lenses) to put water around his eyes to see clearly through air.
- Galen in Dragonslayer is able to determine Valerian's real sex underwater, in a fairly murky pond, from about 5 feet away.
- At the end of Mindhunters, the heroine and killer wind up in an underwater gunfight, in which they can clearly see one another's actions from a few yards apart. The heroine even mouths insults at her opponent, who gives her dirty looks in response.
- Will in Pirates of the Caribbean: Dead Man's Chest has no problem opening his eye underwater and seeing the attacking Kraken.
- The characters in Poseidon navigate a convoluted passage that's flooded with salt water, very obviously using flashlights to look where they're going and keep track of one another.
- The classic adventure novel The Coral Island by R.M. Ballantyne describes the characters swimming underwater and looking around at the marine life, which they can see clearly.
- In Warrior Cats, Flametail is able to see clearly underwater as he drowns.
Live Action TV
- On Lost, nobody ever has problems seeing things underwater, from Kate and Sawyer finding the suitcase full of guns in Season 1, to Nikki and Paolo finding their bag of diamonds in the same pond in Season 3, to following Richard Alpert underwater to the bomb in Season 5.
- If a game features water, it's more likely to use this trope than not, so aversions:
- Half-Life 2 has water that you can only see a few feet out from you in while swimming, but that's only a fog that represents mud, pollution and other particles in the water. The underwater view is otherwise completely clear. However, Episode Two subverts this trope by adding a blur effect while underwater. And of course, see Half-Life's entry on this page for the debate about how much of a Justified Trope this might or might not be.
- In Metroid Prime, your view is obscured underwater even though Samus already has a face mask. The powerup that lets you move freely in water also upgrades your visor so you can see freely, as well.
- In The Elder Scrolls III: Morrowind, unless you swim at exactly the right height, you can't see far.
- In Minecraft, in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down.
- This Mias and Elle comic finds salt water in the eyes to not be very romantic.
- Many semi-aquatic animals have a transparent second eyelid that corrects for refraction and allows them to see clearly underwater.
- The four-eyed fish, which spends its life at the surface of ponds and streams, has eyeballs with double pupils: an upper one for seeing in air, and a lower one for seeing clearly in water.
- People with nearsighted vision can see better underwater than people with 20/20 vision, due to the way the water magnifies and refracts light.
- These people can not only hold their breath a very long time, but they are either adapted or have learned from childhood to compensate for the difference in refraction to see very well underwater. They spend a lot of time diving!
- Loch Ness is an aversion, which makes the Loch Ness Monster both more and less plausible. The water of the loch is extremely dark, which makes exploration difficult and allows people to imagine all sorts of things living undiscovered in its depths. On the other hand, the darkness of the water results in less vegetation, which results in fewer fish feeding on the vegetation, which results in fewer predatory fish feeding on them. It's thus very unlikely that some kind of leftover dinosaur or something could have survived there.